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Is A Real MMR Too Much to Ask For?

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 9 10 11 Next All
Chronald
Profile Joined December 2009
United States619 Posts
Last Edited: 2011-06-15 15:46:49
June 15 2011 01:50 GMT
#1
Hey TL,

So I've been playing some other competitive games, and also been reading about ranking in general, and I've been wondering why Blizzard can't just display our true MMR in the ladder/profile section.

It could be private if they are concerned about people not playing because they are afraid or w/e. It would be something awesome to have in order to gauge how good someone is on the ladder. I've been playing 'Slightly Favored' opponents and 'Favored' opponents who are in the middle of Platinum league, while I am a 10-20 rank range Diamond player.

It makes sense to me, I understand how MMR and an ELO work, but I feel like I'm not being told the full story when I'm a league above people who are supposedly 'Slightly Favored' against me while they are in lower leagues. FYI - I am winning against most of them, something like 8-3 against favored/slightly favored in the last 24 hours.

I just wish I had some final way of measuring my skill, since obviously Blizzard's ladder system is all screwy. I don't know why they ever moved away from the D- through A+ ranking iCCup had...

Thoughts? Comments? Flames? All are welcome.

EDIT:
On June 16 2011 00:38 Mendelfist wrote:
Use this script:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=227243

It's as close to MMR as you'll get. You can't use it to compare yourself to others, and it doesn't work across promotions/demotions, but otherwise it will (unlike points) quite accurately help you track your progress.

Check this out!! Super cool userscript for the Battle.NET pages.
Got that.
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
Last Edited: 2011-06-15 01:53:29
June 15 2011 01:52 GMT
#2
iCCup wasn't run by blizzard. They never even moved towards D- to A+
I always try to shield slam face, just to make sure it doesnt work
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
June 15 2011 01:55 GMT
#3
I never really liked iCCup's system, as 90% of players stayed in D or D+ so it was really hard to gauge how good they were. I think Blizzard's current system isn't too bad, but I guess every ladder system is going to have flaws.
Gnax
Profile Joined June 2010
Sweden490 Posts
June 15 2011 02:00 GMT
#4
They don't show it because they don't want hackers to figure out exactly how their system works.
Synystyr
Profile Blog Joined September 2010
United States1446 Posts
June 15 2011 02:01 GMT
#5
Chronald, you are adorable.

I like the idea as a whole, and it would make everything more convenient and accurate.

I can say that Blizzard will probably never do this though...I mean look at their other Battle.net 2.0 features =\

These are the kinds of ideas we need to be tossing at Blizzard. I'm willing to bet my co-NEU student has looked into this, but I just wanted to throw it out there.

<3 always
Synystyr
Sky Terran TvP V2.0: http://www.teamliquid.net/forum/viewmessage.php?topic_id=355839
Aruno
Profile Blog Joined November 2010
New Zealand748 Posts
June 15 2011 02:01 GMT
#6
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.

Ask and you shall receive

Blizzard does like to keep secrets ;-)
aruno, arunoaj, aruno_aj | Those are my main aliases
AndAgain
Profile Joined November 2010
United States2621 Posts
Last Edited: 2011-06-15 02:06:01
June 15 2011 02:03 GMT
#7
The league system does basically tell the whole story. There's simply a delay in the time a player's league reflects his true skill, as obviously it can't always be instantaneous. In other words, a player will be in his rightful place in equilibrium.
All your teeth should fall out and hair should grow in their place!
Calm
Profile Joined September 2010
Canada380 Posts
June 15 2011 02:06 GMT
#8
I agree that it would be nice, but for me it is certainly not a priority. I'm sure they had good intentions with it regarding discouraging people from not playing, but it is what it is now. And they have a long list of other fixes to make to bnet 2.0 first. Someday I hope it is the way you say. But until then, *eh*
shockaslim
Profile Joined December 2010
United States1105 Posts
June 15 2011 02:10 GMT
#9
It makes too much sense so Blizzard doesn't want to do it.

Seriously though. There are too many useless stats in this game and not enough useful ones. Can't see your losses unless you are in Masters, can't see how close you are to a promotion or demotion, and the after game breakdown could be a bit more detailed.

In Halo, you can at least gauge your leveling, and your skill did have a high correlation with what rank you were. But in this game they don't allow it.
Dirty Deeds...DONE DIRT CHEAP!!!
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
June 15 2011 02:15 GMT
#10
before anything else, i wanted to see match up %.
now that sc2gears can do it, i no longer care if blizz does it.

i think blizzard wont change it because your ladder point is more consistent while MMR changes too rapidly.
age: 84 | location: california | sex: 잘함
blade55555
Profile Blog Joined March 2009
United States17423 Posts
June 15 2011 02:18 GMT
#11
On June 15 2011 10:55 ClysmiC wrote:
I never really liked iCCup's system, as 90% of players stayed in D or D+ so it was really hard to gauge how good they were. I think Blizzard's current system isn't too bad, but I guess every ladder system is going to have flaws.


O_O what? If 90% of the players were stuck in D or D+ then that is their skill ranking. If you could get to B+ you were good, you could not get to B+ by just cheesing or all inning every game which was awesome. I don't even think you could really get past C+ with pure cheese but could be wrong ^^.

I do wish thats how blizzard did it even though it wont' ever happen as it could be frustrating :D.
When I think of something else, something will go here
nalgene
Profile Joined October 2010
Canada2153 Posts
June 15 2011 02:19 GMT
#12
They don't want people to make fun of others if they were to see the real MMR, so they have a less accurate one out for you to see.
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
oxxo
Profile Joined February 2010
988 Posts
June 15 2011 02:19 GMT
#13
Blizzard's system is more than fine. MMR fluctuates too much. Your ladder ranking eventually reflects your MMR pretty closely. What's the problem?
7sk
Profile Joined August 2010
United States55 Posts
June 15 2011 02:20 GMT
#14
If they revealed everyone's number you would feel like you were progressing too slowly. When you're separated into divisions, it's easy to go from 50 to 25 or even top 10. When everyone is ranked against everyone, it's much harder to move up that much.
Navillus
Profile Joined February 2011
United States1188 Posts
June 15 2011 02:20 GMT
#15
Well if we're going to be asking Blizzard for things that should be easy and they should have given us in the first place go for LAN first.
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
June 15 2011 02:21 GMT
#16
the idea with MMR is that by about 50+ games your MMR and ELO points should be equal.
SAY YES TO STIM KIDS!!! XD
piegasm
Profile Joined August 2010
United States266 Posts
June 15 2011 02:22 GMT
#17
On June 15 2011 11:10 shockaslim wrote:
It makes too much sense so Blizzard doesn't want to do it.

Seriously though. There are too many useless stats in this game and not enough useful ones. Can't see your losses unless you are in Masters, can't see how close you are to a promotion or demotion, and the after game breakdown could be a bit more detailed.

In Halo, you can at least gauge your leveling, and your skill did have a high correlation with what rank you were. But in this game they don't allow it.


Your losses are roughly equal to your wins. You're close to a promotion when you beat a lot of people in higher leagues than you. You're close to a demotion when you lose to people in leagues lower than you.

You can't see your real MMR because if people knew exactly how it worked, they'd exploit it.
chAse_
Profile Joined April 2011
Germany84 Posts
June 15 2011 02:23 GMT
#18
On June 15 2011 11:22 piegasm wrote:
Show nested quote +
On June 15 2011 11:10 shockaslim wrote:
It makes too much sense so Blizzard doesn't want to do it.

Seriously though. There are too many useless stats in this game and not enough useful ones. Can't see your losses unless you are in Masters, can't see how close you are to a promotion or demotion, and the after game breakdown could be a bit more detailed.

In Halo, you can at least gauge your leveling, and your skill did have a high correlation with what rank you were. But in this game they don't allow it.


Your losses are roughly equal to your wins. You're close to a promotion when you beat a lot of people in higher leagues than you. You're close to a demotion when you lose to people in leagues lower than you.

You can't see your real MMR because if people knew exactly how it worked, they'd exploit it.


exactly what he said.
Spacemanspiff
Profile Joined September 2010
United States116 Posts
June 15 2011 02:24 GMT
#19
On June 15 2011 10:50 Chronald wrote:It makes sense to me, I understand how MMR and an ELO work, but I feel like I'm not being told the full story when I'm a league above people who are supposedly 'Slightly Favored' against me while they are in lower leagues..


Then you don't understand how the SC2 system works. League is fairly meaningless for comparing two players and should not be compared to who is favored or not.

The MMR is not a single number, most people would not have a clue what it means, so they don't show it. This thread is a perfect example of this, SC2 does use a real MMR.
StatX
Profile Blog Joined April 2011
Canada343 Posts
June 15 2011 02:24 GMT
#20
I think the MMR is fine but I really wish they would match us on latency as well. Many times have I had to try and play through opponents that lagged like hell.

Can we snipe it? Yes we can!
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