Patch 1.3.3 PTR - Page 133
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Massive units are not affected by concussive shells. If you think they are, you are wrong. It's SPORE crawlers that are being changed, not SPINE. Please read carefully. | ||
Blasterion
China10272 Posts
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TemplarCo.
Mexico2870 Posts
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Zeiryuu
Philippines231 Posts
On May 01 2011 22:10 PraetorianX wrote: That's an excellent idea. I would be very happy if this was implemented. LOL. If that's the case, then should we only honor posts coming from those in Grandmasters? | ||
dump
Japan514 Posts
On May 01 2011 21:56 Fig wrote: People need to understand that the gateway build time reductions still leave them 5 seconds longer than warp gates. You can NEVER get a bigger army by staying on gateways. Warp gates used to be 10secs faster, now just 5, but you still should only be using warp gates by the time midgame rolls around, despite the increased difficulty with macro. I'm still not sure what to think of that. You can add on another gateway for just 150 -- which saves 50 gas and costs 100 more minerals. If gateway production time is 35s average and warp gate time is 30s average, it would take 6 gateways before warp gate production starts to surpass having an additional gateway. | ||
Noocta
France12578 Posts
On May 01 2011 22:18 Blasterion wrote: Ghost will be the first caster unit that costs more minerals than gas. It's not that it's a bad idea, I also like the change. But it's just wrong....to have a caster unit to cost more minerals than gas that is. It's like a mage that has a higher strength stat than intellect stat Well, even if Ghost are spellcaster, they're the less dependant one. They have a pretty good dps against light target, snipe feel less like a spell than for example psi storm or feedback.. It feel weird to have it cost so much mineral, but if one caster had to be like this, it's the Ghost. | ||
Blackjackbob
Canada164 Posts
On May 01 2011 22:22 Zeiryuu wrote: LOL. If that's the case, then should we only honor posts coming from those in Grandmasters? I know this is a feature I would truly want to see. It doesn't mean that only Grandmasters' posts/opinions matter but it allows you to understand a poster's whereabouts in terms of skill level. If I was a silver level player, anyone gold+ would theoretically speaking, have a more in depth knowledge of the game. Whereas if I am a masters level player, that same info wouldn't be as useful to me and this simple icon would allow me to distinguish this. The problem comes from not being able to determine if someone is really who they say they are, which has been brought up before. Arenajunkies does something similar, where they verify the best of the best (which would mean TL would only need to verify the top 200 in each region, which wouldn't be too much of a problem) and then after that if someone must lie, eventually it would probably be noticed (some bronze pretending to be a masters or something). Anyways, OnT I can't wait to see these new changes. Would love to see more archon play in PvP | ||
Zeke50100
United States2220 Posts
On May 01 2011 22:36 Blackjackbob wrote: I know this is a feature I would truly want to see. It doesn't mean that only Grandmasters' posts/opinions matter but it allows you to understand a poster's whereabouts in terms of skill level. If I was a silver level player, anyone gold+ would theoretically speaking, have a more in depth knowledge of the game. Whereas if I am a masters level player, that same info wouldn't be as useful to me and this simple icon would allow me to distinguish this. The problem comes from not being able to determine if someone is really who they say they are, which has been brought up before. Arenajunkies does something similar, where they verify the best of the best (which would mean TL would only need to verify the top 200 in each region, which wouldn't be too much of a problem) and then after that if someone must lie, eventually it would probably be noticed (some bronze pretending to be a masters or something). Anyways, OnT I can't wait to see these new changes. Would love to see more archon play in PvP Actually, people will use it as an excuse for saying they are more right than others, when really, they're just clones of CombatEx. | ||
Blasterion
China10272 Posts
On May 01 2011 22:31 Noocta wrote: Well, even if Ghost are spellcaster, they're the less dependant one. They have a pretty good dps against light target, snipe feel less like a spell than for example psi storm or feedback.. It feel weird to have it cost so much mineral, but if one caster had to be like this, it's the Ghost. yeah it's like the only caster that has a weapon, not counting the mothership and queen | ||
shizna
United Kingdom803 Posts
the 'true' caster units are very fragile and require you to babysit them 24/7, e.g. sentry, HT, raven, infestor etc. at a design level - the change makes sense because terran have so many units with costly gas to mineral ratios generally at lower tier. such as raven (2:1), ghost, reaper and medivac (all 1:1) and siege tank (15:12.5). compare that to zerg or protoss, they have HT (3:1), sentry (2:1), infestor (1.5:1), DT and muta (both 1:1).... and only very high tier mothership (1:1), broodlord and carrier (both 15:12.5). so terran is the 'caster' race? ![]() | ||
arb
Noobville17920 Posts
On May 01 2011 22:43 Zeke50100 wrote: Actually, people will use it as an excuse for saying they are more right than others, when really, they're just clones of CombatEx. Its pretty much this, too many asshats who post around like they're god just because they are in master league. In BW we didnt ridicule D/D- players if they gave correct advice, It shouldnt happen in SC2 either. | ||
Alizee-
United States845 Posts
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Perscienter
957 Posts
The final game including the two addons will look much different, anyway. So who cares? | ||
pezit
Sweden302 Posts
On May 01 2011 22:36 Blackjackbob wrote: I know this is a feature I would truly want to see. It doesn't mean that only Grandmasters' posts/opinions matter but it allows you to understand a poster's whereabouts in terms of skill level. If I was a silver level player, anyone gold+ would theoretically speaking, have a more in depth knowledge of the game. Whereas if I am a masters level player, that same info wouldn't be as useful to me and this simple icon would allow me to distinguish this. The problem comes from not being able to determine if someone is really who they say they are, which has been brought up before. Arenajunkies does something similar, where they verify the best of the best (which would mean TL would only need to verify the top 200 in each region, which wouldn't be too much of a problem) and then after that if someone must lie, eventually it would probably be noticed (some bronze pretending to be a masters or something). Anyways, OnT I can't wait to see these new changes. Would love to see more archon play in PvP You might generally be correct with that assumption but it's definitely not always the case, you can understand a game very well without being able to play it yourself just look at coaches and experts in different sports for a good example. Even with perfect knowledge you need to practice. | ||
TheGreatHegemon
61 Posts
On May 02 2011 00:28 Alizee- wrote: So is it true they made auto magic box muta now with the bug fix? Nope. | ||
JediGamer
United States656 Posts
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Blasterion
China10272 Posts
On May 01 2011 23:28 shizna wrote: technically a ghost is both a ranged dps and a caster in one. like a phoenix, battlecruiser or banshee. they have 'spells', but they're not fragile units. the 'true' caster units are very fragile and require you to babysit them 24/7, e.g. sentry, HT, raven, infestor etc. at a design level - the change makes sense because terran have so many units with costly gas to mineral ratios generally at lower tier. such as raven (2:1), ghost, reaper and medivac (all 1:1) and siege tank (15:12.5). compare that to zerg or protoss, they have HT (3:1), sentry (2:1), infestor (1.5:1), DT and muta (both 1:1).... and only very high tier mothership (1:1), broodlord and carrier (both 15:12.5). so terran is the 'caster' race? ![]() That's true, Ghosts are pretty beefy for a caster, The minerals probably going into health pool and psionic armor ?=D Infestor-90 weak vs Anti Armor Sentry-80 weak vs Anti Light Templar-80 weak vs Anti Light Raven-140 weak vs Anti Light Ghost-100 Psionic/Bio Armor I like how they are pretty resistant =D Then again alot of Terran units are pseudo casters ie: Banshee, Cruisers, Thors, I like it Ghost will love my Mules | ||
thebole1
Serbia126 Posts
goust buff should help agenst toss i think and 4 gate nerf and protoss early game is i think fixed now... i think 2 gate proxy work like 6 pool zerg if its 33 sec zealot OP then they will probubly change it....so i dont wory abouth that .. ![]() i hope in future colloss nerf stim pack nerf banglings speed neerf ....and mech buffs... | ||
Sicky
United Kingdom121 Posts
On May 02 2011 02:14 thebole1 wrote: i think sige tanks need buff from 50/60 dps.... agenst armored... simply late game sige tanks get too easy owerund agenst zerg ultralisc... and agenst protoss they are uslees.. goust buff should help agenst toss i think and 4 gate nerf and protoss early game is i think fixed now... i think 2 gate proxy work like 6 pool zerg if its 33 sec zealot OP then they will probubly change it....so i dont wory abouth that .. ![]() i hope in future colloss nerf stim pack nerf banglings speed neerf ....and mech buffs... They would be too sick earlier on in the game. | ||
Blasterion
China10272 Posts
This calls for a late game research =D hells Maelstrom Shells from campaign won't be a bad idea at all. of course adjust the numbers up and down as appropiate. btw PS I love my 200/100 ghosts PSPS Bunkers should have an interest rate, like one that is at a ratio with your income, so you can potentially salvage them for more money while you are mule'ing =D All hail the Bunker Market, | ||
thebole1
Serbia126 Posts
This calls for a late game research =D hells Maelstrom Shells from campaign won't be a bad idea at all. of course adjust the numbers up and down as appropiate. btw what give that resuce ? + 10 atc ? for sige tanks ? ![]() i think buff from 50/60 dps agenst armored will not efect game in wrong way i think it should be done...but ofc test on PTR...at list in HOTS they can add some upgread for sige tanks to be bether... | ||
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