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Patch 1.3.3 PTR - Page 178
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Massive units are not affected by concussive shells. If you think they are, you are wrong. It's SPORE crawlers that are being changed, not SPINE. Please read carefully. | ||
MajorityofOne
Canada2506 Posts
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO | ||
Johnranger-123
United Kingdom341 Posts
On May 05 2011 03:12 MajorityofOne wrote: Noooooooooooooo Thors getting feedbacked!!!!! NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO Gonna have to emp them before battle TT | ||
Wolf
Korea (South)3290 Posts
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Zorgaz
Sweden2951 Posts
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Resistentialism
Canada688 Posts
On May 05 2011 03:11 brobear wrote: you know what they could do to balance the colossus while at the same time adding a higher skill cap to the game? slow their movement speed so they need warp prisms to carry them around with the main army. like the reavers of sc1 dropship reaver would never have worked with 9 range wraiths, goliaths couldn't stack up on each other even worse, imagine reavers that you could still hit with air units once you dropped them | ||
Sbrubbles
Brazil5775 Posts
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TheRabidDeer
United States3806 Posts
On May 05 2011 02:53 s3rp wrote: I just tried that yes Thors win but it's not as bad as you make it out to be. Yes Stalker are not cost efficient but you don't need to be cost efficient with Gateway Units ( just like with Barracks Units or Lings/Roaches) since it's alot easier to reeinforce. If you have a battle of 11 Thors vs 40 Stalker the remaining Thors won't be able to kill you and are alot harder to reeinforce and with Thors you'll never be able to kill expansions spread all over the Map. Yes, it is true you can reinforce with stalkers more quickly than with thors, but thats kinda beside the point. Armies dont consist of only stalkers and thors, and you said that thors were mediocre against masses of stalker, which I disproved completely. Also, not as bad as I make it out to be is all a matter of opinion. Personally, I think that when its 6 thors + 10 scv's vs 25 stalkers and 2-3 thors are still alive at the end thats pretty crushing. Then 11 vs 40 you still have 5 thors. Sure, its not a fight where the terran loses nothing but thats still a pretty significant lead to have half of your army live. | ||
TALegion
United States1187 Posts
On May 05 2011 03:15 Wolf wrote: I'm a little disappointed the gateway build times were reverted. Oh well. I still think the game doesn't even really need patching at all. I like it. Having faster zealots would just beg for more proxy gates and 2gating in ZvP. But only decreasing Sentry time actually increases defensive advantage (the entire point of the buff). | ||
JaceTMS
United States6 Posts
In all seriousness though, I think this change is quite hasty and very likely unnecessary. I personally have been having a really tough time dealing with the Protoss deathball as a Terran (not because Protoss are OP or any of that crap, but just because I personally have been having trouble with it). To beat a good defensive toss with bio, requires pretty strong multi tasking in my opinion, you can rarely directly engage, so the only other option is multi pronged attacks and harrass. Now my problem isn't that good multitask is required in tvp but that the matchup is generally pretty one dimensional, At least in my games I am almost always the attacker and the toss is always the defender, until they get their desired ball and push out. All this was true up until recently when thorzaine brought out his thor timings. Now this gave Terrans the option to be defensive, and put the pressure on the toss to harass, expo, multi pronged attacks. I feel that this development made the matchup far more deep, with a lot more give and take of the positional roles depending on the map and spawns. This is what makes it so frustrating that this option is being taken away from me. The worst part is for me, is that while I suppose there is a possibility that thor timings are imbalanced, there's just no possible way that Protoss's could have exhausted all of their options already. The only talk that I have heard is about unit comps. That toss have a tough time because there is not a great unit comp that beats this hellion thor scv ball. But I have not heard any talk about different play styles, exploiting the immobility, denying the third etc... Not to mention that this thor playstyle is very map dependant. The only ladder maps I have been able to get it to work on are delta, scrap, xel-naga, and close positions, so its not even like it's used on every map in every situation. Meh, those are just my thoughts. I'm a masters Terran if that matters :/ | ||
Naphal
Germany2099 Posts
i like the archon buff (i am T) but now they are simply reverting a lot of stuff, they had reasons to change them then and now not anymore? 1supplyroach inc xD, i cannot enter the testrealm, but even if i could id rather ladder live... well gotta wait what will be final. | ||
Wolf
Korea (South)3290 Posts
On May 05 2011 03:18 TALegion wrote: I like it. Having faster zealots would just beg for more proxy gates and 2gating in ZvP. But only decreasing Sentry time actually increases defensive advantage (the entire point of the buff). Yeah, but I wanted to see some new two gate builds in PvZ again. But anyway, I felt the stalker build time increase was really interesting. Oh wellllll! I agree with what you're saying, though. | ||
s3rp
Germany3192 Posts
On May 05 2011 03:17 TheRabidDeer wrote: Yes, it is true you can reinforce with stalkers more quickly than with thors, but thats kinda beside the point. Armies dont consist of only stalkers and thors, and you said that thors were mediocre against masses of stalker, which I disproved completely. Also, not as bad as I make it out to be is all a matter of opinion. Personally, I think that when its 6 thors + 10 scv's vs 25 stalkers and 2-3 thors are still alive at the end thats pretty crushing. Then 11 vs 40 you still have 5 thors. Sure, its not a fight where the terran loses nothing but thats still a pretty significant lead to have half of your army live. Well Thors are mediocre against low Tech Units compared to Kolossi , lets say it like that. Even compared to tanks . They are just all around a mediocre Unit in Lategame because they don't deal AOE Damage and do damage pretty slowly. ( well compared to other Units ) | ||
junemermaid
United States981 Posts
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Plansix
United States60190 Posts
On May 05 2011 03:15 Zorgaz wrote: The Thor change is so random too :O, name one pro who thinks thors are too strong? Only dude i see using Thors is Thorzain, and they didn't look imba that game at all. It was a valid tactic that he knew very well and it took MC off guard. Really hope they change their mind about it. LiquidTyler, Day 9 and Incontrol thought the change was good. Strike cannons make it so you need to have more Immortals than Thors. Immortals are supposed to be good against Thors. If you listen to LiquidTyler, he was comming up with a build using Immortals and phonixes and was picking up this Immortals when they got cannoned. Even Idra was suprised A: that it worked and B: that Tyler was resorting to that. I think the change was to stop an abuse before it became wide spread. | ||
s3rp
Germany3192 Posts
On May 05 2011 03:24 Plansix wrote: LiquidTyler, Day 9 and Incontrol thought the change was good. Strike cannons make it so you need to have more Immortals than Thors. Immortals are supposed to be good against Thors. If you listen to LiquidTyler, he was comming up with a build using Immortals and phonixes and was picking up this Immortals when they got cannoned. Even Idra was suprised A: that it worked and B: that Tyler was resorting to that. I think the change was to stop an abuse before it became wide spread. Then freaking remove the Cannon but not make Thors get owned by Feedback like hell. It's not like anybody is still going to use it now. You have to wait for freaking 100 Energy on your Thor to do 1 !!!! Strik Cannon that is useless against anything but Kolossi , Immortal and Other Thors. Even if i never get the Strike Cannon Upgrade Thors still get owned by Feedback unless i EMP my own Thors. | ||
Blasterion
China10272 Posts
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L3gendary
Canada1470 Posts
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Wyk
314 Posts
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Yaotzin
South Africa4280 Posts
On May 05 2011 03:09 no.1 kissy boy wrote: If so, then why did you accuse people of blindly saying stuff with "zero evidence to back it up"? Why not? I shouldn't have said what I did without the reps to back it up, I'm human. Other people shouldn't do it either. | ||
TBO
Germany1350 Posts
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