and for those saying sc2 would be commercial free for like 45 minutes is lol. that could be fixed by integrating a mandatory pause time into the rules, or do what most mainstream sports do, go to commercial anyway, and show highlights if something happens...(and completely anger everyone that didnt get to see it originally happen =P)
Starcraft is big enough for TV to ignore. - Page 15
Forum Index > SC2 General |
KiF1rE
United States964 Posts
and for those saying sc2 would be commercial free for like 45 minutes is lol. that could be fixed by integrating a mandatory pause time into the rules, or do what most mainstream sports do, go to commercial anyway, and show highlights if something happens...(and completely anger everyone that didnt get to see it originally happen =P) | ||
ElPeque.fogata
Uruguay461 Posts
Soccer (football for the rest of the world) games are two 45+ minute halfs with 15 minutes in the middle. And it is the most succesful sport in the world. | ||
deSmalle
Belgium20 Posts
Like the most likely places a battle's to be fought or the players mains are the most expensive spots or something ![]() Not sure if possible, but critters could be small cola cans or something? Gonna stop, cause imagination's running wild, and I think my co-worker's getting the feeling that stupid smile on my face isnt work related lol. | ||
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ZeromuS
Canada13379 Posts
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Jayjay54
Germany2296 Posts
first of all, I'd agree that tv isn't as important for most of us. still, it's very important for many viewers who aren't hardcore gaming. On April 12 2011 11:18 Kennigit wrote: Why Starcraft should never be on Western Television. In order for a TV game show to be viable, it needs a few things which Starcraft cannot provide without being shit. 1. Easy to edit while maintaining the narrative. Unlike a broadcasted strategy game like poker where the scene (television scene, not community) is compact (1 hand, 1 hand, commercial, 1 hand, 2 hands, commercial etc.) and easily interchangeable, Starcraft does not allow quick or easy editing decisions. Without former Starcraft players on hand in an editing both, you would be left with a chopped down product – missed building placements, missed timings, and a raging viewer base. This isn't really a negotiable point. Games would HAVE to be edited and cut to allows for a commercial in the middle. A TV station simply cant run a 45 minute game without commercials in North America and still remain profitable. Why is that? Works perfectly for soccer all around Europe. 45 minutes without any commercials (other than the ones on the field). you could still show logos (like on ustream). I mean this solution might not be possible for huge football broadcasts, it should still be legit for smaller channels with lower production values. So I don't agree with this. There could be longer commercials between single games of a best of 5 and it would be sufficient imo. 2. Able to target core demographic and casuals simultaneously. The very strategic nature of Starcraft alienates a lot of viewers. I think we have made huge strides opening the door over the past few years via the work of Day[9], Husky, the SC2GG guys – but it's really not enough. As a viewer, I need to be able to be flicking by a station and within 2-3 minutes understand exactly whats going on even if i've never played. Again though, i believe there is an overwhelming amount of evidence to suggest that "hardcore" games are not able to target hardcore and casual TV audiences simultaneously. I partly agree here. Yet there's a catch. On the one hand we want the rest of the world to respect eSports and on the other hand we say 'nay they don't understand us'. I feel like we could either stay in our relatively small community or we have to find ways to make this game understandable. Poker might be easier, but there are a lot of programs which makes you actually understand a bit of the game. Smaller casts with showing audience and backgrounds etc could (only could) help to improve the casual gamer see what it's all about. and that would be great. 3. Social Networking While Teamliquid can't take full credit for any one production's success, the nature of having a very central hub where one can come and find live events quickly is a huge benefit to live broadcasts. Social media hubs like facebook/twitter and sites like reddit also contibute heavily, but I find it ignorant to suggest that this would be scalable when applied to a television. The social platform which impassions viewers on Teamliquid simply doesn't exist on television. The Starcraft Esports scene is very niche despite it's size – do not mistake size for accessibility. These new viewers came to esports via the promise of Starcraft 2's launch, they found Esports along the way. hmm. social network is indeed a big deal. but again, it's about if we want to keep within ourselves or open it up and make eSports (and it's money values) bigger. all in all i feel like a smaller version of the korean way might be possible for the west. and i don't think this is a bad thing. it might be tough, but if we really want starcraft to be recognized from more then 0.5% of the people, we need to find ways to successfully broadcast on tv (where you happen to watch stuff and not speciafically search for it). | ||
lowercase
Canada1047 Posts
On April 12 2011 11:18 Kennigit wrote: 2. Able to target core demographic and casuals simultaneously. The very strategic nature of Starcraft alienates a lot of viewers. I think we have made huge strides opening the door over the past few years via the work of Day[9], Husky, the SC2GG guys – but it's really not enough. As a viewer, I need to be able to be flicking by a station and within 2-3 minutes understand exactly whats going on even if i've never played. Again though, i believe there is an overwhelming amount of evidence to suggest that "hardcore" games are not able to target hardcore and casual TV audiences simultaneously. Great article, and I agree with a lot of what you said except this. Requiring that you need to understand it immediately is not a requirement of any sport. When I turn to watch golf on TV (which a lot of people in the world enjoy watching), it's not immediately apparent what is going on, what hole the guy is on, where he's playing in the leaderboard, etc. Same with cricket: American audiences see it, they have no idea what's going on. And yet it's extremely popular around the world. I guess I just don't believe the game needs to be simple to be understandable - there are many exceptions to this clause. | ||
lurked
Canada918 Posts
On April 12 2011 11:25 LoLAdriankat wrote: Pretty sure the 14-25 age group doesn't even care about TV anymore anyway. That age group watches their stuff on Hulu, Youtube, etc. This is my thoughts exactly. I'm only 24yo and I don't even pay for cable TV, I only have internet, and I watch all I want from the internet. So yeah, TV at this moment has the bigger share of viewers, but in a few years I'm pretty sure that internet streams(or IPTV, whatever device you use to watch stream over the internet) are gonna take the place of the 'old' TV. We can force to get StarCraft2 broadcasted on the cable, and possibly fail, or we can keep trying to improve the ways we're using right now, and make these the "TV" of the future. TV is still a great media for mainstream entertainment, but I don't think we want to spend a lot of ressources/time/effort just to get it on TV, when it's helping to improve and make more popular the ways of the future in entertainment. | ||
Lingy
England201 Posts
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Mangemongen
Sweden125 Posts
http://www.aftonbladet.se/ | ||
CASLsoju
Canada253 Posts
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Armathai
1023 Posts
On April 12 2011 11:25 LoLAdriankat wrote: Pretty sure the 14-25 age group doesn't even care about TV anymore anyway. That age group watches their stuff on Hulu, Youtube, etc. Just wanted to highlight this post because I really think TV isn't going to survive the next 20years. That's an entirely different discussion though!' Impressive analysis Kennigit, hopefully people will realize that TV is not where we should be heading. | ||
AnalThermometer
Vatican City State334 Posts
If there was a team league format (which I believe is the best format for SC2 on TV) using pre-recorded games with the high quality ones selected for broadcast it could work. The longer games would need a cut for commercials but I don't see it as a problem if it's done tactically, since the broadcast would be pre-recorded there'd be plenty of wiggle room to fit them in at the right times. I don't buy the dumbing down argument. If people don't understand SC2 there are numerous of ways to help them, just having good casters who speak in a way beginners can understand like Husky and TotalBiscuit is the first step. The philosophy that something can't cater to both a casual and hardcore audience is also wrong, Blizzard themselves have been doing it for years. Anyway I'm enjoying how this article has made a lot of the people involved in broadcasting SC2 quite mad, good job author. | ||
Crackensan
United States479 Posts
Most of the people I know don't watch T.V. anymore, but stream their shows via Netflix. That and other "Mainstream" content providers (I.E: Apples iTunes Store, xBox Live, PSN, ect...) probably reach more people than TV. It's low cost, relatively speaking, and you could reach more people than before. Look at day[9]! He reaches thousands of people and many of his viewers don't even PLAY THE GAME. | ||
Jotoco
Brazil1342 Posts
On April 12 2011 13:26 Jotoco wrote: I will disagree with you Kennigit. I will start by saying that I do agree SC2 won't make to TV, and if it did, it would fail miserably. BUT, I think it is more of a cultural thing to the USA (maybe North America) which is not representative of "The West". On point: 1. Easy to edit while maintaining the narrative. It is easy to edit. Look what recent tournaments are using, they add smaller videos to dead areas of the screen, add promotional banners and stuff. As someone pointed, we have 45 min Soccer half-times. There are commercials squeezed in when the play is slow, and there are many such occasions on SC2 to squeeze commercials (long macro moments, right at the beginning, etc). It would be the work of casters/observer to sneak those adds in the slow moments. Or even put then in the smaller dead spaces across the screen. 2. Able to target core demographic and casuals simultaneously. This is only an issue (at least in Brazil) if you're talking about open TV. If you're on Cable, then even a small amount of viewers (much smaller then current SC2 viewership) can keep it a profitable business. There are Channels (on cable) that get a few thousand viewers, tops, and SC2 can manage a few tens of thousands of viewers at the same time. You could target the HARDCORE demographic and slowly try to make the masses understand the game. In Brazil there are MANY Sports that are unknown, like Golf, Baseball, even BASKETBALL. What does the TV stations do when there are major games? They dedicate a good 15~30 min to explaining the fucking game before each transmission. They explain the rules, the rivalries involved, hype the players... each and every transmission. Eventually, some people grow used to those sports and start following then, but in the end Brazil is still a one sport nation and most (80%+) of people only know follow and know Soccer. But the point being, this 20% is some 40 million fucking people. That is a HUGE amount of viewers and money that is untapped. They want entertainment, but not Soccer, shouldn't we give then an option? 3. Social Networking I've experienced many times that TV transmissions can (and will) foment social networking responses. Like a SC2 match in the middle of the day would create a fuck-ton of Community and Hassle in Orkut (largest social network in Brazil), some top TTs in twitter (Brazil is known for putting topics in the TTs lighting fast) and create many, many comments on facebook. By the very nature of these social networks people who don't have a clue what the hell is starcraft would hit some knowledgeable person who would then explain it and propagate the message. Of course this is not guaranteed to happen (nothing is) but this is as likely a scenario as you paint. We don't have SC 2 experience on TV, we DON'T know how it would go. I personally think it would fail, for completely different reasons, one being that I am the target audience for this kind of show and I only turn on the TV on MAJOR, MAJOR events/shows. And even those events I get to know about because of internet and/or word of mouth. On the other hand, it could flourish because we (Brazil, and to an extent "the west") have AWFUL internet connections and streams very often lag terribly (UStream, for example, TSL is unwatchable). I'm literally playing devil's advocate here, but because I think the Kennigit's attitude is Immature and even if I though he was right I don't think it is the way to critize someone who put effort into writing something to try to help the SC community. He should have respected other people's opinions like this site tells us to. I have seem people be banned for only half the criticism he expresses here, even with good arguments, and he gets all the praise in the world for it? Sorry I don't buy these two weights thingy. Even though my post is probably be deleted/edited and I perma banned I HAD to say this, because it would NOT be funny if the TL staff was being ridiculed on another site. PS: And YES, I'm mad with this attitude. Censor me for expressing my opinion. I'm quoting myself to say I wrote this with too hot a head, should weighted my words better. BUT, the point still stands. TL; DR: Just because Kennigit can refute Dick's argument it doesn't mean he can call him a 'dick', nor ridicule him on this forum. I think you're abusing your power as mod to heavily criticize someone when you're own arguments can be refuted. What would happen if a TL Staff member was being ridiculed on another website because of a post here? Where he can not defend himself? In fairness of self-defense this Sixjax guy should be given an equivalent space HERE to defend himself and not be ridiculed in front of a major audience. As long as people think that this is "TL Community" and NOT "SC community" and start in-fighting, then we will be always small, we should join forces, have healthy discussions and NOT try to snipe each other like Kennigit did (and dJWheat did, but retracted). I, similarly, could starting ridiculing you because you copy most US-based texts I know and assume the whole world thinks and does things like you do. Your arguments do NOT apply to other parts of the "West". And I will stop because I'm spiraling down a rant again... | ||
bonifaceviii
Canada2890 Posts
On April 12 2011 22:35 lowercase wrote: Great article, and I agree with a lot of what you said except this. Requiring that you need to understand it immediately is not a requirement of any sport. You seem to misunderstand the point. It's not immediate understanding when you tune in he's talking about; it's understanding the sport at all. When I turn to watch golf on TV (which a lot of people in the world enjoy watching), it's not immediately apparent what is going on, what hole the guy is on, where he's playing in the leaderboard, etc. If you didn't know that a negative score is better than a positive one or that there are 18 holes on a golf course it wouldn't matter anyway; you'd just see a guy whacking an egg with a stick into a field of green and people being impressed by it. Same with cricket: American audiences see it, they have no idea what's going on. And yet it's extremely popular around the world. Is it extremely popular in America? No, except among those people that have a prior knowledge of the apparent random shit that's happening on screen. Imagine someone with absolutely no prior knowledge tuning into the beginning of a Starcraft II game and seeing a bug sink into the ground and start pulsing, upon which the crowd goes fucking nuts because the robot guy started making a big building. Nobody's killing anybody, why are people cheering? | ||
Treemonkeys
United States2082 Posts
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xsevR
United States324 Posts
The OP's article is well-written and raises a myriad of valid points. | ||
Jayjay54
Germany2296 Posts
On April 12 2011 23:09 bonifaceviii wrote: Imagine someone with absolutely no prior knowledge tuning into the beginning of a Starcraft II game and seeing a bug sink into the ground and start pulsing, upon which the crowd goes fucking nuts because the robot guy started making a big building. Nobody's killing anybody, why are people cheering? That's actually a pretty good point. I showed a match of starcraft to my parents once (to see how they'd react) and they didn't get when somebody lost. it's tough for an outsider. on the same note, I don't know how many hours I watched snooker without knowing why people went nuts and what a snooker is. the caster has to clarify stuff like that and explain everything thoroughly. it's tough, but imo at some point it just has to televised to gain popularity. If we make the internet our tv, it will be just us, cause nobody else will know where to look and not find starcraft by chance. and that's the flaw of keeping it as it is | ||
zev318
Canada4306 Posts
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Jotoco
Brazil1342 Posts
1 - Poker: It can end in a couple of all-ins, or it can go on forever with each player winning some and losing some. Seem Poker games last 10min and others last SEVERAL HOURS (Which sc can't because of amount of resources on a map). 2 - Tennis: Again, it can end in an hour 3-0. OR, it can go on FOR DAYS http://en.wikipedia.org/wiki/Longest_tennis_match_records Starcraft is MUCH easier than those sports to control the time. But more/less commentary between matches, interview players, etc.... | ||
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