• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:04
CET 18:04
KST 02:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !9Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Winter Warp Gate Amateur Showdown #1 Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
Anyone remember me from 2000s Bnet EAST server? Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mechabellum PC Games Sales Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1105 users

CatZ Discusses Home-Grown NA SC2 Scene - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 14 15 20 Next All
trashcan
Profile Joined November 2010
Mauritania56 Posts
April 10 2011 05:12 GMT
#241
Why is Catz talking about national leagues when StarCraft 2 is much closer to tennis than it is to football.

Just like in tennis there are opens all across the world opened to skilled players in any country. Rarely in tennis do I root for a player because he shares a country with me, I root for him because I like his playstyle and skill. That's the model SC2 will end up being, with major sponsors and established big yearly tournaments and many smaller ones.

I don't think a proleague (team league) format will work again since the game is so global now. Proleague in Brood War was an attempt at making a team game out of something that was never meant to played as such, but the way sponsorships were setup it made sense. The game is so global now that it'd be impossible to set a location, fund teams, do weekly games, etc.. It's so much easier to just do major tournaments and be like golf, tennis, every other individual sport in the world.
GetToDaChopa
Profile Joined September 2010
United States206 Posts
April 10 2011 05:14 GMT
#242
On April 10 2011 13:57 trashcan wrote:
Show nested quote +
On April 10 2011 13:50 GetToDaChopa wrote:
I feel that as a spectator I'd rather NA leagues be exclusive to NA players(people living in NA at the time) because it's more easily relatable for the fan/spectator, not the gamer.

I think a key difference here is: people who play the game(gamers) want the best players in the tournament, any tournament, because exceptional play is above all else. But, spectators/fans/not-really-gamers want someone they can relate to on a more 'human' level.

Now, I love watching the best Koreans play. I really do. But, when the game ends and they go in for an interview I'm 99% of the time x'ing out the window or hitting mute because I don't speak Korean or care to sit through the translation.


Can you explain what you mean by relate to them on a more human level? Seriously is this code word for they're the same skin color / share cultural similarities with me?

I don't understand why anyone who watches SC2 needs to relate to the players on a 'human' level whatever that means. Like in all sports, I get attach to players when I admire their play. I like Jaedong in Brood War because his mechanics were so good. I admired his will and dedication. That's how I start to form a connection with him and become a fan. You somehow need him to speak English and look like you or you'll shut out anything about him?




I was aiming at more of a language barrier with that, not racial/cultural. And also, it's a regional thing. Like you mentioned about all sports - in all sports cheering for your regional team is normal. So, whether it's player or team I think it's always more relatable for fans to watch "local" players who represent them and their region as opposed to 'foreign' players who don't live here and don't speak the language.

CravenRaven
Profile Joined September 2010
Australia114 Posts
April 10 2011 05:14 GMT
#243
How can you compare it to tennis and then say that there will never be a team league? Have you heard of the Davis cup?
LagT_T
Profile Joined March 2010
Argentina535 Posts
April 10 2011 05:17 GMT
#244
The thing is that there are already local heroes (Huk, Jinro, Incontrol, Idra, Naniwa, etc...) that are living from playing (team sponsors/individual sponsors/coaching/streaming) Starcraft. The problem is that some of these professional players aren't as commited as Koreans.
"The tactics... no. Amateurs discuss tactics, professional soldiers study logistics." - Tom Clancy, Red Storm Rising
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
April 10 2011 05:22 GMT
#245
On April 10 2011 13:31 TurpinOS wrote:
Your post is very well thought of and very well written, but with all due respect I have to disagree with a couple of your points.

I have trouble with your separation between team sports and individual sports. Personnally I went to Spain during a Masters and the emotion and the love behind Nadal is incredible. Its what makes little kids want to start playing tennis. Same goes for Djokovic. This attachment is extremely important and in a lot of cases is what actually makes people start loving the sport. (Tennis in Serbia before djokovic was really not much, since hes become top 3 worldwide its what everyone talks about).

I think local heroes are one of the most important thing in the developpement of a sport in a certain region. Obviously its not necessarily what is going to ''fill up the stadium and get the money in'', but its certainly what will make the kids ''want to become like that guy'', which in turn, will create a need for infrastructure.

Now, local stars can still come out through the current system which includes Korean. Everytime a Foreigner beats a Korean he obviously becomes the local hero.The fact of the matter is still that due to the fact Koreans are a step ahead, it dimishes greatly the number of opportunities for these local heroes to be created.

Some people will argue that this rivalry is required for heroes to come out but I strongly disagree, just take Naniwa for example who, before MLG was just another professionnal player (and he was actually trashed a lot). Since his win at MLG though (which didnt include any Koreans), hes litterally became the European hero.

Another reason why I think these ''local heroes'' are so important in starcraft, which is also a reason why I think you cant compare it for other sports like soccer or tennis is the fact that outside Korea, video games are, in general, shunned upon.

Everytime a Korean wins a great tournament, its fair to say that everyone just has on their mind ''well whatever, its the korean culture that accepts games so they practice a lot''. When a foreigner finally wins though, people outside Korea can relate to that person. I think this last point answers your second argument. Basically, the way I see it, and the reason why foreigners dont practice as much as Koreans is because of the way theyre viewed by the society.

Everytime a Korean wins a tournament, this view of North American and European players will not change. Everytime a Foreigner wins, then suddenly people have someone to look up to.

I think its all about giving more opportunities to people over here, whether you believe they deserve it or not. Without these opportunities, I truely believe that what happened for SCBW will happen again, Korean will slowly get even more ahead, all the infrastructure will head towards there, and in the end the only interest will be for Korea.

Having Koreans in your tournament is what gets the money in the bank in the short run, but is it really whats the best for the development of the local scene, I think not. People constantly rely on Koreans in order to build the scene here, but what if we would rely on our own players for once in order to really build something.

I'm saying in individual sports people will support the nation (as you are saying) but much less the region. This is compared to team sports not saying regional support is at 0.
Administrator
JesusOurSaviour
Profile Blog Joined January 2011
United Arab Emirates1141 Posts
April 10 2011 05:23 GMT
#246
On April 10 2011 08:12 fadestep wrote:
Catz should make a list of his ideas and have somebody else articulate them. He just rambled in circles for 10 minutes. Probably a product of trying to safeguard against noobs like me finding some way to troll what he said.



lol I understood him perfectly. He's thought of very good analogies, especially comparing SCII to the current standard in other major sports.

I also agree with him that Western players need to *somehow* become fully professional and *somehow* improve their skill level even more, though I believe skill level is often proportional to practice, and 13 dudes crammed into a tiny place discussing strats and timings all day seems like the way to do it. Yes this is not happening in the West yet
trashcan
Profile Joined November 2010
Mauritania56 Posts
April 10 2011 05:25 GMT
#247
On April 10 2011 14:14 CravenRaven wrote:
How can you compare it to tennis and then say that there will never be a team league? Have you heard of the Davis cup?


The Davis cup is awful. I'd rather watch any of the major tournaments than India vs. Serbia or 90% of the matches in the Davis cup. It's pointless and I don't know anyone who cares about the results honestly, even for their country. Wimbledon, the French, US open, etc. are much more meaningful.

TurpinOS
Profile Joined February 2010
Canada1223 Posts
Last Edited: 2011-04-10 05:29:45
April 10 2011 05:26 GMT
#248
On April 10 2011 14:12 trashcan wrote:
Why is Catz talking about national leagues when StarCraft 2 is much closer to tennis than it is to football.

Just like in tennis there are opens all across the world opened to skilled players in any country. Rarely in tennis do I root for a player because he shares a country with me, I root for him because I like his playstyle and skill. That's the model SC2 will end up being, with major sponsors and established big yearly tournaments and many smaller ones.

I don't think a proleague (team league) format will work again since the game is so global now. Proleague in Brood War was an attempt at making a team game out of something that was never meant to played as such, but the way sponsorships were setup it made sense. The game is so global now that it'd be impossible to set a location, fund teams, do weekly games, etc.. It's so much easier to just do major tournaments and be like golf, tennis, every other individual sport in the world.


Do you have any Tennis player from mauritania that won a major even ? As far as I know you dont, which is the reason you dont cheer for one person in particular.

Im pretty sure that if someone was to win a Masters from mauritania tomorrow though, everyone would start watching every single of his game and cheer for him.

Thats what local heroes are for, and thats why we need to create opportunities for them

+ Show Spoiler +
On April 10 2011 14:22 Liquid`Nazgul wrote:
Show nested quote +
On April 10 2011 13:31 TurpinOS wrote:
Your post is very well thought of and very well written, but with all due respect I have to disagree with a couple of your points.

I have trouble with your separation between team sports and individual sports. Personnally I went to Spain during a Masters and the emotion and the love behind Nadal is incredible. Its what makes little kids want to start playing tennis. Same goes for Djokovic. This attachment is extremely important and in a lot of cases is what actually makes people start loving the sport. (Tennis in Serbia before djokovic was really not much, since hes become top 3 worldwide its what everyone talks about).

I think local heroes are one of the most important thing in the developpement of a sport in a certain region. Obviously its not necessarily what is going to ''fill up the stadium and get the money in'', but its certainly what will make the kids ''want to become like that guy'', which in turn, will create a need for infrastructure.

Now, local stars can still come out through the current system which includes Korean. Everytime a Foreigner beats a Korean he obviously becomes the local hero.The fact of the matter is still that due to the fact Koreans are a step ahead, it dimishes greatly the number of opportunities for these local heroes to be created.

Some people will argue that this rivalry is required for heroes to come out but I strongly disagree, just take Naniwa for example who, before MLG was just another professionnal player (and he was actually trashed a lot). Since his win at MLG though (which didnt include any Koreans), hes litterally became the European hero.

Another reason why I think these ''local heroes'' are so important in starcraft, which is also a reason why I think you cant compare it for other sports like soccer or tennis is the fact that outside Korea, video games are, in general, shunned upon.

Everytime a Korean wins a great tournament, its fair to say that everyone just has on their mind ''well whatever, its the korean culture that accepts games so they practice a lot''. When a foreigner finally wins though, people outside Korea can relate to that person. I think this last point answers your second argument. Basically, the way I see it, and the reason why foreigners dont practice as much as Koreans is because of the way theyre viewed by the society.

Everytime a Korean wins a tournament, this view of North American and European players will not change. Everytime a Foreigner wins, then suddenly people have someone to look up to.

I think its all about giving more opportunities to people over here, whether you believe they deserve it or not. Without these opportunities, I truely believe that what happened for SCBW will happen again, Korean will slowly get even more ahead, all the infrastructure will head towards there, and in the end the only interest will be for Korea.

Having Koreans in your tournament is what gets the money in the bank in the short run, but is it really whats the best for the development of the local scene, I think not. People constantly rely on Koreans in order to build the scene here, but what if we would rely on our own players for once in order to really build something.

I'm saying in individual sports people will support the nation (as you are saying) but much less the region. This is compared to team sports not saying regional support is at 0.



Oh okay, I understand your point better then. Thanks for the clarification
http://eve.znaor.hr/pimpmydomi/
SwiftSpear
Profile Joined February 2010
Canada355 Posts
April 10 2011 05:34 GMT
#249
On April 10 2011 07:50 Aurdon wrote:
He has a good point. For foreigners to compete in the GSL, you have to make a huge commitment to move to Korea. It is a big gamble. The NASL is billing themselves as the North American equivalent, but it really is not. It is just a big online tournament. There's no risk to compete.

Also, to fuel the foreigner scene, there has to be an opportunity to fund full-time players. The more money there is in the pool for North Americans to earn as competitors the more likely they are to be able to be full-time progamers.

If you give the non-North American money away so readily to foreigners by holding online events, then you give away the funding from North American eSports. There is less money to create more full-time progamers. Less incentive for young players to take the risk to become competitors.


Catz makes a good point.

I'd agree and disagree. I agree, NASL is misbilled, never the less, how I disagree is that NASL is what it is, a big online tournament, and it's extremely exciting for it's format being set up that way.

Honestly, I'm looking at NASL as the biggest tournament in the world right now. It's a little weak on it's Korean representation, but I think the winner of NASL, and really, all the top 8 players, are going to be the best players in the world in a way even more so than the winner of GSL code S is the best player in Korea.

In that regard, NASL is extremely valuable to both the players and the fans I think, and I don't think CatZ is right that they should just exclude Koreans. NASL is a bigger tournament than even a regional tournament. They really have set up something that basically is truely the global big leagues.
MacroNcheesE
Profile Blog Joined April 2010
United States508 Posts
April 10 2011 05:37 GMT
#250
Hmmm... I agree with his overall point of: If they want to win here, they need to live here. Yeah, it's going to be a shitty time for most people, but most of these pro-gamers all stay up to insane hours anyway. So that's not really a problem for any of them, anywhere...
Doubt is the venom that has paralyzed humanity.
senor_gomez
Profile Joined June 2010
United States162 Posts
April 10 2011 05:55 GMT
#251
On April 10 2011 07:52 iNcontroL wrote:
Bottom line is 99% of people WANT koreans in every league because they are the best at the moment. I agree with Catz that in order for eSports to grow in the west some exclusivity needs to occur.. I think the NASL does a good job of balancing that while still appeasing the masses.

just my 2 cents.



To this from Incontrol's op and to others that make this argument, where are the numbers? I would argue that those people in your timezone will be more interested in themselves competing than koreans. It isn't like the target audience of NASL is the korean audience, correct me if I am wrong.

So to that point I say that 99% of North Americans, maybe the whole western hempisphere, is more interested in watching a non-korean tournament.
LagT_T
Profile Joined March 2010
Argentina535 Posts
April 10 2011 06:05 GMT
#252
On April 10 2011 14:55 senor_gomez wrote:
Show nested quote +
On April 10 2011 07:52 iNcontroL wrote:
Bottom line is 99% of people WANT koreans in every league because they are the best at the moment. I agree with Catz that in order for eSports to grow in the west some exclusivity needs to occur.. I think the NASL does a good job of balancing that while still appeasing the masses.

just my 2 cents.



To this from Incontrol's op and to others that make this argument, where are the numbers? I would argue that those people in your timezone will be more interested in themselves competing than koreans. It isn't like the target audience of NASL is the korean audience, correct me if I am wrong.

So to that point I say that 99% of North Americans, maybe the whole western hempisphere, is more interested in watching a non-korean tournament.


Easy to find out:

Poll: What kind of tournament do you prefer?

Korean + Foreign (40)
 
74%

Foreign only (11)
 
20%

Korean Only (3)
 
6%

54 total votes

Your vote: What kind of tournament do you prefer?

(Vote): Korean Only
(Vote): Korean + Foreign
(Vote): Foreign only


"The tactics... no. Amateurs discuss tactics, professional soldiers study logistics." - Tom Clancy, Red Storm Rising
SwiftSpear
Profile Joined February 2010
Canada355 Posts
April 10 2011 06:06 GMT
#253
On April 10 2011 14:55 senor_gomez wrote:
Show nested quote +
On April 10 2011 07:52 iNcontroL wrote:
Bottom line is 99% of people WANT koreans in every league because they are the best at the moment. I agree with Catz that in order for eSports to grow in the west some exclusivity needs to occur.. I think the NASL does a good job of balancing that while still appeasing the masses.

just my 2 cents.



To this from Incontrol's op and to others that make this argument, where are the numbers? I would argue that those people in your timezone will be more interested in themselves competing than koreans. It isn't like the target audience of NASL is the korean audience, correct me if I am wrong.

So to that point I say that 99% of North Americans, maybe the whole western hempisphere, is more interested in watching a non-korean tournament.

Non-Korean as in no Koreans at all? I'd think you're extremely lucky if it's over 50% that would agree with you.

I think most people are interesting in watching the best players in the world. I don't think most people in north america are racist enough to hate Koreans so much that they don't want to see them at all.

If you were to then ask why everyone doesn't love GSL, well, GSL is highly biased to Koreans (who is actually gonna fly to Korea to play?), so north Americans and Europeans are artificially underrepresented in GSL. This is disappointing to western players because we have very few people with which we can relate to, who's interviews we can understand, AND we aren't actually seeing the best players in the world, we're just seeing the best players in Korea with a few token world representatives.
fams
Profile Blog Joined June 2009
Canada731 Posts
April 10 2011 06:08 GMT
#254
I don't see how this is an argument to be honest. Most of you are relating Starcraft 2 to various mainstream sports, which happen to be different in a number of ways.

Leaving the poorly thought out analogies alone for the time being, I urge people to consider the following:

For Starcraft 2 to thrive in the west, there needs to be a foundation. Catz speaks a little about this, referring to the Koreans infrastructure and how they are already setup for success. A large portion of this foundation is the players being able to focus on Starcraft 2 full time.

Koreans have the local sponsors who have been involved in competitive gaming before, they also have the GSL offering a lot of prize money. These two things offer Koreans the stability to play full time, and build up an image and foundation to introduce mainstream people to the otherwise unknown sport.

In the west, you do not have this same level of support currently. Catz referred to EPS as being a good model, as Germany is a great country for eSports. He referred to socke being sponsored by local German sponsors who do not care whether or not he does well internationally, because they are not the international portion of the company or they are just local to Germany.

In North America however, we do not see this happening, not to a large degree anyhow. With no support by local or even international sponsors, it is hard for a North American pro-gamer to play full time. Additionally it is difficult to develop a name for these players if they are constantly being beat down by foreign (Korean) competition coming in from overseas.

When you allow an infant industry (Starcraft 2 in North America) to be dominated by foreign competition (Korean players) then you will most likely kill off the infant industry, leaving simply the foreign competitors to take over. This is what Catz is eluding to. If North America is not allowed to build up a foundation, offering our pro-gamers the chance to find stable footing locally, building relationships with local sponsors and fans alike, then in the long run we wont see a North American Starcraft 2 scene. Starcraft 2 is facing the same problem that plagued Brood War -yes I know some of the circumstances are different-.

Whether players are able to build up an image with national or regional fan-bases is only a small fraction of what the North American scene is facing.

We see such strong foreign competition coming from Korea in the form of players who have the experience, the support and time to be the best they can be, coming to North American tournaments and "stealing" all of the prize money from the local players. This leaves them with nothing, which then becomes a big issue.

To be honest, the MLG and IGN events seem to be handling this the best. MLG forces competitors to come over to North America in order to compete. And from a Halo:Reach perspective, all of MLG's sponsors are local, allowing the top halo teams to simply focus on their game and winning the local tournaments in order to gain recognition and support from fans and sponsors alike. This support allows them to focus full time on their profession.

IGN at the moment also only allows North American players, allowing those players to earn some money without fear of the "Korean domination" coming in and stealing it from underneath their noses, otherwise forcing the North American players to go back to handling 8 online poker tables at a time simply to make ends meet and try and get some practice time in for the next failure of an event.

Catz is right, and this really shouldn't be a huge back and forth discussion. eSports is a global entity YES; however, it will be a KOREAN entity soon enough if the players in North America are constantly losing out (not just the tournaments - but the support that comes from those successful events) to Koreans. North American players need support -sponsors/income/recognition/fan bases, etc.- in order to survive and be able to compete on a global scale much like the Koreans already do.
http://www.twitter.com/famsytron/
xza
Profile Joined November 2010
Singapore1600 Posts
April 10 2011 06:13 GMT
#255
I think koreans bring a sort of competitive sense to the scene. Its like they're the powerhouses which everyone loves but also wants to beat.

Also, any foreigner tournament is good for koreans because SC2 is not working well in Korea. they only have GSL and once you're out of the qualifiers, thats it. you wait for another GSL. Why should they just invite NA players only if they can kill 2 birds with one stone, by getting the fan-loving koreans to play in tournaments and also spreading the word to korea that SC2 is getting very big outside their country
"What a terrible final. This is why BO3s are horrible. Seriously MKP vs Moon in a final and having it BO3 is like having Mila Kunis naked in your bed and all she'll give you is a HJ with her PJs on. Pffffffffffffffftt." -greatZERG
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
Last Edited: 2011-04-10 06:19:14
April 10 2011 06:17 GMT
#256
On April 10 2011 15:06 SwiftSpear wrote:
Show nested quote +
On April 10 2011 14:55 senor_gomez wrote:
On April 10 2011 07:52 iNcontroL wrote:
Bottom line is 99% of people WANT koreans in every league because they are the best at the moment. I agree with Catz that in order for eSports to grow in the west some exclusivity needs to occur.. I think the NASL does a good job of balancing that while still appeasing the masses.

just my 2 cents.



To this from Incontrol's op and to others that make this argument, where are the numbers? I would argue that those people in your timezone will be more interested in themselves competing than koreans. It isn't like the target audience of NASL is the korean audience, correct me if I am wrong.

So to that point I say that 99% of North Americans, maybe the whole western hempisphere, is more interested in watching a non-korean tournament.

Non-Korean as in no Koreans at all? I'd think you're extremely lucky if it's over 50% that would agree with you.

I think most people are interesting in watching the best players in the world. I don't think most people in north america are racist enough to hate Koreans so much that they don't want to see them at all.

If you were to then ask why everyone doesn't love GSL, well, GSL is highly biased to Koreans (who is actually gonna fly to Korea to play?), so north Americans and Europeans are artificially underrepresented in GSL. This is disappointing to western players because we have very few people with which we can relate to, who's interviews we can understand, AND we aren't actually seeing the best players in the world, we're just seeing the best players in Korea with a few token world representatives.


I only want to see the very best players. If the top 64 players are 54 Koreans and 10 Non-Koreans, fine then, likewise if its reversed 54 non-Koreans and 10 Koreans I'm for that as well and everything in between. Just as long as they are the BEST players, not the most popular, or the ones with the most streamers on Justin.tv or similar site, but the best, high level play. I'm all for support global e-sports but I'm not for supporting big tournaments that show case lack-luster players, and I'm sorry to say a large majority of the players we see on the non-Korean tournaments are just that. IEM, TSL, and NASL are the exceptions, but many of the smaller tournaments show play that isn't even approaching a pro level, and I do not want to support that. I'm sure many others will not support it either - in the long run once the first year or two after the 'omfg sc2 pro scene outside Korea' wears off.
i-bonjwa
Syben
Profile Joined October 2010
United States512 Posts
April 10 2011 06:22 GMT
#257
I think Catz is right, nearly on all points. Its a balance act though. I doubt we will see alot of Koreans hop over to the USA and start practice houses here soon, maybe in the future...but with how Korea was the BW mecca, id bet they hold out to see if it grows to its bws standards.
Definitely gonna switch to G, the only race I havent played yet. - TLO
LagT_T
Profile Joined March 2010
Argentina535 Posts
April 10 2011 06:23 GMT
#258
On April 10 2011 15:08 fams wrote:+ Show Spoiler +

I don't see how this is an argument to be honest. Most of you are relating Starcraft 2 to various mainstream sports, which happen to be different in a number of ways.

Leaving the poorly thought out analogies alone for the time being, I urge people to consider the following:

For Starcraft 2 to thrive in the west, there needs to be a foundation. Catz speaks a little about this, referring to the Koreans infrastructure and how they are already setup for success. A large portion of this foundation is the players being able to focus on Starcraft 2 full time.

Koreans have the local sponsors who have been involved in competitive gaming before, they also have the GSL offering a lot of prize money. These two things offer Koreans the stability to play full time, and build up an image and foundation to introduce mainstream people to the otherwise unknown sport.

In the west, you do not have this same level of support currently. Catz referred to EPS as being a good model, as Germany is a great country for eSports. He referred to socke being sponsored by local German sponsors who do not care whether or not he does well internationally, because they are not the international portion of the company or they are just local to Germany.

In North America however, we do not see this happening, not to a large degree anyhow. With no support by local or even international sponsors, it is hard for a North American pro-gamer to play full time. Additionally it is difficult to develop a name for these players if they are constantly being beat down by foreign (Korean) competition coming in from overseas.

When you allow an infant industry (Starcraft 2 in North America) to be dominated by foreign competition (Korean players) then you will most likely kill off the infant industry, leaving simply the foreign competitors to take over. This is what Catz is eluding to. If North America is not allowed to build up a foundation, offering our pro-gamers the chance to find stable footing locally, building relationships with local sponsors and fans alike, then in the long run we wont see a North American Starcraft 2 scene. Starcraft 2 is facing the same problem that plagued Brood War -yes I know some of the circumstances are different-.

Whether players are able to build up an image with national or regional fan-bases is only a small fraction of what the North American scene is facing.

We see such strong foreign competition coming from Korea in the form of players who have the experience, the support and time to be the best they can be, coming to North American tournaments and "stealing" all of the prize money from the local players. This leaves them with nothing, which then becomes a big issue.

To be honest, the MLG and IGN events seem to be handling this the best. MLG forces competitors to come over to North America in order to compete. And from a Halo:Reach perspective, all of MLG's sponsors are local, allowing the top halo teams to simply focus on their game and winning the local tournaments in order to gain recognition and support from fans and sponsors alike. This support allows them to focus full time on their profession.

IGN at the moment also only allows North American players, allowing those players to earn some money without fear of the "Korean domination" coming in and stealing it from underneath their noses, otherwise forcing the North American players to go back to handling 8 online poker tables at a time simply to make ends meet and try and get some practice time in for the next failure of an event.

Catz is right, and this really shouldn't be a huge back and forth discussion. eSports is a global entity YES; however, it will be a KOREAN entity soon enough if the players in North America are constantly losing out (not just the tournaments - but the support that comes from those successful events) to Koreans. North American players need support -sponsors/income/recognition/fan bases, etc.- in order to survive and be able to compete on a global scale much like the Koreans already do.


Please read Liquid'Nazgul's post. In a nutshell, there are more paid players in the west plus they are better paid than the average korean progamer. The problem is lack of commitment to an eSport career compared to koreans.
"The tactics... no. Amateurs discuss tactics, professional soldiers study logistics." - Tom Clancy, Red Storm Rising
desRow
Profile Blog Joined May 2009
Canada2654 Posts
April 10 2011 06:23 GMT
#259
Wow I have so much more respect for catz after this. Definitely hitting something there...
http://twitch.tv/desrowfighting http://twitter.com/desrowfighting http://facebook.com/desrowfighting
SwiftSpear
Profile Joined February 2010
Canada355 Posts
April 10 2011 06:28 GMT
#260
On April 10 2011 15:17 SichuanPanda wrote:
Show nested quote +
On April 10 2011 15:06 SwiftSpear wrote:
On April 10 2011 14:55 senor_gomez wrote:
On April 10 2011 07:52 iNcontroL wrote:
Bottom line is 99% of people WANT koreans in every league because they are the best at the moment. I agree with Catz that in order for eSports to grow in the west some exclusivity needs to occur.. I think the NASL does a good job of balancing that while still appeasing the masses.

just my 2 cents.



To this from Incontrol's op and to others that make this argument, where are the numbers? I would argue that those people in your timezone will be more interested in themselves competing than koreans. It isn't like the target audience of NASL is the korean audience, correct me if I am wrong.

So to that point I say that 99% of North Americans, maybe the whole western hempisphere, is more interested in watching a non-korean tournament.

Non-Korean as in no Koreans at all? I'd think you're extremely lucky if it's over 50% that would agree with you.

I think most people are interesting in watching the best players in the world. I don't think most people in north america are racist enough to hate Koreans so much that they don't want to see them at all.

If you were to then ask why everyone doesn't love GSL, well, GSL is highly biased to Koreans (who is actually gonna fly to Korea to play?), so north Americans and Europeans are artificially underrepresented in GSL. This is disappointing to western players because we have very few people with which we can relate to, who's interviews we can understand, AND we aren't actually seeing the best players in the world, we're just seeing the best players in Korea with a few token world representatives.


I only want to see the very best players. If the top 64 players are 54 Koreans and 10 Non-Koreans, fine then, likewise if its reversed 54 non-Koreans and 10 Koreans I'm for that as well and everything in between. Just as long as they are the BEST players, not the most popular, or the ones with the most streamers on Justin.tv or similar site, but the best, high level play. I'm all for support global e-sports but I'm not for supporting big tournaments that show case lack-luster players, and I'm sorry to say a large majority of the players we see on the non-Korean tournaments are just that. IEM, TSL, and NASL are the exceptions, but many of the smaller tournaments show play that isn't even approaching a pro level, and I do not want to support that. I'm sure many others will not support it either - in the long run once the first year or two after the 'omfg sc2 pro scene outside Korea' wears off.

That's what I love about the NASL format. The players are playing so much, and against such a high quality of opposition, that the weak links are going to drop out extremely fast. Not only that, but there is a high percentage of turnover, 16 players are being dropped from the tournament every season, as opposed to a maximum of 8 players who can lose their Code S spot in Korea. When we crown the final 8 players at the end of the season who will participate in the live finals, you would either have to be batshit crazy or stupid to say "they just got lucky" or "they aren't that good". To me, by the end of the this year, the 50 players in NASL will be the best players in the world. They will be the 50 that deserve it most, without much doubt.
Prev 1 11 12 13 14 15 20 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
16:55
FSL teamleague FINALS ASHvsPTB
Freeedom2
Liquipedia
SC Evo League
12:30
#18
LiquipediaDiscussion
WardiTV 2025
11:00
Playoffs
Solar vs herOLIVE!
Classic vs TBD
TBD vs Clem
WardiTV2050
ComeBackTV 1412
TaKeTV 568
IndyStarCraft 284
Rex160
CosmosSc2 102
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 284
Rex 160
ProTech125
CosmosSc2 102
BRAT_OK 59
MindelVK 21
DivinesiaTV 6
Vindicta 1
StarCraft: Brood War
Bisu 1356
EffOrt 972
Stork 662
ggaemo 517
Shuttle 335
Leta 311
firebathero 213
Hyuk 145
Last 142
Larva 87
[ Show more ]
Shinee 64
ajuk12(nOOB) 49
Mong 33
Yoon 29
yabsab 19
Terrorterran 14
SilentControl 8
ivOry 4
EG.Machine 1
Stormgate
BeoMulf152
Dota 2
Gorgc5588
singsing4069
qojqva2646
syndereN306
XcaliburYe166
BananaSlamJamma158
LuMiX1
League of Legends
rGuardiaN100
Heroes of the Storm
Khaldor507
Liquid`Hasu349
Trikslyr64
Other Games
B2W.Neo737
Beastyqt706
Lowko480
FrodaN282
crisheroes278
Liquid`VortiX144
XaKoH 106
KnowMe90
QueenE85
Fuzer 83
Organizations
Other Games
PGL1249
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• C_a_k_e 2149
• HeavenSC 8
• Migwel
• AfreecaTV YouTube
• intothetv
• sooper7s
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Airneanach4
• Michael_bg 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV568
League of Legends
• Nemesis3322
Upcoming Events
Ladder Legends
1h 56m
BSL 21
2h 56m
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
16h 56m
Ladder Legends
23h 56m
BSL 21
1d 2h
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
1d 15h
Wardi Open
1d 18h
Monday Night Weeklies
1d 23h
WardiTV Invitational
3 days
Replay Cast
4 days
[ Show More ]
WardiTV Invitational
4 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.