• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:47
CET 00:47
KST 08:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
SC2 Power Rank: epic29 No more SC2 streamers on team liquid? Weekly Cups (October 19-25): Clem triples first in 5.0.17 How do you feel about the mass reverts in the 5.0.17 PTR? Evil Geniuses - shutting down
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Bot on ladder SCHNAIL now supports Remastered Rollback Netcode in Brood War BW General Discussion [Megathread] Daily Funny Videos
Tourneys
[Megathread] Daily Proleagues [Women's StarCraft] MonstarZ vs BA 2026-10-30 Star Con San Diego 2026 Small VOD Thread 2.0
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread R I P Patrick Stewart Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9232 users

Why 1/1/1 is considered to be imbalanced in Korea - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 13 14 143 Next
Can we stop talking about nerfing things please? - 9:10 KST
Lordwar
Profile Joined August 2011
Finland243 Posts
August 21 2011 22:00 GMT
#221
On August 22 2011 06:59 Heavenly wrote:
Show nested quote +
On August 22 2011 06:57 Lordwar wrote:
Okay, heres the deal guys.

111 attack comes at 8 minute mark, what can protos do? forge fe and mass zealots and just as many stalkers you need to kill banshees. You also can get observer out just in time in case of cloacked banshees.


....Forge fast expand...against terran.

Believe, it works against 111 if you make it work
KWest
Profile Joined September 2010
United States59 Posts
August 21 2011 22:00 GMT
#222
Have people tried the TTone build rush that rushes for +1 armor? The Marine DPS makes the 1-1-1 build scary and +1 armor and sentries mitigate that. I'm not a protoss player, but I'd rather see this thread suggest how to fix it then assume its already imbalanced.
hugman
Profile Joined June 2009
Sweden4644 Posts
August 21 2011 22:00 GMT
#223
Again, isn't this just the build Jinro used to win MLG ages ago?
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
Last Edited: 2011-08-21 22:01:21
August 21 2011 22:00 GMT
#224
On August 22 2011 06:59 Heavenly wrote:
Show nested quote +
On August 22 2011 06:57 Lordwar wrote:
Okay, heres the deal guys.

111 attack comes at 8 minute mark, what can protos do? forge fe and mass zealots and just as many stalkers you need to kill banshees. You also can get observer out just in time in case of cloacked banshees.


....Forge fast expand...against terran.

im sure terran would scout the forge expand and still do 111...
dude please stop trolling
FTD
LicH.
Profile Blog Joined April 2011
China235 Posts
August 21 2011 22:00 GMT
#225
On August 22 2011 06:59 Medrea wrote:
Show nested quote +
On August 22 2011 06:58 gwaihir wrote:
its sooo funny because this allin is soooo old....when i played protoss last year i already had to deal with 1-1-1's ....and after months now everybody screams about this build.....there will be a way to stop it properly...the pros should invent better phoenix builds....everytime i won vs 1-1-1 i had a phoenix opening....they are super good vs banshee and they can lift siegetanks + you have mapcontrol and very good informations about the terran.....come on pros, dont wine and go for stargates! ))


That build loses to 2 rax.


and one sentry beats a 2 rax
kheldorin
Profile Joined April 2010
Singapore539 Posts
Last Edited: 2011-08-21 22:02:24
August 21 2011 22:01 GMT
#226
On August 22 2011 07:00 Razuik wrote:
Show nested quote +
On August 22 2011 06:56 Medrea wrote:
On August 22 2011 06:54 Razuik wrote:
On August 22 2011 06:50 DooMDash wrote:
On August 22 2011 06:44 Jinivus wrote:
On August 22 2011 06:41 DooMDash wrote:
On August 22 2011 06:39 Jinivus wrote:
On August 22 2011 06:36 DooMDash wrote:
On August 22 2011 06:34 Medrea wrote:
On August 22 2011 06:30 DooMDash wrote:
[quote]


They also lost to 2 rax all ins like every game for 1 month straight, with nothing changed its no longer a problem. Crazy I know right ?


That was with stim iirc. And thats why they nerfed stim. 2 rax is still strong, and it can kill your anti 1-1-1.

That is not why they nerfed stim. They nerfed stim for TvP ramp run ups. And all those Z's having problems were dead before stim, most of the time the Terrans never even got gas. It happened for easily a month. Just saying this is not much different. Time will tell.

The build has been owning MC and for a while now with no answers emerging. Time has told.


Awhile now? How long is awhile to you? I don't remember this 1-1-1 non-sense going on for more than a month. NASL finals 1-1-1 wasn't even being used.

puma vs squirtle. 1/1/1 all in, NASL finals.

But one or two specific matches through out the history of SC doesn't say much. It's always been around, but in the last few weeks its all of a sudden imba? I don't believe that, I believe Protoss players kept playing greedier and greedier and the meta game made 1-1-1 as effective as it is today.

This is what I'm arguing. Until I see a very high level game where there is a 2gate robo opening and a successful and well executed 1-1-1 allin, I cannot really believe the OP.


You can't say 1 gate FE is too greedy when it has the best chances of holding it off though. You really can't 1 base the terran back, you'll get choked out in the mid game. If you one base colossus , the terran will see it before committing to the 1-1-1 anyway.

There does not have to be a mid game if you beat his push... You can just kill him outright. Even if you only come out a little ahead in the battle and cannot counter attack, you still have more workers and more units which can set you up for a better midgame.


You can't. He'll just bunker up in front of your base. And it's still over. Read the article.
Medrea
Profile Joined May 2011
10003 Posts
August 21 2011 22:01 GMT
#227
On August 22 2011 07:00 LicH. wrote:
Show nested quote +
On August 22 2011 06:59 Medrea wrote:
On August 22 2011 06:58 gwaihir wrote:
its sooo funny because this allin is soooo old....when i played protoss last year i already had to deal with 1-1-1's ....and after months now everybody screams about this build.....there will be a way to stop it properly...the pros should invent better phoenix builds....everytime i won vs 1-1-1 i had a phoenix opening....they are super good vs banshee and they can lift siegetanks + you have mapcontrol and very good informations about the terran.....come on pros, dont wine and go for stargates! ))


That build loses to 2 rax.


and one sentry beats a 2 rax


Replays.
twitch.tv/medrea
ProxyKnoxy
Profile Joined April 2011
United Kingdom2576 Posts
August 21 2011 22:02 GMT
#228
@Jayrod

If you're only in here to bash Tyler (which you have been doing in most of these posts) then take your opinions elsewhere.. I don't understand why you don't respect his opinion as he is well known to be an extremely knowledgeable player.

I believe Cella actually said that 1 gate robo expand is the best way to hold off the 111, and as Cella is the coach of a ton of very high level Terrans, his opinion seems pretty good to me.

Another example I saw was Killer vs Select, where SelecT went for the 111 on close air positions on Metalopolis. Killer went 15 nexus, and after scouting the 111 (I think) he went for blink stalkers. Due to their mobility he was able to delay the push a lot, and picked off a few tanks. When the push finally came he crushed it pretty easily.

So, with good control, are blink stalkers an option? Although I suppose it depends on the Terran's mistakes and if they leave the tanks unguarded as they move across the map/siege.
"Zealot try give mariners high five. Mariners not like high five and try hide and shoot zealot"
Medrea
Profile Joined May 2011
10003 Posts
August 21 2011 22:02 GMT
#229
On August 22 2011 07:00 Razuik wrote:
Show nested quote +
On August 22 2011 06:56 Medrea wrote:
On August 22 2011 06:54 Razuik wrote:
On August 22 2011 06:50 DooMDash wrote:
On August 22 2011 06:44 Jinivus wrote:
On August 22 2011 06:41 DooMDash wrote:
On August 22 2011 06:39 Jinivus wrote:
On August 22 2011 06:36 DooMDash wrote:
On August 22 2011 06:34 Medrea wrote:
On August 22 2011 06:30 DooMDash wrote:
[quote]


They also lost to 2 rax all ins like every game for 1 month straight, with nothing changed its no longer a problem. Crazy I know right ?


That was with stim iirc. And thats why they nerfed stim. 2 rax is still strong, and it can kill your anti 1-1-1.

That is not why they nerfed stim. They nerfed stim for TvP ramp run ups. And all those Z's having problems were dead before stim, most of the time the Terrans never even got gas. It happened for easily a month. Just saying this is not much different. Time will tell.

The build has been owning MC and for a while now with no answers emerging. Time has told.


Awhile now? How long is awhile to you? I don't remember this 1-1-1 non-sense going on for more than a month. NASL finals 1-1-1 wasn't even being used.

puma vs squirtle. 1/1/1 all in, NASL finals.

But one or two specific matches through out the history of SC doesn't say much. It's always been around, but in the last few weeks its all of a sudden imba? I don't believe that, I believe Protoss players kept playing greedier and greedier and the meta game made 1-1-1 as effective as it is today.

This is what I'm arguing. Until I see a very high level game where there is a 2gate robo opening and a successful and well executed 1-1-1 allin, I cannot really believe the OP.


You can't say 1 gate FE is too greedy when it has the best chances of holding it off though. You really can't 1 base the terran back, you'll get choked out in the mid game. If you one base colossus , the terran will see it before committing to the 1-1-1 anyway.

There does not have to be a mid game if you beat his push... You can just kill him outright. Even if you only come out a little ahead in the battle and cannot counter attack, you still have more workers and more units which can set you up for a better midgame.


Terran can just see your 1-1-1 killer and not commit to it though. So the 1-1-1 never comes.
twitch.tv/medrea
Starcraftplaylist
Profile Joined May 2011
194 Posts
August 21 2011 22:02 GMT
#230
On August 22 2011 07:00 Lordwar wrote:
Show nested quote +
On August 22 2011 06:59 Heavenly wrote:
On August 22 2011 06:57 Lordwar wrote:
Okay, heres the deal guys.

111 attack comes at 8 minute mark, what can protos do? forge fe and mass zealots and just as many stalkers you need to kill banshees. You also can get observer out just in time in case of cloacked banshees.


....Forge fast expand...against terran.

Believe, it works against 111 if you make it work


It works if you make it work... Great now we know
Huntz
Profile Joined July 2011
164 Posts
August 21 2011 22:02 GMT
#231
There does not have to be a mid game if you beat his push... You can just kill him outright. Even if you only come out a little ahead in the battle and cannot counter attack, you still have more workers and more units which can set you up for a better midgame.


yes, IF you beat his push. but that's sooo questionable, which is what the OP is getting at
Lordwar
Profile Joined August 2011
Finland243 Posts
August 21 2011 22:03 GMT
#232
Believe me guys, just try forge fe against 111 and i promise you, it will beat the shit out of it.
dakalro
Profile Joined September 2010
Romania525 Posts
August 21 2011 22:03 GMT
#233
The only thing I can say is that 1/1/1 was quite used quite a few months ago. It was a strong push. Wasn't OP and could be held. It was usually done with stim. Even as a shitty player it was a 50-50 build for me, without the all-in part, never sent SCVs. I assume for players that knew what they were doing it was even crappier.

Since then stim got nerfed. But without medivacs not sure how much help stim actually is, especially since a push like this involves quite a bit of back and forth meaning possibly quite a few stims.

Then build time/research time nerfs for protoss came. Seems quite obvious why this push is so strong now. Fewer gateway units for toss, variable composition for terran. Option to contain since most tech is in place.

Blizz could possibly just increase build times for Banshee/Raven as a way to lower the dps in the push, delay it, delay PDD. A few seconds more build time shouldn't screw up banshee usage as harass too much I suppose.
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
August 21 2011 22:04 GMT
#234
On August 22 2011 07:00 Razuik wrote:
Show nested quote +
On August 22 2011 06:56 Medrea wrote:
On August 22 2011 06:54 Razuik wrote:
On August 22 2011 06:50 DooMDash wrote:
On August 22 2011 06:44 Jinivus wrote:
On August 22 2011 06:41 DooMDash wrote:
On August 22 2011 06:39 Jinivus wrote:
On August 22 2011 06:36 DooMDash wrote:
On August 22 2011 06:34 Medrea wrote:
On August 22 2011 06:30 DooMDash wrote:
[quote]


They also lost to 2 rax all ins like every game for 1 month straight, with nothing changed its no longer a problem. Crazy I know right ?


That was with stim iirc. And thats why they nerfed stim. 2 rax is still strong, and it can kill your anti 1-1-1.

That is not why they nerfed stim. They nerfed stim for TvP ramp run ups. And all those Z's having problems were dead before stim, most of the time the Terrans never even got gas. It happened for easily a month. Just saying this is not much different. Time will tell.

The build has been owning MC and for a while now with no answers emerging. Time has told.


Awhile now? How long is awhile to you? I don't remember this 1-1-1 non-sense going on for more than a month. NASL finals 1-1-1 wasn't even being used.

puma vs squirtle. 1/1/1 all in, NASL finals.

But one or two specific matches through out the history of SC doesn't say much. It's always been around, but in the last few weeks its all of a sudden imba? I don't believe that, I believe Protoss players kept playing greedier and greedier and the meta game made 1-1-1 as effective as it is today.

This is what I'm arguing. Until I see a very high level game where there is a 2gate robo opening and a successful and well executed 1-1-1 allin, I cannot really believe the OP.


You can't say 1 gate FE is too greedy when it has the best chances of holding it off though. You really can't 1 base the terran back, you'll get choked out in the mid game. If you one base colossus , the terran will see it before committing to the 1-1-1 anyway.

There does not have to be a mid game if you beat his push... You can just kill him outright. Even if you only come out a little ahead in the battle and cannot counter attack, you still have more workers and more units which can set you up for a better midgame.


This would be true if there was a reactive 1base build tht could actually hold it off.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
branflakes14
Profile Joined July 2010
2082 Posts
August 21 2011 22:04 GMT
#235
On August 22 2011 06:55 LicH. wrote:
I'll just leave this here

http://v.youku.com/v_show/id_XMjYzMTg0MTQw.html


That looked more like poor play from MarineKing than anything else.
DarkRise
Profile Joined November 2010
1644 Posts
August 21 2011 22:04 GMT
#236
Even if the protoss 1 base, what can he do?
marines counter any air units, tanks/banshees counter zealots and raven counter stalker.
And even if you manage to take out the army, there will be a bunker, siege tanks waiting to defend and possibly an expansion is up.
Will you be able to stop the next push?
Huntz
Profile Joined July 2011
164 Posts
August 21 2011 22:05 GMT
#237
Believe me guys, just try forge fe against 111 and i promise you, it will beat the shit out of it.


how in ten hells are you going to scout the 1-1-1 before you forge FE? you probably won't even reach his base before you commit to that. and if you do it much later 1 gate expo is 10x better

plus even if you could someone get that read im pretty sure terran could STILL have time stim/maruder rush you (not really a rush, but fast enough to kill you)
mcc
Profile Joined October 2010
Czech Republic4646 Posts
August 21 2011 22:05 GMT
#238
On August 22 2011 06:40 Sprouter wrote:
what happened to hallucination? was it removed in a balance patch?

It comes too late to be able to help you.
Razuik
Profile Joined October 2010
United States409 Posts
August 21 2011 22:05 GMT
#239
On August 22 2011 07:01 kheldorin wrote:
Show nested quote +
On August 22 2011 07:00 Razuik wrote:
On August 22 2011 06:56 Medrea wrote:
On August 22 2011 06:54 Razuik wrote:
On August 22 2011 06:50 DooMDash wrote:
On August 22 2011 06:44 Jinivus wrote:
On August 22 2011 06:41 DooMDash wrote:
On August 22 2011 06:39 Jinivus wrote:
On August 22 2011 06:36 DooMDash wrote:
On August 22 2011 06:34 Medrea wrote:
[quote]

That was with stim iirc. And thats why they nerfed stim. 2 rax is still strong, and it can kill your anti 1-1-1.

That is not why they nerfed stim. They nerfed stim for TvP ramp run ups. And all those Z's having problems were dead before stim, most of the time the Terrans never even got gas. It happened for easily a month. Just saying this is not much different. Time will tell.

The build has been owning MC and for a while now with no answers emerging. Time has told.


Awhile now? How long is awhile to you? I don't remember this 1-1-1 non-sense going on for more than a month. NASL finals 1-1-1 wasn't even being used.

puma vs squirtle. 1/1/1 all in, NASL finals.

But one or two specific matches through out the history of SC doesn't say much. It's always been around, but in the last few weeks its all of a sudden imba? I don't believe that, I believe Protoss players kept playing greedier and greedier and the meta game made 1-1-1 as effective as it is today.

This is what I'm arguing. Until I see a very high level game where there is a 2gate robo opening and a successful and well executed 1-1-1 allin, I cannot really believe the OP.


You can't say 1 gate FE is too greedy when it has the best chances of holding it off though. You really can't 1 base the terran back, you'll get choked out in the mid game. If you one base colossus , the terran will see it before committing to the 1-1-1 anyway.

There does not have to be a mid game if you beat his push... You can just kill him outright. Even if you only come out a little ahead in the battle and cannot counter attack, you still have more workers and more units which can set you up for a better midgame.


You can't. He'll just bunker up in front of your base. And it's still over. Read the article.

If you're going for 3-gate robo with an extremely late expo, you should not let him build those bunkers. If you do then it's an extreme blunder on the protoss' part.
Heavenly
Profile Joined January 2011
2172 Posts
August 21 2011 22:05 GMT
#240
On August 22 2011 07:04 branflakes14 wrote:
Show nested quote +
On August 22 2011 06:55 LicH. wrote:
I'll just leave this here

http://v.youku.com/v_show/id_XMjYzMTg0MTQw.html


That looked more like poor play from MarineKing than anything else.


It was.

Look at the build and timing compared to 1-1-1s nowadays. MarineKing's build order isn't refined whatsoever.
"thx for all my fans i'm many lost but cheer for me .. i lost but so happy my power is fans i will good play this is promise my fans" - oGsMC
Prev 1 10 11 12 13 14 143 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
GSL CK 6
CranKy Ducklings32
Liquipedia
OSC
07:00
Masters Cup #151: Group D
davetesta35
Liquipedia
The PiG Daily
05:30
Best Games of SC
herO vs Rogue
GuMiho vs ShoWTimE
Clem vs herO
PiGStarcraft343
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft343
SpeCial 45
EmSc Tv 22
StarCraft: Brood War
ProTech163
910 52
LancerX 12
Dota 2
syndereN724
PGG 187
LuMiX1
League of Legends
JimRising 688
Counter-Strike
Fnx 1279
shahzam456
Super Smash Bros
hungrybox191
Heroes of the Storm
Grubby2914
Other Games
summit1g9339
FrodaN1618
XaKoH 267
KnowMe169
Maynarde107
Trikslyr49
JuggernautJason34
Organizations
StarCraft 2
WardiTV594
Other Games
gamesdonequick403
BasetradeTV30
StarCraft 2
EmSc Tv 22
EmSc2Tv 22
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 125
• musti20045 36
• RyuSc2 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos4393
• Nemesis4022
• Scarra1192
Other Games
• imaqtpie447
Upcoming Events
Sparkling Tuna Cup
10h 13m
WardiTV Invitational
12h 13m
Epic.LAN
13h 13m
IPSL
16h 13m
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
17h 13m
OSC
1d 14h
Yamato Cup
1d 15h
IPSL
1d 17h
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
1d 23h
WardiTV Weekly
2 days
[ Show More ]
Ultimate Battle
2 days
Rush vs BeSt
Replay Cast
2 days
Rogue vs Classic
Patches Events
3 days
PiGosaur Cup
4 days
Kung Fu Cup
4 days
The PondCast
5 days
KCM Race Survival
5 days
Liquipedia Results

Completed

Proleague 2026-10-28
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
Proleague 2026-10-30
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.