• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:22
CEST 06:22
KST 13:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners5Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? Team Liquid Map Contest #22: Results and Winners TL.net Map Contest #22 - Voting & Ladder Map Selection Oliveira Would Have Returned If EWC Continued Code S Season 2 (2026): RO4 and Finals Preview
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Douyu Cup 2026 Maestros of The Game 2 announcement and schedule ! GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
Data needed Quality of life changes in BW that you will like ? BGH Auto Balance -> http://bghmmr.eu/ BW fans in southern Sweden, look here! 25 Years Since Brood War Patch 1.08
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Stormgate/Frost Giant Megathread PC Games Sales Thread Nintendo Switch Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
Trading/Investing Thread Canadian Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] NBA General Discussion McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How Streaming Impacts Game P…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6439 users

Shakuras Positional Imbalance - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 Next All
Swissm
Profile Joined June 2010
United States207 Posts
April 05 2011 01:05 GMT
#21
Pretty sure this problem still exists with the 12:00 spawn on Metalopolis (where there's a bunch of open space behind the main and nat mineral lines and there isn't on any of the other spawns).
Sadist
Profile Blog Joined October 2002
United States7328 Posts
April 05 2011 01:05 GMT
#22
On April 05 2011 10:04 Wrongspeedy wrote:
Its not an imbalance if the Top Right Natural has the same air space as the Bottom Left Nat (which is the only one you don't have a pic for). Right?



How is it not an imbalance? You dont always spawn at a diagonal at those 2 positions.
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
Sadist
Profile Blog Joined October 2002
United States7328 Posts
April 05 2011 01:06 GMT
#23
On April 05 2011 10:05 Swissm wrote:
Pretty sure this problem still exists with the 12:00 spawn on Metalopolis (where there's a bunch of open space behind the main and nat mineral lines and there isn't on any of the other spawns).



Good point. Will have to look into that.
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
Crisium
Profile Blog Joined February 2010
United States1618 Posts
April 05 2011 01:07 GMT
#24
This is worthy of passing along to Blizzard.
Broodwar and Stork forever! List of BW players with most Ro16, Ro8: http://tinyurl.com/BWRo16-Ro8
Fouf
Profile Joined September 2010
Canada34 Posts
April 05 2011 01:08 GMT
#25
Maybe this is how the map was planned? Maybe Blizzard wants you to think of where you have spawned!! :O!! Especially since 2 of the bases are like this, it is likely meant like that.. try some other tactics if they spawn there obviously.
stormchaser
Profile Joined January 2011
Canada1009 Posts
April 05 2011 01:08 GMT
#26
Man shakuras plateau has been taken out of the map pool for so many reasons and now maybe again xD
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 05 2011 01:08 GMT
#27
On April 05 2011 09:59 Jimmeh wrote:
Show nested quote +
On April 05 2011 09:57 eviltomahawk wrote:
Nice catch. Dunno if Blizzard will rectify this, but it does seem to be a significant imbalance.

I've noticed that Shakuras isn't exactly symmetrical. The entire map is slightly slanted like a parallelogram, and I suspect that this may have been the major cause of the imbalance.

Also, have you checked the airspace for the bottom left expansion? If my theory about "Shakuras = parallelogram" is correct, that expo should also have a smaller airspace, unless there is more map imbalance shenanigans afoot.



Show nested quote +
The OP wrote:

Shown here is the top right position (it works on the bottom left position as well). Even a marine will hit a flying unit at the farthest possible edge of the map.

Oh. Ok. I missed that when going through the OP.

Dang, I feel quite foolish right now.

Anyways, Blizzard's decision to make Shakuras a bit slanted is a strange decision. Then again, the map was originally a 2v2 map back in the beta, so it probably wasn't up to the standards of a proper 1v1 map when it was rather haphazardly first introduced into the pool. I don't think any proper community map-maker would make their map with so much imbalance and slant. The map has a decent layout, but these imbalances do seem disturbing.
ㅇㅅㅌㅅ
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2011-04-05 01:10:30
April 05 2011 01:08 GMT
#28
On April 05 2011 10:05 Swissm wrote:
Pretty sure this problem still exists with the 12:00 spawn on Metalopolis (where there's a bunch of open space behind the main and nat mineral lines and there isn't on any of the other spawns).

Yup. Hate that position, drop/air play against it is incredibly abusive. Can hit nat + main min lines and you have retreat distance? Crazy.

They should just make Shakuras cross spawn only. Better and solves this issue.
daimyo
Profile Blog Joined March 2011
77 Posts
Last Edited: 2011-04-05 01:10:26
April 05 2011 01:09 GMT
#29
On April 05 2011 10:04 Wrongspeedy wrote:
Its not an imbalance if the Top Right Natural has the same air space as the Bottom Left Nat (which is the only one you don't have a pic for). Right?


in X situation,if one player can spawn with close distance to edge and other can spawn with far distance, it's imbalanced. (positional imbalance)
sjschmidt93
Profile Joined April 2010
United States2518 Posts
April 05 2011 01:10 GMT
#30
There are about a million of these. This one's pretty big, though.
My grandpa could've proxied better, and not only does he have arthritis, he's also dead. -Sean "Day[9]" Plott
Klamity
Profile Blog Joined April 2010
United States994 Posts
April 05 2011 01:13 GMT
#31
Haha, nice catch. Now Blizzard will just remove the map instead of fixing it and give us DQ2.
Don't believe in yourself, believe in me, who believes in you.
KevinIX
Profile Joined October 2009
United States2472 Posts
April 05 2011 01:15 GMT
#32
I imagine that it would be kind of hard to catch little imbalances like this through the naked eye. They're usually pretty situational, so I don't blame them.
Liquid FIGHTING!!!
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
April 05 2011 01:15 GMT
#33
Whoa, this is really glaring. Good catch. I recommend posting on Blizzard forums, but it won't be fixed for a while.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
MajorityofOne
Profile Joined December 2010
Canada2506 Posts
April 05 2011 01:22 GMT
#34
If you just enforce always cross-spawns, like the the tournament versions, wouldn't that fix the problem?
neSix
Profile Blog Joined November 2004
United States1772 Posts
April 05 2011 01:30 GMT
#35
There are plenty of glaring positional imbalances on the blizzard ladder map pool, but only very few have been resolved.

Disappointing, but not surprising.

It kind of reminds me the patch they released where the modified ultralisk splash would kill scvs repairing buildings... how do they miss something like that unless they've done hardly any testing? Obviously missing this Shakuras issue is understandable, but it's still frustrating feeling like it won't be fixed. Seriously, they could hire volunteers for $0/hr to fix the position map imbalances in their ladder maps and would have it done in a single day... I genuinely do not understand how these problems still exist. I'm just frustrated
Warrice
Profile Joined July 2010
United States565 Posts
April 05 2011 01:34 GMT
#36
i hope this fix this. although they still never fixed scrap stations positional imbalance.
OreoBoi
Profile Blog Joined December 2008
Canada1639 Posts
April 05 2011 01:34 GMT
#37
On April 05 2011 10:30 neSix wrote:
There are plenty of glaring positional imbalances on the blizzard ladder map pool, but only very few have been resolved.

Disappointing, but not surprising.

It kind of reminds me the patch they released where the modified ultralisk splash would kill scvs repairing buildings... how do they miss something like that unless they've done hardly any testing? Obviously missing this Shakuras issue is understandable, but it's still frustrating feeling like it won't be fixed. Seriously, they could hire volunteers for $0/hr to fix the position map imbalances in their ladder maps and would have it done in a single day... I genuinely do not understand how these problems still exist. I'm just frustrated


You forget about the pheonix gravitron beam bug that wasn't fixed for a month.

Hmmm... this could explain why I have a lot better success with banshees sometimes. Nice find
Logo
Profile Blog Joined April 2010
United States7542 Posts
April 05 2011 02:07 GMT
#38
Good find! Really annoying this exists =/.
Logo
neSix
Profile Blog Joined November 2004
United States1772 Posts
April 05 2011 04:16 GMT
#39
On April 05 2011 10:34 OreoBoi wrote:
Show nested quote +
On April 05 2011 10:30 neSix wrote:
There are plenty of glaring positional imbalances on the blizzard ladder map pool, but only very few have been resolved.

Disappointing, but not surprising.

It kind of reminds me the patch they released where the modified ultralisk splash would kill scvs repairing buildings... how do they miss something like that unless they've done hardly any testing? Obviously missing this Shakuras issue is understandable, but it's still frustrating feeling like it won't be fixed. Seriously, they could hire volunteers for $0/hr to fix the position map imbalances in their ladder maps and would have it done in a single day... I genuinely do not understand how these problems still exist. I'm just frustrated


You forget about the pheonix gravitron beam bug that wasn't fixed for a month.

Hmmm... this could explain why I have a lot better success with banshees sometimes. Nice find

Good call, I forgot about that one as well. In fact, that is even more embarrassing because that is reasonable enough evidence that the change was never tested in a competitive game even a single time before the patch went live. And that's a really depressing thought.
SiguR
Profile Blog Joined July 2010
Canada2039 Posts
April 05 2011 04:19 GMT
#40
If it mirrors diagonally and you can only ever spawn cross positions, it will technically be even.

If you can spawn 10 and 2 or 4 and 8, then there's a problem. I'm not sure if the new blizzard shakuras enforces cross positions like the custom ones do.
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
StarCraft Evolution League #22
LiquipediaDiscussion
OSC
22:30
OSC Elite Rising Star #19
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 107
ProTech73
FoxeR 21
StarCraft: Brood War
Sea 4332
GuemChi 3144
Rain 2767
Mind 43
Aegong 35
ZergMaN 23
Terrorterran 18
Bale 14
Noble 10
JulyZerg 8
[ Show more ]
Icarus 5
Dota 2
NeuroSwarm177
League of Legends
JimRising 787
Counter-Strike
m0e_tv730
Other Games
summit1g8774
C9.Mang0592
WinterStarcraft236
ViBE119
Organizations
Other Games
BasetradeTV189
StarCraft 2
CranKy Ducklings153
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP95
• practicex 34
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo903
• RayReign68
Upcoming Events
OSC
8h 38m
Maestros of the Game
9h 38m
Classic vs Maru
Serral vs herO
TBD vs Clem
Replay Cast
19h 38m
CranKy Ducklings
1d 5h
uThermal 2v2 Circuit
1d 10h
BSL22 NKC (BSL vs China)
1d 14h
eOnzErG vs Mihu
Messiah vs XuanXuan
Jaystar vs TerrOr
Dewalt vs Bonyth
eOnzErG vs XuanXuan
Mihu vs TerrOr
Messiah vs Bonyth
Sparkling Tuna Cup
2 days
uThermal 2v2 Circuit
2 days
BSL22 NKC (BSL vs China)
2 days
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
OSC
2 days
[ Show More ]
Wardi Open
3 days
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.