• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:43
CET 18:43
KST 02:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 RyongYi Cup Season 3 announced (Jan 22-Feb 7)4Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
$21,000 RyongYi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
I would like to say something about StarCraft BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest Data analysis on 70 million replays
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026! Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Trading/Investing Thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2914 users

New Maps in 1v1 Pool - Page 37

Forum Index > SC2 General
Post a Reply
Prev 1 35 36 37 38 39 68 Next
Mikami_
Profile Blog Joined July 2009
Estonia274 Posts
February 26 2011 20:57 GMT
#721
On February 27 2011 05:52 Arcanefrost wrote:
Ok, after some testing i came to the conclusion that id rather play on delta or scrap than on the new ones, theyre absolutely horrible. All of them.

Same here i had scarp and delta thumbed down before, but these 3 new maps are even worse...
Jago
Profile Joined October 2010
Finland390 Posts
February 26 2011 21:05 GMT
#722
Playing a game on Slug, the new supposedly macro-oriented map. Went 14gas 14 pool, 20 hatch and had 7 marines + and SCV at my expo when it was halfway done. Macro-oriented my ass.
syllogism
Profile Joined September 2010
Finland5948 Posts
February 26 2011 21:10 GMT
#723
On February 27 2011 05:13 monitor wrote:
Show nested quote +
On February 27 2011 05:13 syllogism wrote:
On February 27 2011 04:57 Dont Panic wrote:
i fucken hate the maps so badly. Did they say why they aren't going to use gsl maps

They said they would be adding one GSL map to the pool soon


Source please?

http://www.shacknews.com/article/67645/starcraft-2-adds-and-removes
Blizzard says the company plans to add "a couple more new maps to the official ladder rotation in the coming weeks, including a user-made 1v1 map that is currently being featured in the Global StarCraft League (GSL)."
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2011-02-26 21:13:51
February 26 2011 21:11 GMT
#724
On February 27 2011 06:10 syllogism wrote:
Show nested quote +
On February 27 2011 05:13 monitor wrote:
On February 27 2011 05:13 syllogism wrote:
On February 27 2011 04:57 Dont Panic wrote:
i fucken hate the maps so badly. Did they say why they aren't going to use gsl maps

They said they would be adding one GSL map to the pool soon


Source please?

http://www.shacknews.com/article/67645/starcraft-2-adds-and-removes
Show nested quote +
Blizzard says the company plans to add "a couple more new maps to the official ladder rotation in the coming weeks, including a user-made 1v1 map that is currently being featured in the Global StarCraft League (GSL)."


You damn well know that's going to be Crossfire SE.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
SpinmovE
Profile Joined August 2010
Canada119 Posts
Last Edited: 2011-02-26 21:14:14
February 26 2011 21:12 GMT
#725
On February 27 2011 05:54 Bleak wrote:
I really like the new maps actually. They feel quite big, actually feel bigger than anything we've seen so far in 1v1, even with regards to Shakuras. Shakuras is a big map, but it is there aren't many expansions on the map, but man, these maps are actually quite big.

I'm very happy with them. Slag Pits close positions is actually farther than Metal or LT close positions, which is not that bad at all for close positions.

In any case, I'm happy with them. Except the rocks, delta quadrant still being in the pool, and close position spawn is still possible.


Slag pits close positions are closer together then close positions on either Metalopolis or Shattered Temple.

It takes a drone ~24 seconds to get from one bases ramp to the other close bases ramp on Slag Pits. Where are it takes ~27 seconds on Metalopolis, and ~25 seconds on Shattered Temple.

In fact close positions on Slag Pits are the closest positions of any ladder map yet, even shorter then those of Steppes of War. Couple that with the wide open natural and basically no possible 3rd on the map and I'd have to say that Slag Pits is going to play out pretty badly, especially in close positions.
monitor
Profile Blog Joined June 2010
United States2408 Posts
Last Edited: 2011-02-26 21:14:55
February 26 2011 21:14 GMT
#726
On February 27 2011 06:10 syllogism wrote:
Show nested quote +
On February 27 2011 05:13 monitor wrote:
On February 27 2011 05:13 syllogism wrote:
On February 27 2011 04:57 Dont Panic wrote:
i fucken hate the maps so badly. Did they say why they aren't going to use gsl maps

They said they would be adding one GSL map to the pool soon


Source please?

http://www.shacknews.com/article/67645/starcraft-2-adds-and-removes
Show nested quote +
Blizzard says the company plans to add "a couple more new maps to the official ladder rotation in the coming weeks, including a user-made 1v1 map that is currently being featured in the Global StarCraft League (GSL)."


o_O, exciting! Looking forward to it.

[edit] Yah lol it probably will be Crossfire SE...
https://liquipedia.net/starcraft2/Monitor
syllogism
Profile Joined September 2010
Finland5948 Posts
Last Edited: 2011-02-26 21:20:09
February 26 2011 21:18 GMT
#727
On February 27 2011 06:11 iCCup.Diamond wrote:
Show nested quote +
On February 27 2011 06:10 syllogism wrote:
On February 27 2011 05:13 monitor wrote:
On February 27 2011 05:13 syllogism wrote:
On February 27 2011 04:57 Dont Panic wrote:
i fucken hate the maps so badly. Did they say why they aren't going to use gsl maps

They said they would be adding one GSL map to the pool soon


Source please?

http://www.shacknews.com/article/67645/starcraft-2-adds-and-removes
Blizzard says the company plans to add "a couple more new maps to the official ladder rotation in the coming weeks, including a user-made 1v1 map that is currently being featured in the Global StarCraft League (GSL)."


You damn well know that's going to be Crossfire SE.

Almost certainly, but they do say it's user made, while that is only modified. Perhaps that GSL map maker should do more tweaks to blizzard maps if they are more willing to add those.
Headshot
Profile Blog Joined May 2010
United States1656 Posts
February 26 2011 21:21 GMT
#728
The GSL better not add any of these maps. Good Lord, they're horrible.
-
sleepingdog
Profile Joined August 2008
Austria6145 Posts
February 26 2011 21:28 GMT
#729
On February 27 2011 06:05 Jago wrote:
Playing a game on Slug, the new supposedly macro-oriented map. Went 14gas 14 pool, 20 hatch and had 7 marines + and SCV at my expo when it was halfway done. Macro-oriented my ass.


Close spawning positions on Slug are indeed beyond ridiculous - I cannot for the life of my cat understand how they didn't use the same system as in shakuras where such spawns weren't possible.
"You see....YOU SEE..." © 2010 Sen
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
February 26 2011 21:29 GMT
#730
On February 27 2011 06:12 SpinmovE wrote:
Show nested quote +
On February 27 2011 05:54 Bleak wrote:
I really like the new maps actually. They feel quite big, actually feel bigger than anything we've seen so far in 1v1, even with regards to Shakuras. Shakuras is a big map, but it is there aren't many expansions on the map, but man, these maps are actually quite big.

I'm very happy with them. Slag Pits close positions is actually farther than Metal or LT close positions, which is not that bad at all for close positions.

In any case, I'm happy with them. Except the rocks, delta quadrant still being in the pool, and close position spawn is still possible.


Slag pits close positions are closer together then close positions on either Metalopolis or Shattered Temple.

It takes a drone ~24 seconds to get from one bases ramp to the other close bases ramp on Slag Pits. Where are it takes ~27 seconds on Metalopolis, and ~25 seconds on Shattered Temple.

In fact close positions on Slag Pits are the closest positions of any ladder map yet, even shorter then those of Steppes of War. Couple that with the wide open natural and basically no possible 3rd on the map and I'd have to say that Slag Pits is going to play out pretty badly, especially in close positions.


Yea, the close positions on Slag Pits is ridiculous. But even more ridiculous is that there are really no far positions on the map. Cross positions isn't tht long and the other 2 positions are just awful. Apart from Slag Pits tho, i don't mind the other maps but i have only played a couple of games on them.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
February 26 2011 21:30 GMT
#731
1 GSL map? yay

And wow really how is Slag Pits supposed to be macro oriented? Hopefully they just forgot to restrict close-position spawns.

Also, removing Shakuras because it was too plain? ... I didn't think it was a plain map at all... More interesting than many other maps.

Hopefully in newer seasons once they get the seasons rolling they can put back in some older maps (like DO haha).
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Lunit
Profile Joined July 2010
United States183 Posts
February 26 2011 21:32 GMT
#732
I don't understand the removal of shakuras at all. Its probably the best map at this point of time.
Jonas :)
Profile Blog Joined September 2010
United States511 Posts
February 26 2011 21:38 GMT
#733
Removing blizzard's only good macro map with maps that you aren't allowed to take your 3rd on? That's cool, I guess
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
February 26 2011 21:39 GMT
#734
No more Khaydarin amulet, perhaps we'll have to plunge into the Khaydarin depths to retrieve it?
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
Last Edited: 2011-02-26 21:43:52
February 26 2011 21:43 GMT
#735
Tbh when its close pos Slag Pits I just pull all my drones make zerglings and if hes walled off I leave


On February 27 2011 06:39 Pyrrhuloxia wrote:
No more Khaydarin amulet, perhaps we'll have to plunge into the Khaydarin depths to retrieve it?


Once 5000 matches have been played on Khaydarin Depths they'll put it back in the game

Calling it now
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
jw232
Profile Joined January 2009
United States157 Posts
February 26 2011 21:44 GMT
#736
Where are the new maps located? I want to open them inside map editor
Loranga
Profile Joined July 2010
Sweden83 Posts
Last Edited: 2011-02-26 21:46:30
February 26 2011 21:46 GMT
#737
As a Zerg-player:
Backwater Gulch: Bad
Slag Pits: Terrible
Shattered Temple: Good
Typhon Peaks: Good

Replacing Slag pits with Shakuras would be awesome.
syllogism
Profile Joined September 2010
Finland5948 Posts
Last Edited: 2011-02-26 22:00:37
February 26 2011 21:52 GMT
#738
On February 27 2011 06:46 Loranga wrote:
As a Zerg-player:
Backwater Gulch: Bad
Slag Pits: Terrible
Shattered Temple: Good
Typhon Peaks: Good

Replacing Slag pits with Shakuras would be awesome.

Top players have so far said Slag pits very zerg favored because it's very open and it's very hard for T or P to take third or even their natural. It doesn't particularly matter if zerg third is a bit far away when the map is so open. One base pushes can be somewhat hard to stop, but not really any more so than on most current maps. Still a terrible map though.
Ludwigvan
Profile Blog Joined April 2010
Germany2371 Posts
February 26 2011 21:55 GMT
#739
On February 27 2011 06:44 jw232 wrote:
Where are the new maps located? I want to open them inside map editor

you can open all blizzard maps by loggin onto battle net and opening the games from there. check this options when opening.
BandonBanshee
Profile Joined February 2011
Canada437 Posts
February 26 2011 21:56 GMT
#740
These maps are good but they feel too big...Thirds are too easy to take and the naturals are super easy to defend...I just wish we had closer positions for more exciting micro based games
Prev 1 35 36 37 38 39 68 Next
Please log in or register to reply.
Live Events Refresh
Next event in 10h 18m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko613
SteadfastSC 131
BRAT_OK 112
JuggernautJason87
goblin 71
MindelVK 53
DivinesiaTV 26
StarCraft: Brood War
Britney 23904
EffOrt 1163
Stork 586
Shuttle 515
BeSt 376
Barracks 127
actioN 121
Dewaltoss 118
Mini 116
Mind 70
[ Show more ]
Hyun 55
Larva 52
JYJ 43
Killer 40
Rock 37
910 26
soO 25
scan(afreeca) 16
Terrorterran 15
Dota 2
Gorgc6118
qojqva2533
Counter-Strike
oskar147
Other Games
Grubby4267
FrodaN2039
Liquid`RaSZi2025
hiko1053
Beastyqt641
Harstem576
Liquid`Hasu485
RotterdaM366
mouzStarbuck274
B2W.Neo268
ArmadaUGS160
XaKoH 127
KnowMe118
Liquid`VortiX101
QueenE86
TKL 81
Organizations
Other Games
gamesdonequick34946
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix12
• Michael_bg 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos4579
• Shiphtur755
Other Games
• WagamamaTV286
Upcoming Events
SOOP
10h 18m
SHIN vs GuMiho
Cure vs Creator
The PondCast
16h 18m
Wardi Open
18h 18m
Big Gabe XPERIONCRAFT
19h 18m
AI Arena Tournament
1d 2h
Sparkling Tuna Cup
1d 16h
WardiTV Invitational
1d 19h
IPSL
2 days
DragOn vs Sziky
Replay Cast
2 days
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
WardiTV Invitational
3 days
WardiTV Invitational
4 days
The PondCast
5 days
Liquipedia Results

Completed

Proleague 2026-01-08
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.