On July 30 2011 08:09 Endure wrote: why dont they release it after the event?
Yeah. I don't understand the reason for them not to release replays because they can't "clean" all the replays in time. Can't they just make a simple app that will automate their "clean-up" process?
On July 30 2011 08:14 SxYSpAz wrote: This seems like it's definitely a korean need going into MLG events. Gom won't release replays either (although that makes a little more sense) and that's why a lot of koreans don't like streaming as well.
Honestly though, MLGs aren't often enough to really warrant this.
If there was anything that i would want the community to be absurdly angry beyond logical sense it would be this. I love (LOOOOOVE) watching the MLG replays and is honestly about 20% of my enjoyment from the MLG experience. If they want to release them a week after the event or whatever that's fine.
Please MLG don't fucking do this! Anaheim could be the best event to date, and it will still be majorly hindered for me if you don't release replays.
Lee already said this has nothing to do with the koreans. He said it's an exploit. I'm sure R1ch will privatelly talk to him. If R1ch agrees, I'm sure noone else will them doubt.
if you have a problem with lag because of people spam messaging you then all you have to do is not share any of your replays and only share them with specific casters and then it will be ok
On July 30 2011 08:14 SxYSpAz wrote: This seems like it's definitely a korean need going into MLG events. Gom won't release replays either (although that makes a little more sense) and that's why a lot of koreans don't like streaming as well.
Honestly though, MLGs aren't often enough to really warrant this.
If there was anything that i would want the community to be absurdly angry beyond logical sense it would be this. I love (LOOOOOVE) watching the MLG replays and is honestly about 20% of my enjoyment from the MLG experience. If they want to release them a week after the event or whatever that's fine.
Please MLG don't fucking do this! Anaheim could be the best event to date, and it will still be majorly hindered for me if you don't release replays.
Lee already said this has nothing to do with the koreans. He said it's an exploit. I'm sure R1ch will privatelly talk to him. If R1ch agrees, I'm sure noone else will them doubt.
what do you mean by "it's an exploit"?
They could use the Replays to trace players and spam messages, causing lag and disconnects. Some of the problems MLG had in the previous events where because of that. A big part of the problem is Blizzard fault for a shitty busy system, so exploit may not be the correct term. It has been discussed by people who know far more than me in the first pages, if you are really curious.
I think people are to hung up on character codes. This may have nothing to do with that. There can exist a packet falsified using the data from the replay, which will be forwarded to the player. (Remember that BNet 2.0 works a big router hiding all the accounts.)
I am not saying this is the case. But if it was, then clearly cause problems with limited bandwidth at such events as is this one. Remember there is 256 +16 players logged in at pretty much the same time. Abusing the battle.net session or even the protocol (Which is a black box) to DDoS the service would be catastrophic for the event.
I hope they release the replays after the event is over, otherwise its kind of dumb.
This is essentially chopping off 80% of the tournament, with only a miniscule amount of games being casted we miss out on most of the open bracket and some pool play, I really loved watching replays to learn some cool new builds and every event I learn some new timing.
I don't think it's even feasable to sell replays, we all know that as soon as the replays are made available to the public by any means they will find themselves on the internet one way or another.
You guys are also forgetting that since there is no GM its so incredibly easy to add players to your friend's list by simply going through random masters divisions, going through players you find's match history, and repeating.
You can literally add every single player at MLG as easy as ever right now.
On July 30 2011 08:09 Endure wrote: why dont they release it after the event?
Yeah. I don't understand the reason for them not to release replays because they can't "clean" all the replays in time. Can't they just make a simple app that will automate their "clean-up" process?
This is what I was going to ask. If they're worried about the replays being released during the event, why not just release them the day after the event? Are there other reasons for this?
On July 30 2011 08:20 [NSL]BansheeHero wrote: I think people are to hung up on character codes. This may have nothing to do with that. There can exist a packet falsified using the data from the replay, which will be forwarded to the player. (Remember that BNet 2.0 works a big router hiding all the accounts.)
I am not saying this is the case. But if it was, then clearly cause problems with limited bandwidth at such events as is this one. Remember there is 256 +16 players logged in at pretty much the same time. Abusing the battle.net session or even the protocol (Which is a black box) to DDoS the service would be catastrophic for the event.
I hope they release the replays after the event is over, otherwise its kind of dumb.
i think the biggest problem was the fact they would not release them after the event. It very understanble even with what we know so far that they don't do it during it. Still, there may be something else we don't know yet.
On July 30 2011 08:14 SxYSpAz wrote: This seems like it's definitely a korean need going into MLG events. Gom won't release replays either (although that makes a little more sense) and that's why a lot of koreans don't like streaming as well.
Honestly though, MLGs aren't often enough to really warrant this.
If there was anything that i would want the community to be absurdly angry beyond logical sense it would be this. I love (LOOOOOVE) watching the MLG replays and is honestly about 20% of my enjoyment from the MLG experience. If they want to release them a week after the event or whatever that's fine.
Please MLG don't fucking do this! Anaheim could be the best event to date, and it will still be majorly hindered for me if you don't release replays.
Lee already said this has nothing to do with the koreans. He said it's an exploit. I'm sure R1ch will privatelly talk to him. If R1ch agrees, I'm sure noone else will them doubt.
what do you mean by "it's an exploit"?
They could use the Replays to trace players and spam messages, causing lag and disconnects. Some of the problems MLG had in the previous events where because of that. A big part of the problem is Blizzard fault for a shitty busy system, so exploit may not be the correct term. It has been discussed by people who know far more than me in the first pages, if you are really curious.
okay, but a lot of people have said the obvious thing... as well as i have.
How does this matter if MLG releases them afterwards? and tbh i can't imagine an answer that i'll trust from them, since this was the most obvious solution to the problem and if lagging the players really was the reason and there was something wrong with this solution they would have been smart enough to address why this wouldn't fix the problem.
And btw, how could this not fix it? maybe i'm overlooking something, but it seems like there's alterior motives in play here
If they can strip the information at all, then they can write an application to automatically strip all the information extremely rapidly. Everyone should Tweet at @MLGBen and @MLG telling them that a script can handle this, assuming they're being honest. I even offered to help them write this, and I hope those of you who are knowledgeable regarding CS will do the same.
The phrase "this is why we can't have nice things" has never been more relevant.
The in-game spamming of players, the casters who were just re-casting games that were already available as MLG vods for youtube revenue with little or no attribution. sigh.
It's unfortunate because cramming as many games as MLG does into the 2 and a half days means it's almost impossible to cover adequately, but they need to in order to fund their prize pool. I guess a lot of the replays are going to be re-cast as MLG Live content as well? It's a pity, the replays are much more valuable as a player in order to look at specific builds or specific players.
On July 30 2011 07:46 MLG_Lee wrote: 6) Not going to discuss in a public forum how you can get to the chat name. That's like teaching people how to break your own event ;p R1CH, love to chat with you about it some offline/inpriv
Sent you an email, curious to see how this is possible. Still don't see how this affects releasing replays post-event though.
Basically this. But please keep in mind Lee you just gave even more ammunition for players to want to spam players and etc.
I can see whispers now "FREE THE REPLAYS" just in hopes the player forgets to set to busy. If you think that not releasing the replays makes the players vulnerable for the next event then that is one thing. But don't try to out smart the community by saying the risk is higher for post event replays versus when they are sitting at the event and everyone (that is going to troll regardless) is messaging and finding out the char codes anyways.
Please keep in mind MLG is one of the only LANs that stick to their guns when releasing replays. You are taking that away from yourself and your community. I hope this is not some ploy to start setting it up so gold members get replays + HD stream.
On July 30 2011 08:16 Goldfish wrote: I think someone should post on the battle.net forums about this issue.
Busy (currently) does not actually prevent messages sent to that person (still causes lag if say a few dozen players are spamming the player).
Make it so there's some sort of option that prevents messages from lagging a busy player (and/or make an "Invisible" mode where you appear offline and can't be added and can't even be talked to except maybe with friends or players from a white list).
Anyone want to make to help make a battle.net thread about this? Sadly though it's Friday which usually means no blues on the weekend (not sure if it's too late or not though).
Also even if a fix doesn't hit in time, as long as the fix comes at all (for future events) then that's good enough.
On July 30 2011 08:25 On_Slaught wrote: Well there goes MLG mondays
Not necessarily true, as they said, they'll be sending out replays to trusted casters to cast, so I'm sure if iccup put a request in they could get them. Though we don't know what "trusted" means in this case.
I will miss the replay packs, but will also not be tuning into day9 or of any other caster who's friends with JP just to watch MLG replays that nobody else has access to. Lame imho.
Well now MLG is just like any other tourney. I was attracted to MLG because they gave out the replays. I watched all 3 days of their tourneys, though, for the casting.