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Dope As Fuck Terran Hotkeys

Forum Index > SC2 General
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1 2 3 4 5 6 7 8 Next All
Techno
Profile Joined June 2010
1900 Posts
Last Edited: 2011-07-30 22:51:50
May 19 2011 18:58 GMT
#1
Hey are you so high you have sub 70 APM, but somehow find yourself in diamond? Can't find any control groups past 1,2,3? Check out this Terran hotkey setup. It's dope as fuck. Your hand doesnt have to move. It's kinda like an awesome version of grid. Of course its all kind of a moot point because Terran only needs 3 hotkeys, Command center, Baracks, and marines, but if you ever want to handicap yourself to give Zerg a chance then this is the hotkey setup for you!
UPDATE: ALSO APPLIES TO ZERG/PROTOSS
[url blocked]
Put the file in
Documents/Starcraft II/Accounts/<A BUNCH OF NUMBERS>/Hotkeys
[image loading]

W: Build, Build Worker, Build Marine, Build Hellion, Build Viking, Stim, EMP, Siege, +1 Attack on Engy/Armory
E: Build Advanced Structure, Build Marauder, Build Tank, Build Medivac, Cloak, Unsiege, +1 Armory
R: Build Reaper, Build Thor, Build Raven, Unload Medivac
S: Build Ghost, Build Banshee, Hold Position, +1 Ship attack
D: Move, Build Battlecruiser, +1 Ship plating

1: Command Center
2: Barracks
3: Factory
4: Starport

Space Bar Attack/Lift off/land

C happens to be halt construction (perhaps should change because of reactor)
F happens to be salvage and Ghost Hold Fire

Explananation:
Basically W, E, R builds the first three units of each building. S & D fill the next two spots. W is used to build while E is build advanced structures. The building hotkeys are still the same. E calls down mules and makes OCs, R makes Planetaries. Q, A, Tab, Caps, ~ are your army control groups. I like Bio ball on Q, ghost on A. Drops on Tab & ~. S, D, F are hold position, move and patrol. Space bar is attack.

You can easily build workers, marines, tanks and medivacs with
1 W, 2 W, 3 E, 4 E. ( I considered moving tanks to W, hellions to E, and medivacs to W, vikings to E, but w/e)

Your army is always within reach at Q, second group at A or at Tab, your choice. Then Caps lock is there too if you need it. ~ is perfect for drops.

You dont have to reach to get Hold, Move or Patrol anymore

All your main abilities are on W, secondary abilities on E, tertiary (snipe) on R.

Also the upgrades at armory and engy bay are simple with a 1:1 mapping of W, E, S, D

Unbound Keys:
Tab no longer switches between units in a group. Thats about it.


To Modify this for protoss is pretty simple

To modify it for zerg just use the building hotkeys for queens. You would have to map more keys to unit production, however. Probably W, E ,R, S ,D ,F, X, C, V

Hell, its awesome to LOSE to nukes!
Budzlight
Profile Blog Joined December 2009
United States578 Posts
May 19 2011 19:00 GMT
#2
Great thought but holy cow. It would take me a while to learn that.
I was the 5% that voted for thorzain in the TSL for round 1
Techno
Profile Joined June 2010
1900 Posts
May 19 2011 19:01 GMT
#3
On May 20 2011 04:00 Budzlight wrote:
Great thought but holy cow. It would take me a while to learn that.

First game I lifted off and landed my baracks like 3 or 4 times while his mutalisks where attacking my base.


I won.
Hell, its awesome to LOSE to nukes!
Imerej
Profile Joined March 2011
Canada291 Posts
May 19 2011 19:04 GMT
#4
Isn't this how painuser plays?
Jayrod
Profile Joined August 2010
1820 Posts
May 19 2011 19:08 GMT
#5
When I read the title I totally pictured a douchebag with a striped polo and popped collar hanging out with his bros. Thanks for the laugh. This is a decent setup, but I wouldn't recommend switching if you are already comfortable with a normal system. I'm glad if it works for you.
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
May 19 2011 19:09 GMT
#6
Wow, that is a really cool setup. Lately I've been thinking about switching to terran, then I'd bind Unit related hotkeys(abilities/build structure) to hotkeys close to 1234, and produce units close to 7890, so I'd have two "sides" of my keyboard, one for units and one for structures, divided by the TGB(or YHN) keys.


Attack on space is kinda fun tho. Space-move. I like it.

What about Base Camera View and Last Action View(backspace and space respectively on default hotkeys), any thoughts on putting them into the setup? Especially Last Action View, I think it is very useful for Terrans.

btw, why do you consider snipe a "third" ability? If anything, snipe is the secondary and EMP is the primary ability for ghosts, or is there some issue with cloaking that it must be the same as banshee cloaking?

Also, what did you do with switching between units in a group, or will you just go with the ctrl+click for each type of unit(when necessary)?
♥ The world needs more hearts! ♥
Ghoststrikes
Profile Joined February 2011
Canada1356 Posts
May 19 2011 19:11 GMT
#7
On May 20 2011 04:01 Techno wrote:
Show nested quote +
On May 20 2011 04:00 Budzlight wrote:
Great thought but holy cow. It would take me a while to learn that.

First game I lifted off and landed my baracks like 3 or 4 times while his mutalisks where attacking my base.


I won.


lmao. This is even cockier than landing manner mules!!

On topic, I'm a random player and I think I might use this setup as an inspiration to make an all around setup for all 3 races. I' already using sort of a custom/regular setup, but it's not really efficient IMO, and it doesn'tlet me use enough army hotkeys. So thanks for that!!
Never say die
Techno
Profile Joined June 2010
1900 Posts
Last Edited: 2011-05-19 19:16:15
May 19 2011 19:14 GMT
#8
On May 20 2011 04:09 Zephirdd wrote:
Wow, that is a really cool setup. Lately I've been thinking about switching to terran, then I'd bind Unit related hotkeys(abilities/build structure) to hotkeys close to 1234, and produce units close to 7890, so I'd have two "sides" of my keyboard, one for units and one for structures, divided by the TGB(or YHN) keys.


Attack on space is kinda fun tho. Space-move. I like it.

What about Base Camera View and Last Action View(backspace and space respectively on default hotkeys), any thoughts on putting them into the setup? Especially Last Action View, I think it is very useful for Terrans.

btw, why do you consider snipe a "third" ability? If anything, snipe is the secondary and EMP is the primary ability for ghosts, or is there some issue with cloaking that it must be the same as banshee cloaking?

Also, what did you do with switching between units in a group, or will you just go with the ctrl+click for each type of unit(when necessary)?

I dont use the base camera view or the last action view. I never used them before and now that my buildings are so easily selected I hardly have to look at my base. Last action view is only really useful for nukes, as Im pretty sure it tells you where the nuke is landing (doesnt it?).

I kinda wanted snipe to stay on R, so I put it there and put cloak on E. This is all personal preference however.

Ive found tabbing through units to be really ineffective, epecially when shit's getting real. Now that my army hotkeys are so easily accessible and in excess, I have no reason to tab through my units.
Hell, its awesome to LOSE to nukes!
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
May 19 2011 19:15 GMT
#9
Love the title of the thread though I think I will continue with the Idra/incontrol too lazy to change standard hotkeys
There is always tomorrow nshs.seal.
LovE-
Profile Blog Joined September 2010
United States1963 Posts
May 19 2011 19:16 GMT
#10
I would never be able to do this. I tried modifying my hotkeys... and yeah no. I'm not one for adapting.
LovE.311 (NA) || @LovE_Sc2
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
May 19 2011 19:19 GMT
#11
On May 20 2011 04:14 Techno wrote:
Last action view is only really useful for nukes, as Im pretty sure it tells you where the nuke is landing (doesnt it?).


No it doesn't, but should be useful for harassment for example, but yeah, I guess you're right in regarding that it isn't really that necessary

What about the camera hotkeys(F5-F8?), any thoughts about that?
♥ The world needs more hearts! ♥
Techno
Profile Joined June 2010
1900 Posts
May 19 2011 19:20 GMT
#12
On May 20 2011 04:19 Zephirdd wrote:
Show nested quote +
On May 20 2011 04:14 Techno wrote:
Last action view is only really useful for nukes, as Im pretty sure it tells you where the nuke is landing (doesnt it?).


No it doesn't, but should be useful for harassment for example, but yeah, I guess you're right in regarding that it isn't really that necessary

What about the camera hotkeys(F5-F8?), any thoughts about that?

Fuck camera hotkeys!
Hell, its awesome to LOSE to nukes!
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
May 19 2011 19:21 GMT
#13
This is pretty cool. It would take some time to get used to but it's prolly worth it.

If you come up with one for protoss please post it.
Developer for http://mtgfiddle.com
Helios.Star
Profile Blog Joined May 2010
United States548 Posts
May 19 2011 19:22 GMT
#14
On May 20 2011 04:08 Jayrod wrote:
When I read the title I totally pictured a douchebag with a striped polo and popped collar hanging out with his bros. Thanks for the laugh. This is a decent setup, but I wouldn't recommend switching if you are already comfortable with a normal system. I'm glad if it works for you.


Did the guy you pictured have on a visor pointed slightly to the side? Mine did.
Bojas
Profile Joined December 2010
Netherlands2397 Posts
May 19 2011 19:22 GMT
#15
Yo, could you post your hotkey document for us who are too lazy to manually create them .

I'm recently trying out terran and these sound awesome!
Charger
Profile Blog Joined September 2010
United States2405 Posts
May 19 2011 19:23 GMT
#16
Seems like a pretty solid setup, too lazy to completely remap my hotkeys but I've already added/changed a couple things here and there and I suppose I might be able to work in a couple things here. Thanks for the write up!
It's easy to be a Monday morning quarterback.
Techno
Profile Joined June 2010
1900 Posts
Last Edited: 2011-05-19 19:25:39
May 19 2011 19:24 GMT
#17
On May 20 2011 04:21 darmousseh wrote:
This is pretty cool. It would take some time to get used to but it's prolly worth it.

If you come up with one for protoss please post it.


Same shit, just change the abilities. It would be almost exactly the same.

W build workers
W is the build command
E is the advanced build command

Map build gateway units to W,E,R,S,D however you want
" " robo " "
" " stargate " "

Upgrades on W, E , R, S ,D
Abilities on W, E ,R ,S, D


On May 20 2011 04:22 Bojas wrote:
Yo, could you post your hotkey document for us who are too lazy to manually create them .

I'm recently trying out terran and these sound awesome!


Sure, where do I find it?

Thanks for the write up!

I'm at work ¯\_(ツ)_/¯
Hell, its awesome to LOSE to nukes!
N3rV[Green]
Profile Blog Joined August 2009
United States1935 Posts
May 19 2011 19:25 GMT
#18
I don't play terran, but I have to say.....you're fucking awesome.
Never fear the darkness, Bran. The strongest trees are rooted in the dark places of the earth. Darkness will be your cloak, your shield, your mother's milk. Darkness will make you strong.
trashcan
Profile Joined November 2010
Mauritania56 Posts
May 19 2011 19:25 GMT
#19
Always curious why people invest so much time switching layouts like this. It must take a long time to get used to so unless the standard layout was giving you THAT much trouble, why bother? I don't think this is any faster or better than the standard layout, just different though.
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
Last Edited: 2011-05-19 19:29:44
May 19 2011 19:29 GMT
#20
The hotkeys file can be found in <user name>/Documents/Stracraft II/Accounts/<number>/Hotkeys/Name-of-setup.SC2HOTKEYS
♥ The world needs more hearts! ♥
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