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Ladder Season 3 Starts July 26th - Page 13

Forum Index > SC2 General
548 CommentsPost a Reply
Prev 1 11 12 13 14 15 28 Next All
Season 3 has been delayed and will start July 26th.
MstrJinbo
Profile Joined March 2011
United States1251 Posts
July 04 2011 00:34 GMT
#241
Delta quadrant and scrap station are long overdue to get pulled from the ladder pool.
shaman6ix
Profile Joined January 2011
Greece212 Posts
July 04 2011 00:52 GMT
#242
give. us. back. desert. oasis.

seriously it was an awesome map

on another note, slag pits, scrap station and DQ should GO but not tal darim.
when evolution is outlawed, only outlaws will evolve
Firetail
Profile Joined February 2011
United States4 Posts
July 04 2011 00:57 GMT
#243
Shortest season so far. I wonder if in the future there will be shorter seasons.

I feel as if that Season 3 is unorganized or rushed since Season 2 was short, new maps introduced without some sort of testing, etc.

Eh, I guess I can get placed into a higher league now.
"We push ourselves to the end, and when we reach it, we push farther! So... I guess that's not really the end, is it?" -Protoss Phoenix
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
July 04 2011 00:59 GMT
#244
On July 04 2011 08:02 Dr.FuzzyBallz wrote:
PLEASE Keep Xel'naga, if no Xel PLEASE KEEP METALOPOLIS!!

metaloplis should become legend that never gets removed from the 1v1 ladder.


I think they are getting rid of maps that can have close spawns
Stephano//HerO//TaeJa//Squirtle//Bomber
JKira
Profile Blog Joined April 2011
Canada1002 Posts
July 04 2011 00:59 GMT
#245
On July 04 2011 09:57 Firetail wrote:
Shortest season so far. I wonder if in the future there will be shorter seasons.

I feel as if that Season 3 is unorganized or rushed since Season 2 was short, new maps introduced without some sort of testing, etc.

Eh, I guess I can get placed into a higher league now.


It was the second season...if anything season 2's length will be indicative of how long a typical season will be, since Season 1 was from the beginning of the game's release.
Xiphias3
Profile Joined June 2011
Canada18 Posts
July 04 2011 01:00 GMT
#246
I guess it is time for me to try and get rid of my 1100 bonus pool points >.>
Pinna
Profile Joined April 2011
Finland152 Posts
July 04 2011 01:02 GMT
#247
On July 04 2011 04:50 rysecake wrote:
Show nested quote +
On July 04 2011 04:47 Pinna wrote:
Welcome, even more anti-Zerg maps! Gotta love the Blizz hatin' on Zerg. Or not directly on Zerg, but on macro overall.


Gotta love the endless zerg complaint. 10 years from now you'll still hear zergs blaming losses on balance. Oh and if by macro you mean "don't pressure me with anything until the 15 minute mark", then yes macro sucks. I get blamed for cheese all the time doing 5 marine pressure off 1 rax fe.

Not actually. By macro I mean a map where you can go 3+ bases, on these new maps you cant. They made, if I remember correctly, 2 rush-maps, 2 "normal"-maps which are rush with rocks, and 1 "macro"map. You could say that those rush-maps are like close positions on metalopolis, where as "normal" are close-by-air with rocks between your mains. Of course it shouldn't be close, but still almost.

I don't even know how to do any Z 1-2 base all-ins, guess I should learn to do couple.
School..
Steel
Profile Blog Joined April 2010
Japan2283 Posts
July 04 2011 01:07 GMT
#248
On July 04 2011 10:02 Pinna wrote:
Show nested quote +
On July 04 2011 04:50 rysecake wrote:
On July 04 2011 04:47 Pinna wrote:
Welcome, even more anti-Zerg maps! Gotta love the Blizz hatin' on Zerg. Or not directly on Zerg, but on macro overall.


Gotta love the endless zerg complaint. 10 years from now you'll still hear zergs blaming losses on balance. Oh and if by macro you mean "don't pressure me with anything until the 15 minute mark", then yes macro sucks. I get blamed for cheese all the time doing 5 marine pressure off 1 rax fe.

Not actually. By macro I mean a map where you can go 3+ bases, on these new maps you cant. They made, if I remember correctly, 2 rush-maps, 2 "normal"-maps which are rush with rocks, and 1 "macro"map. You could say that those rush-maps are like close positions on metalopolis, where as "normal" are close-by-air with rocks between your mains. Of course it shouldn't be close, but still almost.

I don't even know how to do any Z 1-2 base all-ins, guess I should learn to do couple.


Don't worry your rating might drop a bit but if you can beat a terran or protoss on a rush map you'll be able to beat them easily on a standard map (like MLG or GSL map pool) so see it as an advantage.
Try another route paperboy.
ZweiGaming
Profile Joined November 2010
Canada348 Posts
July 04 2011 01:16 GMT
#249
I'm suprised that the season 2 actually lasted 3-4 months. Normally Blizz is always off-schedule I'm glad that season 3 approach... I just hope that the ladders will be fixed by then.
imareaver3
Profile Joined June 2010
United States906 Posts
July 04 2011 01:20 GMT
#250
On July 04 2011 10:07 Steel wrote:
Show nested quote +
On July 04 2011 10:02 Pinna wrote:
On July 04 2011 04:50 rysecake wrote:
On July 04 2011 04:47 Pinna wrote:
Welcome, even more anti-Zerg maps! Gotta love the Blizz hatin' on Zerg. Or not directly on Zerg, but on macro overall.


Gotta love the endless zerg complaint. 10 years from now you'll still hear zergs blaming losses on balance. Oh and if by macro you mean "don't pressure me with anything until the 15 minute mark", then yes macro sucks. I get blamed for cheese all the time doing 5 marine pressure off 1 rax fe.

Not actually. By macro I mean a map where you can go 3+ bases, on these new maps you cant. They made, if I remember correctly, 2 rush-maps, 2 "normal"-maps which are rush with rocks, and 1 "macro"map. You could say that those rush-maps are like close positions on metalopolis, where as "normal" are close-by-air with rocks between your mains. Of course it shouldn't be close, but still almost.

I don't even know how to do any Z 1-2 base all-ins, guess I should learn to do couple.


Don't worry your rating might drop a bit but if you can beat a terran or protoss on a rush map you'll be able to beat them easily on a standard map (like MLG or GSL map pool) so see it as an advantage.



Not really. Rush maps play so differently--you can barely take a safe third, and your opponent can give you hell for trying--but he can't at all. So if you practice mostly on "rush"maps, you'll have no idea how to stop a competent P/T who goes for the long game on a "standard" map. You might be better at fighting 2-rax/4-gate, but bad at combating late game mech pushes/hellion play/deathballs/etc.
Arterial
Profile Blog Joined August 2010
Australia1039 Posts
July 04 2011 01:25 GMT
#251
=[

that means I won't be getting masters this season then....
savior & jaedong
Maintain
Profile Joined June 2011
United States22 Posts
July 04 2011 01:42 GMT
#252
I don't feel season 2 was too short... in fact I would argue it was about perfect. These maps are starting to get stale. I welcome season 3 as a refreshing change.
N.A. Zerg | Master's division Artanis Omega | maintain.317
tredogz
Profile Joined April 2011
Canada170 Posts
July 04 2011 01:47 GMT
#253
season 2 was too short
t to the redogz, tredogz
ThE_OsToJiY
Profile Blog Joined May 2008
Canada1167 Posts
July 04 2011 02:26 GMT
#254
gahahaha season lock is the greatest especially with grandmasters. I got #1 by not playing games as you need like an 75% winrate to stay even without bonus pool in GM...
@ostojiy
Cloud9157
Profile Joined December 2010
United States2968 Posts
July 04 2011 02:50 GMT
#255
On July 04 2011 09:34 MstrJinbo wrote:
Delta quadrant and scrap station are long overdue to get pulled from the ladder pool.


This. Add Slag Pits as well though.

At least Tal'Darim, Shakuras, and Typhon should stay. Shattered Temple isn't too bad either, but I won't be surprised if they cut it.

Oh, and get rid of Backwater Gulch imo. I banned that map about 2 days after Season 2 started.

I hope they remove the ability to spawn close by ground positions. That seriously needs to be done.
"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
Gary Oak
Profile Joined June 2011
Canada2381 Posts
Last Edited: 2011-07-04 02:53:49
July 04 2011 02:52 GMT
#256
I hope they get rid of Scrap, Slag, and Typhon at least in exchange for the new maps.

[Edit] and Delta has to go too. I banned that map so fast I forgot about it, hah.
[14:15] <+Skrammen> I like clicking Gary's links, kinda. Its like playing with lava.
WarFest
Profile Joined April 2011
Singapore33 Posts
July 04 2011 03:21 GMT
#257
Fack....no. 1 diamond trying to get into masters. And Season 2 goes into lock -.- Nice...
<3 HuK Forever!!!
JKira
Profile Blog Joined April 2011
Canada1002 Posts
July 04 2011 03:27 GMT
#258
On July 04 2011 12:21 WarFest wrote:
Fack....no. 1 diamond trying to get into masters. And Season 2 goes into lock -.- Nice...


Your MMR will still go up, might as well keep laddering. If anything Season 3 coming is good because sometimes your MMR will be Masters level but the game will still need you to play more games before promoting you to "be sure" or something. Having that one placement is kind of like an instant evaluation of where you belong.
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
July 04 2011 03:33 GMT
#259
On July 03 2011 19:21 sleepingdog wrote:
Show nested quote +
On July 03 2011 19:14 Ribbon wrote:
On July 03 2011 18:19 Probe1 wrote:
Just get rid of close positions and god please fix those season 3 maps.


Apparently David Kim is considering getting rid of close position maps entirely with Season 4, since they don't work. I don't know why he's putting maps like that in for Season 3 when he knows they're not great, but I imagine it's because Blizz is a huge-ass company that takes FOREVER to make even simple decisions (if you don't work with large companies, dude, you don't even fucking know how slow they are).


Source? Sounds too good to be true...


http://www.reddit.com/search?q=David Kim Close Positions

He said it to Catz
Riyomori
Profile Joined July 2009
Singapore316 Posts
July 04 2011 03:49 GMT
#260
noooooo hopes of masters before lock dashed after 8 game losing streak
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