• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:23
CEST 05:23
KST 12:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2312Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Syncronization issues and can't find games Bot on ladder BGH Auto Balance -> http://bghmmr.eu/ PLAYzone Challenge - open offline tour in Prague NaDa's Body
Tourneys
[ASL22] Ro8 Day 2 [Megathread] Daily Proleagues [IPSL] IPSL is Back With Winter 26-27! PLAYzone Challenge - open offline tour in Prague
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne EVE Corporation Nintendo Switch Thread Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7464 users

Is A Real MMR Too Much to Ask For? - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 11 Next All
Baarn
Profile Joined April 2010
United States2702 Posts
June 15 2011 15:30 GMT
#121
You don't need mmr when you can see match history and who the player win or lose to.
There's no S in KT. :P
Chronald
Profile Joined December 2009
United States619 Posts
June 15 2011 15:33 GMT
#122
On June 16 2011 00:30 Baarn wrote:
You don't need mmr when you can see match history and who the player win or lose to.


Too bad that takes like 20 minutes, and still isn't reliable because Blizzard's rankings mean nothing since you can't see their raw MMR.
Got that.
Mendelfist
Profile Joined September 2010
Sweden356 Posts
June 15 2011 15:38 GMT
#123
Use this script:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=227243

It's as close to MMR as you'll get. You can't use it to compare yourself to others, and it doesn't work across promotions/demotions, but otherwise it will (unlike points) quite accurately help you track your progress.
Chronald
Profile Joined December 2009
United States619 Posts
Last Edited: 2011-06-15 16:05:24
June 15 2011 15:46 GMT
#124
On June 16 2011 00:38 Mendelfist wrote:
Use this script:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=227243

It's as close to MMR as you'll get. You can't use it to compare yourself to others, and it doesn't work across promotions/demotions, but otherwise it will (unlike points) quite accurately help you track your progress.


This is super sweet!!

Thanks so much for posting this!

I see what you mean about it not working across all leagues/promotions/demotions etc. But I definitely think that this is the best way to track progress and improvement I've found (besides replay analyses through SC2Gears obviously).
Got that.
DestroManiak
Profile Joined December 2010
257 Posts
June 15 2011 16:05 GMT
#125
On June 16 2011 00:28 Gnax wrote:
Show nested quote +
On June 16 2011 00:05 DestroManiak wrote:
On June 15 2011 23:53 Gnax wrote:
On June 15 2011 23:34 DestroManiak wrote:
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.


what happens if hackers find out?


Hackers gonna hack. What do you think?


elaborate


I'm not a hacker bro. If me, let alone blizzard, knew how their system can be abused, they wouldn't have to worry about it.


EXPLAIN HOW IT WILL BE ABUSED

ffs, enough with your one-liners, answer the question asked instead of TRYING to be funny with "clever", sarcastic comments for once...
Chronald
Profile Joined December 2009
United States619 Posts
June 15 2011 16:08 GMT
#126
On June 16 2011 01:05 DestroManiak wrote:
Show nested quote +
On June 16 2011 00:28 Gnax wrote:
On June 16 2011 00:05 DestroManiak wrote:
On June 15 2011 23:53 Gnax wrote:
On June 15 2011 23:34 DestroManiak wrote:
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.


what happens if hackers find out?


Hackers gonna hack. What do you think?


elaborate


I'm not a hacker bro. If me, let alone blizzard, knew how their system can be abused, they wouldn't have to worry about it.


EXPLAIN HOW IT WILL BE ABUSED

ffs, enough with your one-liners, answer the question asked instead of TRYING to be funny with "clever", sarcastic comments for once...


The clear fact is that there is no negative impact to any supposed 'exploit' of the MMR system.
Got that.
LagT_T
Profile Joined March 2010
Argentina535 Posts
June 15 2011 16:14 GMT
#127
What's with the random capital letters on the thread title?
"The tactics... no. Amateurs discuss tactics, professional soldiers study logistics." - Tom Clancy, Red Storm Rising
BillSmauz
Profile Joined June 2010
United States51 Posts
June 15 2011 16:24 GMT
#128
If it is that much of a big deal to you, why don't you get a pen and a piece of paper and tally your wins and losses. Blizzard most likely implemented their system in order to hide losses to prevent players from being discouraged or too competitive. I dare to make the analogy to Call of Duty but this seems like the right instance to with its KDR (Kill-Death Ratio) ranking. Players would focus on just improving their KDR, whereas in Starcraft 2 players would just focus on winning rather than learning from their losses and trying to improve.
http://www.last.fm/user/BillSmauz
Mendelfist
Profile Joined September 2010
Sweden356 Posts
June 15 2011 16:25 GMT
#129
On June 16 2011 00:46 Chronald wrote:
Show nested quote +
On June 16 2011 00:38 Mendelfist wrote:
Use this script:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=227243

It's as close to MMR as you'll get. You can't use it to compare yourself to others, and it doesn't work across promotions/demotions, but otherwise it will (unlike points) quite accurately help you track your progress.


This is super sweet!!

Thanks so much for posting this!

I see what you mean about it not working across all leagues/promotions/demotions etc. But I definitely think that this is the best way to track progress and improvement I've found (besides replay analyses through SC2Gears obviously).

Send the author a PM and thank him. Maybe that encouragement will get him to fix the bugs I posted in his thread. :-) I don't even know if he has read it yet. He is not very acitve it seems.
Gnax
Profile Joined June 2010
Sweden490 Posts
June 15 2011 17:04 GMT
#130
On June 16 2011 01:05 DestroManiak wrote:
Show nested quote +
On June 16 2011 00:28 Gnax wrote:
On June 16 2011 00:05 DestroManiak wrote:
On June 15 2011 23:53 Gnax wrote:
On June 15 2011 23:34 DestroManiak wrote:
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.


what happens if hackers find out?


Hackers gonna hack. What do you think?


elaborate


I'm not a hacker bro. If me, let alone blizzard, knew how their system can be abused, they wouldn't have to worry about it.


EXPLAIN HOW IT WILL BE ABUSED

ffs, enough with your one-liners, answer the question asked instead of TRYING to be funny with "clever", sarcastic comments for once...


I can't explain. I have no idea. Sorry to make you dissappointed.
Sixes
Profile Joined July 2010
Canada1123 Posts
June 15 2011 17:16 GMT
#131
On June 16 2011 02:04 Gnax wrote:
Show nested quote +
On June 16 2011 01:05 DestroManiak wrote:
On June 16 2011 00:28 Gnax wrote:
On June 16 2011 00:05 DestroManiak wrote:
On June 15 2011 23:53 Gnax wrote:
On June 15 2011 23:34 DestroManiak wrote:
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.


what happens if hackers find out?


Hackers gonna hack. What do you think?


elaborate


I'm not a hacker bro. If me, let alone blizzard, knew how their system can be abused, they wouldn't have to worry about it.


EXPLAIN HOW IT WILL BE ABUSED

ffs, enough with your one-liners, answer the question asked instead of TRYING to be funny with "clever", sarcastic comments for once...


I can't explain. I have no idea. Sorry to make you dissappointed.


That's because it won't be a problem.

There is very little benefit to having a high MMR (the GM league and specialized tournaments with prize pools are really the only ones and being invite only they can do basic background checks for hacks and abuse). The real benefit of having a viewable MMR is that as players we can actually see where we stand and if we are progressing.

I have the same issue right now, I have (I believe) been improving and am now playing against a lot of 1000+ Masters players (while being around 1000 Diamond myself). On the other hand I rarely ever meet the 700-900 Masters, I seem to have skipped over them which to me means there is actually a weird overlap in MMRs from high Diamond to mid Masters (which makes perfect sense mind you given the slower promotion system).

There is really no downside to seeing the MMR and pasting in a seemingly arbitrary set of ranks and leagues over it is just plain stupid because it has the problems of any rating system (bullying, people bragging stupidly and stroking their ego) without actually having the advantages (being able to track personal progress, organize tournaments or events by rating, even check matchups and progress in matchups if they set up the interface properly).
Chronald
Profile Joined December 2009
United States619 Posts
June 15 2011 17:24 GMT
#132
On June 16 2011 02:16 Sixes wrote:
Show nested quote +
On June 16 2011 02:04 Gnax wrote:
On June 16 2011 01:05 DestroManiak wrote:
On June 16 2011 00:28 Gnax wrote:
On June 16 2011 00:05 DestroManiak wrote:
On June 15 2011 23:53 Gnax wrote:
On June 15 2011 23:34 DestroManiak wrote:
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.


what happens if hackers find out?


Hackers gonna hack. What do you think?


elaborate


I'm not a hacker bro. If me, let alone blizzard, knew how their system can be abused, they wouldn't have to worry about it.


EXPLAIN HOW IT WILL BE ABUSED

ffs, enough with your one-liners, answer the question asked instead of TRYING to be funny with "clever", sarcastic comments for once...


I can't explain. I have no idea. Sorry to make you dissappointed.


That's because it won't be a problem.

There is very little benefit to having a high MMR (the GM league and specialized tournaments with prize pools are really the only ones and being invite only they can do basic background checks for hacks and abuse). The real benefit of having a viewable MMR is that as players we can actually see where we stand and if we are progressing.

I have the same issue right now, I have (I believe) been improving and am now playing against a lot of 1000+ Masters players (while being around 1000 Diamond myself). On the other hand I rarely ever meet the 700-900 Masters, I seem to have skipped over them which to me means there is actually a weird overlap in MMRs from high Diamond to mid Masters (which makes perfect sense mind you given the slower promotion system).

There is really no downside to seeing the MMR and pasting in a seemingly arbitrary set of ranks and leagues over it is just plain stupid because it has the problems of any rating system (bullying, people bragging stupidly and stroking their ego) without actually having the advantages (being able to track personal progress, organize tournaments or events by rating, even check matchups and progress in matchups if they set up the interface properly).


Very well said, and very true as well.

I just don't understand people who don't want to see this information. It literally makes no sense to me, and to hear the community be like "wah wah exploits" "wah wah who cares" makes me sad. I remember when the only focus of the SC community was to become the best, to become better in every way. Now it just seems like the majority of players want to stroke their own inflated e-Peens using data that means absolutely nothing.
Got that.
Eknoid4
Profile Joined October 2010
United States902 Posts
June 15 2011 19:35 GMT
#133
On June 16 2011 00:33 Chronald wrote:
Show nested quote +
On June 16 2011 00:30 Baarn wrote:
You don't need mmr when you can see match history and who the player win or lose to.


Too bad that takes like 20 minutes, and still isn't reliable because Blizzard's rankings mean nothing since you can't see their raw MMR.

maybe use up all your bonus pool with all this time you spend whining then
If you're mad that someone else is brazenly trumpeting their beliefs with ignorance, perhaps you should be mad that you are doing it too.
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany674 Posts
June 24 2011 19:23 GMT
#134
On June 15 2011 11:26 Teim wrote:
Displaying MMR in the future may be more likely than you think.


lets hope you speak the truth^^
Kezzer
Profile Blog Joined December 2008
United States1268 Posts
June 24 2011 20:06 GMT
#135
On June 16 2011 02:04 Gnax wrote:
Show nested quote +
On June 16 2011 01:05 DestroManiak wrote:
On June 16 2011 00:28 Gnax wrote:
On June 16 2011 00:05 DestroManiak wrote:
On June 15 2011 23:53 Gnax wrote:
On June 15 2011 23:34 DestroManiak wrote:
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.


what happens if hackers find out?


Hackers gonna hack. What do you think?


elaborate


I'm not a hacker bro. If me, let alone blizzard, knew how their system can be abused, they wouldn't have to worry about it.


EXPLAIN HOW IT WILL BE ABUSED

ffs, enough with your one-liners, answer the question asked instead of TRYING to be funny with "clever", sarcastic comments for once...


I can't explain. I have no idea. Sorry to make you dissappointed.


what a pathetic argument. that's like saying "remove all apples from supermarkets, terrorists will be able to bypass our defenses and kill people if we leave apples there"

"but how will apples affect terrorists?"

"hell if i know, if i did know we could prevent it, but since we cant we have to remove them"

...

2 things change mmr

winning and losing

neither of those are exploitable any further than normally winning or losing is
windsupernova
Profile Joined October 2010
Mexico5280 Posts
June 24 2011 20:08 GMT
#136
Wait, doesn´t your true MMR(in Masters at least) is Points minus Bonus Pool
"Its easy, just trust your CPU".-Boxer on being good at games
Sandster
Profile Joined November 2006
United States4054 Posts
June 24 2011 20:12 GMT
#137
If I read the patch notes correctly, they're taking out MMR from the wow arena display as well. (Before, you can see MMR at the end of wow arena matches.) Absolutely asinine.
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
June 24 2011 20:15 GMT
#138
On June 15 2011 10:50 Chronald wrote:
So I've been playing some other competitive games, and also been reading about ranking in general, and I've been wondering why Blizzard can't just display our true MMR in the ladder/profile section.

Because then people like me would exploit the ladder system by reverse engineering how everything affects my mmr. It's for security reasons.
Sixes
Profile Joined July 2010
Canada1123 Posts
June 24 2011 20:24 GMT
#139
On June 25 2011 05:08 windsupernova wrote:
Wait, doesn´t your true MMR(in Masters at least) is Points minus Bonus Pool


Points minus Bonus Pool is just your real ladder rating. Theoretically if you everyone had a very very high game count and everyone was in the same league rating would be indicative of MMR.

Note I say indicative because if you are on a win or loss streak this is no longer the case (as MMR fluctuates much faster than rating and in fact increases exponentially with consecutive wins/losses as opposed to rating which is relatively linear).

Now you have issues where some players aren't stabilized. This is my case with 150+ games won simply because I am still learning (I still win 70% of my games and get matched against higher and higher players). Now I am ~1300 Diamond, playing against sometimes 1300-1400 masters, sometimes 1200 Diamond, sometimes 1500 Diamond and I have no idea what my MMR would be.

This has several causes mind you. One is that the leagues have a big MMR overlap (getting promoted can take a very long time and the mechanics of it are not fully understood). Another is that with MMR fluctuating a player who varies between 1300 and 1500 (arbitrary scale) can end up against someone who varies between 1100 and 1300 if the one is on a losing streak and the other is on a winning streak. As a consequence even with MMR, checking recent match history or average MMR over the last week would make sense (I remember the AoE 3 ladder the important stat was the usual average ELO, not the spike value).

On top of that when the leagues are first forming (beginning of season) the spots in masters league are open. If someone like me just doesn't play for a month at the beginning of the season the spots are taken and generally much harder to get.

All this to say that Masters vs diamond (and actually GM too if a player wasn't as active or successful at the start of season) makes very little sense. Having a global ladder with MMR will give a better idea of progression (if for example I was at the 3.45% mark and then practiced and got to the top 2.89% that would be significant progression). The comparison could be done either on current MMR or average MMR over the last week. Obviously people could spike high and stop playing to stay high but there would be no benefit to them and odds are there wouldn't be enough people doing that to have any real effect on the ladder. MMR could also start to degrade over time (accounting for a lack of practice, it would actually be nice to get a couple easy games after not playing for a month).
Sixes
Profile Joined July 2010
Canada1123 Posts
June 24 2011 20:30 GMT
#140
On June 25 2011 05:15 CecilSunkure wrote:
Show nested quote +
On June 15 2011 10:50 Chronald wrote:
So I've been playing some other competitive games, and also been reading about ranking in general, and I've been wondering why Blizzard can't just display our true MMR in the ladder/profile section.

Because then people like me would exploit the ladder system by reverse engineering how everything affects my mmr. It's for security reasons.


And even supposing you found a foolproof way of getting a high MMR how would this benefit you in any way?

You could pay a pro to play on your account to get a high MMR right now ... and then you would lose a lot with no benefit whatsoever.

The only monetary benefit is if you can get high enough to enter Blizzard's tournament based on ladder ranking but even then you need to be able to beat the players in the tournament to actually gain anything (and again, you could just pay off a pro to do that now).

The fact is the only way to increase MMR is to win and at some point, unless you are hacking the game itself, knowing how the MMR system works doesn't allow you to get very high without beating a bunch of good players.
Prev 1 5 6 7 8 9 11 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:30
Best Games of SC
ByuN vs Rogue
herO vs SHIN
Serral vs TBD
Clem vs TBD
PiGStarcraft515
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft515
RuFF_SC2 167
PiLiPiLi 34
StarCraft: Brood War
Britney 16915
sSak 19
Icarus 4
Dota 2
NeuroSwarm200
League of Legends
JimRising 601
Counter-Strike
fl0m5537
taco 685
Super Smash Bros
hungrybox589
amsayoshi46
Other Games
summit1g9848
C9.Mang0353
WinterStarcraft322
Sick108
ViBE55
ArmadaUGS51
B2W.Neo1
Organizations
Other Games
gamesdonequick857
StarCraft: Brood War
Afreeca ASL 410
[ Show 12 non-featured ]
StarCraft 2
• davetesta27
• Letter142
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki27
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo633
Upcoming Events
CranKy Ducklings
6h 37m
WardiTV Invitational
7h 37m
AI Arena Tournament
13h 37m
BSL: Ladder Tournament
15h 37m
GSL
1d 4h
Yamato Cup
1d 11h
BSL Open Qualifier
1d 15h
BSL Open Qualifier
1d 15h
Replay Cast
1d 20h
Afreeca Starleague
2 days
Soma vs Jaedong
[ Show More ]
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Leta vs Soulkey
PiGosaur Cup
3 days
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
5 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.