• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:02
CET 11:02
KST 19:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice6Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Team Liquid Map Contest - Preparation Notice ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026 RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Effort misses out on ASL S21 BW General Discussion Gypsy to Korea BSL 22 Map Contest — Submissions OPEN to March 10
Tourneys
[BSL22] Open Qualifier #1 - Sunday 21:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0 BWCL Season 64 Announcement
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Diablo 2 thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread UK Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1628 users

Is A Real MMR Too Much to Ask For? - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 11 Next All
Baarn
Profile Joined April 2010
United States2702 Posts
June 15 2011 15:30 GMT
#121
You don't need mmr when you can see match history and who the player win or lose to.
There's no S in KT. :P
Chronald
Profile Joined December 2009
United States619 Posts
June 15 2011 15:33 GMT
#122
On June 16 2011 00:30 Baarn wrote:
You don't need mmr when you can see match history and who the player win or lose to.


Too bad that takes like 20 minutes, and still isn't reliable because Blizzard's rankings mean nothing since you can't see their raw MMR.
Got that.
Mendelfist
Profile Joined September 2010
Sweden356 Posts
June 15 2011 15:38 GMT
#123
Use this script:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=227243

It's as close to MMR as you'll get. You can't use it to compare yourself to others, and it doesn't work across promotions/demotions, but otherwise it will (unlike points) quite accurately help you track your progress.
Chronald
Profile Joined December 2009
United States619 Posts
Last Edited: 2011-06-15 16:05:24
June 15 2011 15:46 GMT
#124
On June 16 2011 00:38 Mendelfist wrote:
Use this script:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=227243

It's as close to MMR as you'll get. You can't use it to compare yourself to others, and it doesn't work across promotions/demotions, but otherwise it will (unlike points) quite accurately help you track your progress.


This is super sweet!!

Thanks so much for posting this!

I see what you mean about it not working across all leagues/promotions/demotions etc. But I definitely think that this is the best way to track progress and improvement I've found (besides replay analyses through SC2Gears obviously).
Got that.
DestroManiak
Profile Joined December 2010
257 Posts
June 15 2011 16:05 GMT
#125
On June 16 2011 00:28 Gnax wrote:
Show nested quote +
On June 16 2011 00:05 DestroManiak wrote:
On June 15 2011 23:53 Gnax wrote:
On June 15 2011 23:34 DestroManiak wrote:
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.


what happens if hackers find out?


Hackers gonna hack. What do you think?


elaborate


I'm not a hacker bro. If me, let alone blizzard, knew how their system can be abused, they wouldn't have to worry about it.


EXPLAIN HOW IT WILL BE ABUSED

ffs, enough with your one-liners, answer the question asked instead of TRYING to be funny with "clever", sarcastic comments for once...
Chronald
Profile Joined December 2009
United States619 Posts
June 15 2011 16:08 GMT
#126
On June 16 2011 01:05 DestroManiak wrote:
Show nested quote +
On June 16 2011 00:28 Gnax wrote:
On June 16 2011 00:05 DestroManiak wrote:
On June 15 2011 23:53 Gnax wrote:
On June 15 2011 23:34 DestroManiak wrote:
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.


what happens if hackers find out?


Hackers gonna hack. What do you think?


elaborate


I'm not a hacker bro. If me, let alone blizzard, knew how their system can be abused, they wouldn't have to worry about it.


EXPLAIN HOW IT WILL BE ABUSED

ffs, enough with your one-liners, answer the question asked instead of TRYING to be funny with "clever", sarcastic comments for once...


The clear fact is that there is no negative impact to any supposed 'exploit' of the MMR system.
Got that.
LagT_T
Profile Joined March 2010
Argentina535 Posts
June 15 2011 16:14 GMT
#127
What's with the random capital letters on the thread title?
"The tactics... no. Amateurs discuss tactics, professional soldiers study logistics." - Tom Clancy, Red Storm Rising
BillSmauz
Profile Joined June 2010
United States51 Posts
June 15 2011 16:24 GMT
#128
If it is that much of a big deal to you, why don't you get a pen and a piece of paper and tally your wins and losses. Blizzard most likely implemented their system in order to hide losses to prevent players from being discouraged or too competitive. I dare to make the analogy to Call of Duty but this seems like the right instance to with its KDR (Kill-Death Ratio) ranking. Players would focus on just improving their KDR, whereas in Starcraft 2 players would just focus on winning rather than learning from their losses and trying to improve.
http://www.last.fm/user/BillSmauz
Mendelfist
Profile Joined September 2010
Sweden356 Posts
June 15 2011 16:25 GMT
#129
On June 16 2011 00:46 Chronald wrote:
Show nested quote +
On June 16 2011 00:38 Mendelfist wrote:
Use this script:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=227243

It's as close to MMR as you'll get. You can't use it to compare yourself to others, and it doesn't work across promotions/demotions, but otherwise it will (unlike points) quite accurately help you track your progress.


This is super sweet!!

Thanks so much for posting this!

I see what you mean about it not working across all leagues/promotions/demotions etc. But I definitely think that this is the best way to track progress and improvement I've found (besides replay analyses through SC2Gears obviously).

Send the author a PM and thank him. Maybe that encouragement will get him to fix the bugs I posted in his thread. :-) I don't even know if he has read it yet. He is not very acitve it seems.
Gnax
Profile Joined June 2010
Sweden490 Posts
June 15 2011 17:04 GMT
#130
On June 16 2011 01:05 DestroManiak wrote:
Show nested quote +
On June 16 2011 00:28 Gnax wrote:
On June 16 2011 00:05 DestroManiak wrote:
On June 15 2011 23:53 Gnax wrote:
On June 15 2011 23:34 DestroManiak wrote:
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.


what happens if hackers find out?


Hackers gonna hack. What do you think?


elaborate


I'm not a hacker bro. If me, let alone blizzard, knew how their system can be abused, they wouldn't have to worry about it.


EXPLAIN HOW IT WILL BE ABUSED

ffs, enough with your one-liners, answer the question asked instead of TRYING to be funny with "clever", sarcastic comments for once...


I can't explain. I have no idea. Sorry to make you dissappointed.
Sixes
Profile Joined July 2010
Canada1123 Posts
June 15 2011 17:16 GMT
#131
On June 16 2011 02:04 Gnax wrote:
Show nested quote +
On June 16 2011 01:05 DestroManiak wrote:
On June 16 2011 00:28 Gnax wrote:
On June 16 2011 00:05 DestroManiak wrote:
On June 15 2011 23:53 Gnax wrote:
On June 15 2011 23:34 DestroManiak wrote:
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.


what happens if hackers find out?


Hackers gonna hack. What do you think?


elaborate


I'm not a hacker bro. If me, let alone blizzard, knew how their system can be abused, they wouldn't have to worry about it.


EXPLAIN HOW IT WILL BE ABUSED

ffs, enough with your one-liners, answer the question asked instead of TRYING to be funny with "clever", sarcastic comments for once...


I can't explain. I have no idea. Sorry to make you dissappointed.


That's because it won't be a problem.

There is very little benefit to having a high MMR (the GM league and specialized tournaments with prize pools are really the only ones and being invite only they can do basic background checks for hacks and abuse). The real benefit of having a viewable MMR is that as players we can actually see where we stand and if we are progressing.

I have the same issue right now, I have (I believe) been improving and am now playing against a lot of 1000+ Masters players (while being around 1000 Diamond myself). On the other hand I rarely ever meet the 700-900 Masters, I seem to have skipped over them which to me means there is actually a weird overlap in MMRs from high Diamond to mid Masters (which makes perfect sense mind you given the slower promotion system).

There is really no downside to seeing the MMR and pasting in a seemingly arbitrary set of ranks and leagues over it is just plain stupid because it has the problems of any rating system (bullying, people bragging stupidly and stroking their ego) without actually having the advantages (being able to track personal progress, organize tournaments or events by rating, even check matchups and progress in matchups if they set up the interface properly).
Chronald
Profile Joined December 2009
United States619 Posts
June 15 2011 17:24 GMT
#132
On June 16 2011 02:16 Sixes wrote:
Show nested quote +
On June 16 2011 02:04 Gnax wrote:
On June 16 2011 01:05 DestroManiak wrote:
On June 16 2011 00:28 Gnax wrote:
On June 16 2011 00:05 DestroManiak wrote:
On June 15 2011 23:53 Gnax wrote:
On June 15 2011 23:34 DestroManiak wrote:
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.


what happens if hackers find out?


Hackers gonna hack. What do you think?


elaborate


I'm not a hacker bro. If me, let alone blizzard, knew how their system can be abused, they wouldn't have to worry about it.


EXPLAIN HOW IT WILL BE ABUSED

ffs, enough with your one-liners, answer the question asked instead of TRYING to be funny with "clever", sarcastic comments for once...


I can't explain. I have no idea. Sorry to make you dissappointed.


That's because it won't be a problem.

There is very little benefit to having a high MMR (the GM league and specialized tournaments with prize pools are really the only ones and being invite only they can do basic background checks for hacks and abuse). The real benefit of having a viewable MMR is that as players we can actually see where we stand and if we are progressing.

I have the same issue right now, I have (I believe) been improving and am now playing against a lot of 1000+ Masters players (while being around 1000 Diamond myself). On the other hand I rarely ever meet the 700-900 Masters, I seem to have skipped over them which to me means there is actually a weird overlap in MMRs from high Diamond to mid Masters (which makes perfect sense mind you given the slower promotion system).

There is really no downside to seeing the MMR and pasting in a seemingly arbitrary set of ranks and leagues over it is just plain stupid because it has the problems of any rating system (bullying, people bragging stupidly and stroking their ego) without actually having the advantages (being able to track personal progress, organize tournaments or events by rating, even check matchups and progress in matchups if they set up the interface properly).


Very well said, and very true as well.

I just don't understand people who don't want to see this information. It literally makes no sense to me, and to hear the community be like "wah wah exploits" "wah wah who cares" makes me sad. I remember when the only focus of the SC community was to become the best, to become better in every way. Now it just seems like the majority of players want to stroke their own inflated e-Peens using data that means absolutely nothing.
Got that.
Eknoid4
Profile Joined October 2010
United States902 Posts
June 15 2011 19:35 GMT
#133
On June 16 2011 00:33 Chronald wrote:
Show nested quote +
On June 16 2011 00:30 Baarn wrote:
You don't need mmr when you can see match history and who the player win or lose to.


Too bad that takes like 20 minutes, and still isn't reliable because Blizzard's rankings mean nothing since you can't see their raw MMR.

maybe use up all your bonus pool with all this time you spend whining then
If you're mad that someone else is brazenly trumpeting their beliefs with ignorance, perhaps you should be mad that you are doing it too.
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
June 24 2011 19:23 GMT
#134
On June 15 2011 11:26 Teim wrote:
Displaying MMR in the future may be more likely than you think.


lets hope you speak the truth^^
Kezzer
Profile Blog Joined December 2008
United States1268 Posts
June 24 2011 20:06 GMT
#135
On June 16 2011 02:04 Gnax wrote:
Show nested quote +
On June 16 2011 01:05 DestroManiak wrote:
On June 16 2011 00:28 Gnax wrote:
On June 16 2011 00:05 DestroManiak wrote:
On June 15 2011 23:53 Gnax wrote:
On June 15 2011 23:34 DestroManiak wrote:
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.


what happens if hackers find out?


Hackers gonna hack. What do you think?


elaborate


I'm not a hacker bro. If me, let alone blizzard, knew how their system can be abused, they wouldn't have to worry about it.


EXPLAIN HOW IT WILL BE ABUSED

ffs, enough with your one-liners, answer the question asked instead of TRYING to be funny with "clever", sarcastic comments for once...


I can't explain. I have no idea. Sorry to make you dissappointed.


what a pathetic argument. that's like saying "remove all apples from supermarkets, terrorists will be able to bypass our defenses and kill people if we leave apples there"

"but how will apples affect terrorists?"

"hell if i know, if i did know we could prevent it, but since we cant we have to remove them"

...

2 things change mmr

winning and losing

neither of those are exploitable any further than normally winning or losing is
windsupernova
Profile Joined October 2010
Mexico5280 Posts
June 24 2011 20:08 GMT
#136
Wait, doesn´t your true MMR(in Masters at least) is Points minus Bonus Pool
"Its easy, just trust your CPU".-Boxer on being good at games
Sandster
Profile Joined November 2006
United States4054 Posts
June 24 2011 20:12 GMT
#137
If I read the patch notes correctly, they're taking out MMR from the wow arena display as well. (Before, you can see MMR at the end of wow arena matches.) Absolutely asinine.
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
June 24 2011 20:15 GMT
#138
On June 15 2011 10:50 Chronald wrote:
So I've been playing some other competitive games, and also been reading about ranking in general, and I've been wondering why Blizzard can't just display our true MMR in the ladder/profile section.

Because then people like me would exploit the ladder system by reverse engineering how everything affects my mmr. It's for security reasons.
Sixes
Profile Joined July 2010
Canada1123 Posts
June 24 2011 20:24 GMT
#139
On June 25 2011 05:08 windsupernova wrote:
Wait, doesn´t your true MMR(in Masters at least) is Points minus Bonus Pool


Points minus Bonus Pool is just your real ladder rating. Theoretically if you everyone had a very very high game count and everyone was in the same league rating would be indicative of MMR.

Note I say indicative because if you are on a win or loss streak this is no longer the case (as MMR fluctuates much faster than rating and in fact increases exponentially with consecutive wins/losses as opposed to rating which is relatively linear).

Now you have issues where some players aren't stabilized. This is my case with 150+ games won simply because I am still learning (I still win 70% of my games and get matched against higher and higher players). Now I am ~1300 Diamond, playing against sometimes 1300-1400 masters, sometimes 1200 Diamond, sometimes 1500 Diamond and I have no idea what my MMR would be.

This has several causes mind you. One is that the leagues have a big MMR overlap (getting promoted can take a very long time and the mechanics of it are not fully understood). Another is that with MMR fluctuating a player who varies between 1300 and 1500 (arbitrary scale) can end up against someone who varies between 1100 and 1300 if the one is on a losing streak and the other is on a winning streak. As a consequence even with MMR, checking recent match history or average MMR over the last week would make sense (I remember the AoE 3 ladder the important stat was the usual average ELO, not the spike value).

On top of that when the leagues are first forming (beginning of season) the spots in masters league are open. If someone like me just doesn't play for a month at the beginning of the season the spots are taken and generally much harder to get.

All this to say that Masters vs diamond (and actually GM too if a player wasn't as active or successful at the start of season) makes very little sense. Having a global ladder with MMR will give a better idea of progression (if for example I was at the 3.45% mark and then practiced and got to the top 2.89% that would be significant progression). The comparison could be done either on current MMR or average MMR over the last week. Obviously people could spike high and stop playing to stay high but there would be no benefit to them and odds are there wouldn't be enough people doing that to have any real effect on the ladder. MMR could also start to degrade over time (accounting for a lack of practice, it would actually be nice to get a couple easy games after not playing for a month).
Sixes
Profile Joined July 2010
Canada1123 Posts
June 24 2011 20:30 GMT
#140
On June 25 2011 05:15 CecilSunkure wrote:
Show nested quote +
On June 15 2011 10:50 Chronald wrote:
So I've been playing some other competitive games, and also been reading about ranking in general, and I've been wondering why Blizzard can't just display our true MMR in the ladder/profile section.

Because then people like me would exploit the ladder system by reverse engineering how everything affects my mmr. It's for security reasons.


And even supposing you found a foolproof way of getting a high MMR how would this benefit you in any way?

You could pay a pro to play on your account to get a high MMR right now ... and then you would lose a lot with no benefit whatsoever.

The only monetary benefit is if you can get high enough to enter Blizzard's tournament based on ladder ranking but even then you need to be able to beat the players in the tournament to actually gain anything (and again, you could just pay off a pro to do that now).

The fact is the only way to increase MMR is to win and at some point, unless you are hacking the game itself, knowing how the MMR system works doesn't allow you to get very high without beating a bunch of good players.
Prev 1 5 6 7 8 9 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 15
StarCraft: Brood War
Britney 37545
Sea 28317
Bisu 1230
Jaedong 1135
EffOrt 374
BeSt 233
yabsab 163
Larva 137
Mind 125
Light 76
[ Show more ]
sSak 59
ToSsGirL 49
Sharp 28
ZergMaN 26
Shinee 24
Pusan 17
Bale 10
Terrorterran 10
Rush 9
SilentControl 3
League of Legends
JimRising 406
Counter-Strike
shoxiejesuss961
Heroes of the Storm
Khaldor138
Other Games
ceh9613
Tasteless161
crisheroes138
NeuroSwarm54
Mew2King35
Moletrap2
Organizations
Other Games
BasetradeTV177
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 89
• LUISG 35
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1395
• Stunt1037
• HappyZerGling127
Upcoming Events
Ultimate Battle
1h 59m
Light vs ZerO
WardiTV Winter Champion…
1h 59m
MaxPax vs Spirit
Rogue vs Bunny
Cure vs SHIN
Solar vs Zoun
OSC
7h 59m
Replay Cast
13h 59m
CranKy Ducklings
23h 59m
WardiTV Winter Champion…
1d 1h
AI Arena Tournament
1d 9h
Replay Cast
1d 13h
Sparkling Tuna Cup
1d 23h
WardiTV Winter Champion…
2 days
[ Show More ]
OSC
2 days
Replay Cast
2 days
Replay Cast
2 days
Monday Night Weeklies
3 days
OSC
3 days
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-04
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.