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iNfeRnaL
Germany1908 Posts
Still, imagine what Reavers would do to any army but Masstank/Colo. LOL? XD There was - hands down - no ground army of Zerg [E: reason why I compare to Zerg? Well cause mech isn't "normal" in SC2 PvT unless you are Goody.] that could beat a fully upgraded 200 Protoss force consisting out of "Gas only units" (Templar, Archon, DT, Goon + 8 Reavers with 125 Dmg - and maybe even 10 Sairs to get rid of the DT's) - Zerg would only be able to beat something like this due to nice plague, spreading and using about 2-3 forces on his own to beat it - just because obviously this kind of force takes years to make for Protoss.
Now if you're coming off to me like "blahblahblah, you don't ever get that unit combo tho so stop this theorycraft" - well I'm sorry, I ended up having this combo in like 2/3 of my PvZ's in the end and there's plenty of my pvz replays available to back up this statement.
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FlaSh > all i guess .
Its not about unit !! Its about mechanic !! :D
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On April 14 2011 20:35 arb wrote:Show nested quote +On April 14 2011 19:33 ggrrg wrote: For the most part sc2 dps > bw dps, but just imagine what a few reaver would do to a terran bio ball. One shooting tons of marauders and marines ^^ Im not sure why people put so much faith in DPS nowadays,this isnt WoW you know higher DPS =/= a win eh dps isn't the be all in competative WoW either, spike damage and CC/dispelling is where it was at (havent followed wow for a while though)
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You know what didn't change from bw to sc2? DTs
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Regardless of who would win an actual matchup I would pay good money to see BW unit A.I v forcefields.
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On April 14 2011 20:53 wonderwall wrote: Regardless of who would win an actual matchup I would pay good money to see BW unit A.I v forcefields.
This. Sentries>BW
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On April 14 2011 09:42 Antisocialmunky wrote: It depends if the BW units had to fight on Demon's Forest...
Hahahahaha, so true 
BW units would own SC2 units so hard, ridiculously good stuff like Psionic Storm, Reavers, Vulture Mines, Siege Tanks, Carriers, Dark Swarm, Probes and ridiculously beefy Ultralisks just can't be matched 
On April 14 2011 20:52 pieman819 wrote:Show nested quote +On April 14 2011 20:35 arb wrote:On April 14 2011 19:33 ggrrg wrote: For the most part sc2 dps > bw dps, but just imagine what a few reaver would do to a terran bio ball. One shooting tons of marauders and marines ^^ Im not sure why people put so much faith in DPS nowadays,this isnt WoW you know higher DPS =/= a win eh dps isn't the be all in competative WoW either, spike damage and CC/dispelling is where it was at (havent followed wow for a while though)
DPS > Burst for PvE in WoW, but for PvP burst and dispells is what you want.
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I also wonder: how would beam weapons (like that of Sentries, Void Rays, Colossus, and Motherships) react against Dark Swarm? Would they just hit the edge of Dark Swarm? Would Void Rays still charge despite missing? Would it overall look awkward with the beam weapons focusing down on a patch of ground?
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On April 14 2011 21:04 KinosJourney2 wrote:Show nested quote +On April 14 2011 09:42 Antisocialmunky wrote: It depends if the BW units had to fight on Demon's Forest... Hahahahaha, so true  BW units would own SC2 units so hard, ridiculously good stuff like Psionic Storm, Reavers, Vulture Mines, Siege Tanks, Carriers, Dark Swarm, Probes and ridiculously beefy Ultralisks just can't be matched  Show nested quote +On April 14 2011 20:52 pieman819 wrote:On April 14 2011 20:35 arb wrote:On April 14 2011 19:33 ggrrg wrote: For the most part sc2 dps > bw dps, but just imagine what a few reaver would do to a terran bio ball. One shooting tons of marauders and marines ^^ Im not sure why people put so much faith in DPS nowadays,this isnt WoW you know higher DPS =/= a win eh dps isn't the be all in competative WoW either, spike damage and CC/dispelling is where it was at (havent followed wow for a while though) DPS > Burst for PvE in WoW, but for PvP burst and dispells is what you want. depends on the fight, but in general not standing in fire > all for pve
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bw units would murder sc2 units, i mean 2 supply tanks vs 3 supply tanks that do less damage. TvT check. Well tanks and spider no toss recall ^^. voidrays vs goliaths ? pvt check. Mass mutas can magic box. ZvX failed sc2 wins ^.^ . PvP immortals > reavers > goons, phoenix > zealots > scouts (scouts are just so damn expensiv even though they are better). And min heavy units + gas heavy unit combo ftw.
But in general i would say it depends on which game mechanics are used, the bw ones or the sc2 ones. In a real match i would say mules+reactor addons, chronoboost and larva injection would make it hard to hold of pushes. Against this would stand the increased supply cost of units.
Really difficult D: I would say bw terran > all, and the bw toss and zerg would need to survive up to t3. But i guess the sc2 terran could double reactor rax every bw race to death xD.
but it shouldn't be a problem to make a custom map for the 6 races xD.
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Lol, it wouldn't be a fair fight. BW would rape. 2 supply Siege Tanks anyone? Spider Mines? Reavers?
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I don't know why some people think chargelots would be great against BW tank/vulture... if you didn't micro your crap very well, they'd just charge straight into spider mines and die instantly. Not to mention they tend to clump a lot worse than their BW counterpart. Even if they did somehow make it through the tanks/mines, well positioned vultures would clean them up really easily.
I'd rather have the BW zealot any day because you can get them where you need to quickly (and positioning is key when smashing into a Terran line), and more importantly, reinforce your army mid-battle to crack the Terran blob. I suppose you could use proxy pylons to kind of counter act that, but I get the feeling that spider mines could shut that down pretty quickly.
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people forgot how powerful high templar were in sc1, and also we had way more accessible motherships. Storms not killing hydras *shakes head in laughter*
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BW will win let see your Clump of MMM lose to 1 reaver lolz BW units are so overpowered... Lolz now I wonder how did Terran ever dealt with Swarm + lurker combination xD
Also SC2 Sentries will mess up your Unit AI so bad xD xD Lol it'll be funny..... xD xD
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On April 14 2011 23:54 By.Fantasy wrote: BW will win let see your Clump of MMM lose to 1 reaver lolz BW units are so overpowered... Lolz now I wonder how did Terran ever dealt with Swarm + lurker combination xD
Also SC2 Sentries will mess up your Unit AI so bad xD xD Lol it'll be funny..... xD xD thats depends if the reaver is acting retarded or not
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uh 9 bloodlusted ogremages from war2 would take out any amount of sc1 or sc2 units in matter of seconds
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it depends which one is on the cliff and which one is on the bottom
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Reaver, Defilers or BW Templars would be so ridiculously in this kind of scenario. I mean.. Reaver with good Scarabs IA would dominate the game. Period lol
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Netherlands45349 Posts
On April 14 2011 09:38 neobowman wrote: Vultures. Spider mines everywhere. Siege tanks, 70 damage per shot. Marines fire double rate with stim.
Freely detecting overlords 75/25 hydralisks Hive Tech
Psi Storm Reavers Reach
SC1 hands down.
/thread lol.
This kind of seems pointless but SC1 had more aoe damage(reaver) and aoe spells(swarm etc) and such so SC1 should ''win'' but what is the point of this thread.
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