• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:17
CEST 19:17
KST 02:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy17ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Pros React To: JaeDong vs Queen [ASL21] Ro24 Preview Pt2: News Flash Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1420 users

If BW Units fought SC2 Units.... - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 13 20 Next All
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
April 14 2011 04:37 GMT
#201
On April 14 2011 13:20 Jotoco wrote:
Show nested quote +
On April 14 2011 11:00 eviltomahawk wrote:
From the perspective of a TvT.

Siege tanks in BW had a range of 12. SC2 siege tanks have a range of 13. Plus, SC2 siege tanks have 160 health as opposed to the 150 health of BW siege tanks. In addition, SC2 siege tanks build 5 seconds faster than their BW counterparts, though at the cost of 25 more Gas. Although BW siege tanks do more siege damage and have bigger splash, SC2 siege tanks do compensate with better range and health.

Therefore, I think that in a standard Tank vs Tank would be quite interesting to watch as the SC2 tanks take advantage of their better range while the BW tanks take advantage of their better damage. These subtle differences should make all the difference in this mirror matchup.

Also, although Vulture are overall better units than Hellions, they can still be shut down quite hard by Marauders, which are basically the Terran version of the Dragoon, minus shields but with Concussive Shell. Vultures will barely tickle the tons of health and armor of the Marauder while being slowed down and torn apart by the Concussive Shells.

In addition, Vikings are much better AA than Goliaths. Although both do the same amount of base damage (20 for Goliaths and 10x2 = 20 for Vikings), Vikings also get a bonus against armored units, which makes them quite devastating against any Battlecruiser shenanigans from the BW faction. Couple with the fact that players can pump Vikings ridiculously fast out of reactored Starports, Vikings shut down BW airplay quite hard including Battlecruisers. In addition, whereas Goliath mobility was extremely limited since they are ground units with shitty pathfinding AI, Vikings suffer no such mobility issues since they are flyers. Also, Vikings work quite well with Siege Tank lines as spotters and mobile AA.

In addition, MULEs give SC2 Terran a huge early and late game advantage over BW Terran. Early game MULEs give SC2 Terrans the ability to amass a larger army more quickly, thus giving them the advantage in early game pressure. Late game during near-stalemate situations, a mass OC strategy gives the SC2 Terran a significant advantage in resource collection and food differential by allowing him to sacrifice his SCVs much earlier to free up more supply for a bigger army while maintaining ridiculous income with MULEs.

Also, Raven + Banshee can be an extremely potent combo when chipping away at tank lines. PDD can easily nullify missiles from Goliaths, Turrets, and Wraiths while the Banshee tears up Siege Tanks at a much faster rate than the Wraith's tiny airsoft guns.


Do not forget about medics and firebats. Those should do fine against MMM.

And Irradiate. That should melt MMM.

Also. Blinding ravens + Cloak should be interesting. Making SC2 blow multiple scans.

Don't forget BW have a HUGE advantage up the ramp. And a terrible disadvantage bellow ramp.

Also, you're afraid of burrowed banes? I will show you spider mines!

Also, lockdown.... lockdown was SOOOOOOOOOOOOOO good. Lock every siege tank? Lock Thors? I don't know, lock fucking everything!



Too bad ghosts are so outrageously high up in tech and cost in BW. :-/ Lockdown was a fantastic ability that never got used except in the late late late game and even then ghosts were terrible except for that ability (nukes were pretty bad and their concussive damage...ugh).
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
April 14 2011 04:38 GMT
#202
This isn't a discussion. BW would absolutely demolish SC2 and this is an undisputed fact. Scarabs, Swarm, Plague, good Tanks, a strong Psi Storm, Cracklings, etc...
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Huragius
Profile Joined September 2010
Lithuania1506 Posts
April 14 2011 04:38 GMT
#203
On April 14 2011 09:33 Torumfroll wrote:
The Colossus would win.

SeakayKu
Profile Joined October 2010
United States128 Posts
April 14 2011 04:43 GMT
#204
in scbw settings, sc2 wins
4 gate anybody?
It's an Art and I hope I can see beautifully fought matches.
MajorityofOne
Profile Joined December 2010
Canada2506 Posts
April 14 2011 04:46 GMT
#205
On April 14 2011 13:38 Stratos_speAr wrote:
This isn't a discussion. BW would absolutely demolish SC2 and this is an undisputed fact. Scarabs, Swarm, Plague, good Tanks, a strong Psi Storm, Cracklings, etc...


SC2 has an answer to all those things.

Colossus colossus colossus colossus colossus colossus
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2011-04-14 04:53:25
April 14 2011 04:47 GMT
#206
On April 14 2011 13:20 Jotoco wrote:
Show nested quote +
On April 14 2011 11:00 eviltomahawk wrote:
From the perspective of a TvT.

Siege tanks in BW had a range of 12. SC2 siege tanks have a range of 13. Plus, SC2 siege tanks have 160 health as opposed to the 150 health of BW siege tanks. In addition, SC2 siege tanks build 5 seconds faster than their BW counterparts, though at the cost of 25 more Gas. Although BW siege tanks do more siege damage and have bigger splash, SC2 siege tanks do compensate with better range and health.

Therefore, I think that in a standard Tank vs Tank would be quite interesting to watch as the SC2 tanks take advantage of their better range while the BW tanks take advantage of their better damage. These subtle differences should make all the difference in this mirror matchup.

Also, although Vulture are overall better units than Hellions, they can still be shut down quite hard by Marauders, which are basically the Terran version of the Dragoon, minus shields but with Concussive Shell. Vultures will barely tickle the tons of health and armor of the Marauder while being slowed down and torn apart by the Concussive Shells.

In addition, Vikings are much better AA than Goliaths. Although both do the same amount of base damage (20 for Goliaths and 10x2 = 20 for Vikings), Vikings also get a bonus against armored units, which makes them quite devastating against any Battlecruiser shenanigans from the BW faction. Couple with the fact that players can pump Vikings ridiculously fast out of reactored Starports, Vikings shut down BW airplay quite hard including Battlecruisers. In addition, whereas Goliath mobility was extremely limited since they are ground units with shitty pathfinding AI, Vikings suffer no such mobility issues since they are flyers. Also, Vikings work quite well with Siege Tank lines as spotters and mobile AA.

In addition, MULEs give SC2 Terran a huge early and late game advantage over BW Terran. Early game MULEs give SC2 Terrans the ability to amass a larger army more quickly, thus giving them the advantage in early game pressure. Late game during near-stalemate situations, a mass OC strategy gives the SC2 Terran a significant advantage in resource collection and food differential by allowing him to sacrifice his SCVs much earlier to free up more supply for a bigger army while maintaining ridiculous income with MULEs.

Also, Raven + Banshee can be an extremely potent combo when chipping away at tank lines. PDD can easily nullify missiles from Goliaths, Turrets, and Wraiths while the Banshee tears up Siege Tanks at a much faster rate than the Wraith's tiny airsoft guns.


Do not forget about medics and firebats. Those should do fine against MMM.

And Irradiate. That should melt MMM.

Also. Blinding ravens + Cloak should be interesting. Making SC2 blow multiple scans.

Don't forget BW have a HUGE advantage up the ramp. And a terrible disadvantage bellow ramp.

Also, you're afraid of burrowed banes? I will show you spider mines!

Also, lockdown.... lockdown was SOOOOOOOOOOOOOO good. Lock every siege tank? Lock Thors? I don't know, lock fucking everything!


Though the Firebats would tear apart the SC2 Marines, Marauders are a completely different story. I'm not sure how the Marauder's armor type would translate into BW terms, but I assume that its Armored armor type means that Firebats will have a hard time dealing reduced damage against 100 hit points.

Though Irradiate will be extremely powerful against clumped MMM balls, the SC2 Terran should have decent Starport production by the time upgraded Science Vessels come into play. Vikings are pretty good at sniping air units, so it should be difficult for Vessels to come within the ridiculous range of the Viking. In addition, Ghosts vs Science Vessels should be an interesting dance of SC2 EMP, BW EMP, and Irradiate. The Science Vessels must be supported behind lines of Tanks and Goliaths to be safe from Ghosts and Vikings.

As far as the high ground advantage goes, I guess it really depends on how the hypothetical battle plays out. Dunno if it would be appropriate to apply BW high ground advantage only to BW units and SC2 highground mechanics to SC2 units.

And blinding Ravens would be an intriguing idea, though investing in medics and Blind would mean having a slightly smaller mech army. Plus, Auto-Turret and PDD are still pretty powerful spells, and using Seeker Missile against clumped Tanks is also an interesting idea.

Nevertheless, I do agree that mines would still be a bitch to deal with, though a mass OC strat would mean plenty of scans, assuming that the SC2 Terran lives that long.

As far as Lockdown goes, it would be pretty powerful but also pretty expensive and slow to tech all the way up to Ghost tech in BW, though Ghosts are ridiculously cheap in BW compared to SC2 Ghosts. However, SC2 Ghosts have over twice the health and deal twice the damage against light units, so they will win in a 1v1, no-micro battle against their BW counterparts. Plus, SC2 Ghosts can shut down BW Ghosts quite hard with Snipe and EMP. Nevertheless, Lockdown is fucking annoying to deal with anytime it's used, though it would be pretty funny if PDD also shoots down Lockdown missiles.

ㅇㅅㅌㅅ
LuckyMacro
Profile Joined July 2010
United States1482 Posts
April 14 2011 04:48 GMT
#207
On April 14 2011 13:46 MajorityofOne wrote:
Show nested quote +
On April 14 2011 13:38 Stratos_speAr wrote:
This isn't a discussion. BW would absolutely demolish SC2 and this is an undisputed fact. Scarabs, Swarm, Plague, good Tanks, a strong Psi Storm, Cracklings, etc...


SC2 has an answer to all those things.

Colossus colossus colossus colossus colossus colossus


As someone said before. All you need from BW is...

Lurker+defiler+scourge. kekekekekekeke
DragonDefonce
Profile Blog Joined April 2008
United States790 Posts
April 14 2011 04:48 GMT
#208
Just port units into SC2 with same stats and test them out. In general sc1 would win though
Bear4188
Profile Joined March 2010
United States1797 Posts
April 14 2011 04:50 GMT
#209
On April 14 2011 13:48 DragonDefonce wrote:
Just port units into SC2 with same stats and test them out. In general sc1 would win though


Those aren't Brood War units, they're SC2 units with Brood War stats. You need the engine.
"I learned very early the difference between knowing the name of something and knowing something." - R. Feynman
ArvickHero
Profile Blog Joined October 2007
10387 Posts
April 14 2011 04:50 GMT
#210
On April 14 2011 13:46 MajorityofOne wrote:
Show nested quote +
On April 14 2011 13:38 Stratos_speAr wrote:
This isn't a discussion. BW would absolutely demolish SC2 and this is an undisputed fact. Scarabs, Swarm, Plague, good Tanks, a strong Psi Storm, Cracklings, etc...


SC2 has an answer to all those things.

Colossus colossus colossus colossus colossus colossus

Tanks, Scourge and Mind Control. yeeee...
Writerptrk
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
April 14 2011 04:51 GMT
#211
On April 14 2011 13:46 MajorityofOne wrote:
Show nested quote +
On April 14 2011 13:38 Stratos_speAr wrote:
This isn't a discussion. BW would absolutely demolish SC2 and this is an undisputed fact. Scarabs, Swarm, Plague, good Tanks, a strong Psi Storm, Cracklings, etc...


SC2 has an answer to all those things.

Colossus colossus colossus colossus colossus colossus


Scourge, Defiler, Tanks, Reavers, Mutalisks, Devourers, fuck, damn near everything would demolish a Colossus.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
thoradycus
Profile Joined August 2010
Malaysia3262 Posts
Last Edited: 2011-04-14 04:54:52
April 14 2011 04:51 GMT
#212
Due to better pathfinding/grouping,it is easier to face dark swarm with your MMM army,though SC2 terran has no definite answer for defilers,due to the absence of irridiate,and ghosts are useless vs them due to consume.
Stroggoz
Profile Joined March 2011
New Zealand79 Posts
April 14 2011 04:52 GMT
#213
gotta go with sc2, mass voids and mothership :/

bw has cooler units for sure tho, reaver/shuttle and dark archon +archon ownage ftw.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2011-04-14 04:54:35
April 14 2011 04:52 GMT
#214
On April 14 2011 13:51 thoradycus wrote:
Due to better pathfinding/grouping,it is easier to face dark swarm with your MMM army,though SC2 terran has no definite awnser for defilers,due to the absent of irridiate,and ghosts are useless vs them due to cnsume.


I feel like part of that would make it harder since the units aren't spread out nearly as much, meaning more of them would clump up under the Swarm. Although the easier controlling does mean it's easier to avoid the Swarm.

gotta go with sc2, mass voids and mothership :/

bw has cooler units for sure tho, reaver/shuttle and dark archon +archon ownage ftw.


Would be rolled by Arbiters, Storms, Carriers, Hydras + Swarm, Scourge, Mutalisks, probably even Wraiths or mass Valkyries, mass Marines, etc. etc. etc. BW units are just simply more powerful, come out just as quickly as SC2 units, and are more cost-efficient.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
RaiKageRyu
Profile Joined August 2009
Canada4773 Posts
April 14 2011 04:53 GMT
#215
On April 14 2011 13:48 LuckyMacro wrote:
Show nested quote +
On April 14 2011 13:46 MajorityofOne wrote:
On April 14 2011 13:38 Stratos_speAr wrote:
This isn't a discussion. BW would absolutely demolish SC2 and this is an undisputed fact. Scarabs, Swarm, Plague, good Tanks, a strong Psi Storm, Cracklings, etc...


SC2 has an answer to all those things.

Colossus colossus colossus colossus colossus colossus


As someone said before. All you need from BW is...

Lurker+defiler+scourge. kekekekekekeke


I assume Dark Swarm wont matter to Colossus, it is linear splash like the lurker, so it won't prevent any damage nor mitigate it like Swarm does against tank shells and Reaver scarabs.
Someone call down the Thunder?
ghrur
Profile Blog Joined May 2009
United States3786 Posts
April 14 2011 04:55 GMT
#216
On April 14 2011 13:53 RaiKageRyu wrote:
Show nested quote +
On April 14 2011 13:48 LuckyMacro wrote:
On April 14 2011 13:46 MajorityofOne wrote:
On April 14 2011 13:38 Stratos_speAr wrote:
This isn't a discussion. BW would absolutely demolish SC2 and this is an undisputed fact. Scarabs, Swarm, Plague, good Tanks, a strong Psi Storm, Cracklings, etc...


SC2 has an answer to all those things.

Colossus colossus colossus colossus colossus colossus


As someone said before. All you need from BW is...

Lurker+defiler+scourge. kekekekekekeke


I assume Dark Swarm wont matter to Colossus, it is linear splash like the lurker, so it won't prevent any damage nor mitigate it like Swarm does against tank shells and Reaver scarabs.


It matters because of the way it's linear.
Lurkers are vertical, while colossi are horizontal.
Swarm makes you miss one hex up when you shoot from something in towards the swarm.
Spines come from underground, colossi shots don't.
They would miss one hex up imo. :/
darkness overpowering
Talack
Profile Joined September 2010
Canada2742 Posts
April 14 2011 05:05 GMT
#217
BW wins convincingly, far more powerful abilities.
thoradycus
Profile Joined August 2010
Malaysia3262 Posts
April 14 2011 05:05 GMT
#218
Due to the nature of the size/shape of the protoss deathball in sc2,2-3 stasis can easily lock the whole army down,lol.
Mjolnir
Profile Joined January 2009
912 Posts
April 14 2011 05:14 GMT
#219

I miss BW tanks.

oldmansay
Profile Joined January 2011
5 Posts
April 14 2011 05:16 GMT
#220
On April 14 2011 09:54 CidO wrote:
Show nested quote +
On April 14 2011 09:47 BryanSC wrote:
BW would win because you could actually micro the units unlike SC2.

So BW because you had to have skill ontop of skill. Skill in the game and skill to make up for the short falls and pathing issues that were in the game? That makes no sense.

That comparison bluntly is retarded, if you compared any game in it's current state to it's previous or older one you would always choose the older one cause it's harder.

At this point, it's like asking what is a better fruit, wine or potatoes.

edit, let me spell it out for the people saying "HERP DERP BW WILL ALWAYS BE BETTER" and the other kids saying "NUUU SC2 IS BETTER YOU OLD GEEZER"

Everyone loves potatoes, you can say it two different ways. Find me someone who hates potatoes and i'll find you a liar.

Wine gets better with age. Guess which one is the wine and which one the potatoes.

when have bad harvest village have only potato and water no wine
please do not dig at night
Prev 1 9 10 11 12 13 20 Next All
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
14:00
uThermal 2v2 Circuit April
uThermal530
SteadfastSC279
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 560
mouzHeroMarine 497
Hui .318
SteadfastSC 279
Railgan 23
IndyStarCraft 0
StarCraft: Brood War
Britney 24017
Mini 1439
Soma 771
Larva 537
Sharp 466
Shuttle 411
hero 262
firebathero 242
ggaemo 195
Soulkey 153
[ Show more ]
Last 105
Dewaltoss 91
PianO 56
Hm[arnc] 53
sSak 52
Movie 39
sorry 32
Free 31
Shinee 31
Rock 22
HiyA 19
Shine 16
Sexy 15
IntoTheRainbow 14
Sacsri 10
soO 9
Dota 2
qojqva3847
Counter-Strike
olofmeister6222
fl0m1864
byalli734
Heroes of the Storm
Khaldor270
MindelVK19
Other Games
Grubby2629
FrodaN1188
Beastyqt638
B2W.Neo315
QueenE66
Trikslyr25
mouzStarbuck8
Organizations
Other Games
gamesdonequick637
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• iHatsuTV 4
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki21
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos2433
• Nemesis1790
Other Games
• imaqtpie334
• Shiphtur143
• tFFMrPink 14
Upcoming Events
BSL
1h 43m
Afreeca Starleague
16h 43m
Wardi Open
16h 43m
Replay Cast
1d 6h
Sparkling Tuna Cup
1d 16h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
4 days
Replay Cast
5 days
CranKy Ducklings
5 days
[ Show More ]
BSL
6 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.