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The Official Live On Three Thread - Page 34

Forum Index > SC2 General
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Prev 1 32 33 34 35 36 157 Next
DoomsVille
Profile Joined August 2010
Canada4885 Posts
August 17 2011 20:25 GMT
#661
On August 18 2011 04:42 Linwelin wrote:
I tuned in earlier today to that 1 million tournament.
I've never played any MOBA game, even though I've watched some friends of mine play some Dota from time to time. I found it pretty boring to be honest but that's just my opinion

This is what is holding it back big time.

Unless you really understand the intricacies of the game, you just can't enjoy watching it.

And even if you do understand the intricacies of the game, depending on playstyles, it can still be boring to watch.

It just isn't a great spectator sport.

Part of the problem with this specific tournament though is that tobi isn't doing a great job of explaining what's going on to the newbies. They're very much catering to the existing market. It's just impossible to follow without proper commentating for newbs.
awha
Profile Joined August 2010
Denmark1358 Posts
Last Edited: 2011-08-17 21:11:50
August 17 2011 21:11 GMT
#662
On August 18 2011 04:42 Linwelin wrote:
I tuned in earlier today to that 1 million tournament.
I've never played any MOBA game, even though I've watched some friends of mine play some Dota from time to time. I found it pretty boring to be honest but that's just my opinion


That is the "curse" of MOBA games imo. They are not very spectator friendly for the casual viewers that know very little about the game. You need to know alot about the characters, various aspect like creep farming, talent builds, the various abilities etc. etc.

The same could be said about RTS games, but the are immediately more approachable - When an army meets another, it is relatively easy to see which army comes out ahead, and the reason behind is somewhat obvious.

Sorry for the rant - I got carried away Here is cheering for Dota2 and the future of Esports as a whole.

- Looking forward to the show!


edit: DoomsVille beat me to it, damnit
laharl23
Profile Joined February 2011
United States582 Posts
August 17 2011 21:23 GMT
#663
On August 18 2011 05:25 DoomsVille wrote:
Show nested quote +
On August 18 2011 04:42 Linwelin wrote:
I tuned in earlier today to that 1 million tournament.
I've never played any MOBA game, even though I've watched some friends of mine play some Dota from time to time. I found it pretty boring to be honest but that's just my opinion

This is what is holding it back big time.

Unless you really understand the intricacies of the game, you just can't enjoy watching it.

And even if you do understand the intricacies of the game, depending on playstyles, it can still be boring to watch.

It just isn't a great spectator sport.

Part of the problem with this specific tournament though is that tobi isn't doing a great job of explaining what's going on to the newbies. They're very much catering to the existing market. It's just impossible to follow without proper commentating for newbs.


agree with you 100%.

Ive tried watching LoL/Hon and stuff at wcgs and other events when nothing else that i like is on and I really just have no idea what is going on. Makes it seem really boring to me.

I'm sure the games great but you have to actually be a good player to understand what is going on.
rotegirte
Profile Joined April 2011
Germany2859 Posts
Last Edited: 2011-08-17 21:47:57
August 17 2011 21:47 GMT
#664
my impression though is that a good chunk could be alleviated by adept casters, community figures and a centralised infrastructure.

with the creation of the Dota 2 subforum, we have observed quite a bit of influx of curious "outsiders". it surely will take a decent amount of effort to open up this universe. in todays [the invitational] LR naturally there were people that couldn't make any use of the whole game, but at the same time also a decent amount of "I don't know what I just saw, but that was awesome". people actively asked questions which were gladly explained by present veterans, skype/TS rooms were created for the same sake. if anything, this could be a right way.
DoomsVille
Profile Joined August 2010
Canada4885 Posts
August 17 2011 21:51 GMT
#665
On August 18 2011 06:47 rotegirte wrote:
my impression though is that a good chunk could be alleviated by adept casters, community figures and a centralised infrastructure.

Agree 100% with this. Dota2 can take off as an esport if it is handled properly. The biggest issue is the casters really need to explain what is going on.

Especially since there is so much downtime in the game itself (while players are farming/jostling for position) that it really shouldn't be an issue of not having time to explain.
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2011-08-17 22:20:32
August 17 2011 22:08 GMT
#666
Hope you guys mention that the stream peaked at 1.4million viewers, one of the main reasons why there was a lot of technical difficulties.

The Chinese stream out right crashed the moment it went up

EDIT:

Also, someone linked this in the Dota2 subreddit

Gabe Newell: “I’ve played Dota 2 for about 800 hours”

Slasher
Profile Joined September 2007
United States1095 Posts
August 17 2011 22:27 GMT
#667
Going live in 30 minutes!
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
August 17 2011 22:32 GMT
#668
On August 18 2011 07:27 Slasher wrote:
Going live in 30 minutes!


Bring on tobi wan and let him adress the first day of dota 2 and how the stream was literally paused on average 10 times per games.

"trash micro but win - its marine" MC commentary during HSC 4
dacthehork
Profile Blog Joined February 2008
United States2000 Posts
Last Edited: 2011-08-17 22:51:45
August 17 2011 22:38 GMT
#669
On August 18 2011 07:32 Senx wrote:
Show nested quote +
On August 18 2011 07:27 Slasher wrote:
Going live in 30 minutes!


Bring on tobi wan and let him adress the first day of dota 2 and how the stream was literally paused on average 10 times per games.



I let the pros handle the press, I'm in charge of making the game la^h^h^h not lag.

Tomorrow should be much better, thanks for sticking through it, guys.

Quote from valve guy on SA forums

as a caster he really had little to do with it. It's obviously a case of terrible planning and no experience in esports from Valve. This is their first event ever, and most likely a bunch of people who have only ran convention events before with no real idea about how redundant you need the internet and the need for internet backups etc. Luckily its a 5 day event so they can get their act together.

It's been the same way with Blizzard, NASL, and MLG in the past, it's not a surprise it happened wtih this event on day1, it was expected.

Doesn't mean you can't fault them for it, it was terrible planning especially not to have other content (video of venue/casters/players) etc.

On the positive side they have an AMAZING tournament website, vods for non casted matches going up today, huge prize pool, amazing booths, and did finish out game 4 smoothly (1 short pause I think).

They have a ways to go but this is Valve getting their feet wet and hopefully in the future it will be teaming up with experienced people and with more experience themselves. Either way It's good that Lo3 would say something about actually having live video feeds of casters/players/spectators and not just a splash screen up for 30 minutes. Also enough bandwidth to properly execute or lan play.

there are some major failures, but also some amazing steps forward.

Successes
1.4 million viewers at one point. Very nice website, attempt to cast in 4 languages, amazing booths and venue, Esports ready game (porting an existing one) . 1.6 million (confirmed) prize pool

Failures
Lag/internet problems, no video feed of the venue/casters/players/interviews. Tons of downtime.

Warturtle - DOTA 2 is KING
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
August 17 2011 22:53 GMT
#670
On August 18 2011 07:32 Senx wrote:
Show nested quote +
On August 18 2011 07:27 Slasher wrote:
Going live in 30 minutes!


Bring on tobi wan and let him adress the first day of dota 2 and how the stream was literally paused on average 10 times per games.



1. Not his fault.
2. It's only the first day.
3. He's either busy or resting.
/commercial
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
August 17 2011 23:03 GMT
#671
On August 18 2011 07:53 Novalisk wrote:
Show nested quote +
On August 18 2011 07:32 Senx wrote:
On August 18 2011 07:27 Slasher wrote:
Going live in 30 minutes!


Bring on tobi wan and let him adress the first day of dota 2 and how the stream was literally paused on average 10 times per games.



1. Not his fault.
2. It's only the first day.
3. He's either busy or resting.


thats not what I meant, i meant he could explain what actually happend since he's actually there and probably has more insight than we do.
"trash micro but win - its marine" MC commentary during HSC 4
Dommk
Profile Joined May 2010
Australia4865 Posts
August 17 2011 23:04 GMT
#672
On August 18 2011 08:03 Senx wrote:
Show nested quote +
On August 18 2011 07:53 Novalisk wrote:
On August 18 2011 07:32 Senx wrote:
On August 18 2011 07:27 Slasher wrote:
Going live in 30 minutes!


Bring on tobi wan and let him adress the first day of dota 2 and how the stream was literally paused on average 10 times per games.



1. Not his fault.
2. It's only the first day.
3. He's either busy or resting.


thats not what I meant, i meant he could explain what actually happend since he's actually there and probably has more insight than we do.

They had an announcement on the stream page nearing the end of the event, they were having bandwidth issues and actually had to close down all but the English stream due to the shear amount of traffic they got
Slasher
Profile Joined September 2007
United States1095 Posts
August 17 2011 23:08 GMT
#673
LIVE now.
AwfulPlayer
Profile Joined August 2010
249 Posts
August 17 2011 23:20 GMT
#674
djwheat sounds so destroyed dude get some rest !
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2011-08-17 23:28:40
August 17 2011 23:23 GMT
#675
Scoots is dead on. I think it was easier to follow than LoL and I liked the undertoned graphics, but the overall presentation wasn't that great. Little introduction, the casting was obviously rough (I can't believe Valve didn't buy those guys real mics.)

EDIT: And while it's cool that they were showing off the in game system, there was no one to give updates when shit hit the fan. For that kind of broadcast, it really would've helped to have more generic casting, coming from outside the game.
ModeratorNow I'm distant, dark in this anthrobeat
Mythra
Profile Joined July 2011
New Zealand274 Posts
Last Edited: 2011-08-17 23:44:35
August 17 2011 23:27 GMT
#676
I agree with scoots the was like no production value didnt even have any footage of the teams or anything like inteviews and stuff. The sc2 production was so much better with player cams and interviews and even though dota 2 is a new game the production aspects aren't new so they have no excuse.
"Back then teams that won were credited, now it's called throw. I think it's sad." - KuroKy
Grettin
Profile Joined April 2010
42411 Posts
Last Edited: 2011-08-17 23:29:58
August 17 2011 23:28 GMT
#677
On August 18 2011 08:23 Jibba wrote:
Scoots is dead on. I think it was easier to follow than LoL and I liked the undertoned graphics, but the overall presentation wasn't that great. Little introduction, the casting was obviously rough (I can't believe Valve didn't buy those guys real mics.)


Agreed totally. Even though i have played Dota and HoN before, i wouldn't mind if they would introduce the game for those who haven't played the genre before.

If you wanted to watch a stream that actually was "noobfriendly" (if i may say so), you had to watch a community stream.
"If I had force-fields in Brood War, I'd never lose." -Bisu
Jibba
Profile Blog Joined October 2007
United States22883 Posts
August 17 2011 23:30 GMT
#678
Slasher, Blizzard is too busy showing off fan art to promote competitive SC2.
ModeratorNow I'm distant, dark in this anthrobeat
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2011-08-17 23:44:38
August 17 2011 23:43 GMT
#679
On August 18 2011 08:30 Jibba wrote:
Slasher, Blizzard is too busy showing off fan art to promote competitive SC2.

FYI, Samwise Didiler (the Art director for Blizzard) personally chooses the fan art that you see every day. You can be snide all you want, but the people working there genuinely love what they do and what the community does
Jibba
Profile Blog Joined October 2007
United States22883 Posts
August 17 2011 23:46 GMT
#680
On August 18 2011 08:43 Dommk wrote:
Show nested quote +
On August 18 2011 08:30 Jibba wrote:
Slasher, Blizzard is too busy showing off fan art to promote competitive SC2.

FYI, Samwise Didiler (the Art director for Blizzard) personally chooses the fan art that you see every day. You can be snide all you want, but the people working there genuinely love what they do and what the community does

Yes, and that's the part of the community they care most about.
ModeratorNow I'm distant, dark in this anthrobeat
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