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Why doesn't Blizzard support SC2 more? - Page 3

Forum Index > SC2 General
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Moa
Profile Blog Joined July 2010
United States790 Posts
August 18 2011 18:37 GMT
#41
Its pretty simple, blizzard doesn't have to.

Riot is the only group that can spectate and provide a good broadcast of LoL, Valve is trying to launch a game. Blizzard doesn't need to pump millions of dollars of prize money into the game because other entities are already providing the prize money. If blizzard made a million dollar tournament that would be AWESOME but it isn't necessary for the growth of SC2 as an ESPORT.
^O^
paradox_
Profile Joined June 2011
Canada270 Posts
August 18 2011 18:37 GMT
#42
Can't really expect them to pour money into SC2 when they have other games on their plate. Having said that a simple in game link to major tournaments would do wonders for exposure. Costs them nothing really that I can think of and the added exposure is win-win for everyone.
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
August 18 2011 18:38 GMT
#43
People seem to forget that the GSL is largely Blizzard sponsored. In the first year that's about 1.5 mil in prize pool, and who knows how much in production costs.
/commercial
HentaiPrime
Profile Joined December 2010
Canada85 Posts
August 18 2011 18:38 GMT
#44
well prolly b/c blizzard makes nothing from sc2 in comparison to wow... money is kinda important to companies

i think blizzard does pretty good for sc2 as it is

but activision business model is prolly something like

[image loading]


User was temp banned for this post.
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Roggay
Profile Joined April 2010
Switzerland6320 Posts
August 18 2011 18:38 GMT
#45
I couldnt agree more with the OP.

I've been thinking the same things for awhile now. If only Blizzard took the time to promote tournaments directly in the Lobby's interface or something. They could attract numerous casual players to the streams and solidify greatly expand/solidify the community.
knL
Profile Blog Joined June 2010
Germany400 Posts
Last Edited: 2011-08-18 18:42:47
August 18 2011 18:41 GMT
#46
I think blizzard doing their job pretty well. Starcraft has by far the most healthy growth of any esport. The prizemoney and Player salary (speculation) are rising normaly. I doenst form a esport if you just put money in it. I would also state that the quality of the starcraft viewers in long terms is alot more reliable then lol but i dont know enough about that scene to be sure.

These companys also make it a lot harder for smaller tournaments to provide competition. Who would do a 100Euro cup if you have a 1 / 5 Million Tournament every year.
ETisME
Profile Blog Joined April 2011
12471 Posts
August 18 2011 18:41 GMT
#47
Blizzard doesn't have enough interactions with the fans. It's actually really annoying.
some improvements that we desperately need like a mulitplayer replay viewing, deleting chat channels, adding clan support etc...are just being completely ignored by them.

But they are a company that does well without listening to the crowd much. I just hope they actually care more about improving the game, instead of just adding maps and "balancing" the game
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Toboe
Profile Blog Joined February 2010
United States276 Posts
August 18 2011 18:42 GMT
#48
On August 19 2011 03:17 Chill wrote:
I think it's a great summary thread but you've killed it by basing it around a fruitless question about a corporation's policies. It seems pretty silly to compare Blizzard to Riot, they aren't even on the same magnitude of scale. Compare Blizzard to Valve and things get closer.


I have to agree with this, on top of the fact that sc2's community has a much higher ratio of content producers compared to consumers. There are so many streams and tournaments going on at any point that it drastically splits the viewer counts. I don't think Blizzard making their webpage the hub for community-viewing trafficking will actually help at this point where so many personalities have can draw viewers away from a main event by concurrently streaming ladder sessions.

I'm not sure if the more linear approach of LoL's community, or the overly-diversified one of SC2's, is better for the community's longevity. But I am sure that Blizzard is in no kind of relationship with the community to actually do any thing about it - I wouldn't be surprised if a vast majority of the people reading this thread have ever or will ever consider Blizzard's website as a source of SC2 content. Further, even if Blizzard tried, there's no way of satisfying even a slight majority of the community with how much diverse content there is to pick from - they would have to include so many tournaments and streams that it would just be another flood of information, and the community boards (like this one) already offer that.
Immortals are your friend, you can tell by the way they waddle at you
Trowa127
Profile Joined January 2011
United Kingdom1230 Posts
August 18 2011 18:43 GMT
#49
On August 19 2011 03:34 zev318 wrote:
why spend money on esports when they can just keep it in their bank accounts?


Nail on the head. I imagine 90% + people who watch starcraft already own the game and have little to no interest in their other games. Its not really casual friendly so they don't stand to gain loads by pumping huge money into it.
Bling, MC, Snute, HwangSin, Deranging (<3) fan. 'Full name - ESP ORTS' Vote hotbid. Vote ESPORTS.
graph1k
Profile Joined December 2010
United States97 Posts
August 18 2011 18:44 GMT
#50
Part of the reason LoL has such high numbers is because everyone logging in to play the game is counted as a view, because of the ingame stream they have. Also SC2 is a more diverse scene. You may not see the biggest numbers ever on one stream, but remember there are always events going on elsewhere. There may be 2 major events and numerous smaller events going on at the same time. Then you also have to take into account timezone separation.

Also I will not include this with the rest because I have no proof or anything, but from what i have seen, the age group who play LoL is younger than SC2 on average. This leads to more SC2 players having jobs/families etc which decreases viewer count. I know many LoL gamers are older though, not saying all LoL players are a less gosu Pokebunny.

Although the numbers from gamescon for Dota 2 are amazing, the first numbers I was gettign were 1.5-2 million UNIQUE views, and apparently that is going up to ~4 million. Still, I would say SC2 has this many or at least close to it viewers, they are just never on at the same time because we are spread all over the world.
shell
Profile Joined October 2010
Portugal2722 Posts
August 18 2011 18:45 GMT
#51
I agree since a simple page in battle.net/forum and game client with the leagues/tournaments and streams would benefit everyone involved

-people would get more involved and learn more about the game
-events/tournaments/streams overall would get more viewers
-Blizzard would eventually get more players

win win situation for everybody
BENFICA || Besties: idra, Stephano, Nestea, Jaedong, Serral, Jinro, Scarlett || Zerg <3
hugman
Profile Joined June 2009
Sweden4644 Posts
August 18 2011 18:46 GMT
#52
I think tournament organizers and teams should band together and pressure Blizzard to do more. A unified voice is needed
Stanlot
Profile Joined December 2010
United States5742 Posts
August 18 2011 18:46 GMT
#53
Fully agree. It boggles my mind that a game like SC2 doesn't have more viewers given the level of competition and the entertaining quality of it. I'm not saying it's necessarily Blizzard's fault nor is it their imperative to promote the e-sports scene but there's really no downside to them saying "Hey, check out these pros at the highest level of skill duke it out over a huge prize pool!" Blizzard gets more exposure and possibly more sales, the fanbase grows wider and the level of competition will inevitably shoot up with more people joining in competitions as well as more tournaments and money for SC2 e-sports cropping up as a potential result of Blizzard's support.
MC: "Sentry Forcefield Forcefield Marauder... cage Marauder die die"
sebsejr
Profile Blog Joined April 2011
213 Posts
August 18 2011 18:47 GMT
#54
omg i would love support from blizzard! it would be such a huge help. they just rarely seem to take part in their games like Riot has done. They make the games, patch them, and thats it
Trumpstyle
Profile Joined May 2011
Sweden114 Posts
August 18 2011 18:47 GMT
#55
This IEM starcraft2 had more viewers when I checked today morning.
When it comes to blizzard and riot games, it's quite simple. Blizzard trying to make money while Riot games throwing away money.
Baarn
Profile Joined April 2010
United States2702 Posts
August 18 2011 18:48 GMT
#56
I agree with the part that Blizzard should do more for tournaments they are splitting ad revenue on. They could list it in the client and webpages to maybe get more viewers which only benefits them and build more bridges to getting people into esports.
There's no S in KT. :P
Herculix
Profile Joined May 2010
United States946 Posts
August 18 2011 18:48 GMT
#57
On August 19 2011 03:42 Toboe wrote:
Show nested quote +
On August 19 2011 03:17 Chill wrote:
I think it's a great summary thread but you've killed it by basing it around a fruitless question about a corporation's policies. It seems pretty silly to compare Blizzard to Riot, they aren't even on the same magnitude of scale. Compare Blizzard to Valve and things get closer.


I have to agree with this, on top of the fact that sc2's community has a much higher ratio of content producers compared to consumers. There are so many streams and tournaments going on at any point that it drastically splits the viewer counts. I don't think Blizzard making their webpage the hub for community-viewing trafficking will actually help at this point where so many personalities have can draw viewers away from a main event by concurrently streaming ladder sessions.

I'm not sure if the more linear approach of LoL's community, or the overly-diversified one of SC2's, is better for the community's longevity. But I am sure that Blizzard is in no kind of relationship with the community to actually do any thing about it - I wouldn't be surprised if a vast majority of the people reading this thread have ever or will ever consider Blizzard's website as a source of SC2 content. Further, even if Blizzard tried, there's no way of satisfying even a slight majority of the community with how much diverse content there is to pick from - they would have to include so many tournaments and streams that it would just be another flood of information, and the community boards (like this one) already offer that.


i hope you realize that a lot of players on the invited teams to MLG for LoL also stream their games. less people watch the streams only because there's so many casual LoL players that if you don't put a huge obnoxious link on the front page of the client they won't watch. i'm interesting to see if my theory behind that is true with MLG, it's rung true for regular old RIOT streams that don't involve that blatant advertisement

i will say though that RIOT tries A LOT HARDER than anyone else to connect with their community and unite the casual player with the tournament scene. for that i applaud them, i just wish it didn't have to be such a casual game that developers took the extra steps on
alepov
Profile Joined December 2010
Netherlands1132 Posts
August 18 2011 18:48 GMT
#58
Look at it from the bright side. It's actually an indication that sc2 is the healthiest game, because it boasts such a huge competitive scene without blizzards explicit help.
ლ(ಠ益ಠლ)
SugarBear
Profile Blog Joined June 2010
United States842 Posts
August 18 2011 18:49 GMT
#59
I would rather Blizzard spend $5 million on a top-notch development team to make sure the game is good and has all of the features the competitive scene needs (such as robust replay features) than blow it on a prize pool for some tournament to artificially inflate interest in the game for one event.
Staff vVv Gaming | "So what did you do today?" "Oh not much, mined some minerals, harvested some gas, spawned some zergs, the usual"
BlueBird.
Profile Joined August 2008
United States3889 Posts
Last Edited: 2011-08-18 18:51:17
August 18 2011 18:49 GMT
#60
On August 19 2011 03:35 Exarl25 wrote:
More advertising from Blizzard would be great. A very large percentage of the people who play SC2 don't have a clue about the pro scene, when tournaments are happening, how to watch them. LoL style in client stream links would do a lot to spread awareness of ongoing tournaments to a wider audience.

As for throwing money at the scene like Riot and Valve are doing, I'm not too sure that's the best move. SC2's tournament scene right now is entirely self sufficient. All the money comes from company sponsors, organisations like MLG are building a business around it. If Blizzard backed out right now and decided not to have anymore involvement with SC2 as a competitive game, would it really make a difference? Probably not. What if Riot and Valve do the same? Can their games competitive scenes survive? What else do they have to fall back on?

What if Blizzard were to host a $5 million tournament every year? All that would do is render every other tournament out there completely irrelevant. Who would give a fuck about MLG's 5k first place prize when there is that kind of money up for grabs? It would just destroy all the progress over the last year. With Blizzard in the picture, how the hell could anyone else possibly compete?

SC2 as an eSport is growing organically. Tournament prize pools are increasing because the viewer numbers exist for this to be a good business investment, pro teams are getting sponsors and giving their players salaries because these are good business investments.

With the current state of LoL and DOTA as eSports, they are little more than developer funded charities. SC2 is actually growing into a sustainable, profitable business model. That's the big difference.

Blizzard throwing millions around could do more harm than good in the long term. But as for advertising? Hell yeah, make more of an effort please Blizzard.


No offense, but with the viewer numbers on LoL and Dota streams, you don't think that those games are good business investments?

MLG are picking up LoL for a reason, Dreamhack got lots of people interested, not just MLG, people are going to look at those numbers and are willing to invest, and is one of the reasons that Riot is willing to put up 5 million this year, they know it will let the game grow, and start that infrastructure.

If I'm an investor, or work at MLG right now I'm drooling at LoL and MLG, and SC2 is great and all, it's the best e-sport imo, but to say that the other two can't compete???

Blizzard needs to step up to the plate and compete, they can afford 5 million next year in prize pools. Do it. They can afford to have a link for every big tournament on their game, do it.

Obviously don't freaking make one tournament for 5 million, add that prize pool to the other tournaments, make MLG = 200,000 a tournament, why not. Make IEM a lot of money, make some of these other events other than GSL as prestigious, expand their scene.

Having a grassroots scene is great and all, but I'm worried about these investors that might be looking to LoL and Dota 2 in the future instead of SC2.

also Herculix, Im pretty sure MLG will have a link from in game for LoL, IEM does, so don't be shocked at all to see that for all the future tournaments of that size and caliber.

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