Riot is the only group that can spectate and provide a good broadcast of LoL, Valve is trying to launch a game. Blizzard doesn't need to pump millions of dollars of prize money into the game because other entities are already providing the prize money. If blizzard made a million dollar tournament that would be AWESOME but it isn't necessary for the growth of SC2 as an ESPORT.
Why doesn't Blizzard support SC2 more? - Page 3
Forum Index > SC2 General |
Moa
United States790 Posts
Riot is the only group that can spectate and provide a good broadcast of LoL, Valve is trying to launch a game. Blizzard doesn't need to pump millions of dollars of prize money into the game because other entities are already providing the prize money. If blizzard made a million dollar tournament that would be AWESOME but it isn't necessary for the growth of SC2 as an ESPORT. | ||
paradox_
Canada270 Posts
| ||
Novalisk
Israel1818 Posts
| ||
HentaiPrime
Canada85 Posts
i think blizzard does pretty good for sc2 as it is but activision business model is prolly something like User was temp banned for this post. | ||
Roggay
Switzerland6320 Posts
I've been thinking the same things for awhile now. If only Blizzard took the time to promote tournaments directly in the Lobby's interface or something. They could attract numerous casual players to the streams and solidify greatly expand/solidify the community. | ||
knL
Germany400 Posts
These companys also make it a lot harder for smaller tournaments to provide competition. Who would do a 100Euro cup if you have a 1 / 5 Million Tournament every year. | ||
ETisME
12229 Posts
some improvements that we desperately need like a mulitplayer replay viewing, deleting chat channels, adding clan support etc...are just being completely ignored by them. But they are a company that does well without listening to the crowd much. I just hope they actually care more about improving the game, instead of just adding maps and "balancing" the game | ||
Toboe
United States276 Posts
On August 19 2011 03:17 Chill wrote: I think it's a great summary thread but you've killed it by basing it around a fruitless question about a corporation's policies. It seems pretty silly to compare Blizzard to Riot, they aren't even on the same magnitude of scale. Compare Blizzard to Valve and things get closer. I have to agree with this, on top of the fact that sc2's community has a much higher ratio of content producers compared to consumers. There are so many streams and tournaments going on at any point that it drastically splits the viewer counts. I don't think Blizzard making their webpage the hub for community-viewing trafficking will actually help at this point where so many personalities have can draw viewers away from a main event by concurrently streaming ladder sessions. I'm not sure if the more linear approach of LoL's community, or the overly-diversified one of SC2's, is better for the community's longevity. But I am sure that Blizzard is in no kind of relationship with the community to actually do any thing about it - I wouldn't be surprised if a vast majority of the people reading this thread have ever or will ever consider Blizzard's website as a source of SC2 content. Further, even if Blizzard tried, there's no way of satisfying even a slight majority of the community with how much diverse content there is to pick from - they would have to include so many tournaments and streams that it would just be another flood of information, and the community boards (like this one) already offer that. | ||
Trowa127
United Kingdom1230 Posts
On August 19 2011 03:34 zev318 wrote: why spend money on esports when they can just keep it in their bank accounts? Nail on the head. I imagine 90% + people who watch starcraft already own the game and have little to no interest in their other games. Its not really casual friendly so they don't stand to gain loads by pumping huge money into it. | ||
graph1k
United States97 Posts
Also I will not include this with the rest because I have no proof or anything, but from what i have seen, the age group who play LoL is younger than SC2 on average. This leads to more SC2 players having jobs/families etc which decreases viewer count. I know many LoL gamers are older though, not saying all LoL players are a less gosu Pokebunny. Although the numbers from gamescon for Dota 2 are amazing, the first numbers I was gettign were 1.5-2 million UNIQUE views, and apparently that is going up to ~4 million. Still, I would say SC2 has this many or at least close to it viewers, they are just never on at the same time because we are spread all over the world. | ||
shell
Portugal2722 Posts
-people would get more involved and learn more about the game -events/tournaments/streams overall would get more viewers -Blizzard would eventually get more players win win situation for everybody | ||
hugman
Sweden4644 Posts
| ||
Stanlot
United States5742 Posts
| ||
sebsejr
213 Posts
| ||
Trumpstyle
Sweden114 Posts
When it comes to blizzard and riot games, it's quite simple. Blizzard trying to make money while Riot games throwing away money. | ||
Baarn
United States2702 Posts
| ||
Herculix
United States946 Posts
On August 19 2011 03:42 Toboe wrote: I have to agree with this, on top of the fact that sc2's community has a much higher ratio of content producers compared to consumers. There are so many streams and tournaments going on at any point that it drastically splits the viewer counts. I don't think Blizzard making their webpage the hub for community-viewing trafficking will actually help at this point where so many personalities have can draw viewers away from a main event by concurrently streaming ladder sessions. I'm not sure if the more linear approach of LoL's community, or the overly-diversified one of SC2's, is better for the community's longevity. But I am sure that Blizzard is in no kind of relationship with the community to actually do any thing about it - I wouldn't be surprised if a vast majority of the people reading this thread have ever or will ever consider Blizzard's website as a source of SC2 content. Further, even if Blizzard tried, there's no way of satisfying even a slight majority of the community with how much diverse content there is to pick from - they would have to include so many tournaments and streams that it would just be another flood of information, and the community boards (like this one) already offer that. i hope you realize that a lot of players on the invited teams to MLG for LoL also stream their games. less people watch the streams only because there's so many casual LoL players that if you don't put a huge obnoxious link on the front page of the client they won't watch. i'm interesting to see if my theory behind that is true with MLG, it's rung true for regular old RIOT streams that don't involve that blatant advertisement i will say though that RIOT tries A LOT HARDER than anyone else to connect with their community and unite the casual player with the tournament scene. for that i applaud them, i just wish it didn't have to be such a casual game that developers took the extra steps on | ||
alepov
Netherlands1132 Posts
| ||
SugarBear
United States842 Posts
| ||
BlueBird.
United States3889 Posts
On August 19 2011 03:35 Exarl25 wrote: More advertising from Blizzard would be great. A very large percentage of the people who play SC2 don't have a clue about the pro scene, when tournaments are happening, how to watch them. LoL style in client stream links would do a lot to spread awareness of ongoing tournaments to a wider audience. As for throwing money at the scene like Riot and Valve are doing, I'm not too sure that's the best move. SC2's tournament scene right now is entirely self sufficient. All the money comes from company sponsors, organisations like MLG are building a business around it. If Blizzard backed out right now and decided not to have anymore involvement with SC2 as a competitive game, would it really make a difference? Probably not. What if Riot and Valve do the same? Can their games competitive scenes survive? What else do they have to fall back on? What if Blizzard were to host a $5 million tournament every year? All that would do is render every other tournament out there completely irrelevant. Who would give a fuck about MLG's 5k first place prize when there is that kind of money up for grabs? It would just destroy all the progress over the last year. With Blizzard in the picture, how the hell could anyone else possibly compete? SC2 as an eSport is growing organically. Tournament prize pools are increasing because the viewer numbers exist for this to be a good business investment, pro teams are getting sponsors and giving their players salaries because these are good business investments. With the current state of LoL and DOTA as eSports, they are little more than developer funded charities. SC2 is actually growing into a sustainable, profitable business model. That's the big difference. Blizzard throwing millions around could do more harm than good in the long term. But as for advertising? Hell yeah, make more of an effort please Blizzard. No offense, but with the viewer numbers on LoL and Dota streams, you don't think that those games are good business investments? MLG are picking up LoL for a reason, Dreamhack got lots of people interested, not just MLG, people are going to look at those numbers and are willing to invest, and is one of the reasons that Riot is willing to put up 5 million this year, they know it will let the game grow, and start that infrastructure. If I'm an investor, or work at MLG right now I'm drooling at LoL and MLG, and SC2 is great and all, it's the best e-sport imo, but to say that the other two can't compete??? Blizzard needs to step up to the plate and compete, they can afford 5 million next year in prize pools. Do it. They can afford to have a link for every big tournament on their game, do it. Obviously don't freaking make one tournament for 5 million, add that prize pool to the other tournaments, make MLG = 200,000 a tournament, why not. Make IEM a lot of money, make some of these other events other than GSL as prestigious, expand their scene. Having a grassroots scene is great and all, but I'm worried about these investors that might be looking to LoL and Dota 2 in the future instead of SC2. also Herculix, Im pretty sure MLG will have a link from in game for LoL, IEM does, so don't be shocked at all to see that for all the future tournaments of that size and caliber. | ||
| ||