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If BW Units fought SC2 Units.... - Page 16

Forum Index > SC2 General
Post a Reply
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iNfeRnaL *
Profile Blog Joined August 2005
Germany1908 Posts
Last Edited: 2011-04-14 11:41:41
April 14 2011 11:41 GMT
#301
Still, imagine what Reavers would do to any army but Masstank/Colo. LOL? XD
There was - hands down - no ground army of Zerg [E: reason why I compare to Zerg? Well cause mech isn't "normal" in SC2 PvT unless you are Goody.] that could beat a fully upgraded 200 Protoss force consisting out of "Gas only units" (Templar, Archon, DT, Goon + 8 Reavers with 125 Dmg - and maybe even 10 Sairs to get rid of the DT's) - Zerg would only be able to beat something like this due to nice plague, spreading and using about 2-3 forces on his own to beat it - just because obviously this kind of force takes years to make for Protoss.

Now if you're coming off to me like "blahblahblah, you don't ever get that unit combo tho so stop this theorycraft" - well I'm sorry, I ended up having this combo in like 2/3 of my PvZ's in the end and there's plenty of my pvz replays available to back up this statement.
ShaSKiRa
Profile Blog Joined May 2010
Australia344 Posts
April 14 2011 11:44 GMT
#302
FlaSh > all i guess .

Its not about unit !! Its about mechanic !! :D

I love FlaSh :) He gonna PWNED ALL OTHER RACE
pieman819
Profile Joined October 2010
Australia457 Posts
April 14 2011 11:52 GMT
#303
On April 14 2011 20:35 arb wrote:
Show nested quote +
On April 14 2011 19:33 ggrrg wrote:
For the most part sc2 dps > bw dps, but just imagine what a few reaver would do to a terran bio ball. One shooting tons of marauders and marines ^^

Im not sure why people put so much faith in DPS nowadays,this isnt WoW you know

higher DPS =/= a win

eh dps isn't the be all in competative WoW either, spike damage and CC/dispelling is where it was at (havent followed wow for a while though)

Hi
Count9
Profile Blog Joined May 2009
China10928 Posts
April 14 2011 11:53 GMT
#304
You know what didn't change from bw to sc2? DTs
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
April 14 2011 11:53 GMT
#305
Regardless of who would win an actual matchup I would pay good money to see BW unit A.I v forcefields.
Grummler
Profile Joined May 2010
Germany743 Posts
April 14 2011 12:04 GMT
#306
On April 14 2011 20:53 wonderwall wrote:
Regardless of who would win an actual matchup I would pay good money to see BW unit A.I v forcefields.


This. Sentries>BW
workers, supply, money, workers, supply, money, workers, ...
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
Last Edited: 2011-04-14 12:06:42
April 14 2011 12:04 GMT
#307
On April 14 2011 09:42 Antisocialmunky wrote:
It depends if the BW units had to fight on Demon's Forest...


Hahahahaha, so true

BW units would own SC2 units so hard, ridiculously good stuff like Psionic Storm, Reavers, Vulture Mines, Siege Tanks, Carriers, Dark Swarm, Probes and ridiculously beefy Ultralisks just can't be matched

On April 14 2011 20:52 pieman819 wrote:
Show nested quote +
On April 14 2011 20:35 arb wrote:
On April 14 2011 19:33 ggrrg wrote:
For the most part sc2 dps > bw dps, but just imagine what a few reaver would do to a terran bio ball. One shooting tons of marauders and marines ^^

Im not sure why people put so much faith in DPS nowadays,this isnt WoW you know

higher DPS =/= a win

eh dps isn't the be all in competative WoW either, spike damage and CC/dispelling is where it was at (havent followed wow for a while though)



DPS > Burst for PvE in WoW, but for PvP burst and dispells is what you want.
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 14 2011 12:07 GMT
#308
I also wonder: how would beam weapons (like that of Sentries, Void Rays, Colossus, and Motherships) react against Dark Swarm? Would they just hit the edge of Dark Swarm? Would Void Rays still charge despite missing? Would it overall look awkward with the beam weapons focusing down on a patch of ground?
ㅇㅅㅌㅅ
pieman819
Profile Joined October 2010
Australia457 Posts
April 14 2011 12:16 GMT
#309
On April 14 2011 21:04 KinosJourney2 wrote:
Show nested quote +
On April 14 2011 09:42 Antisocialmunky wrote:
It depends if the BW units had to fight on Demon's Forest...


Hahahahaha, so true

BW units would own SC2 units so hard, ridiculously good stuff like Psionic Storm, Reavers, Vulture Mines, Siege Tanks, Carriers, Dark Swarm, Probes and ridiculously beefy Ultralisks just can't be matched

Show nested quote +
On April 14 2011 20:52 pieman819 wrote:
On April 14 2011 20:35 arb wrote:
On April 14 2011 19:33 ggrrg wrote:
For the most part sc2 dps > bw dps, but just imagine what a few reaver would do to a terran bio ball. One shooting tons of marauders and marines ^^

Im not sure why people put so much faith in DPS nowadays,this isnt WoW you know

higher DPS =/= a win

eh dps isn't the be all in competative WoW either, spike damage and CC/dispelling is where it was at (havent followed wow for a while though)



DPS > Burst for PvE in WoW, but for PvP burst and dispells is what you want.

depends on the fight, but in general not standing in fire > all for pve
Hi
FeyFey
Profile Joined September 2010
Germany10114 Posts
April 14 2011 12:17 GMT
#310
bw units would murder sc2 units, i mean 2 supply tanks vs 3 supply tanks that do less damage. TvT check. Well tanks and spider no toss recall ^^. voidrays vs goliaths ? pvt check.
Mass mutas can magic box. ZvX failed sc2 wins ^.^ .
PvP immortals > reavers > goons, phoenix > zealots > scouts (scouts are just so damn expensiv even though they are better). And min heavy units + gas heavy unit combo ftw.

But in general i would say it depends on which game mechanics are used, the bw ones or the sc2 ones. In a real match i would say mules+reactor addons, chronoboost and larva injection would make it hard to hold of pushes. Against this would stand the increased supply cost of units.

Really difficult D: I would say bw terran > all, and the bw toss and zerg would need to survive up to t3. But i guess the sc2 terran could double reactor rax every bw race to death xD.

but it shouldn't be a problem to make a custom map for the 6 races xD.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
April 14 2011 12:17 GMT
#311
Lol, it wouldn't be a fair fight. BW would rape. 2 supply Siege Tanks anyone? Spider Mines? Reavers?
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2011-04-14 14:45:38
April 14 2011 14:44 GMT
#312
I don't know why some people think chargelots would be great against BW tank/vulture... if you didn't micro your crap very well, they'd just charge straight into spider mines and die instantly. Not to mention they tend to clump a lot worse than their BW counterpart. Even if they did somehow make it through the tanks/mines, well positioned vultures would clean them up really easily.

I'd rather have the BW zealot any day because you can get them where you need to quickly (and positioning is key when smashing into a Terran line), and more importantly, reinforce your army mid-battle to crack the Terran blob. I suppose you could use proxy pylons to kind of counter act that, but I get the feeling that spider mines could shut that down pretty quickly.
TheAwesomeAll
Profile Joined January 2011
Netherlands1609 Posts
April 14 2011 14:52 GMT
#313
people forgot how powerful high templar were in sc1, and also we had way more accessible motherships.
Storms not killing hydras *shakes head in laughter*
dr Helvetica <3
By.Fantasy
Profile Joined February 2011
Thailand123 Posts
Last Edited: 2011-04-14 14:56:33
April 14 2011 14:54 GMT
#314
BW will win let see your Clump of MMM lose to 1 reaver lolz
BW units are so overpowered... Lolz now I wonder how did Terran ever dealt with Swarm + lurker combination xD


Also SC2 Sentries will mess up your Unit AI so bad xD xD Lol it'll be funny..... xD xD
My english is not very good.
Twistacles
Profile Blog Joined June 2010
Canada1327 Posts
April 14 2011 14:55 GMT
#315
Diablo II units.
"If you don't give a shit which gum you buy, get stride" - Tyler
thoradycus
Profile Joined August 2010
Malaysia3262 Posts
April 14 2011 14:57 GMT
#316
On April 14 2011 23:54 By.Fantasy wrote:
BW will win let see your Clump of MMM lose to 1 reaver lolz
BW units are so overpowered... Lolz now I wonder how did Terran ever dealt with Swarm + lurker combination xD


Also SC2 Sentries will mess up your Unit AI so bad xD xD Lol it'll be funny..... xD xD

thats depends if the reaver is acting retarded or not
Capook
Profile Joined April 2010
United States122 Posts
April 14 2011 14:57 GMT
#317
uh 9 bloodlusted ogremages from war2 would take out any amount of sc1 or sc2 units in matter of seconds
firalol
Profile Joined March 2010
United States51 Posts
April 14 2011 14:59 GMT
#318
it depends which one is on the cliff and which one is on the bottom
Noocta
Profile Joined June 2010
France12578 Posts
April 14 2011 15:01 GMT
#319
Reaver, Defilers or BW Templars would be so ridiculously in this kind of scenario.
I mean.. Reaver with good Scarabs IA would dominate the game. Period lol
" I'm not gonna fight you. I'm gonna kick your ass ! "
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
April 14 2011 15:03 GMT
#320
On April 14 2011 09:38 neobowman wrote:
Vultures. Spider mines everywhere.
Siege tanks, 70 damage per shot.
Marines fire double rate with stim.

Freely detecting overlords
75/25 hydralisks
Hive Tech

Psi Storm
Reavers
Reach

SC1 hands down.


/thread lol.

This kind of seems pointless but SC1 had more aoe damage(reaver) and aoe spells(swarm etc) and such so SC1 should ''win'' but what is the point of this thread.
WriterXiao8~~
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