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Designated Balance Discussion Thread - Page 458

Forum Index > SC2 General
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Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
April 18 2013 13:22 GMT
#9141
On April 18 2013 18:23 TheDwf wrote:
Show nested quote +
On April 18 2013 16:48 Grumbels wrote:
SCV all-ins were popular in Wings of Liberty, but eventually disappeared.

They never disappeared.

They became rare to the point where it was a surprise to see them during the last few months of WoL. It's not relevant to my point, in any case: mid/late-game all-ins with scv's eventually were mostly figured out by the protoss, but in HotS the timings are off and those attacks are more powerful as a result. We will have to wait and see whether protoss can figure out the new timings, instead of just claiming "imbalance!" to start out with.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Sabu113
Profile Blog Joined August 2009
United States11077 Posts
April 18 2013 18:56 GMT
#9142
On April 18 2013 20:37 Rabiator wrote:
Show nested quote +
On April 18 2013 19:20 Big J wrote:
On April 18 2013 18:23 TheDwf wrote:
On April 18 2013 17:37 Big J wrote:
Wait, so carriers are great endgame units, but BCs which have superior stats in every category apart from range suck?

Battlecruisers? Call me the day Terran has enough time/resources to reliably transition into Battlecruisers by lategame in more than 0.001% of the game; and why would you try that in HotS when the Tempest exists is beyond me. Problems in lategame TvP have nothing to do with "units stats" but everything to do with Warpgate (production, tech switches and harass).


Read what I wrote. I didn't say that they are being used or good. I just said that they are better than Carriers.

It is kinda debatable if a unit which attacks directly is better than a unit which attacks through a proxy unit that. With the kill speed in SC2 it is rather dangerous to be a capital ship, but it is a playstyle difference. One has an achilles heel against Protoss and the other can be chronoboosted out.

Just to make it clear: all I am saying is that the decision which unit is better is less easy than you make it seem. Higher dps doesnt always "win" over lower dps, because you still have to keep your units alive. Personally I would say the decision is based mostly on your personal playstyle preference.



I feel like chronoboosted out is a misleading statement. A lot of toss late game units are designed to force the usage of chronoboost to come out at anythin resembling a comparable timeframe with Terran and zerg.

http://wiki.teamliquid.net/starcraft2/Carrier
http://wiki.teamliquid.net/starcraft2/Battlecruiser
http://wiki.teamliquid.net/starcraft2/Brood_Lord


http://wiki.teamliquid.net/starcraft2/Ultralisk_(Heart_of_the_Swarm)
http://wiki.teamliquid.net/starcraft2/Colossus
http://wiki.teamliquid.net/starcraft2/Thor_(Heart_of_the_Swarm)

The protoss macro mechanic is probably the weakest of them all. Upgrade speed/cost advantage is mitigated by the sheer level of teching necessary to deal with easy and cheap compositions by the other races.

I don't know if we think there's a problem with the speed at which toss can pull out clutch units but I think it's worthwhile to consider how mediocre the macro ability is in the context of limited viability.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
baldgye
Profile Joined April 2011
United Kingdom1103 Posts
Last Edited: 2013-04-18 19:04:55
April 18 2013 19:04 GMT
#9143
Chronoboost seems like something that can only be used to really great effects on timed attacks or all-in's... possibly why Parting's immortal all in and like, every MC build are able to hit such crazy times.

Kinda beyond that upgrades are the only thing you can really use them for that's meaningful... If your playing a PvZ (for eg) and you manage to kill there army while saving most of yours and then they tech switch killing all your expensive units, chrono isn't going to help you really recover or tech switch etc it just stops you dying instantly...

unlike injects and MULES chrono seems to have little effect/purpose unless your hitting some insane timing ...


(just my humble opinions that I'm happy to be wrong about)
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
April 18 2013 20:37 GMT
#9144
On April 19 2013 04:04 baldgye wrote:
Chronoboost seems like something that can only be used to really great effects on timed attacks or all-in's... possibly why Parting's immortal all in and like, every MC build are able to hit such crazy times.

Kinda beyond that upgrades are the only thing you can really use them for that's meaningful... If your playing a PvZ (for eg) and you manage to kill there army while saving most of yours and then they tech switch killing all your expensive units, chrono isn't going to help you really recover or tech switch etc it just stops you dying instantly...

unlike injects and MULES chrono seems to have little effect/purpose unless your hitting some insane timing ...


(just my humble opinions that I'm happy to be wrong about)

If anyone cares, here are some old threads about chronoboost:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=112119&currentpage=All
http://www.teamliquid.net/forum/viewmessage.php?topic_id=108753&currentpage=All

I think it's fun to read what TL had to say about the ability before competitive SC2. :o
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Bagi
Profile Joined August 2010
Germany6799 Posts
April 18 2013 20:42 GMT
#9145
On April 19 2013 03:56 Sabu113 wrote:
Show nested quote +
On April 18 2013 20:37 Rabiator wrote:
On April 18 2013 19:20 Big J wrote:
On April 18 2013 18:23 TheDwf wrote:
On April 18 2013 17:37 Big J wrote:
Wait, so carriers are great endgame units, but BCs which have superior stats in every category apart from range suck?

Battlecruisers? Call me the day Terran has enough time/resources to reliably transition into Battlecruisers by lategame in more than 0.001% of the game; and why would you try that in HotS when the Tempest exists is beyond me. Problems in lategame TvP have nothing to do with "units stats" but everything to do with Warpgate (production, tech switches and harass).


Read what I wrote. I didn't say that they are being used or good. I just said that they are better than Carriers.

It is kinda debatable if a unit which attacks directly is better than a unit which attacks through a proxy unit that. With the kill speed in SC2 it is rather dangerous to be a capital ship, but it is a playstyle difference. One has an achilles heel against Protoss and the other can be chronoboosted out.

Just to make it clear: all I am saying is that the decision which unit is better is less easy than you make it seem. Higher dps doesnt always "win" over lower dps, because you still have to keep your units alive. Personally I would say the decision is based mostly on your personal playstyle preference.



I feel like chronoboosted out is a misleading statement. A lot of toss late game units are designed to force the usage of chronoboost to come out at anythin resembling a comparable timeframe with Terran and zerg.

http://wiki.teamliquid.net/starcraft2/Carrier
http://wiki.teamliquid.net/starcraft2/Battlecruiser
http://wiki.teamliquid.net/starcraft2/Brood_Lord


http://wiki.teamliquid.net/starcraft2/Ultralisk_(Heart_of_the_Swarm)
http://wiki.teamliquid.net/starcraft2/Colossus
http://wiki.teamliquid.net/starcraft2/Thor_(Heart_of_the_Swarm)

The protoss macro mechanic is probably the weakest of them all. Upgrade speed/cost advantage is mitigated by the sheer level of teching necessary to deal with easy and cheap compositions by the other races.

I don't know if we think there's a problem with the speed at which toss can pull out clutch units but I think it's worthwhile to consider how mediocre the macro ability is in the context of limited viability.

It also kinda helps that a single colossus is worth a lot more than a single thor/ultralisk.
Dudasc
Profile Joined October 2012
Brazil286 Posts
Last Edited: 2013-04-18 20:49:41
April 18 2013 20:48 GMT
#9146
this game is so "well" balanced that no zerg made it through the WCS qualifiers. Looks like all the accomplished zergs (targa, xlord, etc) lost to "big names" like Siw and Bunny

IEM, MLG, pro league and now WCS but people still wanna deny that there isnt enough data
Empirimancer
Profile Joined July 2011
Canada1024 Posts
April 18 2013 20:59 GMT
#9147
On April 19 2013 05:48 Dudasc wrote:
this game is so "well" balanced that no zerg made it through the WCS qualifiers. Looks like all the accomplished zergs (targa, xlord, etc) lost to "big names" like Siw and Bunny

IEM, MLG, pro league and now WCS but people still wanna deny that there isnt enough data


WCS Korea qualifiers.

TheDwf
Profile Joined November 2011
France19747 Posts
April 18 2013 21:11 GMT
#9148
On April 19 2013 05:48 Dudasc wrote:
this game is so "well" balanced that no zerg made it through the WCS qualifiers. Looks like all the accomplished zergs (targa, xlord, etc) lost to "big names" like Siw and Bunny

IEM, MLG, pro league and now WCS but people still wanna deny that there isnt enough data

So your "evidence" for Zerg being supposedly weak is that TargA and XlorD were unable to win WCS EU qualifiers? Seriously?

Meanwhile, 6/12 Zergs advanced so far in Code S RO16. What say you?
plogamer
Profile Blog Joined January 2012
Canada3132 Posts
April 18 2013 21:15 GMT
#9149
On April 18 2013 20:04 Big J wrote:
Show nested quote +
On April 18 2013 19:56 Thor.Rush wrote:
In TvP, Terran is strongest in the midgame and always has been (except maybe when toss goes for a 2/2 2base timing). It will be extremely rare to see a pro Terran who wants to go lategame vs Protoss in every game.


as long as their 2013 65% GSL winrate in TvP continues, why try anything else?


Here's another big idiot of the thread. Quoting percentiles when the sample size is miniscule tiny.
Wingblade
Profile Joined April 2012
United States1806 Posts
April 18 2013 21:23 GMT
#9150
On April 19 2013 06:15 plogamer wrote:
Show nested quote +
On April 18 2013 20:04 Big J wrote:
On April 18 2013 19:56 Thor.Rush wrote:
In TvP, Terran is strongest in the midgame and always has been (except maybe when toss goes for a 2/2 2base timing). It will be extremely rare to see a pro Terran who wants to go lategame vs Protoss in every game.


as long as their 2013 65% GSL winrate in TvP continues, why try anything else?


Here's another big idiot of the thread. Quoting percentiles when the sample size is miniscule tiny.


Ok... Terran definitely didn't use GSL stats all the time when Zerg was imbalanced at the end of WoL. The results speak for themselves. There are 2 Protoss in the ro16 GSL this season, with one left to play. Protoss hasn't one any of the Hots tournaments since the beta closed(IEM and on). There was 1 Protoss top 4 at MLG(MC 4th place) despite MLG having the most Protoss betweeen the 3 races there.
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
Sabu113
Profile Blog Joined August 2009
United States11077 Posts
Last Edited: 2013-04-18 21:31:04
April 18 2013 21:23 GMT
#9151
On April 19 2013 05:42 Bagi wrote:
Show nested quote +
On April 19 2013 03:56 Sabu113 wrote:
On April 18 2013 20:37 Rabiator wrote:
On April 18 2013 19:20 Big J wrote:
On April 18 2013 18:23 TheDwf wrote:
On April 18 2013 17:37 Big J wrote:
Wait, so carriers are great endgame units, but BCs which have superior stats in every category apart from range suck?

Battlecruisers? Call me the day Terran has enough time/resources to reliably transition into Battlecruisers by lategame in more than 0.001% of the game; and why would you try that in HotS when the Tempest exists is beyond me. Problems in lategame TvP have nothing to do with "units stats" but everything to do with Warpgate (production, tech switches and harass).


Read what I wrote. I didn't say that they are being used or good. I just said that they are better than Carriers.

It is kinda debatable if a unit which attacks directly is better than a unit which attacks through a proxy unit that. With the kill speed in SC2 it is rather dangerous to be a capital ship, but it is a playstyle difference. One has an achilles heel against Protoss and the other can be chronoboosted out.

Just to make it clear: all I am saying is that the decision which unit is better is less easy than you make it seem. Higher dps doesnt always "win" over lower dps, because you still have to keep your units alive. Personally I would say the decision is based mostly on your personal playstyle preference.



I feel like chronoboosted out is a misleading statement. A lot of toss late game units are designed to force the usage of chronoboost to come out at anythin resembling a comparable timeframe with Terran and zerg.

http://wiki.teamliquid.net/starcraft2/Carrier
http://wiki.teamliquid.net/starcraft2/Battlecruiser
http://wiki.teamliquid.net/starcraft2/Brood_Lord


http://wiki.teamliquid.net/starcraft2/Ultralisk_(Heart_of_the_Swarm)
http://wiki.teamliquid.net/starcraft2/Colossus
http://wiki.teamliquid.net/starcraft2/Thor_(Heart_of_the_Swarm)

The protoss macro mechanic is probably the weakest of them all. Upgrade speed/cost advantage is mitigated by the sheer level of teching necessary to deal with easy and cheap compositions by the other races.

I don't know if we think there's a problem with the speed at which toss can pull out clutch units but I think it's worthwhile to consider how mediocre the macro ability is in the context of limited viability.

It also kinda helps that a single colossus is worth a lot more than a single thor/ultralisk.


A qualified yes ( for the collosus; the carrier is clear cut; Immortal?). Collosi need buffer to die for it to do damage. Thors and ultras are meaty. Toss needs certain power units to do anything ultras and thors can be cherries on the cake. Maybe an archon is the better example but then we'll argue about frontloaded buildtimes.

I just think it's a bit off to talk about chrono boost as a unique racial edge when it kinda evens the playing field in production time. It doesn't give a unique advantage ( I can bring my power units onto the field faster than you if I have chrono about). It's more that (Hey I have extra chrono that I need to use to get these units out at a comparable rate with my opponent).

Mules mean that a terran is always goin to outmine you on equal bases (Mules don't block regular workers from the same patch). Inject Larva just amplifies the zerg ability and gives them a lot more durability because Larva isn't as precious a resource. Chronoboost- eh usable to hit a certain tech timing early on (or keep par on workers) but even those timings have been tweaked to limit the abilities outright power.

I don't think the depth that people are salivating in the old threads linked above was ever really realised because Blizz pre-nerfed the build times of what you would use chrono on. I suppose it makes sense in that toss spends a lot of time unlocking things but combined with the long build times it's more "Hey you have to do this" rather than "Hey here's a unique edge".

Ofc, it might have gone with the original design for toss to be expensive, beefy and take forever to come out but be durable. Not sure what rejig I would want because that would be explicitly to strengthen protoss timings that we've spent a lot of time nerfing down and putting power units out onto the field faster lategame when combined with the mass warpin destroys the value of the terran power composition. Meh, I'll settle for agreeing that chrono is a mediocre macro mechanic as it is now.

Ghost, Infestor, High Templar
+ Show Spoiler +

http://wiki.teamliquid.net/starcraft2/Ghost
http://wiki.teamliquid.net/starcraft2/Infestor_(Heart_of_the_Swarm)
http://wiki.teamliquid.net/starcraft2/High_Templar



+ Show Spoiler +
Hey! I saw myself in that thread :D
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
Last Edited: 2013-04-18 21:30:55
April 18 2013 21:29 GMT
#9152
--- Nuked ---
plogamer
Profile Blog Joined January 2012
Canada3132 Posts
April 18 2013 21:33 GMT
#9153
On April 19 2013 06:23 Wingblade wrote:
Show nested quote +
On April 19 2013 06:15 plogamer wrote:
On April 18 2013 20:04 Big J wrote:
On April 18 2013 19:56 Thor.Rush wrote:
In TvP, Terran is strongest in the midgame and always has been (except maybe when toss goes for a 2/2 2base timing). It will be extremely rare to see a pro Terran who wants to go lategame vs Protoss in every game.


as long as their 2013 65% GSL winrate in TvP continues, why try anything else?


Here's another big idiot of the thread. Quoting percentiles when the sample size is miniscule tiny.


Ok... Terran definitely didn't use GSL stats all the time when Zerg was imbalanced at the end of WoL. The results speak for themselves. There are 2 Protoss in the ro16 GSL this season, with one left to play. Protoss hasn't one any of the Hots tournaments since the beta closed(IEM and on). There was 1 Protoss top 4 at MLG(MC 4th place) despite MLG having the most Protoss betweeen the 3 races there.


Zergs dominated everything - gsl AND foreign tourneys. Hell, we had foreign Zergs taking down established Korean non-Zergs.
govie
Profile Blog Joined November 2012
9334 Posts
April 18 2013 21:38 GMT
#9154
Had a bad day.. wanna whine bout something and thought i go here

First everyone thought speedvac was OP, then it was mines... gsl/mlg proved both wrong.. and now its freekin hellbats because of Code s EU... next week it is think the new ravens... noxt month it is the new bc that is op... plz stop this shit guys...
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
SlixSC
Profile Joined October 2012
666 Posts
April 18 2013 21:46 GMT
#9155
I have updated the win rates with all of the recent results.

https://docs.google.com/spreadsheet/ccc?key=0At0PE4rdhsI9dDE0cEprWkwwMGxQdTczTTlLNW1qX1E&usp=sharing

Please keep in mind that the results aren't final, it is possible that I missed a few games also, the stats will be double checked before the full release in early may.
Wingblade
Profile Joined April 2012
United States1806 Posts
April 18 2013 21:49 GMT
#9156
On April 19 2013 06:33 plogamer wrote:
Show nested quote +
On April 19 2013 06:23 Wingblade wrote:
On April 19 2013 06:15 plogamer wrote:
On April 18 2013 20:04 Big J wrote:
On April 18 2013 19:56 Thor.Rush wrote:
In TvP, Terran is strongest in the midgame and always has been (except maybe when toss goes for a 2/2 2base timing). It will be extremely rare to see a pro Terran who wants to go lategame vs Protoss in every game.


as long as their 2013 65% GSL winrate in TvP continues, why try anything else?


Here's another big idiot of the thread. Quoting percentiles when the sample size is miniscule tiny.


Ok... Terran definitely didn't use GSL stats all the time when Zerg was imbalanced at the end of WoL. The results speak for themselves. There are 2 Protoss in the ro16 GSL this season, with one left to play. Protoss hasn't one any of the Hots tournaments since the beta closed(IEM and on). There was 1 Protoss top 4 at MLG(MC 4th place) despite MLG having the most Protoss betweeen the 3 races there.


Zergs dominated everything - gsl AND foreign tourneys. Hell, we had foreign Zergs taking down established Korean non-Zergs.


You mean Terran isn't doing that right now? Why are complete unknowns like Shuttle and Bunny beating established pros and winning the EU qualifiers. Bunny beat MVPfinale in his qualifier, finale has been in Code S. Bunny hasn't been outside Denmark. Protoss isn't winning anything at all against anyone, and Terran is to blame.
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
plogamer
Profile Blog Joined January 2012
Canada3132 Posts
April 18 2013 21:51 GMT
#9157
On April 19 2013 06:49 Wingblade wrote:
Show nested quote +
On April 19 2013 06:33 plogamer wrote:
On April 19 2013 06:23 Wingblade wrote:
On April 19 2013 06:15 plogamer wrote:
On April 18 2013 20:04 Big J wrote:
On April 18 2013 19:56 Thor.Rush wrote:
In TvP, Terran is strongest in the midgame and always has been (except maybe when toss goes for a 2/2 2base timing). It will be extremely rare to see a pro Terran who wants to go lategame vs Protoss in every game.


as long as their 2013 65% GSL winrate in TvP continues, why try anything else?


Here's another big idiot of the thread. Quoting percentiles when the sample size is miniscule tiny.


Ok... Terran definitely didn't use GSL stats all the time when Zerg was imbalanced at the end of WoL. The results speak for themselves. There are 2 Protoss in the ro16 GSL this season, with one left to play. Protoss hasn't one any of the Hots tournaments since the beta closed(IEM and on). There was 1 Protoss top 4 at MLG(MC 4th place) despite MLG having the most Protoss betweeen the 3 races there.


Zergs dominated everything - gsl AND foreign tourneys. Hell, we had foreign Zergs taking down established Korean non-Zergs.


You mean Terran isn't doing that right now? Why are complete unknowns like Shuttle and Bunny beating established pros and winning the EU qualifiers. Bunny beat MVPfinale in his qualifier, finale has been in Code S. Bunny hasn't been outside Denmark. Protoss isn't winning anything at all against anyone, and Terran is to blame.


Read the fucking thread.

On April 19 2013 06:11 TheDwf wrote:
Show nested quote +
On April 19 2013 05:48 Dudasc wrote:
this game is so "well" balanced that no zerg made it through the WCS qualifiers. Looks like all the accomplished zergs (targa, xlord, etc) lost to "big names" like Siw and Bunny

IEM, MLG, pro league and now WCS but people still wanna deny that there isnt enough data

So your "evidence" for Zerg being supposedly weak is that TargA and XlorD were unable to win WCS EU qualifiers? Seriously?

Meanwhile, 6/12 Zergs advanced so far in Code S RO16. What say you?

Wingblade
Profile Joined April 2012
United States1806 Posts
April 18 2013 22:04 GMT
#9158
On April 19 2013 06:51 plogamer wrote:
Show nested quote +
On April 19 2013 06:49 Wingblade wrote:
On April 19 2013 06:33 plogamer wrote:
On April 19 2013 06:23 Wingblade wrote:
On April 19 2013 06:15 plogamer wrote:
On April 18 2013 20:04 Big J wrote:
On April 18 2013 19:56 Thor.Rush wrote:
In TvP, Terran is strongest in the midgame and always has been (except maybe when toss goes for a 2/2 2base timing). It will be extremely rare to see a pro Terran who wants to go lategame vs Protoss in every game.


as long as their 2013 65% GSL winrate in TvP continues, why try anything else?


Here's another big idiot of the thread. Quoting percentiles when the sample size is miniscule tiny.


Ok... Terran definitely didn't use GSL stats all the time when Zerg was imbalanced at the end of WoL. The results speak for themselves. There are 2 Protoss in the ro16 GSL this season, with one left to play. Protoss hasn't one any of the Hots tournaments since the beta closed(IEM and on). There was 1 Protoss top 4 at MLG(MC 4th place) despite MLG having the most Protoss betweeen the 3 races there.


Zergs dominated everything - gsl AND foreign tourneys. Hell, we had foreign Zergs taking down established Korean non-Zergs.


You mean Terran isn't doing that right now? Why are complete unknowns like Shuttle and Bunny beating established pros and winning the EU qualifiers. Bunny beat MVPfinale in his qualifier, finale has been in Code S. Bunny hasn't been outside Denmark. Protoss isn't winning anything at all against anyone, and Terran is to blame.


Read the fucking thread.

Show nested quote +
On April 19 2013 06:11 TheDwf wrote:
On April 19 2013 05:48 Dudasc wrote:
this game is so "well" balanced that no zerg made it through the WCS qualifiers. Looks like all the accomplished zergs (targa, xlord, etc) lost to "big names" like Siw and Bunny

IEM, MLG, pro league and now WCS but people still wanna deny that there isnt enough data

So your "evidence" for Zerg being supposedly weak is that TargA and XlorD were unable to win WCS EU qualifiers? Seriously?

Meanwhile, 6/12 Zergs advanced so far in Code S RO16. What say you?



Why are you feeding me some BS about Zergs. This is about Protoss not doing anything. Way to cuss and then attempt a red herring. You're a moron. I think its pretty obvious your ability to argue is pretty weak. You keep referencing Zerg in a discussion about Protoss.

User was warned for this post
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
Wingblade
Profile Joined April 2012
United States1806 Posts
April 18 2013 22:18 GMT
#9159
On April 19 2013 06:46 SlixSC wrote:
I have updated the win rates with all of the recent results.

https://docs.google.com/spreadsheet/ccc?key=0At0PE4rdhsI9dDE0cEprWkwwMGxQdTczTTlLNW1qX1E&usp=sharing

Please keep in mind that the results aren't final, it is possible that I missed a few games also, the stats will be double checked before the full release in early may.


I have 12 Terran wins to 7 Protoss wins so far in Code S, and almost twice as many games from MLG as you do. You have 11-7 for Terran, I have 23-14. I also have 12-18 for Acer Teamstory Cup.
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
SlixSC
Profile Joined October 2012
666 Posts
April 18 2013 22:24 GMT
#9160
On April 19 2013 07:18 Wingblade wrote:
Show nested quote +
On April 19 2013 06:46 SlixSC wrote:
I have updated the win rates with all of the recent results.

https://docs.google.com/spreadsheet/ccc?key=0At0PE4rdhsI9dDE0cEprWkwwMGxQdTczTTlLNW1qX1E&usp=sharing

Please keep in mind that the results aren't final, it is possible that I missed a few games also, the stats will be double checked before the full release in early may.


I have 12 Terran wins to 7 Protoss wins so far in Code S, and almost twice as many games from MLG as you do. You have 11-7 for Terran, I have 23-14. I also have 12-18 for Acer Teamstory Cup.


The stats are april only, pretty sure that explains most of the difference. It's also possible that we both made mistakes and missed a couple games here or there, that's why the stats will be double checked and independently verified before the full release in early may.
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