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Active: 2045 users

"Terran is the weakest race" - MVP, IM House Tour - Page 24

Forum Index > SC2 General
Post a Reply
Prev 1 22 23 24 25 26 29 Next All
Alphasquad
Profile Joined August 2010
Austria505 Posts
April 24 2011 23:04 GMT
#461
zerg players changed their styles against protoss and terrans influenced by the latest patch(but not exclusively), protoss adapt to new zerg strategies but terrans didnt respond to it yet

why should one race be able to keep one strategy even after several patches?marine/tank all the way worked long enough in the very same way
Assirra
Profile Joined August 2010
Belgium4169 Posts
April 24 2011 23:04 GMT
#462
On April 25 2011 06:05 tdt wrote:
Did anyone notice Losira said he likes Zerg because it's A move? It's basically true except infestors.

It's because the zerg simply don't got micro units except the infestors.
Well maybe burrow but that gets negated by 1 detector, i really wish there was a way to micro more as zerg with cool spells.
Jimbo77
Profile Joined March 2011
139 Posts
April 24 2011 23:05 GMT
#463
Actually it's interesting, can someone remember how it was in Broodwar? Did map size affect the game balance of any of three races or it was absolutely even for all of three independently of map size?
If the last, well, it's one more evidence that BW is balanced game, contrary SC2 which is not.
Absolutionn
Profile Joined October 2010
United States512 Posts
April 24 2011 23:09 GMT
#464
On April 25 2011 08:04 Assirra wrote:
Show nested quote +
On April 25 2011 06:05 tdt wrote:
Did anyone notice Losira said he likes Zerg because it's A move? It's basically true except infestors.

It's because the zerg simply don't got micro units except the infestors.
Well maybe burrow but that gets negated by 1 detector, i really wish there was a way to micro more as zerg with cool spells.

Muta micro? Bling micro? Flanking? Drop Micro(which hasnt been used much but it there)? and infestors as you mentioned before. Zerg has plenty of micro, I play zerg and toss and I think Zerg has way more micro than toss after you leave the midgame and toss just gets a big ball. (I just use protoss as an example because people say its the micro race.)
Jinro | Idra | Qxc | Select
rysecake
Profile Joined October 2010
United States2632 Posts
April 24 2011 23:15 GMT
#465
On April 25 2011 08:09 Absolutionn wrote:
Show nested quote +
On April 25 2011 08:04 Assirra wrote:
On April 25 2011 06:05 tdt wrote:
Did anyone notice Losira said he likes Zerg because it's A move? It's basically true except infestors.

It's because the zerg simply don't got micro units except the infestors.
Well maybe burrow but that gets negated by 1 detector, i really wish there was a way to micro more as zerg with cool spells.

Muta micro? Bling micro? Flanking? Drop Micro(which hasnt been used much but it there)? and infestors as you mentioned before. Zerg has plenty of micro, I play zerg and toss and I think Zerg has way more micro than toss after you leave the midgame and toss just gets a big ball. (I just use protoss as an example because people say its the micro race.)


No zerg micro matches the difficulty of marine split micro. Flanking is pre battle micro, aka more positioning. Muta micro is just like any other micro, you move in and out, hit stop to magic box if you must, etc.
The Notorious Winkles
noezke
Profile Joined September 2010
England514 Posts
April 24 2011 23:26 GMT
#466
Awesome vids! thanks alot :D
¯\_(ツ)_/¯
chonkyfire
Profile Joined December 2010
United States451 Posts
Last Edited: 2011-04-24 23:27:29
April 24 2011 23:27 GMT
#467
I think the game is pretty balanced right now personally, but there's still two expansions. This game is going to be archaic in 6 years. New units will change things a lot.
Just when I thought that I saw I ghost, I realized that it was the endo smoke
Eppa!
Profile Joined November 2010
Sweden4641 Posts
April 24 2011 23:27 GMT
#468
On April 25 2011 08:09 Absolutionn wrote:
Show nested quote +
On April 25 2011 08:04 Assirra wrote:
On April 25 2011 06:05 tdt wrote:
Did anyone notice Losira said he likes Zerg because it's A move? It's basically true except infestors.

It's because the zerg simply don't got micro units except the infestors.
Well maybe burrow but that gets negated by 1 detector, i really wish there was a way to micro more as zerg with cool spells.

Muta micro? Bling micro? Flanking? Drop Micro(which hasnt been used much but it there)? and infestors as you mentioned before. Zerg has plenty of micro, I play zerg and toss and I think Zerg has way more micro than toss after you leave the midgame and toss just gets a big ball. (I just use protoss as an example because people say its the micro race.)

Toss has Voidray and Zealot micro which is about as hard as muta and bling micro but FF really make toss more micro intense and also there is colossus and templar spiting/kiting. Toss also has Blink.

Zerg has bling drops, infestors and burrowed roaches. Hydras generally stay in the back were they belong were as zealots gravitate to the back/centre.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
chonkyfire
Profile Joined December 2010
United States451 Posts
April 24 2011 23:39 GMT
#469
Personally I think there's a lot of undiscovered micro
Just when I thought that I saw I ghost, I realized that it was the endo smoke
GiantEnemyCrab
Profile Blog Joined April 2010
Canada503 Posts
April 24 2011 23:49 GMT
#470
On April 25 2011 08:04 Alphasquad wrote:
zerg players changed their styles against protoss and terrans influenced by the latest patch(but not exclusively), protoss adapt to new zerg strategies but terrans didnt respond to it yet

why should one race be able to keep one strategy even after several patches?marine/tank all the way worked long enough in the very same way


are you kidding me? TvT and TvZ have changed drastically over the patches. If you remember in the early sc2 days, the main TvZ strategies were mech (thor/hellion) play with hellion openings, quick banshee plays, 5 rax reapers. Tanks one of the most under used. Now TvZ revolves around marine tanks, tanks taking out lings/banelings, and roach/hydra is not used as much anymore. its still changling as infestors are becoming more common, so terrans are starting to use ghost. TvT went from tank/viking to marine/maruder/tank/viking with lot of banshee play.

TL DR - Terran strats are always changing as much as the other races, so stop ur crying.
¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
April 24 2011 23:55 GMT
#471
On April 25 2011 07:17 Mailing wrote:
Show nested quote +
On April 25 2011 07:14 LaLuSh wrote:
Terran is the weakest race because of the new maps. And because Blizzard patched 500 out of their 1000 possible rushes out of existence.

I don't think it's wrong of MVP to claim that. T are slightly disadvantaged against both zerg and protoss on the huge maps. While Z are hugely disadvantaged vs P and have a refuge in the ZvT matchup.

Cross position ZvT on the GSL-maps is literally a-move.


Terran are not at a disadvantage on large maps at all. In fact, a 3 base terran can kill a 4/5 base zerg outright quite easily, it happens all the time. The entire zerg metagame is defending those 3 base pushes and trying desperately to stop a 4th base planetary from finishing and dragging the game on longer, or rushing to brood lord so we can finally be aggressive.

lol?

a 4/5 base zerg will have broodlords out and pushing/defending against broodlords is insanely hard; 3 base terran used to be much scarier, but now zerg can get a really good economy much faster on larger maps because they aren't afraid of any sort of early aggression

big maps give the zerg more room to attack the terran when he's being too quick with his siege tank push and slow pushinig just ends up giving the zerg way more time to prepare

any sort of early push will be crushed easily, so really the terran has to rely a lot on that high supply push before broodlords come out
windsupernova
Profile Joined October 2010
Mexico5280 Posts
April 24 2011 23:59 GMT
#472
On April 25 2011 08:05 Jimbo77 wrote:
Actually it's interesting, can someone remember how it was in Broodwar? Did map size affect the game balance of any of three races or it was absolutely even for all of three independently of map size?
If the last, well, it's one more evidence that BW is balanced game, contrary SC2 which is not.


Maps did affect the matchups a lot. Many progamers talked about maps being favoured for some races. Really, I am not kidding maps were a huge deal in BW.
"Its easy, just trust your CPU".-Boxer on being good at games
kskusanagi
Profile Joined April 2011
Korea (South)133 Posts
April 25 2011 00:37 GMT
#473
Hey guys,

Im a newb french toss living in Korea, that's for the translation (sign on the door at the IM house tour):

"After you get up, put the blankets back in place
< and make it pretty!!!>

" anything that wanders on the ground will be thrown away (sock, ...etc)"

shout out to Artosis~
It's never to late to realize you're not on time
Namu
Profile Joined February 2011
United States826 Posts
April 25 2011 00:43 GMT
#474
On April 25 2011 07:17 Mailing wrote:
Show nested quote +
On April 25 2011 07:14 LaLuSh wrote:
Terran is the weakest race because of the new maps. And because Blizzard patched 500 out of their 1000 possible rushes out of existence.

I don't think it's wrong of MVP to claim that. T are slightly disadvantaged against both zerg and protoss on the huge maps. While Z are hugely disadvantaged vs P and have a refuge in the ZvT matchup.

Cross position ZvT on the GSL-maps is literally a-move.


Terran are not at a disadvantage on large maps at all. In fact, a 3 base terran can kill a 4/5 base zerg outright quite easily, it happens all the time. The entire zerg metagame is defending those 3 base pushes and trying desperately to stop a 4th base planetary from finishing and dragging the game on longer, or rushing to brood lord so we can finally be aggressive.


I'm pretty sure lalush knows how zvt works much better than you..
Eppa!
Profile Joined November 2010
Sweden4641 Posts
April 25 2011 00:48 GMT
#475
On April 25 2011 08:05 Jimbo77 wrote:
Actually it's interesting, can someone remember how it was in Broodwar? Did map size affect the game balance of any of three races or it was absolutely even for all of three independently of map size?
If the last, well, it's one more evidence that BW is balanced game, contrary SC2 which is not.

What is really keeping BW balanced through all these year is not only genius design by blizz but how map effect balance. If all games were played on Testbug I think top people would think the game was more balanced at it is really hard to get a an early 3rd.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
thesums
Profile Joined December 2010
Taiwan257 Posts
April 25 2011 01:03 GMT
#476
On April 24 2011 23:21 2GRe-Play- wrote:
I dont get why Terran its the Weakest when in TvP at least is harder for Toss

Terran I will just mass T1 units aka Marauders vs Everything protoss do HT, Changelots, Blink, Inmortals, Collosus,

[/i]

This is the general concept but not always true. In TSL MVP was beaten by basically T1 units. And MMM is not T1, since you are putting in medivacs. (Vikings for colossi are not T1 either and you need a lot of them) Not to mention there is the 4gate that can give protoss easy wins. Even if you fail it, you would have cause enough damage in killing the repairng scvs to expand. Although terrans use the T1 units, they usually need to get superior upgrades as well. To be honest I do not see sentry zealot, and stalker mix losing to MMM provided you have equivalent upgrades and that zealots are in front (lol not many do this). If protoss complain about control grouping separately, terrans can also complain about how they always have to kite zealots. Sure you need to drop force fields, but please, this is not SC1, you do not have to group on multiple hotkeys, it is easy hold F and press.
ChaseR
Profile Blog Joined July 2009
Norway1004 Posts
April 25 2011 01:07 GMT
#477
The tittle and what is written in the OP confuses me T_T
Life is not Fucking Fair and Society is not Fucking Logical - "Frankly, my dear, I don't give a damn"
Suffo
Profile Joined March 2010
United States936 Posts
April 25 2011 01:10 GMT
#478
man why didnt they apply for nasl?
thesums
Profile Joined December 2010
Taiwan257 Posts
April 25 2011 01:10 GMT
#479
On April 25 2011 08:49 GiantEnemyCrab wrote:
Show nested quote +
On April 25 2011 08:04 Alphasquad wrote:
zerg players changed their styles against protoss and terrans influenced by the latest patch(but not exclusively), protoss adapt to new zerg strategies but terrans didnt respond to it yet

why should one race be able to keep one strategy even after several patches?marine/tank all the way worked long enough in the very same way


are you kidding me? TvT and TvZ have changed drastically over the patches. If you remember in the early sc2 days, the main TvZ strategies were mech (thor/hellion) play with hellion openings, quick banshee plays, 5 rax reapers. Tanks one of the most under used. Now TvZ revolves around marine tanks, tanks taking out lings/banelings, and roach/hydra is not used as much anymore. its still changling as infestors are becoming more common, so terrans are starting to use ghost. TvT went from tank/viking to marine/maruder/tank/viking with lot of banshee play.

TL DR - Terran strats are always changing as much as the other races, so stop ur crying.


Yea I agree, Terrans are the ones coming up with strats vs zerg. I admit zergs are quite creative versus protoss, but these days zerg is always ling, bane, mutas, with occasional roaches for hellions.
Terran has different compositions, although it is standard with tank and rines these days, they mix in blue flamed hellions, marauders and banshees. But tanks are really a result of the bane aggression that zerg likes these days.
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
April 25 2011 01:15 GMT
#480
lol @ ninja kid in the first one. And also hahaha at "oh my god it's MVP!"......^_^

and omg a void ray, omg two void rays

lulz very funny.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
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