iCCup Map Team releases AE maps, now sponsored! - Page 5
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ReaperX
Hong Kong1758 Posts
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Diamond
United States10796 Posts
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JeffJohnson
Germany62 Posts
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SeaSwift
Scotland4486 Posts
Obviously they are all better than the Blizzard map pool - that's a given. Othello does look very BW-esque, even though I haven't watched much BW I could tell straight off it was a lift ![]() I hope you don't mind if I give my opinions just as I would to any map-maker from the perspective of PvX, kind of ignoring that you will know so much more about maps than me that my opinion may be worthless ![]() Sanshorn Mist looks like a counter-attacking Zerg's dream, so got to watch out as Protoss, but I think more routes makes for more interesting games, so I can put up with my irritation at getting surrounded/my natural getting gutted I think. It certainly looks good for moving away from blob vs blob, which SC2 is doing anyway. Another plus there, I think. I like the textures etc, but I'm not really arty, it's quite subjective and it is irrelevant for balance almost all of the time. I can't see if there are actually islands or if they have a bridge to the mainland. If they are islands, it's fine as long as they are far away from the mains/nats, which they seem to be so Terrans can't get a safe, free expo early on. I also like the changing level of terrain, which might encourage more maneouvring into position in games. What I dislike? From a glance, it might make taking a third as Protoss very difficult and may encourage 2 base all-ins etc. With a 3 base Protoss being vulnerable from 3 different directions, and the bases far apart so drop play will be hard to stop, multipronged attacks from Zerg may be REALLY hard to deal with, especially given recent ZvP styles. PvT looks fine on this map, but we'll have to find out. Tanks may come back into fashion. I hope so. As far as PvP goes, who knows. The match-up is so insane it's really hard to tell properly. Will edit for the other two maps in a while. I need my beauty sleep. | ||
G3CKO
Canada1430 Posts
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Diamond
United States10796 Posts
On July 28 2011 07:21 G3CKO wrote: Give us Bluestorm aka Zergstorm See Sungsu Crossing ![]() | ||
DyEnasTy
United States3714 Posts
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skatbone
United States1005 Posts
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Ragoo
Germany2773 Posts
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Lunchador
United States776 Posts
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Al Bundy
7257 Posts
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speedphlux
Bulgaria962 Posts
WTG iCCup !!! :D | ||
xtfftc
United Kingdom2343 Posts
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BaLoO-
France318 Posts
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TheMooseHeed
United Kingdom535 Posts
On July 28 2011 07:34 xtfftc wrote: These maps need more destructable rocks and Xel'Naga towers. LOL Those maps look soooooo good. They look good from a game play standpoint and the aesthetics are great. | ||
CharlieBrownsc
Canada598 Posts
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notwelldone
92 Posts
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Diamond
United States10796 Posts
+ Show Spoiler + ![]() Cough | ||
Arkanthiel
Philippines100 Posts
PANDA BEAR GUY! Please, Please tell me you'll be publishing this on SEA? Please! | ||
wklbishop
United States1286 Posts
I don't want to make any judgements as to how the matches will go, but people need to watch ICCUP Korean weekly like now! | ||
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