• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:08
CEST 06:08
KST 13:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18Weekly Cups (April 27-May 4): Clem takes triple0
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
(Spoiler) ASL21 Winner's Interview 25 Years Since Brood War Patch 1.08 vespene.gg — BW replays in browser [ASL21] Finals Preview: Two Legacies UA StarCraft: Mawin (T) vs hanniGan (P) Showmatch
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread European Politico-economics QA Mega-thread YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1332 users

[June] SC2 General Discussion - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 23 24 25 Next All
RM_12
Profile Joined March 2011
201 Posts
June 06 2011 20:07 GMT
#41
On June 06 2011 13:40 CosmicSpiral wrote:
Show nested quote +
On June 06 2011 13:23 RM_12 wrote:
Why aren't top Protoss players using Phenix's PvT?

I recently played PvT when i was behind after his fast expo but i was able to keep colosus alive forever because of phenix in my unit mix, and he couldn't win any engagement, eventually loosing while 1 base up over me ^^. You usually go zealot-sentry-stalker-colosus and tech to templar but if you add 1 stargate and keep making phenix you suddenly win every engagement.

You can kill vikings without suiciding your stalkers to marauder ball, and kill medivacs. Also phenixes attacking vikings allow you to move forward with colossus to deal demage and not die in few viking shots. It's much easier to micro, and terran can't go marines (you have ever growing colossus count) and if they don't transition out of marauder ball you have the ability to add VR's and roflstomp Terran even harder.

Srsly they are not expensive and you don't even need to micro them, just a move and control ground battle with FF while your Phenixes just kill anything above the ground.

So i wonder, what is the biggest weakness of incorporating phenixes into standard chargelot-sentry-stalker-colosus that pro's don't use it?


This is your erroneous assumption, and one of the main reasons players don't incorporate phoenixes into their late-game armies.


The point is to add it in mid game, because they are great in late game composition (200/200) and they allow you to retain your colossus much much easier.


if the terran reacts well enough with 2 starport reactors then all they have to do is take out the colossus quickly before the vikings go down, emp the pheonixes, then they become useless

so basically they'll have marauders left over vs. your phoenixes with no energy


You don;t need energy on phenixes, you have them to only kill vikings and medivacs while making your other units survive ALOT longer (unless you are against tanks, then you need to dodge emp's which with phenix speed is easier than with any other unit)
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
Last Edited: 2011-06-06 20:44:02
June 06 2011 20:23 GMT
#42
On June 07 2011 05:07 RM_12 wrote:
Show nested quote +
On June 06 2011 13:40 CosmicSpiral wrote:
On June 06 2011 13:23 RM_12 wrote:
Why aren't top Protoss players using Phenix's PvT?

I recently played PvT when i was behind after his fast expo but i was able to keep colosus alive forever because of phenix in my unit mix, and he couldn't win any engagement, eventually loosing while 1 base up over me ^^. You usually go zealot-sentry-stalker-colosus and tech to templar but if you add 1 stargate and keep making phenix you suddenly win every engagement.

You can kill vikings without suiciding your stalkers to marauder ball, and kill medivacs. Also phenixes attacking vikings allow you to move forward with colossus to deal demage and not die in few viking shots. It's much easier to micro, and terran can't go marines (you have ever growing colossus count) and if they don't transition out of marauder ball you have the ability to add VR's and roflstomp Terran even harder.

Srsly they are not expensive and you don't even need to micro them, just a move and control ground battle with FF while your Phenixes just kill anything above the ground.

So i wonder, what is the biggest weakness of incorporating phenixes into standard chargelot-sentry-stalker-colosus that pro's don't use it?


This is your erroneous assumption, and one of the main reasons players don't incorporate phoenixes into their late-game armies.


The point is to add it in mid game, because they are great in late game composition (200/200) and they allow you to retain your colossus much much easier.


Show nested quote +
if the terran reacts well enough with 2 starport reactors then all they have to do is take out the colossus quickly before the vikings go down, emp the pheonixes, then they become useless

so basically they'll have marauders left over vs. your phoenixes with no energy


You don;t need energy on phenixes, you have them to only kill vikings and medivacs while making your other units survive ALOT longer (unless you are against tanks, then you need to dodge emp's which with phenix speed is easier than with any other unit)


What happens if the terran does a timing attack with pure bio in the midgame or goes pure bio + ghost in the late game? You won't have the gateway units or the colossi count to deal with it since all your gas will be eaten up in your phoenixes. Phoenix-Colossus compositions work best on maps where you can turtle in your natural and third (e.g. Terminus, Tal'Darim Altar, Scrap Station, etc.) and in situations where you force vikings (colossi before stargate, which is the opposite of your plan).

The issues are how to incorporate phoenixes into your overall gameplan and setting up your opponent to make that viking-heavy army.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
June 06 2011 22:40 GMT
#43
Super Tournament,Group A,Ro 32 match 1 - TSL_Clide vs LeenockfOu Game 1

If you have issues with playing ling bling muta this would be a perfect replay to learn it from.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
RM_12
Profile Joined March 2011
201 Posts
Last Edited: 2011-06-06 23:06:47
June 06 2011 23:04 GMT
#44
On June 07 2011 05:23 CosmicSpiral wrote:
Show nested quote +
On June 07 2011 05:07 RM_12 wrote:
On June 06 2011 13:40 CosmicSpiral wrote:
On June 06 2011 13:23 RM_12 wrote:
Why aren't top Protoss players using Phenix's PvT?

I recently played PvT when i was behind after his fast expo but i was able to keep colosus alive forever because of phenix in my unit mix, and he couldn't win any engagement, eventually loosing while 1 base up over me ^^. You usually go zealot-sentry-stalker-colosus and tech to templar but if you add 1 stargate and keep making phenix you suddenly win every engagement.

You can kill vikings without suiciding your stalkers to marauder ball, and kill medivacs. Also phenixes attacking vikings allow you to move forward with colossus to deal demage and not die in few viking shots. It's much easier to micro, and terran can't go marines (you have ever growing colossus count) and if they don't transition out of marauder ball you have the ability to add VR's and roflstomp Terran even harder.

Srsly they are not expensive and you don't even need to micro them, just a move and control ground battle with FF while your Phenixes just kill anything above the ground.

So i wonder, what is the biggest weakness of incorporating phenixes into standard chargelot-sentry-stalker-colosus that pro's don't use it?


This is your erroneous assumption, and one of the main reasons players don't incorporate phoenixes into their late-game armies.




The point is to add it in mid game, because they are great in late game composition (200/200) and they allow you to retain your colossus much much easier.


if the terran reacts well enough with 2 starport reactors then all they have to do is take out the colossus quickly before the vikings go down, emp the pheonixes, then they become useless

so basically they'll have marauders left over vs. your phoenixes with no energy


You don;t need energy on phenixes, you have them to only kill vikings and medivacs while making your other units survive ALOT longer (unless you are against tanks, then you need to dodge emp's which with phenix speed is easier than with any other unit)


What happens if the terran does a timing attack with pure bio in the midgame or goes pure bio + ghost in the late game? You won't have the gateway units or the colossi count to deal with it since all your gas will be eaten up in your phoenixes. Phoenix-Colossus compositions work best on maps where you can turtle in your natural and third (e.g. Terminus, Tal'Darim Altar, Scrap Station, etc.) and in situations where you force vikings (colossi before stargate, which is the opposite of your plan).

The issues are how to incorporate phoenixes into your overall gameplan and setting up your opponent to make that viking-heavy army.


(colossi before stargate, which is the opposite of your plan


You misunderstood.

If you see no starport with observer, you won't add stargate. I'm talking about adding phenixes when you already have few colossi. They have short producton time and are not expensive for how usefull they become. If you open with robo and start colossus production relatively early, terran have to go for some timing or add vikings. If he goes for timing, you have units countering his units, if he adds starports and goes for late game you add stargate and gain upper hand in engagements, because it works out extremly well. I encourage everyone to try it and see how you can move forward with entire army without exposing your colossus nor stalkers.

When terran dodges colossi with marauder ball and moves vikings forward you have to move colossi back and get stalkers in range of vikings to snipe them leaving your stalkers in range of marauders while they are out of colossi range. When you add phenixes you can suddenly a-move and still beat this terran composition. It made HUGE difference for me in this MU, that's why i'm suprised it's not commonly used.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
June 07 2011 00:14 GMT
#45
It seems to me that you're getting a little of everything and you'll be stretched too thin on sentries or stalkers. Too few of either and terran can just ignore your phoenix and rush forward, snipe the collo and then you'll be in quite a bit of trouble.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
RM_12
Profile Joined March 2011
201 Posts
Last Edited: 2011-06-07 02:13:50
June 07 2011 01:41 GMT
#46
On June 07 2011 09:14 Probe1 wrote:
It seems to me that you're getting a little of everything and you'll be stretched too thin on sentries or stalkers. Too few of either and terran can just ignore your phoenix and rush forward, snipe the collo and then you'll be in quite a bit of trouble.


You will have less stalkers, and phenixes do theid job in this composition, except they don't evaporate to marauders. Just try it bro
vinxx
Profile Joined June 2011
1 Post
June 07 2011 02:50 GMT
#47
here u got Idra's best move
snark
Profile Joined June 2011
Canada17 Posts
Last Edited: 2011-06-07 05:42:23
June 07 2011 02:50 GMT
#48
On June 06 2011 03:16 clozapine wrote:
can anyone give me a link so i can view live streams, im new to this website

+i heard about idra fighting mma

and ive seen him play on youtube


www.sc2casts.com has a lot of current and up to date streams/casts; new ones every day.


On June 07 2011 00:01 torgr3 wrote:
Where can I find the VODs of MC vs Idra rematch please. I can't find it on the mlg player ?


http://sc2casts.com/cast4074-IdrA-vs-oGsMC-Best-of-3-MLG-Columbus-Pool-play

I'm not sure if this is the rematch you're referring to, but definitely an awesome match.
Chriscras
Profile Blog Joined March 2011
Korea (South)2812 Posts
June 07 2011 08:38 GMT
#49
Hi Guys, can you please tell me what the [R] [D] and [G] on the end of TL thread titles means?
"En taro adun, Executor."
xilaratu
Profile Joined July 2010
United States233 Posts
June 07 2011 09:58 GMT
#50
On June 07 2011 17:38 Chriscras wrote:
Hi Guys, can you please tell me what the [R] [D] and [G] on the end of TL thread titles means?


Request, Discussion, and uhh.... Not sure on the last one, honestly.
Matkap
Profile Blog Joined September 2010
Spain627 Posts
June 07 2011 10:01 GMT
#51
Guide, its all in the forum guidelines
A man tells his stories so many times that he becomes the stories. They live on after him, and in that way he becomes immortal.
Kraznaya
Profile Blog Joined August 2010
United States3711 Posts
Last Edited: 2011-06-07 11:12:38
June 07 2011 11:12 GMT
#52
Hey, does anyone know if there is a comprehensive up to date list of players ranked by tournament winnings?
do you have enough resolve, hero of justice?
LemonyTang
Profile Joined March 2011
United Kingdom435 Posts
June 07 2011 11:14 GMT
#53
On June 07 2011 20:12 Kraznaya wrote:
Hey, does anyone know if there is a comprehensive up to date list of players ranked by tournament winnings?


http://www.sc2earnings.com/
Mvp #1
Kraznaya
Profile Blog Joined August 2010
United States3711 Posts
June 07 2011 11:18 GMT
#54
On June 07 2011 20:14 LemonyTang wrote:
Show nested quote +
On June 07 2011 20:12 Kraznaya wrote:
Hey, does anyone know if there is a comprehensive up to date list of players ranked by tournament winnings?


http://www.sc2earnings.com/


Incredibly awesome, thanks
do you have enough resolve, hero of justice?
Myrddraal
Profile Joined December 2010
Australia937 Posts
June 07 2011 12:48 GMT
#55
Does anyone feel that Protoss seems quite weak since the last patch?

I know our lategame compositions should still be as strong as ever, but it feels as if with the warpgate research nerf that our warpgate timing attacks are weaker and hence not so scary, that Terrans and Zergs can afford to be much greedier and always end up ahead significantly or else if we try to be greedy, due to delayed warpgate, it is too easy for them to punish and we end up behind or dead anyway.

It could just be what I am feeling because I haven't been able to play so much and am in a bit of a slump, but it seems like I have been seeing similar things in tournaments. Such as the super tournament, there is only one protoss in the round of 16.

Any thoughts?
[stranded]: http://www.indiedb.com/games/stranded
tadL
Profile Joined September 2010
Croatia679 Posts
June 07 2011 13:27 GMT
#56
Will the MLG just be a CodeS FreeSlot Tourney?
Enchanted
Profile Blog Joined November 2010
United States1609 Posts
June 07 2011 13:46 GMT
#57
On June 06 2011 19:40 bull0563 wrote:
Is this month marking the start of the inevitable korean dominance in sc2?

Wait for Dreamhack. I think we'll really get to see there.

So far we've had Korea Vs World where I believe the world team performed very well. Now we've had Koreans at MLG where for the most part they dominated, but those weren't the best players the "world/foreigners" have to offer. At Dreamhack there will be different players compared to MLG, if the Koreans still dominate, they are in fact better, but we'll just have to wait and see.

Now for some biased stuff: White Ra beast from the east Korean eater.
Moxi
Profile Blog Joined December 2010
708 Posts
June 07 2011 13:51 GMT
#58
On June 07 2011 11:50 vinxx wrote:
here u got Idra's best move
http://www.youtube.com/watch?v=ItnXQWDUvJw&feature=email&email=comment_received

indeed. hahaha....
Lolsss
Profile Joined April 2011
England106 Posts
June 07 2011 14:04 GMT
#59
On June 07 2011 07:40 Probe1 wrote:
Super Tournament,Group A,Ro 32 match 1 - TSL_Clide vs LeenockfOu Game 1

If you have issues with playing ling bling muta this would be a perfect replay to learn it from.


Thanks.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
June 07 2011 14:30 GMT
#60
On June 07 2011 17:38 Chriscras wrote:
Hi Guys, can you please tell me what the [R] [D] and [G] on the end of TL thread titles means?


request, discussion, guide
Prev 1 2 3 4 5 23 24 25 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #19
Liquipedia
Patches Events
19:30
Patches' Patch Clash #7
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 183
NeuroSwarm 154
StarCraft: Brood War
HiyA 52
Noble 16
Moletrap 12
Icarus 8
Dota 2
LuMiX1
League of Legends
JimRising 740
Counter-Strike
taco 476
C9.Mang0310
Super Smash Bros
hungrybox408
Other Games
ViBE908
WinterStarcraft166
Maynarde138
Livibee103
Organizations
Other Games
gamesdonequick629
BasetradeTV181
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Diggity5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra2805
Upcoming Events
Universe Titan Cup
6h 52m
Rogue vs Percival
Wardi Open
7h 52m
Monday Night Weeklies
11h 52m
Replay Cast
19h 52m
Kung Fu Cup
1d 6h
GSL
2 days
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
GSL
3 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
3 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
[ Show More ]
Replay Cast
3 days
Maestros of the Game
4 days
Replay Cast
4 days
RSL Revival
5 days
TBD vs SHIN
TBD vs Rogue
IPSL
5 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
5 days
RSL Revival
6 days
IPSL
6 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.