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Would show you roughly where you were in terms of promotion
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CellTech
Canada396 Posts
![]() Would show you roughly where you were in terms of promotion | ||
graNite
Germany4434 Posts
If you want to have a high ladder ranking, you have to play more games than most of the other players. To have a constant bonuspool of 0, you have to win one game a day (don't tell me this is random). Blizzard does not want to show you how good you are; they want you to play much. The MMR just exists to let you play vs opponents of your level. | ||
Anfi
Russian Federation63 Posts
If you get roflstomped, then you just need to get better, no? | ||
CellTech
Canada396 Posts
On July 23 2011 19:45 Anfi wrote: Why would you want to play against lower skilled players when current MMR system allows you to play against higher skilled ones? If you get roflstomped, then you just need to get better, no? That's not my point. My point is that MMR and the ladder don't work quite as well together as they should. | ||
snotboogie
Australia3550 Posts
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emc
United States3088 Posts
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Dekoth
United States527 Posts
1) I can't see my losses 2) I can't easily see what rank the people are I am winning/losing against. 3) The sheer number of sub-leagues within a league makes it impossible to gauge your skill against them. Meaning that a very active diamond division might be a very tough climb to #1, while someone else may get an inactive one and be inactive with half the skill. 4) The whole slightly favored garbage has never once given me an accurate picture on my opponent. I have gone against slightly favored opponents and steamrolled them, then turned around and gotten plowed by someone who I was favored against. In short, I get utterly no useful feedback on my actual skill and ranking and I get no useful info on my opponents and my match history against them. I am glad playing in a vacuum works well for most here, but to me it is just a purely frustrating experience. | ||
sluggaslamoo
Australia4494 Posts
On July 23 2011 19:23 CellTech wrote: Even if Blizzard worked something like this into your [private] Profile it would be awesome ![]() Would show you roughly where you were in terms of promotion That is actually a really awesome idea! | ||
BeMannerDuPenner
Germany5638 Posts
i played alot .like 1k games in beta and another 2-3k after release but now i havent even logged in since weeks and havent played a ladder game for months. makes me abit sad since its freakin sc2, but i hope hots gives bnet the features it shouldve had from the beginning and makes the gameplay less dull | ||
hooktits
United States972 Posts
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KiF1rE
United States964 Posts
On July 23 2011 19:23 CellTech wrote: Even if Blizzard worked something like this into your [private] Profile it would be awesome ![]() Would show you roughly where you were in terms of promotion something like that would be awesome, just need to add GM all the way on the right... though i wish they would fix GM so it requires skill to stay in GM and not just activity. Nothing is more frustrating in this ladder system, than constantly beating GM's and waiting for that promotion that never comes, its such a terrible competitive ladder. | ||
thepeonwhocould
Australia334 Posts
So we've got hidden MMR which is -The most accurate statistic to show how good you are as a player And you visible rank which is -A less accurate statistic to show how good you are as a player Just get it over with and show us our damn MMR, since that is actually what tells us how good we are. Does blizzard have any idea how frustrating it is to be a diamond player, being matched against masters players, being favored against them, winning 60% of the time against them, yet I am in diamond and they are in masters? It's just not fair. I hate how there are diamond players who are actually considered better than masters players by blizzards OWN MATCHMAKING SYSTEM. And yet their visible rating is lower than those masters players! It's just silly. It's almost like blizzard thinks people are scared to see how good/bad they actually are. At the very least, we should be able to see our MMR somewhere else. I don't care if you make it a little difficult to find it, just give us the option to view it. That way bronze/silver etc players who are scared of how bad they really are won't know about it. | ||
They_
Japan62 Posts
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skunk_works
United States109 Posts
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schaf
Germany1326 Posts
On July 24 2011 00:37 skunk_works wrote: knowing your mmr doesnt make u a better player. i play to get better so i could care less what my mmr is as long as im playing people as good or better than me. It helps in Terms of "Did I perform well today? - Oh yes I have!" | ||
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Excalibur_Z
United States12224 Posts
On July 23 2011 19:23 CellTech wrote: Even if Blizzard worked something like this into your [private] Profile it would be awesome ![]() Would show you roughly where you were in terms of promotion haha. I actually suggested this exact thing a few months ago. This was mine: ![]() Immediately after creating the mock-up though, I thought about how that wasn't going to be very exact due to the division tier system in place. If you were going from Plat to Diamond, for example, it would have to show slotted tiers. When you do well enough to become eligible for Diamond but not well enough to exceed the boundaries, you have to fit into one of those slots. So, someone could get promoted by having their slider at 20%, another person 40%, so it still doesn't address the core visibility issue and things remain just as confusing. It's not quite as big a deal going from Diamond to Master or even Bronze to Silver, or Silver to Gold, or Gold to Platinum, but it does cloud things. | ||
OhMyGawd
United States264 Posts
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thepeonwhocould
Australia334 Posts
In Iccup, or virtually any other sort of ladder/ranking system, you could sit there and say "If I win my next 2 games, I'm going to get promoted". Theres no such feature in SC2's ladder system. If you beat that masters player, will you get promoted? Who knows? Not the players! Blizzard knows though! If blizzards system cannot display some sort of tangible goal for a player in order for them to get promoted, that's just a bad ladder system. | ||
aksfjh
United States4853 Posts
On July 24 2011 00:26 thepeonwhocould wrote: I hate this whole system of having a "hidden mmr" and a "visible rank". So we've got hidden MMR which is -The most accurate statistic to show how good you are as a player And you visible rank which is -A less accurate statistic to show how good you are as a player Just get it over with and show us our damn MMR, since that is actually what tells us how good we are. Does blizzard have any idea how frustrating it is to be a diamond player, being matched against masters players, being favored against them, winning 60% of the time against them, yet I am in diamond and they are in masters? It's just not fair. I hate how there are diamond players who are actually considered better than masters players by blizzards OWN MATCHMAKING SYSTEM. And yet their visible rating is lower than those masters players! It's just silly. It's almost like blizzard thinks people are scared to see how good/bad they actually are. At the very least, we should be able to see our MMR somewhere else. I don't care if you make it a little difficult to find it, just give us the option to view it. That way bronze/silver etc players who are scared of how bad they really are won't know about it. 90% of you all are such a whiny bunch. You know nothing about the system and just make wild assumptions based on biased hate of other BNet features. MMR is NOT an accurate measure of skill. If you saw it, you'd just turn around and post about how MMR is so useless because it changes so drastically (and probably something along the lines of "Blizzard sucks, I rule!"). Basically, MMR is so filled with noise that it is actually terrible in ranking people into exact spots. Because of this volatility and noise, however, it can place you against proper opponents quickly without having to worry if you're actually ranked in the exact correct position. Match Making Rating spells out entirely what it is and does. | ||
aksfjh
United States4853 Posts
On July 24 2011 01:13 Excalibur_Z wrote: Show nested quote + On July 23 2011 19:23 CellTech wrote: Even if Blizzard worked something like this into your [private] Profile it would be awesome ![]() Would show you roughly where you were in terms of promotion haha. I actually suggested this exact thing a few months ago. This was mine: ![]() Immediately after creating the mock-up though, I thought about how that wasn't going to be very exact due to the division tier system in place. If you were going from Plat to Diamond, for example, it would have to show slotted tiers. When you do well enough to become eligible for Diamond but not well enough to exceed the boundaries, you have to fit into one of those slots. So, someone could get promoted by having their slider at 20%, another person 40%, so it still doesn't address the core visibility issue and things remain just as confusing. It's not quite as big a deal going from Diamond to Master or even Bronze to Silver, or Silver to Gold, or Gold to Platinum, but it does cloud things. The only way I could see this working is if they showed some sort of highlighed slots instead of a slider, or if it only refreshed once a day. But then, it tells us what we already know; we're low/mid/high bronze/silver/gold/plat/dia/masters. Then we'd also have another PR nightmare of "my bar says I'm mid gold but I haven't been promoted after playing 50 games!" When they've really only played ~5, but that privileged information makes them feel entitled to faster results. | ||
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