• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:28
CEST 17:28
KST 00:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners5Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th152Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th TL Poll: How do you feel about the 5.0.16 PTR balance changes? Team Liquid Map Contest #22: Results and Winners TL.net Map Contest #22 - Voting & Ladder Map Selection Oliveira Would Have Returned If EWC Continued
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Douyu Cup 2026 Maestros of The Game 2 announcement and schedule ! GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
Data needed Quality of life changes in BW that you will like ? BGH Auto Balance -> http://bghmmr.eu/ BW fans in southern Sweden, look here! 25 Years Since Brood War Patch 1.08
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] NBA General Discussion McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How Streaming Impacts Game P…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 18079 users

Is A Real MMR Too Much to Ask For? - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 Next All
CellTech
Profile Joined June 2010
Canada396 Posts
Last Edited: 2011-07-23 10:23:44
July 23 2011 10:23 GMT
#161
Even if Blizzard worked something like this into your [private] Profile it would be awesome

[image loading]

Would show you roughly where you were in terms of promotion
^ Probably a Troll Post
graNite
Profile Blog Joined December 2010
Germany4434 Posts
July 23 2011 10:29 GMT
#162
The real problem is that the ladder is not for showing your skill, it is for getting you play more.
If you want to have a high ladder ranking, you have to play more games than most of the other players.

To have a constant bonuspool of 0, you have to win one game a day (don't tell me this is random).

Blizzard does not want to show you how good you are; they want you to play much.
The MMR just exists to let you play vs opponents of your level.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Anfi
Profile Joined July 2010
Russian Federation63 Posts
July 23 2011 10:45 GMT
#163
Why would you want to play against lower skilled players when current MMR system allows you to play against higher skilled ones?
If you get roflstomped, then you just need to get better, no?
"Men are like steel. When they lose their temper, they lose their worth." - Chuck Norris
CellTech
Profile Joined June 2010
Canada396 Posts
July 23 2011 11:36 GMT
#164
On July 23 2011 19:45 Anfi wrote:
Why would you want to play against lower skilled players when current MMR system allows you to play against higher skilled ones?
If you get roflstomped, then you just need to get better, no?


That's not my point. My point is that MMR and the ladder don't work quite as well together as they should.

^ Probably a Troll Post
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
Last Edited: 2011-07-23 11:41:13
July 23 2011 11:41 GMT
#165
wrong thread
emc
Profile Joined September 2010
United States3088 Posts
July 23 2011 11:53 GMT
#166
honestly? just play. If you are facing people in lower levels then you, it's probably because the system doesn't feel like you belong where you are and it's testing you. The more games you win the more your mmr will rise and allow you that promotion. Just play more games, the more you play the better the system works.
Dekoth
Profile Joined March 2010
United States527 Posts
Last Edited: 2011-07-23 13:18:19
July 23 2011 13:17 GMT
#167
I can honestly say I hate the system, so much so that I can hardly find the motivation to play a game that I love.

1) I can't see my losses
2) I can't easily see what rank the people are I am winning/losing against.
3) The sheer number of sub-leagues within a league makes it impossible to gauge your skill against them. Meaning that a very active diamond division might be a very tough climb to #1, while someone else may get an inactive one and be inactive with half the skill.
4) The whole slightly favored garbage has never once given me an accurate picture on my opponent. I have gone against slightly favored opponents and steamrolled them, then turned around and gotten plowed by someone who I was favored against.

In short, I get utterly no useful feedback on my actual skill and ranking and I get no useful info on my opponents and my match history against them. I am glad playing in a vacuum works well for most here, but to me it is just a purely frustrating experience.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
July 23 2011 13:23 GMT
#168
On July 23 2011 19:23 CellTech wrote:
Even if Blizzard worked something like this into your [private] Profile it would be awesome

[image loading]

Would show you roughly where you were in terms of promotion


That is actually a really awesome idea!
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
July 23 2011 13:27 GMT
#169
ya. bnet pretty much turned me away from sc2 (were gameplay reasons too but ye..). the ladder is plain stupid , all kinds of social features (clan,replays,gateway selection etc) are missing and if i wanna play some ums maps i have a better chance launching up the wc3 client.

i played alot .like 1k games in beta and another 2-3k after release but now i havent even logged in since weeks and havent played a ladder game for months.

makes me abit sad since its freakin sc2, but i hope hots gives bnet the features it shouldve had from the beginning and makes the gameplay less dull
life of lively to live to life of full life thx to shield battery
hooktits
Profile Blog Joined February 2008
United States972 Posts
July 23 2011 13:50 GMT
#170
its frustrates me too my friend i achieve c on iccup and im in diamond t.t i suck at star2
Hooktits of Tits gaming @hooktits twit
KiF1rE
Profile Blog Joined November 2009
United States964 Posts
July 23 2011 15:15 GMT
#171
On July 23 2011 19:23 CellTech wrote:
Even if Blizzard worked something like this into your [private] Profile it would be awesome

[image loading]

Would show you roughly where you were in terms of promotion


something like that would be awesome, just need to add GM all the way on the right...

though i wish they would fix GM so it requires skill to stay in GM and not just activity. Nothing is more frustrating in this ladder system, than constantly beating GM's and waiting for that promotion that never comes, its such a terrible competitive ladder.
thepeonwhocould
Profile Joined March 2010
Australia334 Posts
July 23 2011 15:26 GMT
#172
I hate this whole system of having a "hidden mmr" and a "visible rank".

So we've got hidden MMR which is
-The most accurate statistic to show how good you are as a player

And you visible rank which is
-A less accurate statistic to show how good you are as a player

Just get it over with and show us our damn MMR, since that is actually what tells us how good we are.

Does blizzard have any idea how frustrating it is to be a diamond player, being matched against masters players, being favored against them, winning 60% of the time against them, yet I am in diamond and they are in masters? It's just not fair.

I hate how there are diamond players who are actually considered better than masters players by blizzards OWN MATCHMAKING SYSTEM. And yet their visible rating is lower than those masters players! It's just silly. It's almost like blizzard thinks people are scared to see how good/bad they actually are.

At the very least, we should be able to see our MMR somewhere else. I don't care if you make it a little difficult to find it, just give us the option to view it. That way bronze/silver etc players who are scared of how bad they really are won't know about it.
They_
Profile Joined January 2011
Japan62 Posts
July 23 2011 15:29 GMT
#173
The current state of SC2 not only has a terrible competitive ladder but it also a terrible in-game social feature.
Diamond Zerg | Diamond ADC/MID | 音ゲー | Legendary Eagle
skunk_works
Profile Joined April 2011
United States109 Posts
July 23 2011 15:37 GMT
#174
knowing your mmr doesnt make u a better player. i play to get better so i could care less what my mmr is as long as im playing people as good or better than me.
schaf
Profile Joined August 2010
Germany1326 Posts
Last Edited: 2011-07-23 15:54:18
July 23 2011 15:54 GMT
#175
On July 24 2011 00:37 skunk_works wrote:
knowing your mmr doesnt make u a better player. i play to get better so i could care less what my mmr is as long as im playing people as good or better than me.


It helps in Terms of "Did I perform well today? - Oh yes I have!"
Axiom wins more than it loses. Most viewers don't. - <3 TB
Excalibur_Z
Profile Joined October 2002
United States12248 Posts
July 23 2011 16:13 GMT
#176
On July 23 2011 19:23 CellTech wrote:
Even if Blizzard worked something like this into your [private] Profile it would be awesome

[image loading]

Would show you roughly where you were in terms of promotion


haha. I actually suggested this exact thing a few months ago. This was mine: [image loading]

Immediately after creating the mock-up though, I thought about how that wasn't going to be very exact due to the division tier system in place. If you were going from Plat to Diamond, for example, it would have to show slotted tiers. When you do well enough to become eligible for Diamond but not well enough to exceed the boundaries, you have to fit into one of those slots. So, someone could get promoted by having their slider at 20%, another person 40%, so it still doesn't address the core visibility issue and things remain just as confusing. It's not quite as big a deal going from Diamond to Master or even Bronze to Silver, or Silver to Gold, or Gold to Platinum, but it does cloud things.
Moderator
OhMyGawd
Profile Joined February 2011
United States264 Posts
July 23 2011 16:15 GMT
#177
I Believe if you're over 300 games and in dia/master your point value should correlate to how close you are to promotion.
zomg
thepeonwhocould
Profile Joined March 2010
Australia334 Posts
July 23 2011 17:03 GMT
#178
Thats the other problem I have with this system, you never know what you need to do in order to get promoted.

In Iccup, or virtually any other sort of ladder/ranking system, you could sit there and say "If I win my next 2 games, I'm going to get promoted". Theres no such feature in SC2's ladder system. If you beat that masters player, will you get promoted? Who knows? Not the players! Blizzard knows though!

If blizzards system cannot display some sort of tangible goal for a player in order for them to get promoted, that's just a bad ladder system.
aksfjh
Profile Joined November 2010
United States4853 Posts
July 23 2011 17:35 GMT
#179
On July 24 2011 00:26 thepeonwhocould wrote:
I hate this whole system of having a "hidden mmr" and a "visible rank".

So we've got hidden MMR which is
-The most accurate statistic to show how good you are as a player

And you visible rank which is
-A less accurate statistic to show how good you are as a player

Just get it over with and show us our damn MMR, since that is actually what tells us how good we are.

Does blizzard have any idea how frustrating it is to be a diamond player, being matched against masters players, being favored against them, winning 60% of the time against them, yet I am in diamond and they are in masters? It's just not fair.

I hate how there are diamond players who are actually considered better than masters players by blizzards OWN MATCHMAKING SYSTEM. And yet their visible rating is lower than those masters players! It's just silly. It's almost like blizzard thinks people are scared to see how good/bad they actually are.

At the very least, we should be able to see our MMR somewhere else. I don't care if you make it a little difficult to find it, just give us the option to view it. That way bronze/silver etc players who are scared of how bad they really are won't know about it.


90% of you all are such a whiny bunch. You know nothing about the system and just make wild assumptions based on biased hate of other BNet features.

MMR is NOT an accurate measure of skill. If you saw it, you'd just turn around and post about how MMR is so useless because it changes so drastically (and probably something along the lines of "Blizzard sucks, I rule!"). Basically, MMR is so filled with noise that it is actually terrible in ranking people into exact spots. Because of this volatility and noise, however, it can place you against proper opponents quickly without having to worry if you're actually ranked in the exact correct position. Match Making Rating spells out entirely what it is and does.
aksfjh
Profile Joined November 2010
United States4853 Posts
Last Edited: 2011-07-23 17:43:29
July 23 2011 17:41 GMT
#180
On July 24 2011 01:13 Excalibur_Z wrote:
Show nested quote +
On July 23 2011 19:23 CellTech wrote:
Even if Blizzard worked something like this into your [private] Profile it would be awesome

[image loading]

Would show you roughly where you were in terms of promotion


haha. I actually suggested this exact thing a few months ago. This was mine: [image loading]

Immediately after creating the mock-up though, I thought about how that wasn't going to be very exact due to the division tier system in place. If you were going from Plat to Diamond, for example, it would have to show slotted tiers. When you do well enough to become eligible for Diamond but not well enough to exceed the boundaries, you have to fit into one of those slots. So, someone could get promoted by having their slider at 20%, another person 40%, so it still doesn't address the core visibility issue and things remain just as confusing. It's not quite as big a deal going from Diamond to Master or even Bronze to Silver, or Silver to Gold, or Gold to Platinum, but it does cloud things.


The only way I could see this working is if they showed some sort of highlighed slots instead of a slider, or if it only refreshed once a day. But then, it tells us what we already know; we're low/mid/high bronze/silver/gold/plat/dia/masters. Then we'd also have another PR nightmare of "my bar says I'm mid gold but I haven't been promoted after playing 50 games!" When they've really only played ~5, but that privileged information makes them feel entitled to faster results.
Prev 1 7 8 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Maestros of the Game
14:00
Playoffs
Serral vs herOLIVE!
Classic vs Rogue
TBD vs Clem
RotterdaM1675
IntoTheiNu 1356
ComeBackTV 1291
TaKeTV 582
Ryung 281
Rex223
IndyStarCraft 181
SteadfastSC162
EnkiAlexander 89
3DClanTV 83
BRAT_OK 69
CosmosSc2 63
LiquipediaDiscussion
OSC
13:00
King of the Hill #252
EmpressLilyy26
iHatsuTV 14
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1675
Ryung 281
Rex 230
IndyStarCraft 181
SteadfastSC 162
BRAT_OK 82
CosmosSc2 63
RushiSC 18
StarCraft: Brood War
Britney 53634
Sea 2742
Shuttle 2232
EffOrt 1399
BeSt 578
Soma 428
Light 383
Jaedong 343
ggaemo 309
Rush 255
[ Show more ]
Snow 106
Hyun 96
Free 73
sorry 64
Sea.KH 52
Sacsri 39
ToSsGirL 38
Barracks 33
Terrorterran 27
Rock 21
GoRush 17
soO 16
Shine 16
IntoTheRainbow 14
ajuk12(nOOB) 10
Dota 2
Gorgc10134
qojqva1937
League of Legends
Reynor54
Counter-Strike
fl0m8814
kRYSTAL_27
Other Games
gofns64959
tarik_tv11098
Lowko1108
B2W.Neo683
FrodaN437
DeMusliM307
crisheroes292
Happy289
mouzStarbuck186
KnowMe164
ArmadaUGS108
Trikslyr38
MindelVK5
Organizations
Other Games
BasetradeTV231
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 17
• Migwel
• AfreecaTV YouTube
• intothetv
• sooper7s
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• ZZZeroYoutube
• STPLYoutube
• FirePhoenix0
• BSLYoutube
League of Legends
• Nemesis3806
• TFBlade935
Other Games
• Shiphtur29
Upcoming Events
Replay Cast
8h 32m
CranKy Ducklings
18h 32m
uThermal 2v2 Circuit
23h 32m
BSL22 NKC (BSL vs China)
1d 3h
eOnzErG vs Mihu
Messiah vs XuanXuan
Jaystar vs TerrOr
Dewalt vs Bonyth
eOnzErG vs XuanXuan
Mihu vs TerrOr
Messiah vs Bonyth
Sparkling Tuna Cup
1d 18h
uThermal 2v2 Circuit
1d 23h
BSL22 NKC (BSL vs China)
2 days
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
OSC
2 days
Wardi Open
2 days
Replay Cast
4 days
[ Show More ]
The PondCast
5 days
Replay Cast
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.