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Its from another RTSs. For ex. in Company of Heroes it was very popular. There were no builds like
9pylo 12gate 14gas 16pylon
etc. but
T1(v,b,mg,v) -> T2(p,g,p) -> T4. This exactly was T2 centered Wehrmacht build, but whatever. V stands for Volksgrenadiers, B for bike, MG for MG, P for PaK and G for grenadiers.
Tiers were even used in BW...Its just how it is. It is used everywhere. But in SC2 it is little bit irrelevant.
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On April 01 2011 02:17 bokeevboke wrote:Show nested quote +On April 01 2011 02:01 Silmakuoppaanikinko wrote:On April 01 2011 01:54 lcl wrote: its pretty easy to tell with Protoss and terran too
tier 1 is buildings that require only minerals tier 2 requires gas (starport robo council, factory starport) Tier 3 requires an additional building (fleet beacon, support bay, armory, fusion core)
its very clearly divided ^^ So hellions are the same tier as RAVENS? And thors are higher tier than ravens? Makes no sense, ravens need as much tech as thors Tiers make no sense, especially not when comparing different races. One base thor and one base colossus are quite viable, one base ultra is impossible,even two base ultra is. Ultras have a lot longer a tech route same with brood lords. BC's, carriers, brood lords, ultras, are true late game units, thors and colossi can be fielded from one base. To say that thors are the same tier as BC's is also nonsense, BC's are obviously higher. And that doesn't even account for the fact that a chargelot is a completely different unit than a zealot, same with burrowed roaches.. Ravens require tech lab, hence its tier 3. Medivac/Viking - tier 2.
Dude stop saying units have tiers, do u see anywhere that blizz has put units into tiers? Get off the noob bandwagon and makin stuff up cause u think it may be right. This game has nothing to do with tiers, its just different units with diff roles. I wish the word "tier" didn't exist
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On April 01 2011 02:17 bokeevboke wrote:Show nested quote +On April 01 2011 02:01 Silmakuoppaanikinko wrote:On April 01 2011 01:54 lcl wrote: its pretty easy to tell with Protoss and terran too
tier 1 is buildings that require only minerals tier 2 requires gas (starport robo council, factory starport) Tier 3 requires an additional building (fleet beacon, support bay, armory, fusion core)
its very clearly divided ^^ So hellions are the same tier as RAVENS? And thors are higher tier than ravens? Makes no sense, ravens need as much tech as thors Tiers make no sense, especially not when comparing different races. One base thor and one base colossus are quite viable, one base ultra is impossible,even two base ultra is. Ultras have a lot longer a tech route same with brood lords. BC's, carriers, brood lords, ultras, are true late game units, thors and colossi can be fielded from one base. To say that thors are the same tier as BC's is also nonsense, BC's are obviously higher. And that doesn't even account for the fact that a chargelot is a completely different unit than a zealot, same with burrowed roaches.. Ravens require tech lab, hence its tier 3. Medivac/Viking - tier 2. Okay, so ravens and bc's are bot tier 3? Makes no sense, BC's require an extra building.
Also, marauders require a tech lab, so they are tier 2 now. Marauders same tier as medivacs and vikings?
Makes no sense, no matter how you bend, twist, or turn it, tiers don't exist.
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^^ So stalkers and sentries would be tier two by your same logic semantics?
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how can you say it applies to zerg and nothing else? the units can be compared race to race almost exactly.
tier 1 = spawning pool = barracks = gateway
tier 1 = roach warren = tech lab = cyber core
***need gas income 1-2 base***
tier 2 = hydra den = factory = robo/twilight council
tier 2 = spire = starport = stargate
tier 2 = infestation pit = armory = robo bay
***need a lot of gas income usually 3 or more base***
tier 3 = hive/ultra cavern/greater spire = fusion core = fleet beacon/templar/shrine
this is not an exact science, but if you say 'tier 2 terran unit' it's pretty feckin obvious that he's referring to units that are the same tech level as hydra/muta... in other words factory/starport units.
saying it doesn't work is just being stubborn and argumentative.
tier = tech level. yes the races do have tiers, end of story.
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Just a way for some people to make it look like they sound smart. Nothing more really, except in zerg's case where you can actually see different "tiers" (hatch, lair, hive tech).
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On April 01 2011 02:28 Silmakuoppaanikinko wrote:Show nested quote +On April 01 2011 02:17 bokeevboke wrote:On April 01 2011 02:01 Silmakuoppaanikinko wrote:On April 01 2011 01:54 lcl wrote: its pretty easy to tell with Protoss and terran too
tier 1 is buildings that require only minerals tier 2 requires gas (starport robo council, factory starport) Tier 3 requires an additional building (fleet beacon, support bay, armory, fusion core)
its very clearly divided ^^ So hellions are the same tier as RAVENS? And thors are higher tier than ravens? Makes no sense, ravens need as much tech as thors Tiers make no sense, especially not when comparing different races. One base thor and one base colossus are quite viable, one base ultra is impossible,even two base ultra is. Ultras have a lot longer a tech route same with brood lords. BC's, carriers, brood lords, ultras, are true late game units, thors and colossi can be fielded from one base. To say that thors are the same tier as BC's is also nonsense, BC's are obviously higher. And that doesn't even account for the fact that a chargelot is a completely different unit than a zealot, same with burrowed roaches.. Ravens require tech lab, hence its tier 3. Medivac/Viking - tier 2. Okay, so ravens and bc's are bot tier 3? Makes no sense, BC's require an extra building. Also, marauders require a tech lab, so they are tier 2 now. Marauders same tier as medivacs and vikings? Makes no sense, no matter how you bend, twist, or turn it, tiers don't exist. They clearly do exist in Zerg race (Hatch, Lair, Hive), but they cant be applied on Terran and Protoss. They are as I said very good label in different games, but SC2 is not one of them. But I guess you guys know what people mean by "Terran beats Protoss T3 with mass T1". It is not accurate, but I htink you understand. So, whats the problem?
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I'd say its just a simple way of referring to simple tech choices, and provide a distinction between basic units and the expensive tech units that take a little time to get out.
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On April 01 2011 02:28 Silmakuoppaanikinko wrote:Show nested quote +On April 01 2011 02:17 bokeevboke wrote:On April 01 2011 02:01 Silmakuoppaanikinko wrote:On April 01 2011 01:54 lcl wrote: its pretty easy to tell with Protoss and terran too
tier 1 is buildings that require only minerals tier 2 requires gas (starport robo council, factory starport) Tier 3 requires an additional building (fleet beacon, support bay, armory, fusion core)
its very clearly divided ^^ So hellions are the same tier as RAVENS? And thors are higher tier than ravens? Makes no sense, ravens need as much tech as thors Tiers make no sense, especially not when comparing different races. One base thor and one base colossus are quite viable, one base ultra is impossible,even two base ultra is. Ultras have a lot longer a tech route same with brood lords. BC's, carriers, brood lords, ultras, are true late game units, thors and colossi can be fielded from one base. To say that thors are the same tier as BC's is also nonsense, BC's are obviously higher. And that doesn't even account for the fact that a chargelot is a completely different unit than a zealot, same with burrowed roaches.. Ravens require tech lab, hence its tier 3. Medivac/Viking - tier 2. Okay, so ravens and bc's are bot tier 3? Makes no sense, BC's require an extra building. Also, marauders require a tech lab, so they are tier 2 now. Marauders same tier as medivacs and vikings? Makes no sense, no matter how you bend, twist, or turn it, tiers don't exist. terran: tier 1: barracks units tier 2: factory/starport units that require no extra building tier 3: factory/starport units that require extra building or could be straight up barracks -> factory -> starport. Hard to say. Also not sure what ghosts would fall under. I think most would consider them tier 2?
protoss: tier 1: gateway units units that require no extra building (outside cybernetics core) tier 2: robo/stargate units that require no extra building tier 3: gateway/robo/stargate units that require extra building
zerg: tier 1: hatchery units tier 2: lair units tier 3: hive units
sound good?
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Why are people over complicating such a simple thing.. Tiers are just basically based on tech.
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On April 01 2011 01:54 lcl wrote: its pretty easy to tell with Protoss and terran too
tier 1 is buildings that require only minerals tier 2 requires gas (starport robo council, factory starport) Tier 3 requires an additional building (fleet beacon, support bay, armory, fusion core)
its very clearly divided ^^
I disagree. Protoss tier 1 is warpgate units regardless of how much gas they cost.
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Unit tiers simply refer to the tech and resource requirements (minerals, gas, time) necessary to produce certain kinds of units. That's it. The way some people talk about unit tiers, you would think that Starcraft 2 was Age of Empires (or insert other RTS here).
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It's really not that hard. This is how I would describe it.
For Terran: Factory = tier2 Starport = tier3 Addons don't count but buildings add .5 So ghost is 1.5, Thor is 2.5, BC is 3.5
For Brotoss: Gateway = tier1 Robo = tier2 Stargate = tier3 Same as Terran so Stalkers are 1.5, Colo is 2.5, HT is 2.5, Carrier 3.5
But it's only really a guide that you can use to compare some things. Not set in stone but makes it easier to explain some points you are trying to make.
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Tiers were used in both BW and WC2. They're just generalizations for tech. They don't fit every unit and they don't work all the time, but they are useful as generalizations. People shouldn't take them so seriously AND people shouldn't just throw them away.
Tier 1 = units that come from building only one structure (rax, gateway, hatch tech) Tier 2 = units that come from building the second structure (robo, factory, lair tech) Tier 3 = anything above that
Again, they don't work exactly in every situation, and it's debatable whether one unit belongs one one tier or another, but they are useful for generalizations and overall strategic thinking. Just like categories for other things (cars: trucks, SUVs, crossovers, sedans, sports cars) (races: black, white, asian) there are going to be things that fit and things that don't fit, but it doesn't mean you throw out the generalization completely.
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Its different for each race...
Terran
T1 = Marines T1.5 = Marauders and Hellions T2 = Tanks, Vikings, Medivacs, banshees T3 = Ravens, Thors, BCs, Ghosts
Zerg:
T1 = Zerglings T1.5 = banes, roaches T2 = Hydras, Mutalisks, Corrupters, overseers T3 = Broodlords, Ultralisks, Infestors
Toss: T1 = Zealot T1.5 = Stalkers, Sentries T2 = Observers, Immortals, DTs, Pheonix, Void Rayx, warpprism T3 = HT, Collosus, Carrier, Mothership
Those are the tiers...
T1 = Needs only 1 building to make (Ex. Rax, Spawning pool, etc..) T1.5 = Needs a tech building + starting building (Ex. Roach waren, Cyber core, tech lab) T2 = Needs another tech building/ a new production facility (Ex. Robo bay, Lair, Factory) T3 = Needs at least 3 building to be made (Ex. Ghosts need Rax, Tech lab, Ghost accademy. Ultras need Spawning pool, Hive, Ultralisk Cavern, Mothership needs Cyber core, Stargate, Fleetbeacon, Nexus)
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does it actually matter, it's just something people say instead of saying "better units" higher tier means more tech can't you just accept it as a general term and stop nerding everything up?
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It's from Warcraft 2. Each tier representing the level of tech that's provided by the level of the town hall which is the same mechanic the zerg hatcheries use. This can't be translated too well for protoss and terran.
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bad terminology being propogated amongst QQ's is bad.
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United States15275 Posts
It's a simple, generalized way of noting how much investment one puts within the tech trees of each respective race.
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well partly
take HT for example, those are >>> Tier 3 logic applys the same for i.e Broodlords or BCs Are Thors and BCs on the Same tier?...
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