• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:39
CEST 21:39
KST 04:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun7[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
SEL Masters #6 - Solar vs Classic (SC: Evo) $5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL Code S Season 1 (2026) FSL Season 10 Individual Championship WardiTV Spring Cup
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
BW General Discussion JaeDong's ASL S21 Ro16 Post-Review ASL21 General Discussion Leta's ASL S21 Ro.16 review [ASL21] Ro8 Preview Pt1: Inheritors
Tourneys
[ASL21] Ro8 Day 1 [BSL22] RO16 Group Stage - 02 - 10 May Korean KCM Race Survival 2026 Season 2 [ASL21] Ro8 Day 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Daigo vs Menard Best of 10 Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2235 users

New Maps in 1v1 Pool - Page 50

Forum Index > SC2 General
Post a Reply
Prev 1 48 49 50 51 52 68 Next
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
February 27 2011 17:30 GMT
#981
I like the new maps. Shattered Temple is so much better than Lost Temple!
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
Essentia
Profile Joined July 2010
1150 Posts
February 27 2011 17:34 GMT
#982
Slag Pits has got to be the most non zerg favored map Blizz has ever created. The close rush distances make 2 rax extremely strong AND terran can break your backdoor and seige your expansion from a tiny choke point that you cannot get a surround on. So they just sit at your backdoor hitting your expansion............ thanks Blizz.
tralafiti
Profile Joined October 2010
Germany17 Posts
Last Edited: 2011-02-27 17:35:38
February 27 2011 17:35 GMT
#983
reading blizz's reasaning behind the changes in the mappool im more and more convinced that there map-guys are drunk.

There isn't a huge problem with this map, but we felt there aren't enough interesting features of this map.

wtf - you need at least 8 destructable rocks to make a good map or what O_o

Backwater Gulch has a familiar main to first expansion layout. Early game play on this map should feel familiar and there probably aren't too many early game threats or difficulties in terms of gimmicky strategies you need to worry about]

really? my natural exp has 2 rocks and a huge upwalk - how the hell am i going to defend that?

Metalopolis was one of two favorite maps across the different skill levels of players. We decided to introduce a very similar map, but slightly more macro heavy: Slag Pits

i'm out of spech - did they even look at the map before writing this?
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
February 27 2011 17:42 GMT
#984
Backwater gulch seems like a damn good FFA and 1v1 map. Holy hell

If blizz decides to publish backwater gulch as FFA, then we actually have an ffa map guys!
confusedcrib
Profile Blog Joined August 2010
United States1307 Posts
Last Edited: 2011-02-27 17:46:59
February 27 2011 17:46 GMT
#985
Why are new 2v2 maps so bad? your bases should always be close imo so there is less incentive to cheese Oh, and new maps make playing zerg feel so much better, just got one base all in'd by a terran and it was very nice to have so much room to work with.
I'm a writer for TeamLiquid, you've probably heard of me
Hawkins
Profile Joined December 2010
19 Posts
February 27 2011 17:53 GMT
#986
LOL at ppl wondering what Blizzard are thinking. Blizzard WANT the maps to be 1base gimmicky "all ins". Why you ask? Well if a mouthbreather can beat a master a decent percentange of the time becuase of map+race imbalance the mouthbreather will be happy and buy the new epansions. And ppl who can't play and consider macro to be having 25 workers and queing 5 siege tanks in order to stay at 0 mins and gas are a lot more than the ppl who want to play a skilfull game.
confusedcrib
Profile Blog Joined August 2010
United States1307 Posts
February 27 2011 17:55 GMT
#987
On February 28 2011 02:53 Hawkins wrote:
LOL at ppl wondering what Blizzard are thinking. Blizzard WANT the maps to be 1base gimmicky "all ins". Why you ask? Well if a mouthbreather can beat a master a decent percentange of the time becuase of map+race imbalance the mouthbreather will be happy and buy the new epansions. And ppl who can't play and consider macro to be having 25 workers and queing 5 siege tanks in order to stay at 0 mins and gas are a lot more than the ppl who want to play a skilfull game.


This so absolutely true you should get a quality poster star next to your name!
I'm a writer for TeamLiquid, you've probably heard of me
Esper
Profile Joined May 2010
United States87 Posts
February 27 2011 18:12 GMT
#988
On February 28 2011 02:55 confusedcrib wrote:
Show nested quote +
On February 28 2011 02:53 Hawkins wrote:
LOL at ppl wondering what Blizzard are thinking. Blizzard WANT the maps to be 1base gimmicky "all ins". Why you ask? Well if a mouthbreather can beat a master a decent percentange of the time becuase of map+race imbalance the mouthbreather will be happy and buy the new epansions. And ppl who can't play and consider macro to be having 25 workers and queing 5 siege tanks in order to stay at 0 mins and gas are a lot more than the ppl who want to play a skilfull game.


This so absolutely true you should get a quality poster star next to your name!


This is very true, they're appealing to the masses. But why can't they just have a separate map pool for masters+ or diamond+ so they have the smaller, shorter maps for the less experienced and larger macro maps w/o all of the abusive terrain (i typed terran the first time) features for those who are skilled enough to exploit the crap out of it?
My life is a chip in your pile. Ante up!
parn
Profile Joined December 2010
France296 Posts
February 27 2011 18:12 GMT
#989
On February 28 2011 02:55 confusedcrib wrote:
Show nested quote +
On February 28 2011 02:53 Hawkins wrote:
LOL at ppl wondering what Blizzard are thinking. Blizzard WANT the maps to be 1base gimmicky "all ins". Why you ask? Well if a mouthbreather can beat a master a decent percentange of the time becuase of map+race imbalance the mouthbreather will be happy and buy the new epansions. And ppl who can't play and consider macro to be having 25 workers and queing 5 siege tanks in order to stay at 0 mins and gas are a lot more than the ppl who want to play a skilfull game.


This so absolutely true you should get a quality poster star next to your name!

That's now weeks and weeks i keep repeating the same obvious economic rule:
http://www.teamliquid.net/forum/viewpost.php?post_id=7444674

Blizzard don't give a shit about TL Community, can you understand that? They care about the "most", and not the "best". Quantity > quality is the rule #1 in every aspect of this new century.

You really think Blizzard staff is like: "Hi honey, was a hard day today, we spent so much energy making the game balance so Idra and his fans are happy, but we did it! How are the kids?".
We are what we repeatedly do. Excellence, then, is not an act, but a habit.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
February 27 2011 18:17 GMT
#990
Quantity > quality is the rule #1 in every aspect of this new century.


Yep but Blizzard still remains, at least relatively, Quality over Quantity. Anyways, I don't think that's what what you mean to say; you're comparing the more numerous casual players with the higher quality better players? That doesn't quite make sense. You look at the game as a whole; if the majority of the people think the game is bad, the game is bad in the majority's eyes. So to improve quality in that sense, they have to make sure the majority of the players are satisfied.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Feb
Profile Joined December 2010
98 Posts
February 27 2011 18:19 GMT
#991
i'm pretty sure i'm vetoing slag pits. the natural is way too hard to defend. can't see it staying in the map pool long without some significant edits though.

and is it just me that thinks shakuraas is really out because typhon peaks is basically the same map minus the natural (but a considerably worse map, but mainly because there's only one ground route up the center, allowing for the map to be cut in half horizontally far too easy)?
Weasel-
Profile Joined June 2009
Canada1556 Posts
February 27 2011 18:21 GMT
#992
Slag Pits and Shattered Temple close spawn rush distances are ridiculous. Other than that, the new maps are generally an improvement over the old ones.
Blyadischa
Profile Joined April 2010
419 Posts
February 27 2011 18:22 GMT
#993
Blizzard needs to stop fucking making maps with "rotational symmetry" because I'm tired of super close positions, semi close positions, then cross positions. It should be far positions, and further positions.
parn
Profile Joined December 2010
France296 Posts
Last Edited: 2011-02-27 18:52:57
February 27 2011 18:34 GMT
#994
On February 28 2011 03:17 Yoshi Kirishima wrote:
You look at the game as a whole; if the majority of the people think the game is bad, the game is bad in the majority's eyes. So to improve quality in that sense, they have to make sure the majority of the players are satisfied.

That's a total failed troll action.

You just prove how right i am, and how Blizzard did an ace commercial job: who says pleasing the majority is always good?

If any newb player was able to beat the #1 world SC2 player 1/5 of the games, then the majority of the players would be satisfied, because the majority of the players are 15-18 yo kids who wants to show mom how strong they are copy/pasting a 4 gates build.

The most > The best.

Blizzard will always prefer to sell 10 games to 10 newbies rather than 1 game to a pro/good player, and good/newbie players do not have "fun" the same way, at all.
We are what we repeatedly do. Excellence, then, is not an act, but a habit.
Trentelshark
Profile Joined September 2010
Canada385 Posts
February 27 2011 18:45 GMT
#995
Apparently Blizzard has added GSL Taldarim Altar to their BNet servers for download (not ladder), because I just loaded a replay, didn't have it on my PC and it pulled it down. Perhaps this is the GSL map Blizzard is intending to add to the ladder?
branflakes14
Profile Joined July 2010
2082 Posts
February 27 2011 18:52 GMT
#996
I hope to god Blizzard don't add Taldarim Altar. Can't stand that map.
oni_link
Profile Joined July 2010
Germany165 Posts
Last Edited: 2011-02-27 18:53:33
February 27 2011 18:53 GMT
#997
I think the gsl maps are too big for average ladder play, but seriously they could have added crossfire since it's made(or copied) by them
?:O
uSnAmplified
Profile Joined October 2010
United States1029 Posts
February 27 2011 18:57 GMT
#998
On February 28 2011 03:52 branflakes14 wrote:
I hope to god Blizzard don't add Taldarim Altar. Can't stand that map.
God forbid they add a map that doesn't have retarded close positions and crappy natural placement.
~
magha
Profile Joined March 2010
Netherlands427 Posts
February 27 2011 19:00 GMT
#999
On February 28 2011 03:45 Trentelshark wrote:
Apparently Blizzard has added GSL Taldarim Altar to their BNet servers for download (not ladder), because I just loaded a replay, didn't have it on my PC and it pulled it down. Perhaps this is the GSL map Blizzard is intending to add to the ladder?


It just works that way, not related to Blizzard uploading maps.
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
February 27 2011 19:13 GMT
#1000
to be fair, backwater gulch is better than blistering,

steppes and jungle were both far worse than typhon and slag pits

and the temple revamp actually isn't too horrible....

Yeah the maps aren't fantastic by any means (especially the nat design on literally every single one of them...), but atleast its a small small improvement.

However taking out shakurus over delta and not just using GSL maps is seriously bizzare to me, absolutely unfathomable how they came up with those choices :\.
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
Prev 1 48 49 50 51 52 68 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 150
IndyStarCraft 137
Railgan 80
BRAT_OK 73
JuggernautJason43
StarCraft: Brood War
Mini 529
ggaemo 252
Rush 176
Dewaltoss 153
ZerO 118
Hyun 28
910 18
Shine 7
Dota 2
420jenkins386
capcasts85
League of Legends
Doublelift1180
Counter-Strike
fl0m5230
Pyrionflax113
Super Smash Bros
Mew2King67
Heroes of the Storm
Liquid`Hasu2251
MindelVK9
Other Games
Grubby5188
B2W.Neo488
C9.Mang0221
Sick196
KnowMe137
ArmadaUGS112
elazer90
QueenE82
Trikslyr41
ZerO(Twitch)18
ZombieGrub17
Organizations
Other Games
BasetradeTV222
Dota 2
PGL Dota 2 - Main Stream68
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Reevou 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 20
• blackmanpl 19
• 80smullet 18
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1327
• Shiphtur241
Upcoming Events
Replay Cast
4h 21m
GSL
13h 51m
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
14h 21m
Big Gabe
16h 21m
Replay Cast
1d 4h
Replay Cast
1d 13h
Escore
1d 14h
OSC
1d 17h
Replay Cast
2 days
Replay Cast
2 days
[ Show More ]
RSL Revival
2 days
IPSL
2 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
2 days
Replay Cast
3 days
RSL Revival
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
IPSL
3 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
4 days
Wardi Open
4 days
Afreeca Starleague
4 days
Jaedong vs Light
Monday Night Weeklies
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Snow vs Flash
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-04-28
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.