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Ladder Season 3 Starts July 26th - Page 14

Forum Index > SC2 General
548 CommentsPost a Reply
Prev 1 12 13 14 15 16 28 Next All
Season 3 has been delayed and will start July 26th.
DocNemesis
Profile Blog Joined April 2011
Philippines446 Posts
July 04 2011 04:01 GMT
#261
On July 04 2011 11:52 Gary Oak wrote:
I hope they get rid of Scrap, Slag, and Typhon at least in exchange for the new maps.

[Edit] and Delta has to go too. I banned that map so fast I forgot about it, hah.


I agree with Scrap Station. Zerg can scout through easily with the spawn points being so close.
Here to kick ass....with Violence. And I got a blog site: http://nemesistrestkon.wordpress.com
Froadac
Profile Blog Joined July 2009
United States6733 Posts
July 04 2011 04:46 GMT
#262
I won't make masters

Oh well, I"ll do it season 3
Trufflez
Profile Blog Joined January 2011
Australia174 Posts
July 04 2011 05:00 GMT
#263
is season 3 bringing patch 1.4 with it?
The winnings in life go to the people who show up.
0neder
Profile Joined July 2009
United States3733 Posts
July 04 2011 05:16 GMT
#264
Does Blizzard pay attention to BW at all? I'm sure an in-depth analysis of recent BW maps would show that you can make great maps with close position spawns, it just takes time and you can't be lazy.

I'm all for non 15 second rush distances, but the close/far position dynamic is an exciting part of BW games and it could be the same for Sc2.

Also, you can't be afraid to have more open areas and see how the metagame adapts.
Dr.FuzzyBallz
Profile Joined May 2011
Canada25 Posts
Last Edited: 2011-07-04 05:50:09
July 04 2011 05:47 GMT
#265
On July 04 2011 09:59 Za7oX wrote:
Show nested quote +
On July 04 2011 08:02 Dr.FuzzyBallz wrote:
PLEASE Keep Xel'naga, if no Xel PLEASE KEEP METALOPOLIS!!

metaloplis should become legend that never gets removed from the 1v1 ladder.


I think they are getting rid of maps that can have close spawns


Not at all, they said they are gong to keep close spawn maps, for players who like "rushing" or basically to say there will be still some games that would be set up to be quick ending, and mainly micro battles, or cheese fests.

They have to keep that to, have variety cant always be macro, yes you can do that on macro maps, but this way you are forced too, it be suicidal trying to go expo first etc.

EDIT: Either way doesnt mean metal needs to be removed, just remove its close spawn.
I haven't failed, i have just found 10000 ways that dont work.
Aterons_toss
Profile Joined February 2011
Romania1275 Posts
July 04 2011 06:22 GMT
#266
Wonder how the new map pool turns out, really hope blizzard will pull there heads out of there asses and remove the 5 maps that i won't mention here but everyone knows who they are :/
A good strategy means leaving your opponent room to make mistakes
Indrium
Profile Joined November 2010
United States2236 Posts
July 04 2011 07:06 GMT
#267
On July 02 2011 01:29 Mysti_ wrote:
If they cut maps, they'll cut the less popular ones, blizzard aint that dumb.

So hope they'll cut Slag pit, scrap station and delta quadrant <.<


I don't have any such faith. They once removed Shakuras and kept Delta.
EmilA
Profile Joined October 2010
Denmark4618 Posts
July 04 2011 07:18 GMT
#268
On July 04 2011 14:00 Trufflez wrote:
is season 3 bringing patch 1.4 with it?


No balance changes for season 3 launch.
http://dotabuff.com/players/122305951 playing other games
Herper
Profile Joined January 2011
501 Posts
July 04 2011 07:27 GMT
#269
On July 04 2011 16:06 Indrium wrote:
Show nested quote +
On July 02 2011 01:29 Mysti_ wrote:
If they cut maps, they'll cut the less popular ones, blizzard aint that dumb.

So hope they'll cut Slag pit, scrap station and delta quadrant <.<


I don't have any such faith. They once removed Shakuras and kept Delta.

Pretty sure they removed Shakuras to rework it. Hence now there is no longer a backdoor breakable by rocks.
DexVitality
Profile Blog Joined March 2009
Hong Kong234 Posts
July 04 2011 07:47 GMT
#270
Hmm I guess 3 months is a good length? I would like it to be like 4 months or something haha this season just felt really really quick.
HkeSports: Tournament Coordinator Twitter: @DexVitalitY | Master League Protoss SC2 / Diamond LoL Player / Rank 6 HS Noobie
Banglings
Profile Joined June 2011
United States1 Post
July 04 2011 08:21 GMT
#271
People are commentating on season 2 being short. I think Blizzard didn't really consider the first few months of SC2 part of the first season.
edc
Profile Blog Joined May 2011
United States666 Posts
July 04 2011 08:33 GMT
#272
I swear, if I lose my placement match and end up in a lower league I will be very, very angry.
“There are two kinds of people in this world, those with loaded guns, and those who dig. You dig.” - Clint Eastwood
edc
Profile Blog Joined May 2011
United States666 Posts
July 04 2011 08:34 GMT
#273
On July 04 2011 17:21 Banglings wrote:
People are commentating on season 2 being short. I think Blizzard didn't really consider the first few months of SC2 part of the first season.

Your first post! Welcome to TL! :D
“There are two kinds of people in this world, those with loaded guns, and those who dig. You dig.” - Clint Eastwood
Ighox
Profile Joined July 2009
Norway580 Posts
July 04 2011 08:37 GMT
#274
On July 04 2011 16:27 Herper wrote:
Show nested quote +
On July 04 2011 16:06 Indrium wrote:
On July 02 2011 01:29 Mysti_ wrote:
If they cut maps, they'll cut the less popular ones, blizzard aint that dumb.

So hope they'll cut Slag pit, scrap station and delta quadrant <.<


I don't have any such faith. They once removed Shakuras and kept Delta.

Pretty sure they removed Shakuras to rework it. Hence now there is no longer a backdoor breakable by rocks.

Then Shakuras would be different when they brought it back.
They just silently removed it for a long time, and suddenly they just added it back (completely unchanged and didn't even fix the pylon-bug).
(They even commented shortly before the first version returned and said Shakuras was a boring map, meaning it had too few rocks, no close spawns, no gold bases that could be blocked by rocks so Blizzard deemed it boring.)
They then later removed it once again and days later added the new Shakuras.

Pretty sure they just removed it because they found it boring, community cried because the only decent map got removed, Blizzard realized they needed macromaps and re-added it. :p

But there must be something about Delta Quadrant that Blizzard just completely loves (or maybe it's very popular in lower leagues?), because it's the one map that basically EVERYONE at least gold or above thinks is really shit.
It's like Incineration Zone, it took a day and everyone realized what a piece of shit map that was and Blizzard did the right thing and removed it.
But DQ has now outlived two ladder-seasons, hope it doesn't get a third.
Left_
Profile Joined July 2011
United States6 Posts
July 04 2011 09:05 GMT
#275
will the new ladder maps be released with season 3, or is it later down the road?
¯\_(ツ)_/¯ SUP
Indrium
Profile Joined November 2010
United States2236 Posts
July 04 2011 09:48 GMT
#276
Ighox covered it, yeah. It's also completely inexplicable that they advertised Slag as a macro map. I suppose on cross it's okay, but close has shorter rush distances than steppes of war. I feel bad playing against Zergs on that map.
Spautless
Profile Joined July 2011
United States3 Posts
July 04 2011 09:50 GMT
#277
Hooray for getting Master's 2 days before the lock!
Razakel
Profile Joined April 2011
Ireland466 Posts
July 04 2011 10:13 GMT
#278
On July 04 2011 18:50 Spautless wrote:
Hooray for getting Master's 2 days before the lock!


Gratz.

Like the rest of you I'm hoping quick seasons will lead to a higher proliferation of good maps (imagine if they were all like Metal?).

That's what I hope - but I'm just not sure if it will work out that way.
PandaCore
Profile Blog Joined September 2010
Germany553 Posts
July 04 2011 10:16 GMT
#279
On July 04 2011 17:33 edc wrote:
I swear, if I lose my placement match and end up in a lower league I will be very, very angry.
This won't happen unless you're on the brink of demotion anyways.
I has a flavor
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
July 04 2011 11:05 GMT
#280
On July 04 2011 17:33 edc wrote:
I swear, if I lose my placement match and end up in a lower league I will be very, very angry.
Placement maps are less to re-evaluate your skill and more to see who is still active. That one game does not have an big impact on your MMR. But even if you stay in your league, you will probably be set in another tier of that league, which better reflects your true skill.
You don't choose to play zerg. The zerg choose you.
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