• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:29
CEST 06:29
KST 13:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202512Tournament Spotlight: FEL Cracow 20259Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder2EWC 2025 - Replay Pack2Google Play ASL (Season 20) Announced27BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0
StarCraft 2
General
Serral wins EWC 2025 #1: Maru - Greatest Players of All Time Greatest Players of All Time: 2025 Update Power Rank - Esports World Cup 2025 EWC 2025 - Replay Pack
Tourneys
FEL Cracov 2025 (July 27) - $10,000 live event TaeJa vs Creator Bo7 SC Evo Showmatch Esports World Cup 2025 $25,000 Streamerzone StarCraft Pro Series announced $5,000 WardiTV Summer Championship 2025
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
Google Play ASL (Season 20) Announced Shield Battery Server New Patch BW General Discussion [BSL 2025] H2 - Team Wars, Weeklies & SB Ladder BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
Does 1 second matter in StarCraft? Simple Questions, Simple Answers [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
UK Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 613 users

A (honest) look at the Infestor and ZvT lategame - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 15 Next All
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
July 04 2011 22:30 GMT
#121
How in the world can you think Mr Bitter started the standard infestor use..
Thats just a completely insane statement.

However to stay on topic, I'm not really sure what to do as a T player vs a Z in end game. once its 200 vs 200, infestor/broods compositions just oblierate Terran armys, and combined with the zergs ability to remax so quickly, I find that unless I'm already drastically ahead I stand no chance.

tbh, most zergs even agree with me thats its kinda OP. and the only real answer is to not let it get to that stage.
Gimmickkz
Profile Joined April 2011
154 Posts
July 04 2011 22:31 GMT
#122
On July 05 2011 07:29 johlar wrote:
I dislike everything that eliminates micro. It is really hard to deal with because its unavoidable and does good damage.

If the trend continues, im afraid blizzard will have to do something. If you were only slowed instead of frozen, or if it was a missile again, it would be easier to deal with.



Harro I 1-a like a boss
BinxyBrown
Profile Joined December 2010
United States230 Posts
Last Edited: 2011-07-04 22:33:40
July 04 2011 22:31 GMT
#123
Ghosts do as much dps vs light as marines do and have more range, can cloak, can snipe Zerg t3 units, and emp or snipe infestors.

Marine Tank Ghost with 2 or 3 ravens for PDD and maybe a splash of vikings(4-5) should be able to hold broodlord infestor corruptor as long as terran micros. Both armies are slow and have to cast abilities. While these fights are going on Terran should probably be doing some type of counter drops, is it more micro intensive than Zerg? maybe, but it's not impossible.

In this late game scenario Zerg has more mobility for counters than terran, but will have to sac mutas to keep gas up for infestor BL, Terran has PF and tank lines to protect their expos.
Banelings are like Ice Climbers if they grab you... your dead.
tokicheese
Profile Joined April 2011
Canada739 Posts
July 04 2011 22:31 GMT
#124
I do think there is an issue with very specific points of infestors. Fungal on marines even though it is quite strong you just need to split the marines that is fine.

The issue is when you get brood lords and it becomes impossible to even hurt them. The armour bonus and the tendency of air units clumping ruins vikings without having any air units. Now mix in a handful of corrupters or neural one or two vikings and you have to commit so much money and supply into vikings that they can over run you with mass ling that they can pump so easily from the gas heavy BL and infestors. So vikings wont work what else do I have left to kill air? Marines will never get in range with the mass ling/fungal/broodlings not to mention the friendly fire from the tanks. I can go mass snipe but a fungal ends that really really easy especially if you spread your infestors so emp is less effective. And thors just massage the BLs.

I think a big problem with SC2 is that pretty much all casters shut down micro so much. Fungal is an auto death because you can't run out of it. FF just blocks everyone off. EMP kills casters.
t༼ຈل͜ຈ༽ށ
Fosjoo
Profile Joined January 2011
Norway42 Posts
July 04 2011 22:32 GMT
#125
On July 05 2011 07:30 Fosjoo wrote:
Show nested quote +
On July 05 2011 07:28 Fosjoo wrote:
Infestors are pritty op, once they get a hit on a bunch of marines, or anything those units will die since you can refungel easy.


Yeah and not only that, but they can mind control wich is insane spell. I had one mindcontrol 5 of my tanks and fungler rest of my 150ish army. He sent a couple of 1/2 lings with the army and it got crushed.. we had both about same army value.


Terran has always had to have the better army to do well vs zergs since they can remake their army very easy. Once they take away that and give zergs equaly good army as a terran i dont see how a terran can win lategame.
"There ain't no devil, only God when he's drunk." — Tom Waits
FXOjEcho
Profile Joined November 2010
Canada318 Posts
Last Edited: 2011-07-04 22:34:00
July 04 2011 22:33 GMT
#126
This thread is absolutely horrible, and the game between bomber and destiny shows absolutely nothing. Bomber took an early lead and did NOTHING, he literally sat on his side of the map and massed command centers. Maybe he should have... i dont know.. dropped? attacked? did something?

and ghosts take away 100 energy from multiple infestors, please dont tell me you want your 1 ghost to STILL counter infestors when theres 30 of them that have been sitting around gaining energy. what a joke.

Stop trying to justify Marines killing EVERYTHING, and on a side note, i hear snipe works pretty well against both ultralisks and broodlords.
eu.exodus
Profile Blog Joined September 2010
South Africa1186 Posts
July 04 2011 22:33 GMT
#127
On July 05 2011 07:26 shockaslim wrote:
Show nested quote +
On July 05 2011 06:59 FlaminGinjaNinja wrote:
The game is balenced at the moment, nothing needs to change.

Infestors are great units for zerg but like alot of zerg units they are very fragile. Terrans can easily take advantage of a zerg getting infestors with a lot of drops, sending single cloaked banshees in to was energy and in army battle the obvious answer is the ghost to EMP and snipe (the ghost is also very good at killing broodlords and ultras with snipe) You can also spread your bio army to avoid it all getting fungaled.



On July 05 2011 05:45 Tachion wrote:
I don't get it, you're making this argument for how strong infestors are, and your examples are Destiny, Catz, and Spanishiwa...? I think you need far better examples aside from 3 players who haven't actually accomplished anything with this style.

If you absolutely must talk about the strength of infestors vs Terran, the obvious focal point should be brood/corruptor/infestor.


I like the part where you said "Destiny, Catz, and Spanishiwa...? I think you need far better examples aside from 3 players who haven't actually accomplished anything with this style"

These three are some of the most imaganitive zerg players there are. Have you ever seen any of them play?

Here let me help you, this is Destiny vs Bomber, a very good korean pro player. It's a best of 3, Destiny uses a lot of infestors and hive tech in each game. You can not only see how to make infestors work, but also for all the terrans out there you can see how to win against them

Game 1 - Shakuras
Game 2 - XNC
Game 3 - Shattered temple

Edit: i've just seen that theres a thread about the Destiny vs Bomber games already up, Here it is!


This is WRONG. Flat out. Drops will maybe keep an infestor or 2 in the base to stop a drop, but good overlord placement can be a life saver. Also, cloaked banshees in the mid-late game TvZ is a waste of time and money since A) cloak is expensive, B) nothing is gonna stop them from just laying down a single spore crawler, and C) you need money for medivacs, and vikings.

Finally, you are not gonna have enough ghost energy to use that many snipes and EMPs to stop BL and Infestor play.

I would personally like to see a bit more Raven play...but that is a caster that needs some tweaking. There are too many upgrades for it, many of which that do not make it useful outside of detection and PDD.


also add that mutas laugh at bashees, spending the $ on cloak only to have zerg make detection and have mutas fly in quickly from anywhere on the map and effectively shut down any future banshee play. not to mention the amount of medics you dont have because your starport was occupied most of the time making banshees that did minimal damage
6 poll is a good skill toi have
Hnnngg
Profile Joined June 2011
United States1101 Posts
July 04 2011 22:34 GMT
#128
Going to quote Day9

"You need to stop thinking like a designer, and more like a player."

The people who say Infestors or Zerg are overpowered with Infestors are ridiculous, Ghosts are hugely underused and everyone says it and nobody does it (all hyperboles), and if you watch Day9 beta stuff, Ghosts have been underused since before the beginning, so it's not new thing.

The success of players using Infestors like Destiny is beyond great, because they are players who are thinking like players and not like designers.
EmilA
Profile Joined October 2010
Denmark4618 Posts
July 04 2011 22:36 GMT
#129
On July 05 2011 06:22 avilo wrote:
I don't think any top terran is going to post how they genuinely feel about infestors/late game tvz because they don't want to get flamed.

But if you want to know, i'd go ask lots of Terrans personally, and they will tell you ^_^


This pretty much sums it up.

But by all means, keep this thread going. It is hilarious to hear low level zergs telling terrans how they've figured out the next TvZ revolution. This subforum turns into utter shit when balance is brought up, especially when somebody suggests Z is op.
http://dotabuff.com/players/122305951 playing other games
Gimmickkz
Profile Joined April 2011
154 Posts
July 04 2011 22:37 GMT
#130
On July 05 2011 07:36 EmilA wrote:
Show nested quote +
On July 05 2011 06:22 avilo wrote:
I don't think any top terran is going to post how they genuinely feel about infestors/late game tvz because they don't want to get flamed.

But if you want to know, i'd go ask lots of Terrans personally, and they will tell you ^_^


This pretty much sums it up.

But by all means, keep this thread going. It is hilarious to hear low level zergs telling terrans how they've figured out the next TvZ revolution. This subforum turns into utter shit when balance is brought up, especially when somebody suggests Z is op.


I worked hard to get into bronze
figq
Profile Blog Joined May 2010
12519 Posts
July 04 2011 22:38 GMT
#131
On July 05 2011 06:54 eu.exodus wrote:
i dont agree with this. i honestly think the game should be so that all 3 races are balanced at every stage of the game. what you are basically implying is that go for MMM timing push every game to win or lose. thats a really stupid way to play a potentially awesome game. no fun in doing the same shit every game or dying
I don't like it either, I agree that it's stupid. It's fine with me if they make zerg a bit stronger early game and a bit weaker late game, compared to now. But my guess is that for variety sake, they deliberately keep races differently strong in early vs late game.
If you stand next to my head, you can hear the ocean. - Day[9]
Gimmickkz
Profile Joined April 2011
154 Posts
July 04 2011 22:40 GMT
#132
Dang guys I just saw all the op zergs win the gsl PURELY with infestors

Oh wait jk it's all terrans
TheOnlyOne
Profile Joined August 2010
Germany155 Posts
July 04 2011 22:43 GMT
#133
Infestor is fine ; the game "balling" effect is totally wrong ; it makes all the AoE spells annoying strong, as the only real way to counter them is a insane amount of micro to "keep" your units in a split position ; just move them and they clump up again.


The game simply should have an option if your army wanders in "formation" or just clumps up ; Warcraft 3 had something similiar to that (and most other RTS have too ; and thats something SC2 misses like hell).


Players with great micro will be better, no matter if your units can move in formation or not ; theirs planty of room for micro beyound that ; it will simply help any non Top 10 GM players to have a better controll about the units.


Balling units suck balls , seriously.
dodrta
Profile Joined July 2011
Austria29 Posts
Last Edited: 2011-07-04 22:45:31
July 04 2011 22:44 GMT
#134
On July 05 2011 07:31 BinxyBrown wrote:
Ghosts do as much dps vs light as marines do and have more range, can cloak, can snipe Zerg t3 units, and emp or snipe infestors.



That's right let's mass a unit that costs 200/100, has as much dps vs light as a marine has, needs 6 snipes to kill a broodlord and 3 snipes to kill an infestor. Not to mention that terran has to invest gas into tanks, medivacs AND ghosts then whilst the zerg can spend all hist gas on just infestors (and broodlords).

And let's just assume you mass ghosts and somehow manage to beat mass infestor/broodlord with perfect emps and snipes on ALL broodlords. You now have like 20 ghosts on the field (at the very least), zerg now builds mass roaches. You die. well played.
shockaslim
Profile Joined December 2010
United States1104 Posts
July 04 2011 22:44 GMT
#135
On July 05 2011 07:30 Gimmickkz wrote:
Hi you split marines against banelings and don't take much damage
now... using all that brain power...
what should you do against infestors?



One of them you can run from and split later, the other one you can't. Try harder next time babe.
Dirty Deeds...DONE DIRT CHEAP!!!
quirl
Profile Joined September 2010
Austria19 Posts
July 04 2011 22:46 GMT
#136
As terran player i can savely say there is nothing wrong with infestors. The only reason why infestor/bl or lategame zerg might look insanely op is when the zerg had already won the game 5 minutes ago and just uses it to finish the terran off.

So, if you see that combo and think "how should i ever be able to stop this?" you pretty much messed up your early/midgame.
Jono7272
Profile Joined November 2010
United Kingdom6330 Posts
July 04 2011 22:46 GMT
#137


Thorzain seems to be trying Mass Ghost in his late game now! Didn't turn out too well in this example though..
Innovation | Flash | Mvp | Byun | TY
dekuschrub
Profile Joined May 2008
United States2069 Posts
July 04 2011 22:47 GMT
#138
there is absolutely nothing wrong with the infestor. its a great unit, but its completely necessary to late game zerg vs terran.

once you hit 33 33 on tanks/marines as long as you have enough vikings/ghosts to deal with broodlords your army literally cannot die as long as you are positioned correctly. infestors certainly make the job more difficult on the terran, but it is something that you can deal with easily. if a zerg tries to mass infestor you (as t) you lol all day and basically match him in expansions because without muta its realy easy to defends PFs and your main etc

keep infestor the same!
Noocta
Profile Joined June 2010
France12578 Posts
July 04 2011 22:47 GMT
#139
On July 05 2011 07:44 dodrta wrote:
Show nested quote +
On July 05 2011 07:31 BinxyBrown wrote:
Ghosts do as much dps vs light as marines do and have more range, can cloak, can snipe Zerg t3 units, and emp or snipe infestors.



That's right let's mass a unit that costs 200/100, has as much dps vs light as a marine has, needs 6 snipes to kill a broodlord and 3 snipes to kill an infestor. Not to mention that terran has to invest gas into tanks, medivacs AND ghosts then whilst the zerg can spend all hist gas on just infestors (and broodlords).

And let's just assume you mass ghosts and somehow manage to beat mass infestor/broodlord with perfect emps and snipes on ALL broodlords. You now have like 20 ghosts on the field (at the very least), zerg now builds mass roaches. You die. well played.


Broodlord / infestor / corruptor cost as much ( if not more ) gas than marine medivac tank ghost. :/
" I'm not gonna fight you. I'm gonna kick your ass ! "
Jayrod
Profile Joined August 2010
1820 Posts
July 04 2011 22:48 GMT
#140

What is the purpose of this discussion exactly? Blizzard has already identified infestor/broodlord as something they are looking into to determine if its too strong. Let them do their thing and decide if something needs to be changed. In the meantime work around them. The best thing YOU can do as a terran player would be to try to use ghosts against them with snipe as im sure thats all blizzard is waiting for people to try and fail with before nerfing this composition. Infestor/broodlord with corrupter support is pure lockdown.
Prev 1 5 6 7 8 9 15 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 284
StarCraft: Brood War
Sea 4786
PianO 621
Leta 605
zelot 90
Sexy 51
Aegong 44
Bale 37
Noble 37
JulyZerg 35
Sacsri 29
[ Show more ]
GoRush 16
Icarus 7
Dota 2
monkeys_forever740
League of Legends
JimRising 851
Counter-Strike
Coldzera 315
Super Smash Bros
hungrybox672
Westballz14
Other Games
summit1g14959
shahzam1199
WinterStarcraft279
Maynarde173
Organizations
Other Games
gamesdonequick1339
BasetradeTV17
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• davetesta69
• practicex 28
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2431
League of Legends
• Doublelift7375
• Rush1507
• Stunt567
Other Games
• Scarra1171
Upcoming Events
Sparkling Tuna Cup
5h 32m
WardiTV European League
11h 32m
PiGosaur Monday
19h 32m
OSC
1d 8h
uThermal 2v2 Circuit
1d 11h
The PondCast
2 days
Online Event
2 days
Korean StarCraft League
3 days
CranKy Ducklings
4 days
Online Event
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

BSL 20 Non-Korean Championship
FEL Cracow 2025
Underdog Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
CC Div. A S7
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

BSL 21 Qualifiers
ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.