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Real Names to Help eSports? - Page 8

Forum Index > SC2 General
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bubblegumbo
Profile Blog Joined July 2008
Taiwan1296 Posts
March 02 2011 15:02 GMT
#141
Using real names does not make esport more entertaining or legitimate, people are using the player's real name already in most professional website interviews. There are plenty of popular sports such as wrestling that utilizes both real names and nicknames and those are not the reason why people want to watch them.

Also there is literally nothing stopping a Western progamer from using his real name as a gaming ID, similar to how Jaedong didn't bother making one up. If you want to find out how to make esport bigger figure out how you can get more people to watch it and more sponsorship to come in, not focusing on superficial issues such as naming conventions.
"I honestly think that whoever invented toilet paper is a genius. For man to survive, they need toilet paper!"- Nal_rA
theSAiNT
Profile Joined July 2009
United States726 Posts
March 02 2011 15:05 GMT
#142
On March 02 2011 11:46 Chill wrote:
Where are you people explaining what we need to do to "expand esports" coming from lately?

Let's see, do you think the thing holding back gaming from booming is:

- Social stigma with gaming not being legitimatized and accepted yet
OR
- Commentators calling people by their IDs

Hmm...


They are not necessarily mutually exclusive. IDs could be seen as 'geeky' and 'immature', hence the social stigma.
Belegurth
Profile Joined November 2010
165 Posts
Last Edited: 2011-03-02 15:26:03
March 02 2011 15:21 GMT
#143
On March 02 2011 11:23 awu25 wrote:
i don't think it's a marketing thing
most koreans wouldn't be able to pronounce flash, jaedong, or mvp, i think that's why their korean names are used


this made my day
and it goes to my signature
On March 02 2011 11:23 awu25 wrote: i don't think it's a marketing thing most koreans wouldn't be able to pronounce flash, jaedong, or mvp, i think that's why their korean names are used
ranjutan
Profile Joined November 2010
United States636 Posts
March 02 2011 15:21 GMT
#144
On March 02 2011 16:51 XsebT wrote:
And I don't wonna hear Nick De Cesare when I wonna think of some honey hazel eyes and a toned body with italian-olive skin.


HAHAHAHAHAHA
http://i53.tinypic.com/1r3j0p.gif
sharky246
Profile Blog Joined November 2010
1197 Posts
March 02 2011 15:43 GMT
#145
Well it really depends what the id is. Something like "sacsri" or "constantly" is like a scratch on the blackboard. But on the otherhand, something like "actionjesus" or "jaedong" is a kickass game id that would sound better to be called than an ordinary name.

Overall, its not worth worrying about. Esports in the foreign scene has grown alot, its already popular and still growing.
On January 03 2011 13:14 IdrA wrote: being high on the ladder doesnt get you any closer to your goal. Avoiding practice to protect your rating is absurd. If you want to be good go play 40 games a day and stop thinking about becoming a pro.
HarryHood
Profile Joined August 2010
United States105 Posts
March 02 2011 16:30 GMT
#146
I totally agree that players should be identified to by their true names. It will be a step in the right direction towards abandoning the social stigma attached to gaming. Having IDs that aren't your real name is all well and good on the ladder, but in large scale tournaments with broadcast matches, real names would make is seem less childish. This may make it more appealing to people who may be on the borderline of being okay with doing something as nerdy as watch people play a video game, as most of the population thinks this is just silly and childish. The last thing we need is silly names to further this opinion.

Example:
People hear 'EGIdra' and are like wtf is that?
People hear 'Greg Fields of team EG' and they immediately know it's a real person, he's on a team and it just sounds more like what people expect out of any large scale competition.

While were at it, ditch the term 'ESPORTS' because while there may be some intense competition in gaming, it is NOT as sport. Just calling it anything with sport in the name may turn some people off from square one.
It's not like I just one day DECIDED to play Terran. I was born that way, and there isn't one thing I or anybody else can do about it.
SpinmovE
Profile Joined August 2010
Canada119 Posts
Last Edited: 2011-03-02 17:07:27
March 02 2011 17:03 GMT
#147
On March 03 2011 01:30 HarryHood wrote:
I totally agree that players should be identified to by their true names. It will be a step in the right direction towards abandoning the social stigma attached to gaming. Having IDs that aren't your real name is all well and good on the ladder, but in large scale tournaments with broadcast matches, real names would make is seem less childish. This may make it more appealing to people who may be on the borderline of being okay with doing something as nerdy as watch people play a video game, as most of the population thinks this is just silly and childish. The last thing we need is silly names to further this opinion.

Example:
People hear 'EGIdra' and are like wtf is that?
People hear 'Greg Fields of team EG' and they immediately know it's a real person, he's on a team and it just sounds more like what people expect out of any large scale competition.

While were at it, ditch the term 'ESPORTS' because while there may be some intense competition in gaming, it is NOT as sport. Just calling it anything with sport in the name may turn some people off from square one.


I don't see why sc2 shouldn't be called an "ESPORT". It fits all the criteria to be classified as a sport (def: "A sport is an organized, competitive, entertaining, and skillful activity requiring commitment, strategy, and fair play, in which a winner can be defined by objective means.") except that it takes place online. I personally feel that the term "ESPORT" is perfect to describe StarCraft 2 and all online games of a competitive nature.

@ OP: I don't think using real names is actually helpful for the growth of a sport that is international. I will never be able to link the real name of a korean pro-gamer to his ID, the names are completely foreign to me and nearly impossible to remember. Where as an ID such as that of nestea or slayers_boxer is immediately recognizable and I can link that name with the real person with extreme ease. With so many different countries all competing in the same sport with different name conventions for each country I actually feel that it is much more beneficial that most players are using English ID's. That way most people will actually be able to read the name and remember it.
raf3776
Profile Blog Joined August 2010
United States1904 Posts
March 02 2011 18:19 GMT
#148
I dont see how real names would generally help anything to a large extent. Music artists don't use their real name and it's fine. You don't hear "Marshall eminem mathers" everytime he's mentioned. He was known and still known as eminem to the masses. It shouldn't be based around the real name but if they want an alias. The Id makes people stand out in entertainment where nicknames is the norm and a real name only in a professional setting like an interview and such.


P.s you could argue I know eminems name but around the world he's known as eminem before his real name
WWJD (What Would Jaedong Do)
xsevR
Profile Joined January 2011
United States324 Posts
March 02 2011 19:51 GMT
#149
I think the differences between sc2/esports should be encouraged. Player handles are a unique feature in video games, and are just more interesting than a regular name.
Its easier to remember a handle because of shorter character length and uniqueness imo.
ScrapBrain
Profile Joined August 2010
United States53 Posts
March 02 2011 20:59 GMT
#150
On March 03 2011 04:51 xsevR wrote:
I think the differences between sc2/esports should be encouraged. Player handles are a unique feature in video games, and are just more interesting than a regular name.
Its easier to remember a handle because of shorter character length and uniqueness imo.

It seems like it is easier to remember because that is what you are accustomed to.
xsevR
Profile Joined January 2011
United States324 Posts
March 03 2011 15:16 GMT
#151
On March 03 2011 05:59 ScrapBrain wrote:
Show nested quote +
On March 03 2011 04:51 xsevR wrote:
I think the differences between sc2/esports should be encouraged. Player handles are a unique feature in video games, and are just more interesting than a regular name.
Its easier to remember a handle because of shorter character length and uniqueness imo.

It seems like it is easier to remember because that is what you are accustomed to.


I'm also pretty accustomed to remembering regular human names, believe it or not... Theres simply less to remember with a handle.
Rokk
Profile Joined March 2010
United States425 Posts
March 03 2011 15:19 GMT
#152
On March 03 2011 00:43 frodoguy wrote:
But on the otherhand, something like "actionjesus" or "jaedong" is a kickass game id that would sound better to be called than an ordinary name.

Oh man it keeps getting better.
Svenskfella
Profile Joined October 2010
Spain26 Posts
March 03 2011 15:22 GMT
#153
On March 03 2011 01:30 HarryHood wrote:
[...]
While were at it, ditch the term 'ESPORTS' because while there may be some intense competition in gaming, it is NOT as sport. Just calling it anything with sport in the name may turn some people off from square one.



So, in your opinion, what does SC2 need to be considered a esport?
Why did he put the trumpets in?
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
Last Edited: 2011-03-03 15:33:44
March 03 2011 15:29 GMT
#154
Plenty of other sports have nicknames, in boxing there are names like "The brown bomber" or UFC there are plenty of nick names like "Ice Man". There is nothing non-mainstream about it. If anything it makes it more accessible to people. Real names are probably harder to remember and don't stand out as much either. As for the "Esports" name, I prefer the term "Competitive Gaming". That's how I've heard people refer to poker and chess.

Disagree? Here's a list of famous sports players nicknames, of almost every big sport!

:)
gozima
Profile Joined April 2010
Canada602 Posts
March 03 2011 15:58 GMT
#155
On March 02 2011 11:46 Chill wrote:
Where are you people explaining what we need to do to "expand esports" coming from lately?

Let's see, do you think the thing holding back gaming from booming is:

- Social stigma with gaming not being legitimatized and accepted yet
OR
- Commentators calling people by their IDs

Hmm...


According to a lot of my Asian friends, mostly Chinese and Korean, there's still a huge social stigma associated with trying to become a "pro" gamer in their home countries.

No parent wants or encourages their kids to play video games all day. If people think Korean parents do, they're fucking stupid.

For a western comparison, it's like the porn industry and someone like Jenna Jameson. Sure, you can become super successful and make a ton of money doing it, but is there a social stigma associated with it... hell yeah. No parents here want their kids to be in porn.

The same thing applies to Korea etc. Just because E-Sports has more mainstream exposure, doesn't mean it's socially accepted.
thebigdonkey
Profile Joined September 2010
United States354 Posts
March 03 2011 16:39 GMT
#156
I think in the rush to "legitimize" competitive gaming, we've largely forgotten what makes people consumers of competitive entertainment. People have to be able to identify in some way with the competition. For example, people who grew up playing baseball, basketball, football, and golf are more likely to be the people who watch those events on tv or attend them in person. If a person who has never partaken in such activities comes across them while channel surfing, more than likely they will just cruise on by. Without that experience or at least the direct influence of someone who has experience, people can't identify with what is happening, thus there will be no interest.

I know we would all like to believe that SC2 is just so awesome that people can't help but watch, but the reality is, we can't expect a mass uptake of SC2 content out of nowhere. Largely speaking, in order for people to consume e-sports content en masse, they will first have to take up the corresponding game/genre on at least a casual basis so that there is some relative link for people to identify with what is going on in the competition they are consuming. There are still plenty of people who are gamers who will look at a Starcraft 2 game and just see a bunch of nonsensical graphics and animations. Unfortunately, the only way to change that is for them to directly experience Starcraft 2 or to have at least watched someone they know play it.
Bijan
Profile Joined October 2010
United States286 Posts
March 03 2011 17:36 GMT
#157
On March 03 2011 01:30 HarryHood wrote:
While were at it, ditch the term 'ESPORTS' because while there may be some intense competition in gaming, it is NOT as sport. Just calling it anything with sport in the name may turn some people off from square one.


sport–noun
1. An athletic activity requiring skill or physical prowess and often of a competitive nature, as racing, baseball, tennis, golf, bowling, wrestling, boxing, hunting, fishing, etc.

I would say that the speed and precision of players with the mouse is a physical skill, and one which can manifest itself in physical pains and disorders.

Just because most of us use a keyboard and mouse casually does not dismiss it as physically demanding, especially at higher levels. By this logic, I wouldn't consider hunting a "sport", as the only real physical activity is walking.
Protoss_Carrier
Profile Joined September 2010
414 Posts
March 03 2011 18:01 GMT
#158

They are not necessarily mutually exclusive. IDs could be seen as 'geeky' and 'immature', hence the social stigma.


People who think those who believe in competition in video game as "sport" will think "esport" is geeky and immature doesn't matter how you spin it.
Carrier has arrived.
IndieFinch
Profile Blog Joined July 2010
United States124 Posts
March 04 2011 06:17 GMT
#159
I think it definitely would help. Maybe not going by their names only because game IDs are apart of the "gamer" culture. However the names should be associated, especially with the casters. I love tasteosis as much as the next person, but if they were just known as Nick and Dan more people would feel less weird watching. Or even just Dan "Artosis" and Nick "Tasteless," so people know real names plus their IDs.

Things like using real names and public figures becoming more professional only help the SC2 community in the long run.
Chicane
Profile Joined November 2010
United States7875 Posts
Last Edited: 2011-03-04 06:25:00
March 04 2011 06:24 GMT
#160
On March 03 2011 00:43 frodoguy wrote:
Well it really depends what the id is. Something like "sacsri" or "constantly" is like a scratch on the blackboard. But on the otherhand, something like "actionjesus" or "jaedong" is a kickass game id that would sound better to be called than an ordinary name.

Overall, its not worth worrying about. Esports in the foreign scene has grown alot, its already popular and still growing.


Alright that had to have been on purpose... lol.
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