Shakuras Positional Imbalance - Page 2
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Swissm
United States207 Posts
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Sadist
United States6978 Posts
On April 05 2011 10:04 Wrongspeedy wrote: Its not an imbalance if the Top Right Natural has the same air space as the Bottom Left Nat (which is the only one you don't have a pic for). Right? How is it not an imbalance? You dont always spawn at a diagonal at those 2 positions. | ||
Sadist
United States6978 Posts
On April 05 2011 10:05 Swissm wrote: Pretty sure this problem still exists with the 12:00 spawn on Metalopolis (where there's a bunch of open space behind the main and nat mineral lines and there isn't on any of the other spawns). Good point. Will have to look into that. | ||
Crisium
United States1618 Posts
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Fouf
Canada34 Posts
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stormchaser
Canada1009 Posts
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eviltomahawk
United States11132 Posts
Oh. Ok. I missed that when going through the OP. Dang, I feel quite foolish right now. Anyways, Blizzard's decision to make Shakuras a bit slanted is a strange decision. Then again, the map was originally a 2v2 map back in the beta, so it probably wasn't up to the standards of a proper 1v1 map when it was rather haphazardly first introduced into the pool. I don't think any proper community map-maker would make their map with so much imbalance and slant. The map has a decent layout, but these imbalances do seem disturbing. | ||
Yaotzin
South Africa4280 Posts
On April 05 2011 10:05 Swissm wrote: Pretty sure this problem still exists with the 12:00 spawn on Metalopolis (where there's a bunch of open space behind the main and nat mineral lines and there isn't on any of the other spawns). Yup. Hate that position, drop/air play against it is incredibly abusive. Can hit nat + main min lines and you have retreat distance? Crazy. They should just make Shakuras cross spawn only. Better and solves this issue. | ||
daimyo
77 Posts
On April 05 2011 10:04 Wrongspeedy wrote: Its not an imbalance if the Top Right Natural has the same air space as the Bottom Left Nat (which is the only one you don't have a pic for). Right? in X situation,if one player can spawn with close distance to edge and other can spawn with far distance, it's imbalanced. (positional imbalance) | ||
sjschmidt93
United States2518 Posts
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Klamity
United States994 Posts
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KevinIX
United States2472 Posts
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Wolf
Korea (South)3289 Posts
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MajorityofOne
Canada2506 Posts
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neSix
United States1772 Posts
Disappointing, but not surprising. It kind of reminds me the patch they released where the modified ultralisk splash would kill scvs repairing buildings... how do they miss something like that unless they've done hardly any testing? Obviously missing this Shakuras issue is understandable, but it's still frustrating feeling like it won't be fixed. Seriously, they could hire volunteers for $0/hr to fix the position map imbalances in their ladder maps and would have it done in a single day... I genuinely do not understand how these problems still exist. I'm just frustrated | ||
Warrice
United States565 Posts
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OreoBoi
Canada1639 Posts
On April 05 2011 10:30 neSix wrote: There are plenty of glaring positional imbalances on the blizzard ladder map pool, but only very few have been resolved. Disappointing, but not surprising. It kind of reminds me the patch they released where the modified ultralisk splash would kill scvs repairing buildings... how do they miss something like that unless they've done hardly any testing? Obviously missing this Shakuras issue is understandable, but it's still frustrating feeling like it won't be fixed. Seriously, they could hire volunteers for $0/hr to fix the position map imbalances in their ladder maps and would have it done in a single day... I genuinely do not understand how these problems still exist. I'm just frustrated You forget about the pheonix gravitron beam bug that wasn't fixed for a month. Hmmm... this could explain why I have a lot better success with banshees sometimes. Nice find | ||
Logo
United States7542 Posts
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neSix
United States1772 Posts
On April 05 2011 10:34 OreoBoi wrote: You forget about the pheonix gravitron beam bug that wasn't fixed for a month. Hmmm... this could explain why I have a lot better success with banshees sometimes. Nice find Good call, I forgot about that one as well. In fact, that is even more embarrassing because that is reasonable enough evidence that the change was never tested in a competitive game even a single time before the patch went live. And that's a really depressing thought. | ||
SiguR
Canada2039 Posts
If you can spawn 10 and 2 or 4 and 8, then there's a problem. I'm not sure if the new blizzard shakuras enforces cross positions like the custom ones do. | ||
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