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Designated Balance Discussion Thread - Page 1062

Forum Index > SC2 General
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royalroadweed
Profile Joined April 2013
United States8301 Posts
August 13 2014 17:14 GMT
#21221
On August 14 2014 02:01 Salient wrote:
Show nested quote +
On August 14 2014 01:53 Luolis wrote:
On August 14 2014 01:41 Salient wrote:
On August 14 2014 01:21 TheDwf wrote:
On August 13 2014 23:47 Mojito99 wrote:
On an unrelated note:
The recent changes have force protoss into a very predictable playstyle as certain compositions as well as all ins and pressure builds in general are significantly weaker. The effect of which is blatantly obvious. From GSL to the EPS finals that are going on right now where terran just goes 5 rax double starport and pulls SVS against a protoss on
a) 2 base
b) against a P which was not harassed before
c) is on 2/2 vs Terran 1/1

and so far its 13 T vs 2 P wins in terms of the SCV pulls.

The issue being here is not that the SCV pull is so incredibly strong and comparably easy to execute, but that the predictability of protoss now can be hard countered by a quick 2nd SP and the same SCV pull BO at all times.
Not even taking balance into account. I would not be surprised if there was another patch adjustment announced this month to stop the SCV pull from being the exclusive pvt strategy.

5 rax 2 port all-ins do not "hardcounter" Colossus openings at all, if only because Protoss is not at all forced to stay on the Colossus path after he opens that way… As for SCV pulls on 2 bases, they're bad and can be easily dealt with:

- Stay on 2 bases yourself and tech switch to Storm: Bogus vs MaNa, King Sejong, ATC Finals.
- Stay on 2 bases yourself and simply keep building units: Bbyong vs Stats, Merry, Code S.

Patching SCV pulls (how would you even do that?) now would be a stupid decision because there is no evidence, so far, that they're a structural problem (= even given several months, Protoss players would be unable to find solutions). As usual people confuse what may be only a temporary trend (Terran metagaming Protoss' recent strategies after a major shift) with a structural problem. There was already a "SCV pull period" in the past that faded away after Protoss adapted. What symptoms do you see that a similar phenomenon is not going to happen again?

You also have to be careful about what games you pick to analyze that. For example take the heroMarine vs Showtime series:

Game 1 = Showtime opens gate 10 MSC pressure into Oracle expand, inflicts little damage and misreads the game after scouting heroMarine's fake third, going Dark shrine and warping a few DTs against a SCV pull. He also blunders away his MSC before the fight (no Overcharge at natural). He blocks heroMarine's army with Forcefields but then is left with no energy to cast Guardian Shield. He probably missclicked his Blink Stalkers, because he blinked towards the back of his natural exactly when heroMarine unleashed his Vikings on his Colossi. There were 9 Vikings left when all the Colossi fell. No way this is a normal scenario.
Game 2 = heroMarine gets away with CC rax CC, the only build that allows Terran to hit at 13'30 with 170 supply. Again no Guardian Shield when the fight occurred.
Game 3 = Showtime finally tries to adapt (it's only the 6th TvP in a row in which heroMarine plans to pull SCVs…) but loses his Nexus to a stim timing, so he could not have Storm ready in time.

You can't evaluate SCV pulls based on that material. Protoss needs to be in an even game for that.

I also don't know why you quote GSL for your "SCV pulls are too strong" argument since they're actually 1-3 there. Unless I forgot something we have:

Reality vs Hush, King Sejong: Terran loses.
Reality vs Hush, Merry: Terran wins.
Bbyong vs Stats, King Sejong: Terran loses.
Bbyong vs Stats, Merry: Terran loses.

On August 14 2014 00:33 Salient wrote:
Terran has a lot of fans because it is by far the most noob-friendly race in the gutter leagues (Bronze to Gold). The race gets a get out of jail free card "with one click" for supply blocks and total lack of detection. Stimmed marines and marauders provide simple brute force power that is easy for novices to understand. I think Terran also probably has themost little kids for the same reason.

9/10 would read again that delectable troll. I'll make a violent effort to ignore the fact you actually think every single of those words.


Are you a bot or just unemployed? You swoop in to argue with anyone who posts something that you feel threatens Terran in some way. It's pretty impressive. And you posted that big and admittedly biased article QQing about balance. The one that used a graphic from season 1 and old stats to argue for a Terran buff in season 3. And it worked! Avilo probably wishes he could be you.

PS: I wasn't trolling the first time.

In the meantime youve called code S terrans patchterrans... I wonder if you have any bias at all lol.


Everyone is biased to some extent, but we are all amatuers compared to the DWarF. He has been arguing about balance in this thread for years. It's really impressive.

General Profile:
User TheDwF
Total Posts 10834
Average Posts Per Day 10.72
Average Posts Per Week 75.04
Posts made in the last week 347

I'll take his word over yours. I've never seen him resort to personal attacks like this. Shameful.
"Nerfing Toss can just make them stronger"
Salient
Profile Joined August 2011
United States876 Posts
Last Edited: 2014-08-13 17:24:23
August 13 2014 17:23 GMT
#21222
On August 14 2014 02:14 royalroadweed wrote:
Show nested quote +
On August 14 2014 02:01 Salient wrote:
On August 14 2014 01:53 Luolis wrote:
On August 14 2014 01:41 Salient wrote:
On August 14 2014 01:21 TheDwf wrote:
On August 13 2014 23:47 Mojito99 wrote:
On an unrelated note:
The recent changes have force protoss into a very predictable playstyle as certain compositions as well as all ins and pressure builds in general are significantly weaker. The effect of which is blatantly obvious. From GSL to the EPS finals that are going on right now where terran just goes 5 rax double starport and pulls SVS against a protoss on
a) 2 base
b) against a P which was not harassed before
c) is on 2/2 vs Terran 1/1

and so far its 13 T vs 2 P wins in terms of the SCV pulls.

The issue being here is not that the SCV pull is so incredibly strong and comparably easy to execute, but that the predictability of protoss now can be hard countered by a quick 2nd SP and the same SCV pull BO at all times.
Not even taking balance into account. I would not be surprised if there was another patch adjustment announced this month to stop the SCV pull from being the exclusive pvt strategy.

5 rax 2 port all-ins do not "hardcounter" Colossus openings at all, if only because Protoss is not at all forced to stay on the Colossus path after he opens that way… As for SCV pulls on 2 bases, they're bad and can be easily dealt with:

- Stay on 2 bases yourself and tech switch to Storm: Bogus vs MaNa, King Sejong, ATC Finals.
- Stay on 2 bases yourself and simply keep building units: Bbyong vs Stats, Merry, Code S.

Patching SCV pulls (how would you even do that?) now would be a stupid decision because there is no evidence, so far, that they're a structural problem (= even given several months, Protoss players would be unable to find solutions). As usual people confuse what may be only a temporary trend (Terran metagaming Protoss' recent strategies after a major shift) with a structural problem. There was already a "SCV pull period" in the past that faded away after Protoss adapted. What symptoms do you see that a similar phenomenon is not going to happen again?

You also have to be careful about what games you pick to analyze that. For example take the heroMarine vs Showtime series:

Game 1 = Showtime opens gate 10 MSC pressure into Oracle expand, inflicts little damage and misreads the game after scouting heroMarine's fake third, going Dark shrine and warping a few DTs against a SCV pull. He also blunders away his MSC before the fight (no Overcharge at natural). He blocks heroMarine's army with Forcefields but then is left with no energy to cast Guardian Shield. He probably missclicked his Blink Stalkers, because he blinked towards the back of his natural exactly when heroMarine unleashed his Vikings on his Colossi. There were 9 Vikings left when all the Colossi fell. No way this is a normal scenario.
Game 2 = heroMarine gets away with CC rax CC, the only build that allows Terran to hit at 13'30 with 170 supply. Again no Guardian Shield when the fight occurred.
Game 3 = Showtime finally tries to adapt (it's only the 6th TvP in a row in which heroMarine plans to pull SCVs…) but loses his Nexus to a stim timing, so he could not have Storm ready in time.

You can't evaluate SCV pulls based on that material. Protoss needs to be in an even game for that.

I also don't know why you quote GSL for your "SCV pulls are too strong" argument since they're actually 1-3 there. Unless I forgot something we have:

Reality vs Hush, King Sejong: Terran loses.
Reality vs Hush, Merry: Terran wins.
Bbyong vs Stats, King Sejong: Terran loses.
Bbyong vs Stats, Merry: Terran loses.

On August 14 2014 00:33 Salient wrote:
Terran has a lot of fans because it is by far the most noob-friendly race in the gutter leagues (Bronze to Gold). The race gets a get out of jail free card "with one click" for supply blocks and total lack of detection. Stimmed marines and marauders provide simple brute force power that is easy for novices to understand. I think Terran also probably has themost little kids for the same reason.

9/10 would read again that delectable troll. I'll make a violent effort to ignore the fact you actually think every single of those words.


Are you a bot or just unemployed? You swoop in to argue with anyone who posts something that you feel threatens Terran in some way. It's pretty impressive. And you posted that big and admittedly biased article QQing about balance. The one that used a graphic from season 1 and old stats to argue for a Terran buff in season 3. And it worked! Avilo probably wishes he could be you.

PS: I wasn't trolling the first time.

In the meantime youve called code S terrans patchterrans... I wonder if you have any bias at all lol.


Everyone is biased to some extent, but we are all amatuers compared to the DWarF. He has been arguing about balance in this thread for years. It's really impressive.

General Profile:
User TheDwF
Total Posts 10834
Average Posts Per Day 10.72
Average Posts Per Week 75.04
Posts made in the last week 347

I'll take his word over yours. I've never seen him resort to personal attacks like this. Shameful.


It's not a personal attack. It's simply the truth that the DwF has literally invested weeks or even months of his life to arguing about balance in a video game.
Mojito99
Profile Joined October 2013
Germany154 Posts
August 13 2014 17:25 GMT
#21223
On a totally unrelated note: Watching Adomnius stream just now, i can perfectly understand why you would rage vs protoss.

He managed to totally stomp Namshar with less than 80 apm in a 20 min game and floating 1.5k minerals as well as having his colossus count reset and going for chargelot vs roach hydra and never scouting.
royalroadweed
Profile Joined April 2013
United States8301 Posts
August 13 2014 17:30 GMT
#21224
On August 14 2014 02:23 Salient wrote:
Show nested quote +
On August 14 2014 02:14 royalroadweed wrote:
On August 14 2014 02:01 Salient wrote:
On August 14 2014 01:53 Luolis wrote:
On August 14 2014 01:41 Salient wrote:
On August 14 2014 01:21 TheDwf wrote:
On August 13 2014 23:47 Mojito99 wrote:
On an unrelated note:
The recent changes have force protoss into a very predictable playstyle as certain compositions as well as all ins and pressure builds in general are significantly weaker. The effect of which is blatantly obvious. From GSL to the EPS finals that are going on right now where terran just goes 5 rax double starport and pulls SVS against a protoss on
a) 2 base
b) against a P which was not harassed before
c) is on 2/2 vs Terran 1/1

and so far its 13 T vs 2 P wins in terms of the SCV pulls.

The issue being here is not that the SCV pull is so incredibly strong and comparably easy to execute, but that the predictability of protoss now can be hard countered by a quick 2nd SP and the same SCV pull BO at all times.
Not even taking balance into account. I would not be surprised if there was another patch adjustment announced this month to stop the SCV pull from being the exclusive pvt strategy.

5 rax 2 port all-ins do not "hardcounter" Colossus openings at all, if only because Protoss is not at all forced to stay on the Colossus path after he opens that way… As for SCV pulls on 2 bases, they're bad and can be easily dealt with:

- Stay on 2 bases yourself and tech switch to Storm: Bogus vs MaNa, King Sejong, ATC Finals.
- Stay on 2 bases yourself and simply keep building units: Bbyong vs Stats, Merry, Code S.

Patching SCV pulls (how would you even do that?) now would be a stupid decision because there is no evidence, so far, that they're a structural problem (= even given several months, Protoss players would be unable to find solutions). As usual people confuse what may be only a temporary trend (Terran metagaming Protoss' recent strategies after a major shift) with a structural problem. There was already a "SCV pull period" in the past that faded away after Protoss adapted. What symptoms do you see that a similar phenomenon is not going to happen again?

You also have to be careful about what games you pick to analyze that. For example take the heroMarine vs Showtime series:

Game 1 = Showtime opens gate 10 MSC pressure into Oracle expand, inflicts little damage and misreads the game after scouting heroMarine's fake third, going Dark shrine and warping a few DTs against a SCV pull. He also blunders away his MSC before the fight (no Overcharge at natural). He blocks heroMarine's army with Forcefields but then is left with no energy to cast Guardian Shield. He probably missclicked his Blink Stalkers, because he blinked towards the back of his natural exactly when heroMarine unleashed his Vikings on his Colossi. There were 9 Vikings left when all the Colossi fell. No way this is a normal scenario.
Game 2 = heroMarine gets away with CC rax CC, the only build that allows Terran to hit at 13'30 with 170 supply. Again no Guardian Shield when the fight occurred.
Game 3 = Showtime finally tries to adapt (it's only the 6th TvP in a row in which heroMarine plans to pull SCVs…) but loses his Nexus to a stim timing, so he could not have Storm ready in time.

You can't evaluate SCV pulls based on that material. Protoss needs to be in an even game for that.

I also don't know why you quote GSL for your "SCV pulls are too strong" argument since they're actually 1-3 there. Unless I forgot something we have:

Reality vs Hush, King Sejong: Terran loses.
Reality vs Hush, Merry: Terran wins.
Bbyong vs Stats, King Sejong: Terran loses.
Bbyong vs Stats, Merry: Terran loses.

On August 14 2014 00:33 Salient wrote:
Terran has a lot of fans because it is by far the most noob-friendly race in the gutter leagues (Bronze to Gold). The race gets a get out of jail free card "with one click" for supply blocks and total lack of detection. Stimmed marines and marauders provide simple brute force power that is easy for novices to understand. I think Terran also probably has themost little kids for the same reason.

9/10 would read again that delectable troll. I'll make a violent effort to ignore the fact you actually think every single of those words.


Are you a bot or just unemployed? You swoop in to argue with anyone who posts something that you feel threatens Terran in some way. It's pretty impressive. And you posted that big and admittedly biased article QQing about balance. The one that used a graphic from season 1 and old stats to argue for a Terran buff in season 3. And it worked! Avilo probably wishes he could be you.

PS: I wasn't trolling the first time.

In the meantime youve called code S terrans patchterrans... I wonder if you have any bias at all lol.


Everyone is biased to some extent, but we are all amatuers compared to the DWarF. He has been arguing about balance in this thread for years. It's really impressive.

General Profile:
User TheDwF
Total Posts 10834
Average Posts Per Day 10.72
Average Posts Per Week 75.04
Posts made in the last week 347

I'll take his word over yours. I've never seen him resort to personal attacks like this. Shameful.


It's not a personal attack. It's simply the truth that the DwF has literally invested weeks or even months of his life to arguing about balance in a video game.

Calling someone unemployed without any proof (or even with proof) is not relevant to a balance discussion and is a personal attack. It literally has nothing to do with his argument.
"Nerfing Toss can just make them stronger"
Salient
Profile Joined August 2011
United States876 Posts
August 13 2014 17:31 GMT
#21225
On August 14 2014 02:25 Mojito99 wrote:
On a totally unrelated note: Watching Adomnius stream just now, i can perfectly understand why you would rage vs protoss.

He managed to totally stomp Namshar with less than 80 apm in a 20 min game and floating 1.5k minerals as well as having his colossus count reset and going for chargelot vs roach hydra and never scouting.


Adonimus is one of the cheesiest players ever. It was either him or Poo who eliminated BabyKnight from WCS EU a few months ago using an oracle to detect, a single phoenix to kill obs to clear the way for DTs.
Salient
Profile Joined August 2011
United States876 Posts
Last Edited: 2014-08-13 17:43:41
August 13 2014 17:39 GMT
#21226
On August 14 2014 02:30 royalroadweed wrote:
Show nested quote +
On August 14 2014 02:23 Salient wrote:
On August 14 2014 02:14 royalroadweed wrote:
On August 14 2014 02:01 Salient wrote:
On August 14 2014 01:53 Luolis wrote:
On August 14 2014 01:41 Salient wrote:
On August 14 2014 01:21 TheDwf wrote:
On August 13 2014 23:47 Mojito99 wrote:
On an unrelated note:
The recent changes have force protoss into a very predictable playstyle as certain compositions as well as all ins and pressure builds in general are significantly weaker. The effect of which is blatantly obvious. From GSL to the EPS finals that are going on right now where terran just goes 5 rax double starport and pulls SVS against a protoss on
a) 2 base
b) against a P which was not harassed before
c) is on 2/2 vs Terran 1/1

and so far its 13 T vs 2 P wins in terms of the SCV pulls.

The issue being here is not that the SCV pull is so incredibly strong and comparably easy to execute, but that the predictability of protoss now can be hard countered by a quick 2nd SP and the same SCV pull BO at all times.
Not even taking balance into account. I would not be surprised if there was another patch adjustment announced this month to stop the SCV pull from being the exclusive pvt strategy.

5 rax 2 port all-ins do not "hardcounter" Colossus openings at all, if only because Protoss is not at all forced to stay on the Colossus path after he opens that way… As for SCV pulls on 2 bases, they're bad and can be easily dealt with:

- Stay on 2 bases yourself and tech switch to Storm: Bogus vs MaNa, King Sejong, ATC Finals.
- Stay on 2 bases yourself and simply keep building units: Bbyong vs Stats, Merry, Code S.

Patching SCV pulls (how would you even do that?) now would be a stupid decision because there is no evidence, so far, that they're a structural problem (= even given several months, Protoss players would be unable to find solutions). As usual people confuse what may be only a temporary trend (Terran metagaming Protoss' recent strategies after a major shift) with a structural problem. There was already a "SCV pull period" in the past that faded away after Protoss adapted. What symptoms do you see that a similar phenomenon is not going to happen again?

You also have to be careful about what games you pick to analyze that. For example take the heroMarine vs Showtime series:

Game 1 = Showtime opens gate 10 MSC pressure into Oracle expand, inflicts little damage and misreads the game after scouting heroMarine's fake third, going Dark shrine and warping a few DTs against a SCV pull. He also blunders away his MSC before the fight (no Overcharge at natural). He blocks heroMarine's army with Forcefields but then is left with no energy to cast Guardian Shield. He probably missclicked his Blink Stalkers, because he blinked towards the back of his natural exactly when heroMarine unleashed his Vikings on his Colossi. There were 9 Vikings left when all the Colossi fell. No way this is a normal scenario.
Game 2 = heroMarine gets away with CC rax CC, the only build that allows Terran to hit at 13'30 with 170 supply. Again no Guardian Shield when the fight occurred.
Game 3 = Showtime finally tries to adapt (it's only the 6th TvP in a row in which heroMarine plans to pull SCVs…) but loses his Nexus to a stim timing, so he could not have Storm ready in time.

You can't evaluate SCV pulls based on that material. Protoss needs to be in an even game for that.

I also don't know why you quote GSL for your "SCV pulls are too strong" argument since they're actually 1-3 there. Unless I forgot something we have:

Reality vs Hush, King Sejong: Terran loses.
Reality vs Hush, Merry: Terran wins.
Bbyong vs Stats, King Sejong: Terran loses.
Bbyong vs Stats, Merry: Terran loses.

On August 14 2014 00:33 Salient wrote:
Terran has a lot of fans because it is by far the most noob-friendly race in the gutter leagues (Bronze to Gold). The race gets a get out of jail free card "with one click" for supply blocks and total lack of detection. Stimmed marines and marauders provide simple brute force power that is easy for novices to understand. I think Terran also probably has themost little kids for the same reason.

9/10 would read again that delectable troll. I'll make a violent effort to ignore the fact you actually think every single of those words.


Are you a bot or just unemployed? You swoop in to argue with anyone who posts something that you feel threatens Terran in some way. It's pretty impressive. And you posted that big and admittedly biased article QQing about balance. The one that used a graphic from season 1 and old stats to argue for a Terran buff in season 3. And it worked! Avilo probably wishes he could be you.

PS: I wasn't trolling the first time.

In the meantime youve called code S terrans patchterrans... I wonder if you have any bias at all lol.


Everyone is biased to some extent, but we are all amatuers compared to the DWarF. He has been arguing about balance in this thread for years. It's really impressive.

General Profile:
User TheDwF
Total Posts 10834
Average Posts Per Day 10.72
Average Posts Per Week 75.04
Posts made in the last week 347

I'll take his word over yours. I've never seen him resort to personal attacks like this. Shameful.


It's not a personal attack. It's simply the truth that the DwF has literally invested weeks or even months of his life to arguing about balance in a video game.

Calling someone unemployed without any proof (or even with proof) is not relevant to a balance discussion and is a personal attack. It literally has nothing to do with his argument.


You take things too literally. I only meant to highlight the DwF's extraordinary passion and dedication to arguing about balance. It's almost like it is his full time job.
BlackCompany
Profile Joined August 2012
Germany8388 Posts
August 13 2014 17:45 GMT
#21227
On August 14 2014 02:39 Salient wrote:
Show nested quote +
On August 14 2014 02:30 royalroadweed wrote:
On August 14 2014 02:23 Salient wrote:
On August 14 2014 02:14 royalroadweed wrote:
On August 14 2014 02:01 Salient wrote:
On August 14 2014 01:53 Luolis wrote:
On August 14 2014 01:41 Salient wrote:
On August 14 2014 01:21 TheDwf wrote:
On August 13 2014 23:47 Mojito99 wrote:
On an unrelated note:
The recent changes have force protoss into a very predictable playstyle as certain compositions as well as all ins and pressure builds in general are significantly weaker. The effect of which is blatantly obvious. From GSL to the EPS finals that are going on right now where terran just goes 5 rax double starport and pulls SVS against a protoss on
a) 2 base
b) against a P which was not harassed before
c) is on 2/2 vs Terran 1/1

and so far its 13 T vs 2 P wins in terms of the SCV pulls.

The issue being here is not that the SCV pull is so incredibly strong and comparably easy to execute, but that the predictability of protoss now can be hard countered by a quick 2nd SP and the same SCV pull BO at all times.
Not even taking balance into account. I would not be surprised if there was another patch adjustment announced this month to stop the SCV pull from being the exclusive pvt strategy.

5 rax 2 port all-ins do not "hardcounter" Colossus openings at all, if only because Protoss is not at all forced to stay on the Colossus path after he opens that way… As for SCV pulls on 2 bases, they're bad and can be easily dealt with:

- Stay on 2 bases yourself and tech switch to Storm: Bogus vs MaNa, King Sejong, ATC Finals.
- Stay on 2 bases yourself and simply keep building units: Bbyong vs Stats, Merry, Code S.

Patching SCV pulls (how would you even do that?) now would be a stupid decision because there is no evidence, so far, that they're a structural problem (= even given several months, Protoss players would be unable to find solutions). As usual people confuse what may be only a temporary trend (Terran metagaming Protoss' recent strategies after a major shift) with a structural problem. There was already a "SCV pull period" in the past that faded away after Protoss adapted. What symptoms do you see that a similar phenomenon is not going to happen again?

You also have to be careful about what games you pick to analyze that. For example take the heroMarine vs Showtime series:

Game 1 = Showtime opens gate 10 MSC pressure into Oracle expand, inflicts little damage and misreads the game after scouting heroMarine's fake third, going Dark shrine and warping a few DTs against a SCV pull. He also blunders away his MSC before the fight (no Overcharge at natural). He blocks heroMarine's army with Forcefields but then is left with no energy to cast Guardian Shield. He probably missclicked his Blink Stalkers, because he blinked towards the back of his natural exactly when heroMarine unleashed his Vikings on his Colossi. There were 9 Vikings left when all the Colossi fell. No way this is a normal scenario.
Game 2 = heroMarine gets away with CC rax CC, the only build that allows Terran to hit at 13'30 with 170 supply. Again no Guardian Shield when the fight occurred.
Game 3 = Showtime finally tries to adapt (it's only the 6th TvP in a row in which heroMarine plans to pull SCVs…) but loses his Nexus to a stim timing, so he could not have Storm ready in time.

You can't evaluate SCV pulls based on that material. Protoss needs to be in an even game for that.

I also don't know why you quote GSL for your "SCV pulls are too strong" argument since they're actually 1-3 there. Unless I forgot something we have:

Reality vs Hush, King Sejong: Terran loses.
Reality vs Hush, Merry: Terran wins.
Bbyong vs Stats, King Sejong: Terran loses.
Bbyong vs Stats, Merry: Terran loses.

On August 14 2014 00:33 Salient wrote:
Terran has a lot of fans because it is by far the most noob-friendly race in the gutter leagues (Bronze to Gold). The race gets a get out of jail free card "with one click" for supply blocks and total lack of detection. Stimmed marines and marauders provide simple brute force power that is easy for novices to understand. I think Terran also probably has themost little kids for the same reason.

9/10 would read again that delectable troll. I'll make a violent effort to ignore the fact you actually think every single of those words.


Are you a bot or just unemployed? You swoop in to argue with anyone who posts something that you feel threatens Terran in some way. It's pretty impressive. And you posted that big and admittedly biased article QQing about balance. The one that used a graphic from season 1 and old stats to argue for a Terran buff in season 3. And it worked! Avilo probably wishes he could be you.

PS: I wasn't trolling the first time.

In the meantime youve called code S terrans patchterrans... I wonder if you have any bias at all lol.


Everyone is biased to some extent, but we are all amatuers compared to the DWarF. He has been arguing about balance in this thread for years. It's really impressive.

General Profile:
User TheDwF
Total Posts 10834
Average Posts Per Day 10.72
Average Posts Per Week 75.04
Posts made in the last week 347

I'll take his word over yours. I've never seen him resort to personal attacks like this. Shameful.


It's not a personal attack. It's simply the truth that the DwF has literally invested weeks or even months of his life to arguing about balance in a video game.

Calling someone unemployed without any proof (or even with proof) is not relevant to a balance discussion and is a personal attack. It literally has nothing to do with his argument.


You take things too literally. I only meant to highlight the DwF's extraordinary passion and dedication to arguing about balance in this video game. It's almost like it is his full time job.

General Profile:
User TheDwF
Total Posts 10834
Average Posts Per Day 10.72
Average Posts Per Week 75.04
Posts made in the last week 347


I normally dont post in this thread but i just have to now:

Its funny that apparently you dont know how to counter his points and therefor use the fact that he posts a lot as a sign he is wrong? How is that even supposed to work?
There are people here with over 20.000 posts, should we immidialty assume they are all people without lives that are biased and that their opinions dont matter?

Use rational thoughs and arguments please, you look like a fool if you try to say "hahahaha that guy has so much posts, therefor he is wrong and i am right"
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
August 13 2014 17:54 GMT
#21228
You can agree with him or not (I usually don't, lol) but The Dwf certainly has a lot more experience with the game than most people and has spent a fair amount of time discussing it on these forums.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
BlackCompany
Profile Joined August 2012
Germany8388 Posts
August 13 2014 17:57 GMT
#21229
On August 14 2014 02:54 DinoMight wrote:
You can agree with him or not (I usually don't, lol) but The Dwf certainly has a lot more experience with the game than most people and has spent a fair amount of time discussing it on these forums.


Thats true aswell. Of course he is biased because he plays Terran at a high level, and i also disagree with him at times, but he knows what he is talking about. Its not like he is argueing that marines should get a +10 damage upgrade because they are weak in the lategame or something.

Faust852
Profile Joined February 2012
Luxembourg4004 Posts
Last Edited: 2014-08-13 18:05:01
August 13 2014 18:02 GMT
#21230
So guys,
I present you Salient, a random platinium player which has over 500 out of his 800 posts on this thread, spend 90% of his time complaining about how terrans always whine or are imbalanced.
Insults community members.
Has basically no evidence of what he claims, ever.
Is forced to use irrelevent arguments such as post counts to stay in the conversation because he knows he's screwed otherwise.

On the other side, we have theDwf, also known as Downfall, usually top50 GM for years, best french player in the Nation War 1, community member, Strategy section MVP, the only guy on earth who know every fucking games. Even got an article featured by TL Strategy team.

But you should listen to Salient, because reasons.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
August 13 2014 18:02 GMT
#21231
On August 14 2014 02:57 BlackCompany wrote:
Show nested quote +
On August 14 2014 02:54 DinoMight wrote:
You can agree with him or not (I usually don't, lol) but The Dwf certainly has a lot more experience with the game than most people and has spent a fair amount of time discussing it on these forums.


Thats true aswell. Of course he is biased because he plays Terran at a high level, and i also disagree with him at times, but he knows what he is talking about. Its not like he is argueing that marines should get a +10 damage upgrade because they are weak in the lategame or something.



I think his writing style accentuates his bias. But there is definitely a bias. We are all biased in one way or another. But unless we're going to only allow random players to comment in this thread we have to just accept that nobody can be completely impartial and take everything with a grain of salt.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Salient
Profile Joined August 2011
United States876 Posts
August 13 2014 18:03 GMT
#21232
On August 14 2014 02:45 BlackCompany wrote:
Show nested quote +
On August 14 2014 02:39 Salient wrote:
On August 14 2014 02:30 royalroadweed wrote:
On August 14 2014 02:23 Salient wrote:
On August 14 2014 02:14 royalroadweed wrote:
On August 14 2014 02:01 Salient wrote:
On August 14 2014 01:53 Luolis wrote:
On August 14 2014 01:41 Salient wrote:
On August 14 2014 01:21 TheDwf wrote:
On August 13 2014 23:47 Mojito99 wrote:
On an unrelated note:
The recent changes have force protoss into a very predictable playstyle as certain compositions as well as all ins and pressure builds in general are significantly weaker. The effect of which is blatantly obvious. From GSL to the EPS finals that are going on right now where terran just goes 5 rax double starport and pulls SVS against a protoss on
a) 2 base
b) against a P which was not harassed before
c) is on 2/2 vs Terran 1/1

and so far its 13 T vs 2 P wins in terms of the SCV pulls.

The issue being here is not that the SCV pull is so incredibly strong and comparably easy to execute, but that the predictability of protoss now can be hard countered by a quick 2nd SP and the same SCV pull BO at all times.
Not even taking balance into account. I would not be surprised if there was another patch adjustment announced this month to stop the SCV pull from being the exclusive pvt strategy.

5 rax 2 port all-ins do not "hardcounter" Colossus openings at all, if only because Protoss is not at all forced to stay on the Colossus path after he opens that way… As for SCV pulls on 2 bases, they're bad and can be easily dealt with:

- Stay on 2 bases yourself and tech switch to Storm: Bogus vs MaNa, King Sejong, ATC Finals.
- Stay on 2 bases yourself and simply keep building units: Bbyong vs Stats, Merry, Code S.

Patching SCV pulls (how would you even do that?) now would be a stupid decision because there is no evidence, so far, that they're a structural problem (= even given several months, Protoss players would be unable to find solutions). As usual people confuse what may be only a temporary trend (Terran metagaming Protoss' recent strategies after a major shift) with a structural problem. There was already a "SCV pull period" in the past that faded away after Protoss adapted. What symptoms do you see that a similar phenomenon is not going to happen again?

You also have to be careful about what games you pick to analyze that. For example take the heroMarine vs Showtime series:

Game 1 = Showtime opens gate 10 MSC pressure into Oracle expand, inflicts little damage and misreads the game after scouting heroMarine's fake third, going Dark shrine and warping a few DTs against a SCV pull. He also blunders away his MSC before the fight (no Overcharge at natural). He blocks heroMarine's army with Forcefields but then is left with no energy to cast Guardian Shield. He probably missclicked his Blink Stalkers, because he blinked towards the back of his natural exactly when heroMarine unleashed his Vikings on his Colossi. There were 9 Vikings left when all the Colossi fell. No way this is a normal scenario.
Game 2 = heroMarine gets away with CC rax CC, the only build that allows Terran to hit at 13'30 with 170 supply. Again no Guardian Shield when the fight occurred.
Game 3 = Showtime finally tries to adapt (it's only the 6th TvP in a row in which heroMarine plans to pull SCVs…) but loses his Nexus to a stim timing, so he could not have Storm ready in time.

You can't evaluate SCV pulls based on that material. Protoss needs to be in an even game for that.

I also don't know why you quote GSL for your "SCV pulls are too strong" argument since they're actually 1-3 there. Unless I forgot something we have:

Reality vs Hush, King Sejong: Terran loses.
Reality vs Hush, Merry: Terran wins.
Bbyong vs Stats, King Sejong: Terran loses.
Bbyong vs Stats, Merry: Terran loses.

On August 14 2014 00:33 Salient wrote:
Terran has a lot of fans because it is by far the most noob-friendly race in the gutter leagues (Bronze to Gold). The race gets a get out of jail free card "with one click" for supply blocks and total lack of detection. Stimmed marines and marauders provide simple brute force power that is easy for novices to understand. I think Terran also probably has themost little kids for the same reason.

9/10 would read again that delectable troll. I'll make a violent effort to ignore the fact you actually think every single of those words.


Are you a bot or just unemployed? You swoop in to argue with anyone who posts something that you feel threatens Terran in some way. It's pretty impressive. And you posted that big and admittedly biased article QQing about balance. The one that used a graphic from season 1 and old stats to argue for a Terran buff in season 3. And it worked! Avilo probably wishes he could be you.

PS: I wasn't trolling the first time.

In the meantime youve called code S terrans patchterrans... I wonder if you have any bias at all lol.


Everyone is biased to some extent, but we are all amatuers compared to the DWarF. He has been arguing about balance in this thread for years. It's really impressive.

General Profile:
User TheDwF
Total Posts 10834
Average Posts Per Day 10.72
Average Posts Per Week 75.04
Posts made in the last week 347

I'll take his word over yours. I've never seen him resort to personal attacks like this. Shameful.


It's not a personal attack. It's simply the truth that the DwF has literally invested weeks or even months of his life to arguing about balance in a video game.

Calling someone unemployed without any proof (or even with proof) is not relevant to a balance discussion and is a personal attack. It literally has nothing to do with his argument.


You take things too literally. I only meant to highlight the DwF's extraordinary passion and dedication to arguing about balance in this video game. It's almost like it is his full time job.

General Profile:
User TheDwF
Total Posts 10834
Average Posts Per Day 10.72
Average Posts Per Week 75.04
Posts made in the last week 347


I normally dont post in this thread but i just have to now:

Its funny that apparently you dont know how to counter his points and therefor use the fact that he posts a lot as a sign he is wrong? How is that even supposed to work?
There are people here with over 20.000 posts, should we immidialty assume they are all people without lives that are biased and that their opinions dont matter?

Use rational thoughs and arguments please, you look like a fool if you try to say "hahahaha that guy has so much posts, therefor he is wrong and i am right"


No one said he was wrong. Maybe he's right at least about some things even though he is admittedly biased toward Terran. He cerainly has a lot of experience. He has spent an appreciable percentage of his waking life to arguing about balance in this thread and elsewhere. Anyway, he is a GM and doesn't need you to White Knight for him.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
August 13 2014 18:04 GMT
#21233
On August 14 2014 03:02 Faust852 wrote:
So guys,
I present you Salient, a random diamond player which has over 500 out of his 800 posts on this thread, spend 90% of his time complaining about how terrans always whine or are imbalanced.
Insults community members.
Has basically no evidence of what he claims, ever.
Is forced to use irrelevent arguments such as post counts to stay in the conversation because he knows he's screwed otherwise.

On the other side, we have theDwf, also known as Downfall, usually top50 GM for years, best french player in the Nation War 1, community member, Strategy section MVP, the only guy on earth who know every fucking games. Even got an article featured by TL Strategy team.

But you should listen to Salient, because reasons.


Haha.

I mean, salient does have a point (Terrans whine a lot :p ).

But obviously theDwf is the more credible poster here.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
WombaT
Profile Blog Joined May 2010
Northern Ireland25160 Posts
August 13 2014 18:05 GMT
#21234
On August 14 2014 01:16 Mojito99 wrote:
Show nested quote +
On August 14 2014 00:49 Wombat_NI wrote:
I feel one of the annoyances for many about the strong Protoss period was also the sense that there was a different champion every other week, for reasons I don't fully understand there seemed to be a lot of peaks and subsequent troughs. Part is no doubt how Protoss functions as a race, but very few Protoss stick around at close to their peak level, it rotates a lot more. Rain and Zest are there, Parting is a baller and Dear is hanging in there just about. The most recent Code S champion is now out of the GSL for the season ffs



why do you think this is though?

Protoss has always to a degree been a race that switches up builds, tricks their opponents and pull out timing attacks etc. I'd argue that the baseline mechanics of the race don't allow the very best to differentiate themselves as much from their peers in that facet of the game, so it comes down to build choices and whatnot. It could simply be that it is harder and harder to pick the correct options in builds as time goes by, as more people become familiar with your builds and adjust.

With Terrans at present, despite subtle differences in style and the occasional timing attack build most guys play strategically similarly and mechanical prowess separates the good from the best. That mechanical prowess is still the differentiating factor even between eras of Terran strength and weakness, even in the time where hellbat were nerfed for example Innovation still stuck around as a relevant player.

In short I don't know really, have a few ideas.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
BlackCompany
Profile Joined August 2012
Germany8388 Posts
Last Edited: 2014-08-13 18:06:46
August 13 2014 18:05 GMT
#21235
On August 14 2014 03:03 Salient wrote:
Show nested quote +
On August 14 2014 02:45 BlackCompany wrote:
On August 14 2014 02:39 Salient wrote:
On August 14 2014 02:30 royalroadweed wrote:
On August 14 2014 02:23 Salient wrote:
On August 14 2014 02:14 royalroadweed wrote:
On August 14 2014 02:01 Salient wrote:
On August 14 2014 01:53 Luolis wrote:
On August 14 2014 01:41 Salient wrote:
On August 14 2014 01:21 TheDwf wrote:
[quote]
5 rax 2 port all-ins do not "hardcounter" Colossus openings at all, if only because Protoss is not at all forced to stay on the Colossus path after he opens that way… As for SCV pulls on 2 bases, they're bad and can be easily dealt with:

- Stay on 2 bases yourself and tech switch to Storm: Bogus vs MaNa, King Sejong, ATC Finals.
- Stay on 2 bases yourself and simply keep building units: Bbyong vs Stats, Merry, Code S.

Patching SCV pulls (how would you even do that?) now would be a stupid decision because there is no evidence, so far, that they're a structural problem (= even given several months, Protoss players would be unable to find solutions). As usual people confuse what may be only a temporary trend (Terran metagaming Protoss' recent strategies after a major shift) with a structural problem. There was already a "SCV pull period" in the past that faded away after Protoss adapted. What symptoms do you see that a similar phenomenon is not going to happen again?

You also have to be careful about what games you pick to analyze that. For example take the heroMarine vs Showtime series:

Game 1 = Showtime opens gate 10 MSC pressure into Oracle expand, inflicts little damage and misreads the game after scouting heroMarine's fake third, going Dark shrine and warping a few DTs against a SCV pull. He also blunders away his MSC before the fight (no Overcharge at natural). He blocks heroMarine's army with Forcefields but then is left with no energy to cast Guardian Shield. He probably missclicked his Blink Stalkers, because he blinked towards the back of his natural exactly when heroMarine unleashed his Vikings on his Colossi. There were 9 Vikings left when all the Colossi fell. No way this is a normal scenario.
Game 2 = heroMarine gets away with CC rax CC, the only build that allows Terran to hit at 13'30 with 170 supply. Again no Guardian Shield when the fight occurred.
Game 3 = Showtime finally tries to adapt (it's only the 6th TvP in a row in which heroMarine plans to pull SCVs…) but loses his Nexus to a stim timing, so he could not have Storm ready in time.

You can't evaluate SCV pulls based on that material. Protoss needs to be in an even game for that.

I also don't know why you quote GSL for your "SCV pulls are too strong" argument since they're actually 1-3 there. Unless I forgot something we have:

Reality vs Hush, King Sejong: Terran loses.
Reality vs Hush, Merry: Terran wins.
Bbyong vs Stats, King Sejong: Terran loses.
Bbyong vs Stats, Merry: Terran loses.

[quote]
9/10 would read again that delectable troll. I'll make a violent effort to ignore the fact you actually think every single of those words.


Are you a bot or just unemployed? You swoop in to argue with anyone who posts something that you feel threatens Terran in some way. It's pretty impressive. And you posted that big and admittedly biased article QQing about balance. The one that used a graphic from season 1 and old stats to argue for a Terran buff in season 3. And it worked! Avilo probably wishes he could be you.

PS: I wasn't trolling the first time.

In the meantime youve called code S terrans patchterrans... I wonder if you have any bias at all lol.


Everyone is biased to some extent, but we are all amatuers compared to the DWarF. He has been arguing about balance in this thread for years. It's really impressive.

General Profile:
User TheDwF
Total Posts 10834
Average Posts Per Day 10.72
Average Posts Per Week 75.04
Posts made in the last week 347

I'll take his word over yours. I've never seen him resort to personal attacks like this. Shameful.


It's not a personal attack. It's simply the truth that the DwF has literally invested weeks or even months of his life to arguing about balance in a video game.

Calling someone unemployed without any proof (or even with proof) is not relevant to a balance discussion and is a personal attack. It literally has nothing to do with his argument.


You take things too literally. I only meant to highlight the DwF's extraordinary passion and dedication to arguing about balance in this video game. It's almost like it is his full time job.

General Profile:
User TheDwF
Total Posts 10834
Average Posts Per Day 10.72
Average Posts Per Week 75.04
Posts made in the last week 347


I normally dont post in this thread but i just have to now:

Its funny that apparently you dont know how to counter his points and therefor use the fact that he posts a lot as a sign he is wrong? How is that even supposed to work?
There are people here with over 20.000 posts, should we immidialty assume they are all people without lives that are biased and that their opinions dont matter?

Use rational thoughs and arguments please, you look like a fool if you try to say "hahahaha that guy has so much posts, therefor he is wrong and i am right"


No one said he was wrong. Maybe he's right at least about some things even though he is admittedly biased toward Terran. He cerainly has a lot of experience. He has spent an appreciable percentage of his waking life to arguing about balance in this thread and elsewhere. Anyway, he is a GM and doesn't need you to White Knight for him.


Of course he doesnt need me, but apparently i cant even write something to without you trying to take some cheap-shots.
Reminds me why i usually dont post in this thread.
Thank you for the discussion.
On August 14 2014 03:02 DinoMight wrote:
Show nested quote +
On August 14 2014 02:57 BlackCompany wrote:
On August 14 2014 02:54 DinoMight wrote:
You can agree with him or not (I usually don't, lol) but The Dwf certainly has a lot more experience with the game than most people and has spent a fair amount of time discussing it on these forums.


Thats true aswell. Of course he is biased because he plays Terran at a high level, and i also disagree with him at times, but he knows what he is talking about. Its not like he is argueing that marines should get a +10 damage upgrade because they are weak in the lategame or something.



I think his writing style accentuates his bias. But there is definitely a bias. We are all biased in one way or another. But unless we're going to only allow random players to comment in this thread we have to just accept that nobody can be completely impartial and take everything with a grain of salt.


That might actually be interesting though, proove you got a ladder account with 100+ games played as random or you are not allowed to discuss. I would love to see the posts and what all the posters think about balance
Morbidius
Profile Joined November 2010
Brazil3449 Posts
August 13 2014 18:07 GMT
#21236
On August 14 2014 02:23 Salient wrote:
Show nested quote +
On August 14 2014 02:14 royalroadweed wrote:
On August 14 2014 02:01 Salient wrote:
On August 14 2014 01:53 Luolis wrote:
On August 14 2014 01:41 Salient wrote:
On August 14 2014 01:21 TheDwf wrote:
On August 13 2014 23:47 Mojito99 wrote:
On an unrelated note:
The recent changes have force protoss into a very predictable playstyle as certain compositions as well as all ins and pressure builds in general are significantly weaker. The effect of which is blatantly obvious. From GSL to the EPS finals that are going on right now where terran just goes 5 rax double starport and pulls SVS against a protoss on
a) 2 base
b) against a P which was not harassed before
c) is on 2/2 vs Terran 1/1

and so far its 13 T vs 2 P wins in terms of the SCV pulls.

The issue being here is not that the SCV pull is so incredibly strong and comparably easy to execute, but that the predictability of protoss now can be hard countered by a quick 2nd SP and the same SCV pull BO at all times.
Not even taking balance into account. I would not be surprised if there was another patch adjustment announced this month to stop the SCV pull from being the exclusive pvt strategy.

5 rax 2 port all-ins do not "hardcounter" Colossus openings at all, if only because Protoss is not at all forced to stay on the Colossus path after he opens that way… As for SCV pulls on 2 bases, they're bad and can be easily dealt with:

- Stay on 2 bases yourself and tech switch to Storm: Bogus vs MaNa, King Sejong, ATC Finals.
- Stay on 2 bases yourself and simply keep building units: Bbyong vs Stats, Merry, Code S.

Patching SCV pulls (how would you even do that?) now would be a stupid decision because there is no evidence, so far, that they're a structural problem (= even given several months, Protoss players would be unable to find solutions). As usual people confuse what may be only a temporary trend (Terran metagaming Protoss' recent strategies after a major shift) with a structural problem. There was already a "SCV pull period" in the past that faded away after Protoss adapted. What symptoms do you see that a similar phenomenon is not going to happen again?

You also have to be careful about what games you pick to analyze that. For example take the heroMarine vs Showtime series:

Game 1 = Showtime opens gate 10 MSC pressure into Oracle expand, inflicts little damage and misreads the game after scouting heroMarine's fake third, going Dark shrine and warping a few DTs against a SCV pull. He also blunders away his MSC before the fight (no Overcharge at natural). He blocks heroMarine's army with Forcefields but then is left with no energy to cast Guardian Shield. He probably missclicked his Blink Stalkers, because he blinked towards the back of his natural exactly when heroMarine unleashed his Vikings on his Colossi. There were 9 Vikings left when all the Colossi fell. No way this is a normal scenario.
Game 2 = heroMarine gets away with CC rax CC, the only build that allows Terran to hit at 13'30 with 170 supply. Again no Guardian Shield when the fight occurred.
Game 3 = Showtime finally tries to adapt (it's only the 6th TvP in a row in which heroMarine plans to pull SCVs…) but loses his Nexus to a stim timing, so he could not have Storm ready in time.

You can't evaluate SCV pulls based on that material. Protoss needs to be in an even game for that.

I also don't know why you quote GSL for your "SCV pulls are too strong" argument since they're actually 1-3 there. Unless I forgot something we have:

Reality vs Hush, King Sejong: Terran loses.
Reality vs Hush, Merry: Terran wins.
Bbyong vs Stats, King Sejong: Terran loses.
Bbyong vs Stats, Merry: Terran loses.

On August 14 2014 00:33 Salient wrote:
Terran has a lot of fans because it is by far the most noob-friendly race in the gutter leagues (Bronze to Gold). The race gets a get out of jail free card "with one click" for supply blocks and total lack of detection. Stimmed marines and marauders provide simple brute force power that is easy for novices to understand. I think Terran also probably has themost little kids for the same reason.

9/10 would read again that delectable troll. I'll make a violent effort to ignore the fact you actually think every single of those words.


Are you a bot or just unemployed? You swoop in to argue with anyone who posts something that you feel threatens Terran in some way. It's pretty impressive. And you posted that big and admittedly biased article QQing about balance. The one that used a graphic from season 1 and old stats to argue for a Terran buff in season 3. And it worked! Avilo probably wishes he could be you.

PS: I wasn't trolling the first time.

In the meantime youve called code S terrans patchterrans... I wonder if you have any bias at all lol.


Everyone is biased to some extent, but we are all amatuers compared to the DWarF. He has been arguing about balance in this thread for years. It's really impressive.

General Profile:
User TheDwF
Total Posts 10834
Average Posts Per Day 10.72
Average Posts Per Week 75.04
Posts made in the last week 347

I'll take his word over yours. I've never seen him resort to personal attacks like this. Shameful.


It's not a personal attack. It's simply the truth that the DwF has literally invested weeks or even months of his life to arguing about balance in a video game.

So you're saying his arguments should be disregarded because he invested weeks or even months investigating what he is talking about? Nice Ad Hominem.
Has foreign StarCraft hit rock bottom?
WombaT
Profile Blog Joined May 2010
Northern Ireland25160 Posts
August 13 2014 18:07 GMT
#21237
I'd rather listen to the Dwf's posting backed up by games and actual timings and builds than the pie-in-the-sky nonsense utilising no kind of anecdotal or statistical basis that Protoss was fine and just as difficult as playing Terran
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
August 13 2014 18:09 GMT
#21238
Salient has been betrayed by his fellow protoss folks :3
timchen1017
Profile Joined May 2014
37 Posts
August 13 2014 18:09 GMT
#21239
On August 14 2014 02:39 Salient wrote:
Show nested quote +
On August 14 2014 02:30 royalroadweed wrote:
On August 14 2014 02:23 Salient wrote:
On August 14 2014 02:14 royalroadweed wrote:
On August 14 2014 02:01 Salient wrote:
On August 14 2014 01:53 Luolis wrote:
On August 14 2014 01:41 Salient wrote:
On August 14 2014 01:21 TheDwf wrote:
On August 13 2014 23:47 Mojito99 wrote:
On an unrelated note:
The recent changes have force protoss into a very predictable playstyle as certain compositions as well as all ins and pressure builds in general are significantly weaker. The effect of which is blatantly obvious. From GSL to the EPS finals that are going on right now where terran just goes 5 rax double starport and pulls SVS against a protoss on
a) 2 base
b) against a P which was not harassed before
c) is on 2/2 vs Terran 1/1

and so far its 13 T vs 2 P wins in terms of the SCV pulls.

The issue being here is not that the SCV pull is so incredibly strong and comparably easy to execute, but that the predictability of protoss now can be hard countered by a quick 2nd SP and the same SCV pull BO at all times.
Not even taking balance into account. I would not be surprised if there was another patch adjustment announced this month to stop the SCV pull from being the exclusive pvt strategy.

5 rax 2 port all-ins do not "hardcounter" Colossus openings at all, if only because Protoss is not at all forced to stay on the Colossus path after he opens that way… As for SCV pulls on 2 bases, they're bad and can be easily dealt with:

- Stay on 2 bases yourself and tech switch to Storm: Bogus vs MaNa, King Sejong, ATC Finals.
- Stay on 2 bases yourself and simply keep building units: Bbyong vs Stats, Merry, Code S.

Patching SCV pulls (how would you even do that?) now would be a stupid decision because there is no evidence, so far, that they're a structural problem (= even given several months, Protoss players would be unable to find solutions). As usual people confuse what may be only a temporary trend (Terran metagaming Protoss' recent strategies after a major shift) with a structural problem. There was already a "SCV pull period" in the past that faded away after Protoss adapted. What symptoms do you see that a similar phenomenon is not going to happen again?

You also have to be careful about what games you pick to analyze that. For example take the heroMarine vs Showtime series:

Game 1 = Showtime opens gate 10 MSC pressure into Oracle expand, inflicts little damage and misreads the game after scouting heroMarine's fake third, going Dark shrine and warping a few DTs against a SCV pull. He also blunders away his MSC before the fight (no Overcharge at natural). He blocks heroMarine's army with Forcefields but then is left with no energy to cast Guardian Shield. He probably missclicked his Blink Stalkers, because he blinked towards the back of his natural exactly when heroMarine unleashed his Vikings on his Colossi. There were 9 Vikings left when all the Colossi fell. No way this is a normal scenario.
Game 2 = heroMarine gets away with CC rax CC, the only build that allows Terran to hit at 13'30 with 170 supply. Again no Guardian Shield when the fight occurred.
Game 3 = Showtime finally tries to adapt (it's only the 6th TvP in a row in which heroMarine plans to pull SCVs…) but loses his Nexus to a stim timing, so he could not have Storm ready in time.

You can't evaluate SCV pulls based on that material. Protoss needs to be in an even game for that.

I also don't know why you quote GSL for your "SCV pulls are too strong" argument since they're actually 1-3 there. Unless I forgot something we have:

Reality vs Hush, King Sejong: Terran loses.
Reality vs Hush, Merry: Terran wins.
Bbyong vs Stats, King Sejong: Terran loses.
Bbyong vs Stats, Merry: Terran loses.

On August 14 2014 00:33 Salient wrote:
Terran has a lot of fans because it is by far the most noob-friendly race in the gutter leagues (Bronze to Gold). The race gets a get out of jail free card "with one click" for supply blocks and total lack of detection. Stimmed marines and marauders provide simple brute force power that is easy for novices to understand. I think Terran also probably has themost little kids for the same reason.

9/10 would read again that delectable troll. I'll make a violent effort to ignore the fact you actually think every single of those words.


Are you a bot or just unemployed? You swoop in to argue with anyone who posts something that you feel threatens Terran in some way. It's pretty impressive. And you posted that big and admittedly biased article QQing about balance. The one that used a graphic from season 1 and old stats to argue for a Terran buff in season 3. And it worked! Avilo probably wishes he could be you.

PS: I wasn't trolling the first time.

In the meantime youve called code S terrans patchterrans... I wonder if you have any bias at all lol.


Everyone is biased to some extent, but we are all amatuers compared to the DWarF. He has been arguing about balance in this thread for years. It's really impressive.

General Profile:
User TheDwF
Total Posts 10834
Average Posts Per Day 10.72
Average Posts Per Week 75.04
Posts made in the last week 347

I'll take his word over yours. I've never seen him resort to personal attacks like this. Shameful.


It's not a personal attack. It's simply the truth that the DwF has literally invested weeks or even months of his life to arguing about balance in a video game.

Calling someone unemployed without any proof (or even with proof) is not relevant to a balance discussion and is a personal attack. It literally has nothing to do with his argument.


You take things too literally. I only meant to highlight the DwF's extraordinary passion and dedication to arguing about balance. It's almost like it is his full time job.


By saying he is either a bot or unemployed? Doubly shameful on keep denying. If you really don't mean it as an attack you should apologize.
WombaT
Profile Blog Joined May 2010
Northern Ireland25160 Posts
August 13 2014 18:09 GMT
#21240
I don't really count as Protoss, failed race-switch into retirement man
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
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