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No replays released from Anaheim - Page 17

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Integra
Profile Blog Joined January 2008
Sweden5626 Posts
July 29 2011 22:42 GMT
#321
It's nothing more than a excuse. South Korea has always forbidden replays from being released of their pro-teams. Now since so many pro-gamers are from Korea to attend to MLG they basically told MLG don't release replays or the koreans won't play.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
Wherewolf
Profile Joined December 2010
United States353 Posts
July 29 2011 22:43 GMT
#322
If the replays somehow interfere with the event while it's going on, why not release them in a week or something? I feel like I'm missing something?
Plansix
Profile Blog Joined April 2011
United States60190 Posts
July 29 2011 22:43 GMT
#323
On July 30 2011 07:42 Exarl25 wrote:
Show nested quote +
On July 30 2011 07:38 Plansix wrote:
On July 30 2011 07:20 SKC wrote:
On July 30 2011 07:15 Plansix wrote:
On July 30 2011 07:08 Exarl25 wrote:
On July 30 2011 07:05 Plansix wrote:
On July 30 2011 07:01 Icekommander wrote:
On July 30 2011 06:53 Plansix wrote:
I demand instant gratification on everything. I want the VODs, the replays and interviews all released as they happen. Really, I don't know why they don't let us be observers in the games too. First come, first served. And if the casters can't get in because the game is full, too bad. I'm a Team Liquid forum member and part of the community. Everything should be available to me at all times.

Seriously MGL, why don't you have every player go in, set to busy and open 6 chat channels every game. I don't care if you have to log out each players between sets, this is what needs to happen for me to get what I want. Sure, setting up the players takes time and you are focused on keeping the stream going. But that doesn't matter, I want my replays and you should force every pro to do this so I can have what I want.

And this DDoS crap. I have been to some hacking websites on the internet, you may have heard of it. Let me tell you, from the 20 minutes of research I have done and my knowledge from building one PC from parts I ordered off Newegg, that excuse is total crap. You can't DDoS someone from a replay. Sure it gives you their battle.net account information and then you can message them, that's it. There is no possible way in the world that you can DDoS someone once you know their account info and that they are logged into battle.net. So stop giving us this crap and release the replays. We demand it and its way more important that all of the other crap you are doing.



-Setting to busy is standard tournament procedure. Opening six chat channels would take all of ten seconds.

-R1ch (the guy quoted in the OP), from my understanding, is basically the official tech support/ trouble shooter for the teamliquid website. If someone reputable should know about what would and wouldn't allow DDOS attempts, it would be him.


R1ch may be correct about the DDoS thing, but my sarcastic statement above still holds true. People are acting entitled and dumb. MLG has way more important things to worry as live events are hard as hell to run. I'm sure they would love to release replays, but the harassment through battle.net doesn't make it worth it.


How on earth does that prevent them from simply releasing the replays after the event is over? I don't think many people would have a problem with that. It's the fact that we are being deprived of access to replays altogether and possibly under a false pretense that is getting people annoyed.


They said they will release replay packs later. Maybe they will release all of them, who knows? Or maybe they will release none, like the GSL and NASL. Maybe they will make your pay for them if you want them. Maybe they will destroy all the replays and ship you the parts of the burn thumb drives out of spite.

"How dare you take away the thing that was free before!!!! I demand a valid reason why you are taking away the thing that I got for free before. I will decide if the reason is valid, not you!!! If I don't like the reason, I will call you a liar and demand a reason I will accept! What, your taking it away because you don't want to deal with the issues it created and had a negative affect on your product people are paying for??? That's BS!!!! I demand you provide me with a better reason now!!!! Or I will continue to post in this thread about how angry I am!"



No, they said they would release the replays for particular casters to cast, not to the public. A lot of people prefer looking the replays themselfs than needing to watch the youtube video of a caster they may not like.

And your "irony" is starting to get annoying, specially since basically all your posts had wrong info in them.


Well I'm annoyed at entitled esports fans get enraged over every little thing and acting like drama queens. This information was out MONTHS ago. MGL said on SotG(it could have been another show) that they would not be releasing replays any more because of the chat spamming and harassment. And if they don't want to release them at all, that is their choice.

Its a free service and they aren't providing it any more. If you don't like it, don't watch MGL and boycott them. Or don't pay for the HQ stream. Or continue to whine about it in this thread. But don't act like they are some evil, deceptive corporation bent on lying to you and milking you for every penny.


They said they would no longer be releasing replays during the event, this is the first we have heard of the possibility that we would be deprived of them completely.

And get off your high horse, paying customers have a right to criticise.


You were paying for the replays?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Knutzi
Profile Joined July 2009
Norway664 Posts
July 29 2011 22:43 GMT
#324
who cares if they send the replays to some casters, i think the main reason people want replays is so they can look at the builds and try to take something from it..

hope there are some smart people in charge who can listen to what people are saying and understand that releasing the repalys after the event does nothing but good for them and if they dont it will cause this shitstorm we're having right now.
Exarl25
Profile Joined November 2010
1887 Posts
Last Edited: 2011-07-29 22:47:02
July 29 2011 22:44 GMT
#325
On July 30 2011 07:43 Plansix wrote:
Show nested quote +
On July 30 2011 07:42 Exarl25 wrote:
On July 30 2011 07:38 Plansix wrote:
On July 30 2011 07:20 SKC wrote:
On July 30 2011 07:15 Plansix wrote:
On July 30 2011 07:08 Exarl25 wrote:
On July 30 2011 07:05 Plansix wrote:
On July 30 2011 07:01 Icekommander wrote:
On July 30 2011 06:53 Plansix wrote:
I demand instant gratification on everything. I want the VODs, the replays and interviews all released as they happen. Really, I don't know why they don't let us be observers in the games too. First come, first served. And if the casters can't get in because the game is full, too bad. I'm a Team Liquid forum member and part of the community. Everything should be available to me at all times.

Seriously MGL, why don't you have every player go in, set to busy and open 6 chat channels every game. I don't care if you have to log out each players between sets, this is what needs to happen for me to get what I want. Sure, setting up the players takes time and you are focused on keeping the stream going. But that doesn't matter, I want my replays and you should force every pro to do this so I can have what I want.

And this DDoS crap. I have been to some hacking websites on the internet, you may have heard of it. Let me tell you, from the 20 minutes of research I have done and my knowledge from building one PC from parts I ordered off Newegg, that excuse is total crap. You can't DDoS someone from a replay. Sure it gives you their battle.net account information and then you can message them, that's it. There is no possible way in the world that you can DDoS someone once you know their account info and that they are logged into battle.net. So stop giving us this crap and release the replays. We demand it and its way more important that all of the other crap you are doing.



-Setting to busy is standard tournament procedure. Opening six chat channels would take all of ten seconds.

-R1ch (the guy quoted in the OP), from my understanding, is basically the official tech support/ trouble shooter for the teamliquid website. If someone reputable should know about what would and wouldn't allow DDOS attempts, it would be him.


R1ch may be correct about the DDoS thing, but my sarcastic statement above still holds true. People are acting entitled and dumb. MLG has way more important things to worry as live events are hard as hell to run. I'm sure they would love to release replays, but the harassment through battle.net doesn't make it worth it.


How on earth does that prevent them from simply releasing the replays after the event is over? I don't think many people would have a problem with that. It's the fact that we are being deprived of access to replays altogether and possibly under a false pretense that is getting people annoyed.


They said they will release replay packs later. Maybe they will release all of them, who knows? Or maybe they will release none, like the GSL and NASL. Maybe they will make your pay for them if you want them. Maybe they will destroy all the replays and ship you the parts of the burn thumb drives out of spite.

"How dare you take away the thing that was free before!!!! I demand a valid reason why you are taking away the thing that I got for free before. I will decide if the reason is valid, not you!!! If I don't like the reason, I will call you a liar and demand a reason I will accept! What, your taking it away because you don't want to deal with the issues it created and had a negative affect on your product people are paying for??? That's BS!!!! I demand you provide me with a better reason now!!!! Or I will continue to post in this thread about how angry I am!"



No, they said they would release the replays for particular casters to cast, not to the public. A lot of people prefer looking the replays themselfs than needing to watch the youtube video of a caster they may not like.

And your "irony" is starting to get annoying, specially since basically all your posts had wrong info in them.


Well I'm annoyed at entitled esports fans get enraged over every little thing and acting like drama queens. This information was out MONTHS ago. MGL said on SotG(it could have been another show) that they would not be releasing replays any more because of the chat spamming and harassment. And if they don't want to release them at all, that is their choice.

Its a free service and they aren't providing it any more. If you don't like it, don't watch MGL and boycott them. Or don't pay for the HQ stream. Or continue to whine about it in this thread. But don't act like they are some evil, deceptive corporation bent on lying to you and milking you for every penny.


They said they would no longer be releasing replays during the event, this is the first we have heard of the possibility that we would be deprived of them completely.

And get off your high horse, paying customers have a right to criticise.


You were paying for the replays?


I would be willing to.

And nice job on completely sidestepping all the cases of people pointing out the many inaccuracies in your posts.
SKC
Profile Joined October 2010
Brazil18828 Posts
July 29 2011 22:46 GMT
#326
On July 30 2011 07:38 Plansix wrote:
Show nested quote +
On July 30 2011 07:20 SKC wrote:
On July 30 2011 07:15 Plansix wrote:
On July 30 2011 07:08 Exarl25 wrote:
On July 30 2011 07:05 Plansix wrote:
On July 30 2011 07:01 Icekommander wrote:
On July 30 2011 06:53 Plansix wrote:
I demand instant gratification on everything. I want the VODs, the replays and interviews all released as they happen. Really, I don't know why they don't let us be observers in the games too. First come, first served. And if the casters can't get in because the game is full, too bad. I'm a Team Liquid forum member and part of the community. Everything should be available to me at all times.

Seriously MGL, why don't you have every player go in, set to busy and open 6 chat channels every game. I don't care if you have to log out each players between sets, this is what needs to happen for me to get what I want. Sure, setting up the players takes time and you are focused on keeping the stream going. But that doesn't matter, I want my replays and you should force every pro to do this so I can have what I want.

And this DDoS crap. I have been to some hacking websites on the internet, you may have heard of it. Let me tell you, from the 20 minutes of research I have done and my knowledge from building one PC from parts I ordered off Newegg, that excuse is total crap. You can't DDoS someone from a replay. Sure it gives you their battle.net account information and then you can message them, that's it. There is no possible way in the world that you can DDoS someone once you know their account info and that they are logged into battle.net. So stop giving us this crap and release the replays. We demand it and its way more important that all of the other crap you are doing.



-Setting to busy is standard tournament procedure. Opening six chat channels would take all of ten seconds.

-R1ch (the guy quoted in the OP), from my understanding, is basically the official tech support/ trouble shooter for the teamliquid website. If someone reputable should know about what would and wouldn't allow DDOS attempts, it would be him.


R1ch may be correct about the DDoS thing, but my sarcastic statement above still holds true. People are acting entitled and dumb. MLG has way more important things to worry as live events are hard as hell to run. I'm sure they would love to release replays, but the harassment through battle.net doesn't make it worth it.


How on earth does that prevent them from simply releasing the replays after the event is over? I don't think many people would have a problem with that. It's the fact that we are being deprived of access to replays altogether and possibly under a false pretense that is getting people annoyed.


They said they will release replay packs later. Maybe they will release all of them, who knows? Or maybe they will release none, like the GSL and NASL. Maybe they will make your pay for them if you want them. Maybe they will destroy all the replays and ship you the parts of the burn thumb drives out of spite.

"How dare you take away the thing that was free before!!!! I demand a valid reason why you are taking away the thing that I got for free before. I will decide if the reason is valid, not you!!! If I don't like the reason, I will call you a liar and demand a reason I will accept! What, your taking it away because you don't want to deal with the issues it created and had a negative affect on your product people are paying for??? That's BS!!!! I demand you provide me with a better reason now!!!! Or I will continue to post in this thread about how angry I am!"



No, they said they would release the replays for particular casters to cast, not to the public. A lot of people prefer looking the replays themselfs than needing to watch the youtube video of a caster they may not like.

And your "irony" is starting to get annoying, specially since basically all your posts had wrong info in them.


Well I'm annoyed at entitled esports fans get enraged over every little thing and acting like drama queens. This information was out MONTHS ago. MGL said on SotG(it could have been another show) that they would not be releasing replays any more because of the chat spamming and harassment. And if they don't want to release them at all, that is their choice.

Its a free service and they aren't providing it any more. If you don't like it, don't watch MGL and boycott them. Or don't pay for the HQ stream. Or continue to whine about it in this thread. But don't act like they are some evil, deceptive corporation bent on lying to you and milking you for every penny.


Is is that hard to understand that most people are discussing the reasoning behind their action, specially since it doesn't seem like it will even work, and not dissing the company? Noone here is saying that they are evil, that there is no reason why they should do that. They released a statement that has quite a bit of holes in it and people are disscussing it. I couldn't care less if they did the same thing but gave a better reasoning behind it, like I said before.

If there in anyone overreacting here, it's you, regarding the intention of most of us.
MLG_Lee
Profile Joined July 2010
279 Posts
Last Edited: 2011-07-29 23:22:23
July 29 2011 22:46 GMT
#327
A couple points of clarification:

1) Releasing replays exposes the event to risk that we're not comfortable with. Happy to debate the level of relative risk, but it's there. If I can remove ANY risk from the event, I'm going to. Do any of you really think I or anyone else at MLG want to repeat Dallas?
2) This has nothing to do with GSL or Korean players wanting to be protected on the replays. That was a point of discussion and all LXP players understand that MLG has the right to release the replays anytime we want to.
3) Modifying replay files (not reading them) is a violation of Blizzard's ToS. I maybe could get permission to do it, but there's a lot of legal issues tied up in that. We already know how to do it. But we'd have to check them all before releasing them.
4) The issues around this are not just technical, they're also rules based. Yes, we could require in the rules that every player sets busy (already the case) and opens six chats. But then what do you do if someone forgets and lags? Is it fair to allow a restart? or should we call them on a technical? We don't make these decisions lightly.
5) Releasing the replays to casters that we work with and trust is the least risky way to get SOME of this content out. I know it's not everything that everyone wants. At the end of the day though, we can fund events because we can monetize content. Keep in mind that we lose a tremendous amount of money every event. Our productions are not cheap. Sat trucks alone are a solid six figure number.
6) Not going to discuss in a public forum how you can get to the chat name. That's like teaching people how to break your own event ;p R1CH, love to chat with you about it some offline/inpriv.

This step is being taken to protect the operations of the event. Replays are not going to be released at this event. When we have some more time to consider things and think through ALL the issues, we'll re-evaluate. But this is not a decision that we'll revisit here. We know how valuable this is to the community and we definitively listen to the community, I think we've proven that.

I appreciate constructive criticism and the satire is worth a good laugh too.

Bear in mind that at GotFrag (of which I was a founder and prez), we hosted .dem (replays for Counter-Strike) for every match we could find at every event. They're still available there. I know exactly how much we all love having access to the replays. And I know this is an unpopular decision with much of the community.

But see above for the straight scoop on why we're doing this.

EDIT: DDOS is a poor choice of words in our release. Chat spam on the game clients which lags the game is what was meant.
EDIT: And yes, I know you can find other ways to get to the same information. But I can't stop those. I can reduce risk on things I can control. Not taking those steps is negligent.
Twitter: @MLGLee ( https://twitter.com/#!/MLGLee )
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2011-07-29 22:50:03
July 29 2011 22:49 GMT
#328
On July 30 2011 07:46 MLG_Lee wrote:
A couple points of clarification:

1) Releasing replays exposes the event to risk that we're not comfortable with. Happy to debate the level of relative risk, but it's there. If I can remove ANY risk from the event, I'm going to. Do any of you really think I or anyone else at MLG want to repeat Dallas?
2) This has nothing to do with GSL or Korean players wanting to be protected on the replays. That was a point of discussion and all LXP players understand that MLG has the right to release the replays anytime we want to.
3) Modifying replay files (not reading them) is a violation of Blizzard's ToS. I maybe could get permission to do it, but there's a lot of legal issues tied up in that. We already know how to do it. But we'd have to check them all before releasing them.
4) The issues around this are not just technical, they're also rules based. Yes, we could require in the rules that every player sets busy (already the case) and opens six chats. But then what do you do if someone forgets and lags? Is it fair to allow a restart? or should we call them on a technical? We don't make these decisions lightly.
5) Releasing the replays to casters that we work with and trust is the least risky way to get SOME of this content out. I know it's not everything that everyone wants. At the end of the day though, we can fund events because we can monetize content. Keep in mind that we lose a tremendous amount of money every event. Our productions are not cheap. Sat trucks alone are a solid six figure number.
6) Not going to discuss in a public forum how you can get to the chat name. That's like teaching people how to break your own event ;p R1CH, love to chat with you about it some offline/inpriv.

This step is being taken to protect the operations of the event. Replays are not going to be released at this event. When we have some more time to consider things and think through ALL the issues, we'll re-evaluate. But this is not a decision that we'll revisit here. We know how valuable this is to the community and we definitively listen to the community, I think we've proven that.

I appreciate constructive criticism and the satire is worth a good laugh too.

Bear in mind that at GotFrag (of which I was a founder and prez), we hosted .dem (replays for Counter-Strike) for every match we could find at every event. They're still available there. I know exactly how much we all love having access to the replays. And I know this is an unpopular decision with much of the community.

But see above for the straight scoop on why we're doing this.


I still don't see any comments on why you don't want too release them after the event?

EDIT: Or is it about the monetizing point?
TofuFox
Profile Joined November 2010
374 Posts
July 29 2011 22:50 GMT
#329
On July 30 2011 07:38 Plansix wrote:
Well I'm annoyed at entitled esports fans get enraged over every little thing and acting like drama queens. This information was out MONTHS ago. MGL said on SotG(it could have been another show) that they would not be releasing replays any more because of the chat spamming and harassment. And if they don't want to release them at all, that is their choice.

Its a free service and they aren't providing it any more. If you don't like it, don't watch MGL and boycott them. Or don't pay for the HQ stream. Or continue to whine about it in this thread. But don't act like they are some evil, deceptive corporation bent on lying to you and milking you for every penny.


You've been acting like a bigger Drama Queen than anyone else in this thread. The SoTG they mentioned not releasing replays during the event, and that's it to the best of my recollection. No-one's saying it's not their choice. The only accusations of lying are from people who do not believe their stated reason is accurate, a contention you have not even argued with, though it's a bit premature.

MLG wants to build a business on fan support. For me at least, replays were a big part of this because it allowed me to step through the vast number of games that aren't being casted and take closer looks at games that I was interested in. That's no longer possible and I have less reason to support them.
Navichi
Profile Joined July 2011
49 Posts
July 29 2011 22:51 GMT
#330
Ok MLGLee.

The only personal information in the replay files is the profile ID. This allows you to check out someone's profile on www.battle.net.

That's it. Where is there ANY risk if the replays get released after the fact?
٩(͡๏̯͡๏)۶
Horse...falcon
Profile Joined December 2010
United States1851 Posts
July 29 2011 22:51 GMT
#331
Makes sense, I see more big tournaments doing this in the future.
Artosis: "From horsssse....falcon"
atmuh
Profile Blog Joined November 2010
United States246 Posts
July 29 2011 22:51 GMT
#332
I don't think the MLG people realize that the people that got the players on their friend's lists without any help at all from replays. You don't need them to do that.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
July 29 2011 22:52 GMT
#333
On July 30 2011 07:49 Numy wrote:
Show nested quote +
On July 30 2011 07:46 MLG_Lee wrote:
A couple points of clarification:

1) Releasing replays exposes the event to risk that we're not comfortable with. Happy to debate the level of relative risk, but it's there. If I can remove ANY risk from the event, I'm going to. Do any of you really think I or anyone else at MLG want to repeat Dallas?
2) This has nothing to do with GSL or Korean players wanting to be protected on the replays. That was a point of discussion and all LXP players understand that MLG has the right to release the replays anytime we want to.
3) Modifying replay files (not reading them) is a violation of Blizzard's ToS. I maybe could get permission to do it, but there's a lot of legal issues tied up in that. We already know how to do it. But we'd have to check them all before releasing them.
4) The issues around this are not just technical, they're also rules based. Yes, we could require in the rules that every player sets busy (already the case) and opens six chats. But then what do you do if someone forgets and lags? Is it fair to allow a restart? or should we call them on a technical? We don't make these decisions lightly.
5) Releasing the replays to casters that we work with and trust is the least risky way to get SOME of this content out. I know it's not everything that everyone wants. At the end of the day though, we can fund events because we can monetize content. Keep in mind that we lose a tremendous amount of money every event. Our productions are not cheap. Sat trucks alone are a solid six figure number.
6) Not going to discuss in a public forum how you can get to the chat name. That's like teaching people how to break your own event ;p R1CH, love to chat with you about it some offline/inpriv.

This step is being taken to protect the operations of the event. Replays are not going to be released at this event. When we have some more time to consider things and think through ALL the issues, we'll re-evaluate. But this is not a decision that we'll revisit here. We know how valuable this is to the community and we definitively listen to the community, I think we've proven that.

I appreciate constructive criticism and the satire is worth a good laugh too.

Bear in mind that at GotFrag (of which I was a founder and prez), we hosted .dem (replays for Counter-Strike) for every match we could find at every event. They're still available there. I know exactly how much we all love having access to the replays. And I know this is an unpopular decision with much of the community.

But see above for the straight scoop on why we're doing this.


I still don't see any comments on why you don't want too release them after the event?

EDIT: Or is it about the monetizing point?


5) Releasing the replays to casters that we work with and trust is the least risky way to get SOME of this content out. I know it's not everything that everyone wants. At the end of the day though, we can fund events because we can monetize content. Keep in mind that we lose a tremendous amount of money every event. Our productions are not cheap. Sat trucks alone are a solid six figure number.

Yes is was this section, the part where sat trucks cost a solid 6 figure number. That amount may be more than the house you are sitting in right now(depending on where you live).
I have the Honor to be your Obedient Servant, P.6
TL+ Member
aristarchus
Profile Blog Joined September 2010
United States652 Posts
July 29 2011 22:52 GMT
#334
On July 30 2011 07:46 MLG_Lee wrote:
A couple points of clarification:

1) Releasing replays exposes the event to risk that we're not comfortable with. Happy to debate the level of relative risk, but it's there. If I can remove ANY risk from the event, I'm going to. Do any of you really think I or anyone else at MLG want to repeat Dallas?
2) This has nothing to do with GSL or Korean players wanting to be protected on the replays. That was a point of discussion and all LXP players understand that MLG has the right to release the replays anytime we want to.
3) Modifying replay files (not reading them) is a violation of Blizzard's ToS. I maybe could get permission to do it, but there's a lot of legal issues tied up in that. We already know how to do it. But we'd have to check them all before releasing them.
4) The issues around this are not just technical, they're also rules based. Yes, we could require in the rules that every player sets busy (already the case) and opens six chats. But then what do you do if someone forgets and lags? Is it fair to allow a restart? or should we call them on a technical? We don't make these decisions lightly.
5) Releasing the replays to casters that we work with and trust is the least risky way to get SOME of this content out. I know it's not everything that everyone wants. At the end of the day though, we can fund events because we can monetize content. Keep in mind that we lose a tremendous amount of money every event. Our productions are not cheap. Sat trucks alone are a solid six figure number.
6) Not going to discuss in a public forum how you can get to the chat name. That's like teaching people how to break your own event ;p R1CH, love to chat with you about it some offline/inpriv.

This step is being taken to protect the operations of the event. Replays are not going to be released at this event. When we have some more time to consider things and think through ALL the issues, we'll re-evaluate. But this is not a decision that we'll revisit here. We know how valuable this is to the community and we definitively listen to the community, I think we've proven that.

I appreciate constructive criticism and the satire is worth a good laugh too.

Bear in mind that at GotFrag (of which I was a founder and prez), we hosted .dem (replays for Counter-Strike) for every match we could find at every event. They're still available there. I know exactly how much we all love having access to the replays. And I know this is an unpopular decision with much of the community.

But see above for the straight scoop on why we're doing this.


I have no problem with this if it's really about #5 (i.e. "monetizing content"), but that should really just be an upfront reason given.

Also, MLG "lose[s] a tremendous amount of money every event"? Really? Either you're investing a
ton of money into this every year for a very, very long time in the hope of being positioned well when things finally "take off", or this is just not true.
Excalibur_Z
Profile Joined October 2002
United States12236 Posts
July 29 2011 22:52 GMT
#335
On July 30 2011 07:46 MLG_Lee wrote:
A couple points of clarification:

1) Releasing replays exposes the event to risk that we're not comfortable with. Happy to debate the level of relative risk, but it's there. If I can remove ANY risk from the event, I'm going to. Do any of you really think I or anyone else at MLG want to repeat Dallas?
2) This has nothing to do with GSL or Korean players wanting to be protected on the replays. That was a point of discussion and all LXP players understand that MLG has the right to release the replays anytime we want to.
3) Modifying replay files (not reading them) is a violation of Blizzard's ToS. I maybe could get permission to do it, but there's a lot of legal issues tied up in that. We already know how to do it. But we'd have to check them all before releasing them.
4) The issues around this are not just technical, they're also rules based. Yes, we could require in the rules that every player sets busy (already the case) and opens six chats. But then what do you do if someone forgets and lags? Is it fair to allow a restart? or should we call them on a technical? We don't make these decisions lightly.
5) Releasing the replays to casters that we work with and trust is the least risky way to get SOME of this content out. I know it's not everything that everyone wants. At the end of the day though, we can fund events because we can monetize content. Keep in mind that we lose a tremendous amount of money every event. Our productions are not cheap. Sat trucks alone are a solid six figure number.
6) Not going to discuss in a public forum how you can get to the chat name. That's like teaching people how to break your own event ;p R1CH, love to chat with you about it some offline/inpriv.

This step is being taken to protect the operations of the event. Replays are not going to be released at this event. When we have some more time to consider things and think through ALL the issues, we'll re-evaluate. But this is not a decision that we'll revisit here. We know how valuable this is to the community and we definitively listen to the community, I think we've proven that.

I appreciate constructive criticism and the satire is worth a good laugh too.

Bear in mind that at GotFrag (of which I was a founder and prez), we hosted .dem (replays for Counter-Strike) for every match we could find at every event. They're still available there. I know exactly how much we all love having access to the replays. And I know this is an unpopular decision with much of the community.

But see above for the straight scoop on why we're doing this.

EDIT: DDOS is a poor choice of words in our release.


Hi Lee, even if all that is accurate and correct, this isn't going to stop certain communities from just guessing character codes and spamming players anyway. I'm pretty sure this happened at Columbus and it's not outside the realm of possibility to expect it at Anaheim, much as I don't want that to happen.
Moderator
red4ce
Profile Blog Joined January 2011
United States7313 Posts
July 29 2011 22:52 GMT
#336
Disappointing. Being able to watch replays from the Koreans was one of my favorite things about MLG Columbus.
Mauldo
Profile Blog Joined January 2011
United States750 Posts
Last Edited: 2011-07-29 22:56:48
July 29 2011 22:52 GMT
#337
Way to kill ESPORTS Sundance. Give us our free content please.

They're pulling a GSL, but saying it's because people are parsing info they can use to DDOS the players. Is R1CH sure they can't find anything even remotely like an IP Address or a character code from the replays?

Even if MLG is overreacting and simply confronting the problem of people trolling players by getting rid of everything that might cause the problem, how can we be all that mad? Wasn't it Puma at NASL that paused his game because someone was whispering him what his opponent was doing? Maybe it was Losira. Can't quite remember. Either way, it was a player actually having to raise his hand and tell the refs that someone was whispering him and fucking with the game. How can you honestly be mad at MLG for trying to stop that?

Sure, they can go Busy and six chat channels, but they're trying something. The problem will pop up if they force their players to go in as Busy and with the chat channels open. If they don't do that, then they honestly deserve every call of "Retarded" and "Are you fucking serious?"

But seriously.....are you guys pissed off enough at losing a free service, which you never had to pay for before, to not watch the awesome games this weekend? It's not like when you clicked "Accept" on the HQ Pass screen that you thought you were paying for replays. Those have always been free, so it's honestly up to MLG if they even want to offer the service. And they chose not to.

EDIT: Woooo, MLG_Lee! See, they knew it would suck for the community, but they did it as a way to protect the event. Not so EG-level evil, huh guys?
Terrafros
Profile Joined May 2011
Netherlands194 Posts
July 29 2011 22:53 GMT
#338
On July 30 2011 07:51 Navichi wrote:
Ok MLGLee.

The only personal information in the replay files is the profile ID. This allows you to check out someone's profile on www.battle.net.

That's it. Where is there ANY risk if the replays get released after the fact?

It also allows you to bother the casters during a match, sending them messages if their Busy status resets again.

I was cringing several times last time, when Tastosis kept having 4chan trolls spamming them messages. Though I do not see why replays cannot be put up after the event, I see their reasoning.
n0ise
Profile Joined April 2010
3452 Posts
July 29 2011 22:53 GMT
#339
I'd understand if it was a security issue, but things seem that could be worked out. Honestly, it's kinda unaccetable, hope they review the issue and remake their decision.

Also, the people considering that it's actually due to the SKs not wanting to reveal BOs - funny discussing this with people who probably hadn't had any contact with e-sports before SCII. Replaypacks for LANs are a must, everyone participating knows they are exposing their personal work, but they're doing it to actually succeed in the LAN.

Not to mention that a) It's obvious that how good a player is has absolutely nothing to do with a shitty BO every goldy can execute and b) The SK's Build Orders are exposed to the high-level foreigners who they play against, which the only ones that could really take advantage of them anyway.

somuchdrama.com

Nos-
Profile Blog Joined February 2011
Canada12016 Posts
July 29 2011 22:54 GMT
#340
Not quite sure how a replay can enable someone to DDOS the players and the event, but if it's a genuine concern I do'nt see why not. Although it does kind of suck that people can't watch replays of the pros to improve their play.
Bronze player stuck in platinum
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