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MLG Format Explanation - Page 4

Forum Index > SC2 General
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echO [W]
Profile Joined July 2010
United States1495 Posts
Last Edited: 2011-02-27 07:46:27
February 27 2011 07:46 GMT
#61
Is it me, or does this tournament format exacerbate how ludicrous extended series really is. Not to bring up a debate, but I get the feeling that clawing through the losers bracket will require playing A LOT of games.
"Or a school bus over a bunch of kids" - Tasteless --- “A man's errors are his portals of discovery.” - James Joyce
PrideNeverDie
Profile Joined November 2010
United States319 Posts
February 27 2011 07:46 GMT
#62
need a term for ppl coming from the open tourney to win it

something like "royalroader" for the OSL
If you want it bad enough you will find a way; If you don't, you will find an excuse
CookieMaker
Profile Blog Joined November 2010
Canada880 Posts
February 27 2011 07:47 GMT
#63
guess they're saying it pays to be the best, or at least have proven yourself already
Micro your Macro
dacthehork
Profile Blog Joined February 2008
United States2000 Posts
Last Edited: 2011-02-27 07:52:26
February 27 2011 07:50 GMT
#64
On February 27 2011 16:45 dtz wrote:
Show nested quote +
On February 27 2011 16:41 dacthehork wrote:
still not a good format imo

I want to see a legit tournament not showmatches and protected seeded players.


any tournament without seeding is very luck based and ruins the legitimacy imo.



lol

It's not that, it's the disparity of "seeds" advantage and the possibility of any korean attending. I would put any random GSL A/S and even some B players in the mix with the current MLG top 16.

Automatically place top 32

Play a fraction of the games of your opponents (saving BOs)

etc etc

if you are seeded you have much better EV than any unseeded player by a lot even if they are better than you. It's comparable to GSL A/S class in some ways in that it will create a stable of "MLG seeded" players. The difference is they get an actual advantage when it comes game time.

The schedule is if I remember right, 12:30 AM on friday night it ends. Begins at 8-9AM the next day. The only problem I see is the exhaustion factor, and the automatic top 32 points for seeded players. Finals being bo3 .. is lol
Warturtle - DOTA 2 is KING
zaii
Profile Joined October 2010
Guam2611 Posts
February 27 2011 07:51 GMT
#65
You sir are amazing, very well done in the explanation.
groms
Profile Joined May 2010
Canada1017 Posts
February 27 2011 07:55 GMT
#66
Much clearer how it all works now. Thanks motbob

I have a recurring dream that I'm running away from a terran player but the marauders keep slowing me down. - Artosis
KevinIX
Profile Joined October 2009
United States2472 Posts
February 27 2011 07:58 GMT
#67
Damn, that's even more confusing than GSL! Thanks for the graphs.
Liquid FIGHTING!!!
Rampager
Profile Joined April 2010
Australia1007 Posts
February 27 2011 08:01 GMT
#68
Fan-fucking-tastic explanation. I got it all in the first read, whereas before I was just like "Whatever, fuck it, I'll figure it out when the tournament starts"

It's definitely going to be tiring for any player who enters the worst case scenario. That would be a truly epic run though, SeleCt styles.
10or10
Profile Blog Joined March 2010
Sweden517 Posts
February 27 2011 08:21 GMT
#69
On February 27 2011 16:46 PrideNeverDie wrote:
need a term for ppl coming from the open tourney to win it

something like "royalroader" for the OSL

I would call it an upset.

I like the system. Thanks to MLGs continuency they can allow seeds and I think that's very good for eliminating much of the random luck that exists in nearly all other sc2-tournaments. Many really good matches to view for us spectators, I gues the problem (lol) comes down to select who to broadcast: successful, popular or known players. I feel sorry for the '2nd select' but compared to the upsides of this, I as a spectator feel it worth it.
|| @10or10 || 이영호 이제동 - 화이팅 ^^ ||
SkatesSC
Profile Blog Joined June 2004
United States191 Posts
February 27 2011 08:41 GMT
#70
Awesome, thanks Motbob. Makes perfect sense now. The MLG announcement was confusing.
HerO fighting!!!
Snickersnee
Profile Blog Joined October 2010
United States241 Posts
February 27 2011 08:51 GMT
#71
Thank you very much for this amazing post, good sir.
I wont feel stupid now when watching mlg this year.
Had an idea that combines the intimate moment of delivering babies with Crazy Taxi last night. Can emotional arcade style gaming work?
Sworn
Profile Blog Joined January 2010
Canada920 Posts
February 27 2011 08:58 GMT
#72
Pretty much clarified my entire confusion. TY for this thread.
"Duty is heavy as a mountain, death is light as a feather." CJ Entus Fighting! <3 Effort
MythicalMage
Profile Joined May 2010
1360 Posts
February 27 2011 09:05 GMT
#73
To all those saying that this is the best for the spectators, I ask you: Do you remember Paremedico? Do you remember Agh?
avilo
Profile Blog Joined November 2007
United States4100 Posts
February 27 2011 09:07 GMT
#74
I'm very disappointed that these big tournaments keep trying to enforce these formats that "protect" and give advantages to the already established big name players.

As said in OP, someone coming from the open bracket has to play potentially 21 bo3s to win, whereas a seeded "celebrity player" (because that's what these tournaments are now doing) has to only win potentially 7 bo3 games.

I understand that MLG/NASL want to push e-sports further in the west, but compromising the integrity of the game is not the way to go about it. This is not basketball. This is not reality TV.

Seeding is perfectly acceptable. Auto-placing players into a bracket is not. Do you see legitimate sports doing this ever? Roget federer and Nadal are not auto-placed into the semi finals of each grand slam.

They work their way through each opponent, proving they are better though their skills, not through their name-value and reality TV star rating that NASL is trying to do, and that MLG seems to be copying, albeit not as bad.

I understand that there are popular players, and that they are all very good. Let them prove it through their games, don't alienate the kajillion other up and commers and unknowns that want to prove themselves but are put at a disadvantage either because they are not popular or just got in the scene.

If these unknown players can beat a high profile player in a best out of three, that is the way it is. Tournaments need to stop trying to "protect" players in this fashion.

It's also understandable that you do not want to see a high profile player bashing a noob in round 1 or round 2. This can easily be avoided by having some minimum entry prerequisite, such as being in masters league or at a certain rating.

GSL/SC1/TSL all are great examples of tournaments where you prove yourself through your gameplay, not your reality star rating.

There are plenty of awesome players that have played in the TSL tournaments but guess what? They get beaten just like anyone else. And TSL gives every player the chance to show they can compete with the big names.

Am I the only one who is voicing these concerns about the direction these tournaments are going?

Sup
odder
Profile Joined April 2010
United States405 Posts
February 27 2011 09:07 GMT
#75
On February 27 2011 18:05 MythicalMage wrote:
To all those saying that this is the best for the spectators, I ask you: Do you remember Paremedico? Do you remember Agh?


I'd still rather watch Top 16 Pool play instead of pro vs no-names
gm.tOSS
Profile Joined September 2005
Germany898 Posts
February 27 2011 09:09 GMT
#76
Nice thread. Spotlight please.
HuK HuK HuK | ¯\_(ツ)_/¯ | There is death in the hane.
BattRoll
Profile Joined August 2010
100 Posts
February 27 2011 09:30 GMT
#77
My issue with this format is there are too few open slots for new contestants. I think that with the level of talent out there, having 16 players automatically advance and only having 4 players given the option to join them into the tournament results in lower quality play as a whole. It's kind of ridiculous when you compare it to any other sport/competitive event. "Hey, I made the playoffs last year, so yep, I'm in"

I find this particularly disturbing with the NASL - where from what I gather, most contestants will be handpicked to begin with.

If a player is good enough to compete in a 'worldwide' tournament - he/she should earn their way into that position.
motbob
Profile Blog Joined July 2008
United States12546 Posts
February 27 2011 09:36 GMT
#78
On February 27 2011 18:07 avilo wrote:
I'm very disappointed that these big tournaments keep trying to enforce these formats that "protect" and give advantages to the already established big name players.

As said in OP, someone coming from the open bracket has to play potentially 21 bo3s to win, whereas a seeded "celebrity player" (because that's what these tournaments are now doing) has to only win potentially 7 bo3 games.

I understand that MLG/NASL want to push e-sports further in the west, but compromising the integrity of the game is not the way to go about it. This is not basketball. This is not reality TV.

Seeding is perfectly acceptable. Auto-placing players into a bracket is not. Do you see legitimate sports doing this ever? Roget federer and Nadal are not auto-placed into the semi finals of each grand slam.

They work their way through each opponent, proving they are better though their skills, not through their name-value and reality TV star rating that NASL is trying to do, and that MLG seems to be copying, albeit not as bad.

I understand that there are popular players, and that they are all very good. Let them prove it through their games, don't alienate the kajillion other up and commers and unknowns that want to prove themselves but are put at a disadvantage either because they are not popular or just got in the scene.

If these unknown players can beat a high profile player in a best out of three, that is the way it is. Tournaments need to stop trying to "protect" players in this fashion.

It's also understandable that you do not want to see a high profile player bashing a noob in round 1 or round 2. This can easily be avoided by having some minimum entry prerequisite, such as being in masters league or at a certain rating.

GSL/SC1/TSL all are great examples of tournaments where you prove yourself through your gameplay, not your reality star rating.

There are plenty of awesome players that have played in the TSL tournaments but guess what? They get beaten just like anyone else. And TSL gives every player the chance to show they can compete with the big names.

Am I the only one who is voicing these concerns about the direction these tournaments are going?

Let me give you some examples of tournaments that seed a certain number of players high in the brackets.

- MSL seeds 8 players into the main tournament. Everyone else has to pass prelims and then a secondary round.
- OSL seeds 4 players into the main tournament and 12 into the secondary tournament. Everyone else has to pass through prelims.
- TSL2 seeded 3 players directly into the main tournament, while everyone else had to play through grueling prelims.

You somehow think that MLG seeding "celebrity players" in the tournament is wrong. You say protecting "big name" players is wrong. Well, those players got big names because they performed in MLG tournaments last year and got player points. MLG isn't protecting these guys because they have a high "reality star rating" (lol).

MLG is seeding these guys because they performed. They played well and finished high in the tournament standings.
And the guys who probably aren't very happy about this format? They didn't perform.

The "protection" is there for those skilled enough to claim it.
ModeratorGood content always wins.
Doraemon.doraemon
Profile Joined May 2010
United States335 Posts
February 27 2011 09:41 GMT
#79
I know NFL give division leaders a bye in the playoffs...
BattRoll
Profile Joined August 2010
100 Posts
February 27 2011 09:43 GMT
#80
To Motbob - I have the same viewpoint as avilo. I'm not discontent because I didn't perform. I would never qualify for one of these tournaments in a million years. But it stands to reason that with a game as big and popular as starcraft 2 - the pool of talent is constantly changing. Having 80% of your tournament players automatically moved ahead because of what they accomplished months ago is ridiculous. I have no problem with maybe the top 2 or even top 4 players securing a position but it seems like a lot of these tournaments are pretty much trying to segregate recognizable faces from the crowd to cater to their audience in lieu of having a fair competition. I think this is wrong.

An alternative could simply be to have favored players in different qualifying divisions so they would be less likely to face each other earlier.
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