Also there is literally nothing stopping a Western progamer from using his real name as a gaming ID, similar to how Jaedong didn't bother making one up. If you want to find out how to make esport bigger figure out how you can get more people to watch it and more sponsorship to come in, not focusing on superficial issues such as naming conventions.
Real Names to Help eSports? - Page 8
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bubblegumbo
Taiwan1296 Posts
Also there is literally nothing stopping a Western progamer from using his real name as a gaming ID, similar to how Jaedong didn't bother making one up. If you want to find out how to make esport bigger figure out how you can get more people to watch it and more sponsorship to come in, not focusing on superficial issues such as naming conventions. | ||
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theSAiNT
United States726 Posts
On March 02 2011 11:46 Chill wrote: Where are you people explaining what we need to do to "expand esports" coming from lately? Let's see, do you think the thing holding back gaming from booming is: - Social stigma with gaming not being legitimatized and accepted yet OR - Commentators calling people by their IDs Hmm... They are not necessarily mutually exclusive. IDs could be seen as 'geeky' and 'immature', hence the social stigma. | ||
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Belegurth
165 Posts
On March 02 2011 11:23 awu25 wrote: i don't think it's a marketing thing most koreans wouldn't be able to pronounce flash, jaedong, or mvp, i think that's why their korean names are used this made my day and it goes to my signature | ||
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ranjutan
United States636 Posts
On March 02 2011 16:51 XsebT wrote: And I don't wonna hear Nick De Cesare when I wonna think of some honey hazel eyes and a toned body with italian-olive skin. HAHAHAHAHAHA | ||
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sharky246
1197 Posts
Overall, its not worth worrying about. Esports in the foreign scene has grown alot, its already popular and still growing. | ||
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HarryHood
United States105 Posts
Example: People hear 'EGIdra' and are like wtf is that? People hear 'Greg Fields of team EG' and they immediately know it's a real person, he's on a team and it just sounds more like what people expect out of any large scale competition. While were at it, ditch the term 'ESPORTS' because while there may be some intense competition in gaming, it is NOT as sport. Just calling it anything with sport in the name may turn some people off from square one. | ||
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SpinmovE
Canada119 Posts
On March 03 2011 01:30 HarryHood wrote: I totally agree that players should be identified to by their true names. It will be a step in the right direction towards abandoning the social stigma attached to gaming. Having IDs that aren't your real name is all well and good on the ladder, but in large scale tournaments with broadcast matches, real names would make is seem less childish. This may make it more appealing to people who may be on the borderline of being okay with doing something as nerdy as watch people play a video game, as most of the population thinks this is just silly and childish. The last thing we need is silly names to further this opinion. Example: People hear 'EGIdra' and are like wtf is that? People hear 'Greg Fields of team EG' and they immediately know it's a real person, he's on a team and it just sounds more like what people expect out of any large scale competition. While were at it, ditch the term 'ESPORTS' because while there may be some intense competition in gaming, it is NOT as sport. Just calling it anything with sport in the name may turn some people off from square one. I don't see why sc2 shouldn't be called an "ESPORT". It fits all the criteria to be classified as a sport (def: "A sport is an organized, competitive, entertaining, and skillful activity requiring commitment, strategy, and fair play, in which a winner can be defined by objective means.") except that it takes place online. I personally feel that the term "ESPORT" is perfect to describe StarCraft 2 and all online games of a competitive nature. @ OP: I don't think using real names is actually helpful for the growth of a sport that is international. I will never be able to link the real name of a korean pro-gamer to his ID, the names are completely foreign to me and nearly impossible to remember. Where as an ID such as that of nestea or slayers_boxer is immediately recognizable and I can link that name with the real person with extreme ease. With so many different countries all competing in the same sport with different name conventions for each country I actually feel that it is much more beneficial that most players are using English ID's. That way most people will actually be able to read the name and remember it. | ||
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raf3776
United States1904 Posts
P.s you could argue I know eminems name but around the world he's known as eminem before his real name | ||
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xsevR
United States324 Posts
Its easier to remember a handle because of shorter character length and uniqueness imo. | ||
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ScrapBrain
United States53 Posts
On March 03 2011 04:51 xsevR wrote: I think the differences between sc2/esports should be encouraged. Player handles are a unique feature in video games, and are just more interesting than a regular name. Its easier to remember a handle because of shorter character length and uniqueness imo. It seems like it is easier to remember because that is what you are accustomed to. | ||
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xsevR
United States324 Posts
On March 03 2011 05:59 ScrapBrain wrote: It seems like it is easier to remember because that is what you are accustomed to. I'm also pretty accustomed to remembering regular human names, believe it or not... Theres simply less to remember with a handle. | ||
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Rokk
United States425 Posts
On March 03 2011 00:43 frodoguy wrote: But on the otherhand, something like "actionjesus" or "jaedong" is a kickass game id that would sound better to be called than an ordinary name. Oh man it keeps getting better. | ||
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Svenskfella
Spain26 Posts
On March 03 2011 01:30 HarryHood wrote: [...] While were at it, ditch the term 'ESPORTS' because while there may be some intense competition in gaming, it is NOT as sport. Just calling it anything with sport in the name may turn some people off from square one. So, in your opinion, what does SC2 need to be considered a esport? | ||
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Reborn8u
United States1761 Posts
Disagree? Here's a list of famous sports players nicknames, of almost every big sport! | ||
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gozima
Canada602 Posts
On March 02 2011 11:46 Chill wrote: Where are you people explaining what we need to do to "expand esports" coming from lately? Let's see, do you think the thing holding back gaming from booming is: - Social stigma with gaming not being legitimatized and accepted yet OR - Commentators calling people by their IDs Hmm... According to a lot of my Asian friends, mostly Chinese and Korean, there's still a huge social stigma associated with trying to become a "pro" gamer in their home countries. No parent wants or encourages their kids to play video games all day. If people think Korean parents do, they're fucking stupid. For a western comparison, it's like the porn industry and someone like Jenna Jameson. Sure, you can become super successful and make a ton of money doing it, but is there a social stigma associated with it... hell yeah. No parents here want their kids to be in porn. The same thing applies to Korea etc. Just because E-Sports has more mainstream exposure, doesn't mean it's socially accepted. | ||
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thebigdonkey
United States354 Posts
I know we would all like to believe that SC2 is just so awesome that people can't help but watch, but the reality is, we can't expect a mass uptake of SC2 content out of nowhere. Largely speaking, in order for people to consume e-sports content en masse, they will first have to take up the corresponding game/genre on at least a casual basis so that there is some relative link for people to identify with what is going on in the competition they are consuming. There are still plenty of people who are gamers who will look at a Starcraft 2 game and just see a bunch of nonsensical graphics and animations. Unfortunately, the only way to change that is for them to directly experience Starcraft 2 or to have at least watched someone they know play it. | ||
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Bijan
United States286 Posts
On March 03 2011 01:30 HarryHood wrote: While were at it, ditch the term 'ESPORTS' because while there may be some intense competition in gaming, it is NOT as sport. Just calling it anything with sport in the name may turn some people off from square one. sport–noun 1. An athletic activity requiring skill or physical prowess and often of a competitive nature, as racing, baseball, tennis, golf, bowling, wrestling, boxing, hunting, fishing, etc. I would say that the speed and precision of players with the mouse is a physical skill, and one which can manifest itself in physical pains and disorders. Just because most of us use a keyboard and mouse casually does not dismiss it as physically demanding, especially at higher levels. By this logic, I wouldn't consider hunting a "sport", as the only real physical activity is walking. | ||
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Protoss_Carrier
414 Posts
They are not necessarily mutually exclusive. IDs could be seen as 'geeky' and 'immature', hence the social stigma. People who think those who believe in competition in video game as "sport" will think "esport" is geeky and immature doesn't matter how you spin it. | ||
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IndieFinch
United States124 Posts
Things like using real names and public figures becoming more professional only help the SC2 community in the long run. | ||
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Chicane
United States7875 Posts
On March 03 2011 00:43 frodoguy wrote: Well it really depends what the id is. Something like "sacsri" or "constantly" is like a scratch on the blackboard. But on the otherhand, something like "actionjesus" or "jaedong" is a kickass game id that would sound better to be called than an ordinary name. Overall, its not worth worrying about. Esports in the foreign scene has grown alot, its already popular and still growing. Alright that had to have been on purpose... lol. | ||
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