• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:34
CET 03:34
KST 11:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win42025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest4
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Could we add "Avoid Matchup" Feature for rankgame The New Patch Killed Mech! Chinese SC2 server to reopen; live all-star event in Hangzhou
Tourneys
Merivale 8 Open - LAN - Stellar Fest Crank Gathers Season 2: SC II Pro Teams 2025 RSL Offline Finals Dates + Ticket Sales! $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
Ladder Map Matchup Stats BW General Discussion BSL Team A vs Koreans - Sat-Sun 16:00 CET [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Grand Finals The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help
Strategy
How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2 Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Analysis of the Trump-Lee S…
Peanutsc
Reality "theory" prov…
perfectspheres
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1301 users

Designated Balance Discussion Thread - Page 935

Forum Index > SC2 General
Post a Reply
Prev 1 933 934 935 936 937 1266 Next
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
April 16 2014 23:03 GMT
#18681
About TvZ,
It's only logical. MMMM v MLB was near perfectly balanced but 'stale'. If you nerf one of the core units for one race, OBVIOUSLY the other race all of a sudden gets a better winrate. It's only logical Zerg is slightly favored over Terran.

It also plays a role that Terrans have probably been focussing on figuring out the bigger problem in TvP.

And Mech becomes more rare because most Zergs now know how to deal with it.

In short; the metagame is evolving, I love this game!
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
April 16 2014 23:23 GMT
#18682
On April 17 2014 08:03 DinoMight wrote:
Ninja'd. I just edited my post. But you're right. I've been saying for a while I think people will learn to "deal with it."

I just hope the patches can stop for a bit so we can see whether players are really "dealing with it."

I'm of the opinion you shouldn't patch too fast, but Terran seems to still be in a pretty unfavorable spot, which, in my opinion, lies in the maps becoming more and more lategame oriented while the Terran army has NO tier 3 option that is viable (Tanks, half the unitpool counters them, Thors, only vs clumped mutas, inefficient vs everything else, Banshees suck in fights, Ravens, only in masses and cannot attack, Battlecruisers, lawl, Ghost, not vs Z/T). While the other races can transition and become stronger and more efficient, Terrans army becomes weaker and weaker with time, because next to MMM, you're only making pretty pidgeonholed specialist units to counter your opponents tech (Ghost vs Templar, Vikings).

So, a long overdue buff/redesign for Terran lategame is needed before we can really let the game settle. This will make it so Terran gets the option to play defensive and not have to be on a clock all game long, which makes the range of possible/potential builds a lot more versatile, IMO. Delaying something because you don't feel pressed to attack a forth makes your lategame stronger in some way, shape or form, sadly, for Terran, that lategame doesn't exist. I think that is the biggest problem in the game ATM, after that's somehow fixed, we can have maps and metagame take over.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
April 16 2014 23:46 GMT
#18683
On April 17 2014 08:03 DinoMight wrote:
Ninja'd. I just edited my post. But you're right. I've been saying for a while I think people will learn to "deal with it."

I just hope the patches can stop for a bit so we can see whether players are really "dealing with it."


How many "Terrans place 3-4 players into Code S" seasons do we need to have before drastic measures are taken? Two doesn't seem to be enough for you. Three? Four? Five? The problem with "the meta is evolving" is the meta will always be evolving. At some point you have to say it's not evolving fast enough, and there's no compelling reason to believe it's going to evolve in the right direction.

Here's a compelling reason to believe just the opposite: Protoss are going to adapt to the stronger Widow Mine over time, and PvT will shift even more toward P. It's inevitable. It happens with every unit that requires a particular kind of counter. You think TvP is largely balanced right now, I think TvP is still hideously skewed to the Protoss, but regardless, the WM will be countered and that will dent TvP results. TvZ hasn't changed in EIGHT MONTHS, so there's no reason to expect Terrans will magically figure something out.

Waiting around is just nonsense. TvZ, which used to be the best MU, frequently sucks. TvT, which has consistently been a top-3 MU, doesn't exist. Two of the most seen MUs are PvP, the coin-flip MU, and ZvZ, the roach war A-move into A-move MU. There's no other way to put it, most games these days suck. And you might be cool with enduring the suck in the hope that the players will deal with it... but I'd rather the games didn't suck right now.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Pierrot
Profile Joined November 2012
Canada53 Posts
April 17 2014 00:27 GMT
#18684
It took forever for people to figure out how to play zerg in BW. Longer than SC2 has even existed.

Do you really think 8 whole months is that long? It was like, 5 years before zerg won an OSL or an MSL. And it wasn't until sAviOr that zerg theory was really understood.
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
Last Edited: 2014-04-17 00:50:10
April 17 2014 00:49 GMT
#18685
On April 17 2014 09:27 Pierrot wrote:
It took forever for people to figure out how to play zerg in BW. Longer than SC2 has even existed.

Do you really think 8 whole months is that long? It was like, 5 years before zerg won an OSL or an MSL. And it wasn't until sAviOr that zerg theory was really understood.


Five years while the game was still growing and gaining popularity. SC2 isn't growing anymore, it's dying. It can't sustain five years of shitty games. By the time Terrans figure out how to play this meta on even footing, no one will be left around to care.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Talack
Profile Joined September 2010
Canada2742 Posts
April 17 2014 00:52 GMT
#18686
On April 17 2014 09:27 Pierrot wrote:
It took forever for people to figure out how to play zerg in BW. Longer than SC2 has even existed.

Do you really think 8 whole months is that long? It was like, 5 years before zerg won an OSL or an MSL. And it wasn't until sAviOr that zerg theory was really understood.


Moot arguement, SC2 has the benefit of the 14+ or whatever years of RTS strategy/theory behind it. Cannot compare the two.
Pierrot
Profile Joined November 2012
Canada53 Posts
April 17 2014 02:31 GMT
#18687
I think it's just impatience, really. To use early WoL as an example, I think the game would have been much more enjoyable if zerg strategy had evolved naturally, rather than on the back of patches. So many things that were claimed to be imbalanced in 2010 were just a result of people not knowing how to play the game optimally.

And I *know* that every possible approach to the game has not been explored yet. Not even close. Patching may be the only solution, but there is no proof of that. Just because a solution has not been found so far does not mean that one doesn't exist.
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
Last Edited: 2014-04-17 03:17:09
April 17 2014 03:15 GMT
#18688
On April 17 2014 11:31 Pierrot wrote:
And I *know* that every possible approach to the game has not been explored yet. Not even close. Patching may be the only solution, but there is no proof of that. Just because a solution has not been found so far does not mean that one doesn't exist.


You seem to forget that in a year or two Legacy of the Void is coming out. When it does, SC2 will fundamentally change, and this meta will become completely obsolete.

You're fighting to preserve the "organic growth" of something that is going to be artificially broken sooner rather than later whether you like it or not. And the price of this organic growth is that Terran players are getting curbstomped worse than any other race in SC2's history, thereby ruining 2 of its best MUs, making two of the worst MUs inescapable, and making TvP, which was at the very least stable at the end of WOL, frequently unwatchable.

I don't think your argument holds water even if there are no more expansions coming. But with LOTV certainly on the horizon? Not a chance.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
ETisME
Profile Blog Joined April 2011
12496 Posts
April 17 2014 06:05 GMT
#18689
I personally think small patches are fine.
Just like hots, lotv is based upon what we currently have right now and build on that.
The question is just when the next expansion hits
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
April 17 2014 06:24 GMT
#18690
No opinions on Terran lategame (or lack of that)?
Mura Ma Man, Dark Da Dude, Super Shot Sos!
WeddingEpisode
Profile Blog Joined June 2011
United States356 Posts
Last Edited: 2014-04-17 06:28:16
April 17 2014 06:26 GMT
#18691
At least in TvZ, shorter Blue Flame Research time would allow Terran
to remain fighting whilst transitioning into it's mid-game. Besides the reaper/hellion/marine
the mid-game transition is too hard for Terran.


Also, viking armor is aluminum, it needs a Research Real Metal Upgrade ability.
Still diamond
ETisME
Profile Blog Joined April 2011
12496 Posts
April 17 2014 06:37 GMT
#18692
On April 17 2014 15:24 SC2Toastie wrote:
No opinions on Terran lategame (or lack of that)?

What do you mean?
I see bio Viking thor dealing with ultra ling broodlords baneling muta reasonably well
sky mech is pretty crazy hard to beat
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
RampancyTW
Profile Joined August 2010
United States577 Posts
April 17 2014 06:46 GMT
#18693
This thread is hilarious

Zero balance changes to TvZ matchup followed by surge in ZvT winrate

Clearly the culprit is changes that happened 8 months ago, and not a recent shift in playstyle

It's like they're not even trying to seem like they have a legitimate position anymore
RampancyTW
Profile Joined August 2010
United States577 Posts
April 17 2014 06:51 GMT
#18694
On April 17 2014 15:37 ETisME wrote:
Show nested quote +
On April 17 2014 15:24 SC2Toastie wrote:
No opinions on Terran lategame (or lack of that)?

What do you mean?
I see bio Viking thor dealing with ultra ling broodlords baneling muta reasonably well
sky mech is pretty crazy hard to beat
Yeah, TvZ and TvT lategame is fine. The whole TvP matchup is a little borked so there's no true lategame comp for Terran, but even if there were the playstyle is such that you'd have to secure a sizable lead to even attempt to transition to it, at which point why not just kill him without risking a huge tech/build time investment?
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
April 17 2014 07:30 GMT
#18695
On April 17 2014 15:46 RampancyTW wrote:
This thread is hilarious

Zero balance changes to TvZ matchup followed by surge in ZvT winrate

Clearly the culprit is changes that happened 8 months ago, and not a recent shift in playstyle

It's like they're not even trying to seem like they have a legitimate position anymore


Eight months ago? You mean exactly the same time when Innovation was first defeated in TvZ, and then never looked unstoppable ever again, and Terran haven't gotten into a finals since? What an interesting coincidence. It's almost like Widow Mines got nerfed, Overseers got buffed, and independent of this Zerg just got better and better at fighting against Widow Mines over time.

I wonder if we can extrapolate from this that Protoss might also get better and better at fighting against Widow Mines, thus minimizing whatever minuscule advantage Terran players have eked out with the latest patch.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
April 17 2014 07:36 GMT
#18696
On April 17 2014 15:51 RampancyTW wrote:
Show nested quote +
On April 17 2014 15:37 ETisME wrote:
On April 17 2014 15:24 SC2Toastie wrote:
No opinions on Terran lategame (or lack of that)?

What do you mean?
I see bio Viking thor dealing with ultra ling broodlords baneling muta reasonably well
sky mech is pretty crazy hard to beat
Yeah, TvZ and TvT lategame is fine. The whole TvP matchup is a little borked so there's no true lategame comp for Terran, but even if there were the playstyle is such that you'd have to secure a sizable lead to even attempt to transition to it, at which point why not just kill him without risking a huge tech/build time investment?

Obviously the mech based compositions can stand their own decently, but have a lack of aggression from the get-go, what I mean, is a lategame transition for Bionic builds - After Marine Marauder Medivac + some support there's -nothing- next. You're stuck with a midgame composition which has no powerful next step to it, giving a feeling of batteling against time. That is what I try to explain (in a really poor manner).
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
April 17 2014 07:37 GMT
#18697
On April 17 2014 16:30 pure.Wasted wrote:
Show nested quote +
On April 17 2014 15:46 RampancyTW wrote:
This thread is hilarious

Zero balance changes to TvZ matchup followed by surge in ZvT winrate

Clearly the culprit is changes that happened 8 months ago, and not a recent shift in playstyle

It's like they're not even trying to seem like they have a legitimate position anymore


Eight months ago? You mean exactly the same time when Innovation was first defeated in TvZ, and then never looked unstoppable ever again, and Terran haven't gotten into a finals since? What an interesting coincidence. It's almost like Widow Mines got nerfed, Overseers got buffed, and independent of this Zerg just got better and better at fighting against Widow Mines over time.

I wonder if we can extrapolate from this that Protoss might also get better and better at fighting against Widow Mines, thus minimizing whatever minuscule advantage Terran players have eked out with the latest patch.

Terrans have reached finals, TvZ is winnable for both parties, it might just barely not be 50/50, but thanks to the lack of T(vZ) games played, we can't really determine a reason yet. We're not talking a Broodlord Infestor 30/70 imbalance here.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
Last Edited: 2014-04-17 07:50:03
April 17 2014 07:42 GMT
#18698
On April 17 2014 16:37 SC2Toastie wrote:
Show nested quote +
On April 17 2014 16:30 pure.Wasted wrote:
On April 17 2014 15:46 RampancyTW wrote:
This thread is hilarious

Zero balance changes to TvZ matchup followed by surge in ZvT winrate

Clearly the culprit is changes that happened 8 months ago, and not a recent shift in playstyle

It's like they're not even trying to seem like they have a legitimate position anymore


Eight months ago? You mean exactly the same time when Innovation was first defeated in TvZ, and then never looked unstoppable ever again, and Terran haven't gotten into a finals since? What an interesting coincidence. It's almost like Widow Mines got nerfed, Overseers got buffed, and independent of this Zerg just got better and better at fighting against Widow Mines over time.

I wonder if we can extrapolate from this that Protoss might also get better and better at fighting against Widow Mines, thus minimizing whatever minuscule advantage Terran players have eked out with the latest patch.

Terrans have reached finals, TvZ is winnable for both parties, it might just barely not be 50/50, but thanks to the lack of T(vZ) games played, we can't really determine a reason yet. We're not talking a Broodlord Infestor 30/70 imbalance here.


Oh it's definitely not BL/Infestor, I didn't mean to make it sound that bad. It's not even as bad as Zerg had it before the WM/Overseer patches. That said, there was reason to be hopeful for Zerg back then - WM is obviously a thing that gets figured out with time. There's no reason to be hopeful for Terrans now, because there's nothing left to figure out in bio play. That's the difference.

I disagree that it's close to 50/50 though. How can it be? Everyone agrees that the MU was close to 50/50 before mines got nerfed. Then mines got nerfed. Then Zerg got even better at fighting against them by virtue of exposure. You can tell how big of a difference it made just going off of Innovation's record. In that season, he went 1-2 vs. DRG and 0-2 vs. soO.

But anyway, the only thing I said about TvZ in my other posts was that it's simply a lot less fun to watch because of mech vs. SH, which is true regardless of balance.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
April 17 2014 07:57 GMT
#18699
On April 17 2014 16:42 pure.Wasted wrote:
Show nested quote +
On April 17 2014 16:37 SC2Toastie wrote:
On April 17 2014 16:30 pure.Wasted wrote:
On April 17 2014 15:46 RampancyTW wrote:
This thread is hilarious

Zero balance changes to TvZ matchup followed by surge in ZvT winrate

Clearly the culprit is changes that happened 8 months ago, and not a recent shift in playstyle

It's like they're not even trying to seem like they have a legitimate position anymore


Eight months ago? You mean exactly the same time when Innovation was first defeated in TvZ, and then never looked unstoppable ever again, and Terran haven't gotten into a finals since? What an interesting coincidence. It's almost like Widow Mines got nerfed, Overseers got buffed, and independent of this Zerg just got better and better at fighting against Widow Mines over time.

I wonder if we can extrapolate from this that Protoss might also get better and better at fighting against Widow Mines, thus minimizing whatever minuscule advantage Terran players have eked out with the latest patch.

Terrans have reached finals, TvZ is winnable for both parties, it might just barely not be 50/50, but thanks to the lack of T(vZ) games played, we can't really determine a reason yet. We're not talking a Broodlord Infestor 30/70 imbalance here.


Oh it's definitely not BL/Infestor, I didn't mean to make it sound that bad. It's not even as bad as Zerg had it before the WM/Overseer patches. That said, there was reason to be hopeful for Zerg back then - WM is obviously a thing that gets figured out with time. There's no reason to be hopeful for Terrans now, because there's nothing left to figure out in bio play. That's the difference.

I disagree that it's close to 50/50 though. How can it be? Everyone agrees that the MU was close to 50/50 before mines got nerfed. Then mines got nerfed. Then Zerg got even better at fighting against them by virtue of exposure. You can tell how big of a difference it made just going off of Innovation's record. In that season, he went 1-2 vs. DRG and 0-2 vs. soO.

But anyway, the only thing I said about TvZ in my other posts was that it's simply a lot less fun to watch because of mech vs. SH, which is true regardless of balance.

You're exaggerating. We've seen some more heavy reaper plays, less parade but more mass army style pushes, there's a lot of people working on that 'hybrid' mech/bio style in multiple ways (Fantasy style, open mech with bio upgrades, MKP style, upgrade mech both and bio attack) and these styles are really new. Full on mech is not fully develloped either.
There's a lot of room for Terran to expand their arsenal, but as no Terran really had to play the positional play of Mech/slow compositions in SC2 yet, it might take some time.
But you're being too negative, IMO.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
Last Edited: 2014-04-17 08:10:52
April 17 2014 08:10 GMT
#18700
On April 17 2014 16:57 SC2Toastie wrote:
Show nested quote +
On April 17 2014 16:42 pure.Wasted wrote:
On April 17 2014 16:37 SC2Toastie wrote:
On April 17 2014 16:30 pure.Wasted wrote:
On April 17 2014 15:46 RampancyTW wrote:
This thread is hilarious

Zero balance changes to TvZ matchup followed by surge in ZvT winrate

Clearly the culprit is changes that happened 8 months ago, and not a recent shift in playstyle

It's like they're not even trying to seem like they have a legitimate position anymore


Eight months ago? You mean exactly the same time when Innovation was first defeated in TvZ, and then never looked unstoppable ever again, and Terran haven't gotten into a finals since? What an interesting coincidence. It's almost like Widow Mines got nerfed, Overseers got buffed, and independent of this Zerg just got better and better at fighting against Widow Mines over time.

I wonder if we can extrapolate from this that Protoss might also get better and better at fighting against Widow Mines, thus minimizing whatever minuscule advantage Terran players have eked out with the latest patch.

Terrans have reached finals, TvZ is winnable for both parties, it might just barely not be 50/50, but thanks to the lack of T(vZ) games played, we can't really determine a reason yet. We're not talking a Broodlord Infestor 30/70 imbalance here.


Oh it's definitely not BL/Infestor, I didn't mean to make it sound that bad. It's not even as bad as Zerg had it before the WM/Overseer patches. That said, there was reason to be hopeful for Zerg back then - WM is obviously a thing that gets figured out with time. There's no reason to be hopeful for Terrans now, because there's nothing left to figure out in bio play. That's the difference.

I disagree that it's close to 50/50 though. How can it be? Everyone agrees that the MU was close to 50/50 before mines got nerfed. Then mines got nerfed. Then Zerg got even better at fighting against them by virtue of exposure. You can tell how big of a difference it made just going off of Innovation's record. In that season, he went 1-2 vs. DRG and 0-2 vs. soO.

But anyway, the only thing I said about TvZ in my other posts was that it's simply a lot less fun to watch because of mech vs. SH, which is true regardless of balance.

You're exaggerating. We've seen some more heavy reaper plays, less parade but more mass army style pushes, there's a lot of people working on that 'hybrid' mech/bio style in multiple ways (Fantasy style, open mech with bio upgrades, MKP style, upgrade mech both and bio attack) and these styles are really new. Full on mech is not fully develloped either.
There's a lot of room for Terran to expand their arsenal, but as no Terran really had to play the positional play of Mech/slow compositions in SC2 yet, it might take some time.


We're approaching this from very different angles. I see bio as an inviolable playstyle in TvZ, so that's where I'm coming from. If a totally new mech playstyle comes out that works, that's great and it might bring the MU back to 50/50 or even make it Terran favored, but I just don't see how it could be as entertaining. And if TvZ isn't entertaining, well, hell, what MUs do we have left to look forward to??? It's not the players' job to entertain, but it's certainly Blizzard's job to make the players playing entertaining for viewers.

But you're being too negative, IMO.


I'm pretty cynical when it comes to this game. Then every once in a while something magical happens, like Supernova playing TY, and makes my evening. <3
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Prev 1 933 934 935 936 937 1266 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
Crank Gathers S2: Playoffs D2
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 152
CosmosSc2 51
StarCraft: Brood War
Artosis 658
yabsab 67
NaDa 40
Sharp 35
Bale 29
Noble 12
Dota 2
NeuroSwarm152
XaKoH 114
LuMiX2
Counter-Strike
fl0m1592
Super Smash Bros
hungrybox1782
Other Games
summit1g15248
JimRising 519
C9.Mang0227
ViBE177
Maynarde155
Organizations
Other Games
gamesdonequick1232
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH187
• Hupsaiya 68
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift3587
• Rush460
• Stunt317
Upcoming Events
The PondCast
6h 26m
OSC
9h 26m
Harstem vs SKillous
Gerald vs Spirit
Krystianer vs TriGGeR
Cham vs Ryung
CrankTV Team League
10h 26m
Team Liquid vs Team Falcon
Replay Cast
1d 7h
WardiTV Invitational
1d 9h
ByuN vs Spirit
herO vs Solar
MaNa vs Gerald
Rogue vs GuMiho
Epic.LAN
1d 9h
CrankTV Team League
1d 10h
BASILISK vs TBD
Replay Cast
2 days
Epic.LAN
2 days
BSL Team A[vengers]
2 days
Dewalt vs Shine
UltrA vs ZeLoT
[ Show More ]
BSL 21
2 days
Sparkling Tuna Cup
3 days
BSL Team A[vengers]
3 days
Cross vs Motive
Sziky vs HiyA
BSL 21
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.