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Victory/lose music - Page 3

Forum Index > SC2 General
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Firesilver
Profile Joined December 2010
United Kingdom1190 Posts
August 03 2011 17:38 GMT
#41
On August 03 2011 22:19 Figgeduni wrote:
When you win:
+ Show Spoiler +


When you loose + Show Spoiler +


That way you will really try to not loose cause after some losses you will go mentally retarded. Also you need to hear the whole song when you loose, theres no way to quit.


Hahaha, We'd see alot more damaged equipment from laddering/tournament losses I think .
Caster at IMBA.tv -- www.twitter.com/IMBAFiresilver -- www.youtube.com/FiresilverTV
icclown
Profile Blog Joined July 2009
Denmark270 Posts
August 03 2011 17:45 GMT
#42


Ofc this!!!! Win/lose/ingame - always!
He who controls the past commands the future, He who commands the future, conquers the past. BUFFER INTO GG
DannyJ
Profile Joined March 2010
United States5110 Posts
August 03 2011 17:48 GMT
#43
Great, the only BW songs i remember are the loss ones.
Soulish
Profile Joined April 2010
Canada1403 Posts
August 03 2011 17:48 GMT
#44
On August 04 2011 02:32 Existor wrote:
Show nested quote +
On August 04 2011 02:29 Soulish wrote:
get sc2gears to enable this function lol, have the "replay saved" trigger a music of your choice for like 5 secs.

And how it works?

It was a suggestion
me all in, he drone drone drone, me win
isospeedrix
Profile Joined November 2010
United States215 Posts
August 03 2011 17:57 GMT
#45
On August 03 2011 15:28 aksfjh wrote:
Win or lose, this should play:


+1 LOL! I actually listened to the whole thing.
http://www.youtube.com/isospeedrix
Teliko
Profile Joined January 2011
Ireland1044 Posts
August 03 2011 19:19 GMT
#46
I dunno if any of you are genuinely interested in having these, or just messing around, but in case anyone does, I'll post how to do it anyway. For those of you who don't already know, you need to download MPQEditor for this to work. Go to C:\Program Files (x86)\StarCraft II\Mods\Liberty.SC2Mod and open base.SC2Assets.MPQ with the mpq editor. Once open, go to Assets. All the default sounds for the victory music are in the Music folder, but for some reason Blizzard aren't using the most obvious looking ones titled "TerranSC2-Victory" etc. Instead they're using a bunch of random ones.

Use this download as a template. I prepared this to work for Final Fantasy 6 fanfare. If you want your own, find the track you want, copy it as many times as there are files in the download and rename them all accordingly. After that, you'll need to convert them to a .ogg file format which you can do at http://media.io/.

http://www.mediafire.com/?f4bt2rtxax3uxh3

If you actually want to use this one, just drop the extracted folder into the Assets section of the MPQ and replace the previous music folder.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 04 2011 23:32 GMT
#47
I've tested it, Teliko. But those Victory/Lose music files are not listed in sc2-data files.

[image loading]

When those files are in sc2-mpq-archives, but their size is 0 kb.

[image loading]
crms
Profile Joined February 2010
United States11933 Posts
August 04 2011 23:34 GMT
#48
one of the reasons I love the SC2->BW sound pack. Sure you have to 'break' TOS but playing Sc2 with full BW music/sounds is like a dream.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
sh4w
Profile Blog Joined August 2010
United States713 Posts
August 04 2011 23:37 GMT
#49
Wow totally agree. I would love Victory\Loss music at the score screen. I'm not sure why they changed so much from the Warcraft\Starcraft games in Starcraft 2, but victory music is a must for these games.
I want to go back to being weird. I like being weird. Weird is all I've got. That and my sweet style.
BushidoSnipr
Profile Joined November 2010
United States910 Posts
August 04 2011 23:38 GMT
#50
I want FF music playign when i win
Teliko
Profile Joined January 2011
Ireland1044 Posts
Last Edited: 2011-08-05 00:28:48
August 05 2011 00:28 GMT
#51
On August 05 2011 08:32 Existor wrote:
I've tested it, Teliko. But those Victory/Lose music files are not listed in sc2-data files.

The audios are listed under different names, not the ones with victory in the name. I know it's weird, but I defiantly got it working.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Sukari
Profile Joined February 2011
Australia183 Posts
August 05 2011 00:44 GMT
#52
Maybe you should just have victory music playing in the background the whole time.. on loop.

You'll never lose!
ezpzlmnsqzy | SlayerS hwaiting~!
Teliko
Profile Joined January 2011
Ireland1044 Posts
August 05 2011 02:12 GMT
#53
Kay, prepared an example of working victory music replaced by FF6 fanfare. A well deserved triumphant victory for an enthralling action-packed micro-intensive game.



Like I was saying earlier, to install, open base.SC2Assets.MPQ with the mpq editor. Once open, go to Assets and drop the extracted download there.

http://www.mediafire.com/?f4bt2rtxax3uxh3

To make your own, just find an audio you like and copy it multiple times, renaming each copy with one of the names of the audios in the download until you have a copy for each name. If you find the volume is too low, you can go to base.sc2data -> Gamedata -> SoundData.xml as Existor was saying, then find the following line using ctrl + f.
<CSound id="UI_MissionComplete" parent="UI">

Change the value next to Volume below that line to increase/decrease it.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2011 02:16 GMT
#54
To make your own, just find an audio you like and copy it multiple times, renaming each copy with one of the names of the audios in the download until you have a copy for each name. If you find the volume is too low, you can go to base.sc2data -> Gamedata -> SoundData.xml as Existor was saying, then find the following line using ctrl + f.

Will not work. Because copy of this file is also placed in every patch.

Just change volume if your song in any sound editor, like Cool Edit Pro or Soundforge.

And I have question. HOW you did, that it not plays bnet theme?
Teliko
Profile Joined January 2011
Ireland1044 Posts
Last Edited: 2011-08-05 02:18:18
August 05 2011 02:17 GMT
#55
On August 05 2011 11:16 Existor wrote:
Show nested quote +
To make your own, just find an audio you like and copy it multiple times, renaming each copy with one of the names of the audios in the download until you have a copy for each name. If you find the volume is too low, you can go to base.sc2data -> Gamedata -> SoundData.xml as Existor was saying, then find the following line using ctrl + f.

Will not work. Because copy of this file is also placed in every patch.

Just change volume if your song in any sound editor, like Cool Edit Pro or Soundforge.

And I have question. HOW you did, that it not plays bnet theme?

How do you mean? If the audio was long enough, it just kept playing for me after I left the game.
Also, could you not just modify the Base19132 along with it?
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
chaopow
Profile Joined March 2011
United States556 Posts
August 05 2011 02:19 GMT
#56
On August 03 2011 19:17 Nyor wrote:
Oh the memories!















They should just use these if they are too lazy to implement new ones! It is quite sad even to win since theres not that much glory in SC2 now. It was pretty sweet to win SC1 with the screen that popped up to show you won(and the little sound) and the score screen.
Soowoo AD.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2011-08-05 02:21:34
August 05 2011 02:20 GMT
#57
On August 05 2011 11:17 Teliko wrote:
How do you mean? If the audio was long enough, it just kept playing for me after I left the game.

I mean, that when I jump to score screen, it starts play battle.net theme, when previous theme from win/lose isn't finished to play.

ALso, I can create new SC2-themed win/lose themes
101toss
Profile Blog Joined April 2010
3232 Posts
Last Edited: 2011-08-05 02:22:34
August 05 2011 02:21 GMT
#58
On August 05 2011 11:20 Existor wrote:
Show nested quote +
On August 05 2011 11:17 Teliko wrote:
How do you mean? If the audio was long enough, it just kept playing for me after I left the game.

I mean, that when I jump to score screen, it starts play battle.net theme, when previous theme from win/lose isn't finished to play.

ALso, I can create new SC2-themed win/lose themes

I can confirm this happens to me as well

I guess it's a problem in the timing order they play, not much you can do
Math doesn't kill champions and neither do wards
redFF
Profile Blog Joined November 2010
United States3910 Posts
August 05 2011 02:22 GMT
#59
On August 02 2011 11:11 Bobster wrote:
I agree.

This should be the score screen BGM after a win.


just first 5 seconds
Xevious
Profile Joined February 2011
United States2086 Posts
August 05 2011 05:19 GMT
#60
On August 05 2011 11:12 Teliko wrote:
Kay, prepared an example of working victory music replaced by FF6 fanfare. A well deserved triumphant victory for an enthralling action-packed micro-intensive game.

http://www.youtube.com/watch?v=rDHgv7NP78c

Like I was saying earlier, to install, open base.SC2Assets.MPQ with the mpq editor. Once open, go to Assets and drop the extracted download there.

http://www.mediafire.com/?f4bt2rtxax3uxh3

To make your own, just find an audio you like and copy it multiple times, renaming each copy with one of the names of the audios in the download until you have a copy for each name. If you find the volume is too low, you can go to base.sc2data -> Gamedata -> SoundData.xml as Existor was saying, then find the following line using ctrl + f.
Show nested quote +
<CSound id="UI_MissionComplete" parent="UI">

Change the value next to Volume below that line to increase/decrease it.

I love you.

Btw is there a way to do something like that for defeat too?
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