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Shakuras Positional Imbalance - Page 2

Forum Index > SC2 General
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Swissm
Profile Joined June 2010
United States207 Posts
April 05 2011 01:05 GMT
#21
Pretty sure this problem still exists with the 12:00 spawn on Metalopolis (where there's a bunch of open space behind the main and nat mineral lines and there isn't on any of the other spawns).
Sadist
Profile Blog Joined October 2002
United States7292 Posts
April 05 2011 01:05 GMT
#22
On April 05 2011 10:04 Wrongspeedy wrote:
Its not an imbalance if the Top Right Natural has the same air space as the Bottom Left Nat (which is the only one you don't have a pic for). Right?



How is it not an imbalance? You dont always spawn at a diagonal at those 2 positions.
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
Sadist
Profile Blog Joined October 2002
United States7292 Posts
April 05 2011 01:06 GMT
#23
On April 05 2011 10:05 Swissm wrote:
Pretty sure this problem still exists with the 12:00 spawn on Metalopolis (where there's a bunch of open space behind the main and nat mineral lines and there isn't on any of the other spawns).



Good point. Will have to look into that.
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
Crisium
Profile Blog Joined February 2010
United States1618 Posts
April 05 2011 01:07 GMT
#24
This is worthy of passing along to Blizzard.
Broodwar and Stork forever! List of BW players with most Ro16, Ro8: http://tinyurl.com/BWRo16-Ro8
Fouf
Profile Joined September 2010
Canada34 Posts
April 05 2011 01:08 GMT
#25
Maybe this is how the map was planned? Maybe Blizzard wants you to think of where you have spawned!! :O!! Especially since 2 of the bases are like this, it is likely meant like that.. try some other tactics if they spawn there obviously.
stormchaser
Profile Joined January 2011
Canada1009 Posts
April 05 2011 01:08 GMT
#26
Man shakuras plateau has been taken out of the map pool for so many reasons and now maybe again xD
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 05 2011 01:08 GMT
#27
On April 05 2011 09:59 Jimmeh wrote:
Show nested quote +
On April 05 2011 09:57 eviltomahawk wrote:
Nice catch. Dunno if Blizzard will rectify this, but it does seem to be a significant imbalance.

I've noticed that Shakuras isn't exactly symmetrical. The entire map is slightly slanted like a parallelogram, and I suspect that this may have been the major cause of the imbalance.

Also, have you checked the airspace for the bottom left expansion? If my theory about "Shakuras = parallelogram" is correct, that expo should also have a smaller airspace, unless there is more map imbalance shenanigans afoot.



Show nested quote +
The OP wrote:

Shown here is the top right position (it works on the bottom left position as well). Even a marine will hit a flying unit at the farthest possible edge of the map.

Oh. Ok. I missed that when going through the OP.

Dang, I feel quite foolish right now.

Anyways, Blizzard's decision to make Shakuras a bit slanted is a strange decision. Then again, the map was originally a 2v2 map back in the beta, so it probably wasn't up to the standards of a proper 1v1 map when it was rather haphazardly first introduced into the pool. I don't think any proper community map-maker would make their map with so much imbalance and slant. The map has a decent layout, but these imbalances do seem disturbing.
ㅇㅅㅌㅅ
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2011-04-05 01:10:30
April 05 2011 01:08 GMT
#28
On April 05 2011 10:05 Swissm wrote:
Pretty sure this problem still exists with the 12:00 spawn on Metalopolis (where there's a bunch of open space behind the main and nat mineral lines and there isn't on any of the other spawns).

Yup. Hate that position, drop/air play against it is incredibly abusive. Can hit nat + main min lines and you have retreat distance? Crazy.

They should just make Shakuras cross spawn only. Better and solves this issue.
daimyo
Profile Blog Joined March 2011
77 Posts
Last Edited: 2011-04-05 01:10:26
April 05 2011 01:09 GMT
#29
On April 05 2011 10:04 Wrongspeedy wrote:
Its not an imbalance if the Top Right Natural has the same air space as the Bottom Left Nat (which is the only one you don't have a pic for). Right?


in X situation,if one player can spawn with close distance to edge and other can spawn with far distance, it's imbalanced. (positional imbalance)
sjschmidt93
Profile Joined April 2010
United States2518 Posts
April 05 2011 01:10 GMT
#30
There are about a million of these. This one's pretty big, though.
My grandpa could've proxied better, and not only does he have arthritis, he's also dead. -Sean "Day[9]" Plott
Klamity
Profile Blog Joined April 2010
United States994 Posts
April 05 2011 01:13 GMT
#31
Haha, nice catch. Now Blizzard will just remove the map instead of fixing it and give us DQ2.
Don't believe in yourself, believe in me, who believes in you.
KevinIX
Profile Joined October 2009
United States2472 Posts
April 05 2011 01:15 GMT
#32
I imagine that it would be kind of hard to catch little imbalances like this through the naked eye. They're usually pretty situational, so I don't blame them.
Liquid FIGHTING!!!
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
April 05 2011 01:15 GMT
#33
Whoa, this is really glaring. Good catch. I recommend posting on Blizzard forums, but it won't be fixed for a while.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
MajorityofOne
Profile Joined December 2010
Canada2506 Posts
April 05 2011 01:22 GMT
#34
If you just enforce always cross-spawns, like the the tournament versions, wouldn't that fix the problem?
neSix
Profile Blog Joined November 2004
United States1772 Posts
April 05 2011 01:30 GMT
#35
There are plenty of glaring positional imbalances on the blizzard ladder map pool, but only very few have been resolved.

Disappointing, but not surprising.

It kind of reminds me the patch they released where the modified ultralisk splash would kill scvs repairing buildings... how do they miss something like that unless they've done hardly any testing? Obviously missing this Shakuras issue is understandable, but it's still frustrating feeling like it won't be fixed. Seriously, they could hire volunteers for $0/hr to fix the position map imbalances in their ladder maps and would have it done in a single day... I genuinely do not understand how these problems still exist. I'm just frustrated
Warrice
Profile Joined July 2010
United States565 Posts
April 05 2011 01:34 GMT
#36
i hope this fix this. although they still never fixed scrap stations positional imbalance.
OreoBoi
Profile Blog Joined December 2008
Canada1639 Posts
April 05 2011 01:34 GMT
#37
On April 05 2011 10:30 neSix wrote:
There are plenty of glaring positional imbalances on the blizzard ladder map pool, but only very few have been resolved.

Disappointing, but not surprising.

It kind of reminds me the patch they released where the modified ultralisk splash would kill scvs repairing buildings... how do they miss something like that unless they've done hardly any testing? Obviously missing this Shakuras issue is understandable, but it's still frustrating feeling like it won't be fixed. Seriously, they could hire volunteers for $0/hr to fix the position map imbalances in their ladder maps and would have it done in a single day... I genuinely do not understand how these problems still exist. I'm just frustrated


You forget about the pheonix gravitron beam bug that wasn't fixed for a month.

Hmmm... this could explain why I have a lot better success with banshees sometimes. Nice find
Logo
Profile Blog Joined April 2010
United States7542 Posts
April 05 2011 02:07 GMT
#38
Good find! Really annoying this exists =/.
Logo
neSix
Profile Blog Joined November 2004
United States1772 Posts
April 05 2011 04:16 GMT
#39
On April 05 2011 10:34 OreoBoi wrote:
Show nested quote +
On April 05 2011 10:30 neSix wrote:
There are plenty of glaring positional imbalances on the blizzard ladder map pool, but only very few have been resolved.

Disappointing, but not surprising.

It kind of reminds me the patch they released where the modified ultralisk splash would kill scvs repairing buildings... how do they miss something like that unless they've done hardly any testing? Obviously missing this Shakuras issue is understandable, but it's still frustrating feeling like it won't be fixed. Seriously, they could hire volunteers for $0/hr to fix the position map imbalances in their ladder maps and would have it done in a single day... I genuinely do not understand how these problems still exist. I'm just frustrated


You forget about the pheonix gravitron beam bug that wasn't fixed for a month.

Hmmm... this could explain why I have a lot better success with banshees sometimes. Nice find

Good call, I forgot about that one as well. In fact, that is even more embarrassing because that is reasonable enough evidence that the change was never tested in a competitive game even a single time before the patch went live. And that's a really depressing thought.
SiguR
Profile Blog Joined July 2010
Canada2039 Posts
April 05 2011 04:19 GMT
#40
If it mirrors diagonally and you can only ever spawn cross positions, it will technically be even.

If you can spawn 10 and 2 or 4 and 8, then there's a problem. I'm not sure if the new blizzard shakuras enforces cross positions like the custom ones do.
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