• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:41
CEST 05:41
KST 12:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers15Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Data needed ASL21 Strategy, Pimpest Plays Discussions ASL21 General Discussion Pros React To: ASL S21, Ro.16 Group C BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C [ASL21] Ro16 Group D [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Total Annihilation Server - TAForever Diablo IV Dawn of War IV Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1945 users

Is A Real MMR Too Much to Ask For? - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 11 Next All
shaman6ix
Profile Joined January 2011
Greece212 Posts
June 15 2011 12:10 GMT
#101
what does ELO mean?
when evolution is outlawed, only outlaws will evolve
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2011-06-15 12:14:05
June 15 2011 12:12 GMT
#102
Elo (not ELO) was the developer of a rating system for chess. His name was Arpad Elo.
You don't choose to play zerg. The zerg choose you.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
June 15 2011 12:13 GMT
#103
On June 15 2011 21:10 shaman6ix wrote:
what does ELO mean?

The Elo rating system is a method for calculating the relative skill levels of players in two-player games such as chess. It is named after its creator Arpad Elo, a Hungarian-born American physics professor.
Bad manners are better than no manners at all.
Latty
Profile Joined October 2010
Germany567 Posts
June 15 2011 12:14 GMT
#104
yeah i dont get it either @ op

i am top 3 platinum playing top 20 diamond people for ever now and winning a bunch losing some
always says "even teams" and im not getting promoted at all i do not understand this system ^^
"Nice, *claps* gogo kill kill, yeah bane speed, nice EU Power" Dimaga
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2011-06-15 12:18:15
June 15 2011 12:16 GMT
#105
On June 15 2011 21:14 Latty wrote:
yeah i dont get it either @ op

i am top 3 platinum playing top 20 diamond people for ever now and winning a bunch losing some
always says "even teams" and im not getting promoted at all i do not understand this system ^^
Top-X in a league means little. You most likely are an active player with bonus pool (nearly) spent while most other players have a large unused bonus pool. Frequently using up bonus pool often gets you a high division ranking as most players are not that active.

The "top-20" diamond players could be from the bottom diamond tier. That means there are not much better than top-platinum players. If you lose to other platinum players still too often, you are not yet eligible for promotion.
You don't choose to play zerg. The zerg choose you.
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
June 15 2011 12:29 GMT
#106
I dont define people just by their ranks, I am a master player myself but I just see the ladder as a way to improve mechanics and stay sharp in the current metagame. I mean, if you really want to show your true skill you play tournaments and see how it goes, even if Im not GM I can still give GM players a run for they money. I think that we all shouldnt be too focused on our MMR, sure there is people that does, and have super high mmr. Like IdrA on NA ladder and perhaps Happy on EU?

Anyway, sure that MMR would be really great if it was shown but like many people have told here it could easily be abused. Play the game on ladder for fun and mechanics, if you want to play serious go play custom games or tournament play. Sorry for my post being irrelevant!
Flying, sOs, free, Light, Soulkey & ZerO
edzwoo
Profile Blog Joined June 2006
United States469 Posts
June 15 2011 12:39 GMT
#107
I'm sure it's been mentioned in this thread before, but the answer to not having your true MMR available is purely for retaining players.

Blizzard's point system may not be an accurate measure of skill, but the purpose is to keep the masses playing to climb up in their division. People that browse this forum may be smart enough to realize this, but in reality the masses will think their points are a correlation of their skill, and they will continue to play if they can bring it up.

If our true MMR was displayed, the casual person is going to be disappointed once they hit their ceiling. You can already see this problem with tons of people complaining that they are not getting promoted to the higher leagues.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 15 2011 13:33 GMT
#108
On June 15 2011 14:21 drop271 wrote:
Show nested quote +
On June 15 2011 14:11 Crumbs wrote:
Global chess players know their ELO rating, why can't starcraft players?



Have a look into this online more. I believe (or recall from reading about this) that the chess community had the same issues with people deliberately choosing their opponents in order to abuse the ELO rankings and artificially increase theirs. I believe this is exactly what Blizzard have cited as a reason for keeping them hidden


Not really true. As an avid chess player for a couple of decades, I have never read about this being a particular issue.

One issue they have had in recent years is that ELO is universal but you can play within a closed system. e.g. Chinese players only play in China against Chinese players, so their rating is effectively just an internal rating, even though it's a universal system. This could lead to a 2600 Chinese GM losing to a regular 2600 GM quite handily because his points have been internally inflated.

It's actually much harder on battlenet to get a higher rating than you deserve (other than flagrant cheating). ELO systems work the most accurately when you are playing people around your standard - and this is exactly what battlenet enforces. However, when you look cross server, you can see a similar pattern to my chess example above; in fact fortuitously I even chose the same country:

The global top GM list is dominated by China at the top, but they aren't so much better than everyone else. A classic case of different closed systems being compared on the same ranking list.

TLDR; battlenet's method of matching you up against equal skilled opponents is actually beneficial for ELO accuracy and is very hard to manipulate *upwards*.
[15:15] <Palmar> and yes marv, you're a total hottie
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
June 15 2011 14:09 GMT
#109
Again, it is Elo, not ELO.

While it is hard to manipulate upwards, it still makes you (or many guys) to have concerns about the Elo (or MMR) value. This will likely result in less ladder play, not more ladder play.
You don't choose to play zerg. The zerg choose you.
Stiver
Profile Joined April 2010
Canada285 Posts
June 15 2011 14:15 GMT
#110
All rating systems have their ups and downs.

I don't want to have the vast majority of players to be between D- and C, but I also don't want to have a system where I am arbitrarily ranked against 100 other random players.

Showing our MMr is good, but this is flawed in itself. The fact everyone starts off with an MMR. Some people haven't played enough to get that fixed properly. This is useless information to see in my opinion of the casual guy who ladders once a month. Also your MMr doesn't really move much after a certain point, so it becomes redundant imo. Unless I get a huge burst of skill, most of my play time will be on the same MMR, and seeing if a person is higher/lower with our actual MMR is no more relevant than seeing favored/slightly favored.

I'd like to see players who are inactive stagnate, rather than build up bonus points. To me that is the worst part, the inflation that occurs. I'd rather have players drop out of Masters every time they go inactive for a few weeks. You aren't in the top 2% of active players if you aren't playing. So when I player a guy who is in Masters, but only has five games played is not inaccurately represented in the top 2%.

I dunno, small rant on my part about the points you brought up. The ladder system is flawed, but many are.
"The most difficult thing in the world is to know how to do a thing and to watch someone else do it wrong without comment."
Chronald
Profile Joined December 2009
United States619 Posts
June 15 2011 14:31 GMT
#111
The thing is, for the people who are uninterested, they don't have to care, much like in the sub 1000's in Chess.

However, for the people who DO care, or who DO want to know their true skill level, an Elo or MMR is essential.

Tennis uses these same scales when ranking their players, it is the standard for the majority of 1v1, and sometimes even team competitions.

Frankly, I understand why people don't want Blizzard to show their MMR to everyone, but what if it was private? Like only you could see/share your own MMR/Elo with people if you wanted to. Is there ANY potential harm in that?

Also, for the portrait farmers and supposed 'exploiters' of MMR, this again only affects players who either don't care about competition, or are going to find a way to exploit the game either way. Even this hidden system is exploited, that is why its even a topic in the first place. I doubt it would seriously affect the amount, or severity of the exploitation going on.
Got that.
DestroManiak
Profile Joined December 2010
257 Posts
June 15 2011 14:34 GMT
#112
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.


what happens if hackers find out?
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 15 2011 14:53 GMT
#113
On June 15 2011 23:09 [F_]aths wrote:
Again, it is Elo, not ELO.

While it is hard to manipulate upwards, it still makes you (or many guys) to have concerns about the Elo (or MMR) value. This will likely result in less ladder play, not more ladder play.


"It makes you to have" is nonsense.

Must we be picky?
[15:15] <Palmar> and yes marv, you're a total hottie
Gnax
Profile Joined June 2010
Sweden490 Posts
June 15 2011 14:53 GMT
#114
On June 15 2011 23:34 DestroManiak wrote:
Show nested quote +
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.


what happens if hackers find out?


Hackers gonna hack. What do you think?
Random()
Profile Blog Joined August 2004
Kyrgyz Republic1462 Posts
June 15 2011 14:58 GMT
#115
I would guess they hide it because Blizzard's MMR algorithm is not simple Elo (it has been said to be something akin to TrueSkill) but probably more complicated. There definitely isn't just one "ranking" value, at the very least it is ranking estimation and confidence values. The vast majority of players just wouldn't care enough to learn about what those numbers actually mean and would be confused which Blizzard tries to avoid.
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2011-06-15 15:04:11
June 15 2011 15:00 GMT
#116
On June 15 2011 23:31 Chronald wrote:
Frankly, I understand why people don't want Blizzard to show their MMR to everyone, but what if it was private? Like only you could see/share your own MMR/Elo with people if you wanted to. Is there ANY potential harm in that?
Yes. You would be asked about your MMR by other players. You would be laught at if the value is smaller than expected or accused of lying if it is higher than expected.

Many guys would see an ever-increasing MMR as progress. If they had a winning streak, they could fear that their MMR declines if they play more. They could stop playing ladder to practice with custom games.

What does MMR prove? "I have 1250 which is higher than your 1200 rating, so I am better and we don't even need to play to confirm." Wrong! Skill is intransitive, it is possible that player A beats player B on a regular basis while B wins more matches versus player C who in turn has a good chance to beat player A.

In any case, the current exact MMR value should never concern anyone. The best way to reach it, is to hide it from you. Ladder is practice and therefore needs no serious skill ranking. (However the top leagues do provide a more or less accurate ranking.)
You don't choose to play zerg. The zerg choose you.
DestroManiak
Profile Joined December 2010
257 Posts
June 15 2011 15:05 GMT
#117
On June 15 2011 23:53 Gnax wrote:
Show nested quote +
On June 15 2011 23:34 DestroManiak wrote:
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.


what happens if hackers find out?


Hackers gonna hack. What do you think?


elaborate
dream-_-
Profile Blog Joined April 2006
United States1857 Posts
June 15 2011 15:05 GMT
#118
would be kinda nifty to have, but after a certain amount of games, you can tell by a players position on tha ladder. before that, chances are they are just a smurf/new account, so who cares?
Chronald
Profile Joined December 2009
United States619 Posts
June 15 2011 15:27 GMT
#119
Elo/MMR isn't used to say "We don't need to play because I'm better", what it is used for is to know who is within your skill range. It is a way to globally compare your skill to other players. It isn't a definite measure, obviously, but it is a great way to approximate how good someone is.
Got that.
Gnax
Profile Joined June 2010
Sweden490 Posts
June 15 2011 15:28 GMT
#120
On June 16 2011 00:05 DestroManiak wrote:
Show nested quote +
On June 15 2011 23:53 Gnax wrote:
On June 15 2011 23:34 DestroManiak wrote:
On June 15 2011 11:00 Gnax wrote:
They don't show it because they don't want hackers to figure out exactly how their system works.


what happens if hackers find out?


Hackers gonna hack. What do you think?


elaborate


I'm not a hacker bro. If me, let alone blizzard, knew how their system can be abused, they wouldn't have to worry about it.
Prev 1 4 5 6 7 8 11 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Code For Giants Cup LATAM #6
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 160
StarCraft: Brood War
GuemChi 5863
Sharp 102
ggaemo 81
Nal_rA 40
Leta 27
Icarus 6
Dota 2
monkeys_forever616
NeuroSwarm452
League of Legends
Doublelift774
JimRising 684
Counter-Strike
fl0m1520
taco 779
m0e_tv407
Fnx 60
Other Games
tarik_tv5310
C9.Mang0541
Artosis377
Maynarde186
RuFF_SC2167
ViBE112
Trikslyr78
Mew2King39
Organizations
Other Games
gamesdonequick1145
BasetradeTV235
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 89
• practicex 25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 20
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush627
• Stunt292
Other Games
• Scarra1343
Upcoming Events
Escore
6h 19m
RSL Revival
13h 19m
Big Brain Bouts
13h 19m
PiG vs DeMusliM
Reynor vs Bunny
Replay Cast
20h 19m
WardiTV Map Contest Tou…
1d 7h
Classic vs SHIN
MaxPax vs Percival
herO vs Clem
ByuN vs Rogue
Ladder Legends
1d 11h
uThermal 2v2 Circuit
1d 11h
BSL
1d 15h
Sparkling Tuna Cup
2 days
WardiTV Map Contest Tou…
2 days
[ Show More ]
Ladder Legends
2 days
BSL
2 days
CranKy Ducklings
2 days
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Soma vs hero
Monday Night Weeklies
3 days
Replay Cast
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
Leta vs YSC
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-22
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Escore Tournament S2: W4
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.