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New Maps in 1v1 Pool - Page 2

Forum Index > SC2 General
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Prev 1 2 3 4 5 66 67 68 Next
ALang
Profile Joined April 2010
Canada288 Posts
February 25 2011 23:25 GMT
#21
This is live, as of approximately 5 minutes ago. I was laddering and when I clicked ready for the next match the new maps downloaded. and Lost Temple isnt gone, it's just redesigned with no islands as Shattered Temple.
Kashll
Profile Blog Joined May 2008
United States1117 Posts
February 25 2011 23:25 GMT
#22
WHY WOULD THEY REMOVE SHAKURAS IT WAS BY FAR THE BEST MAP
"After silence, that which comes nearest to expressing the inexpressible is music." - Aldous Huxley
StayFrosty
Profile Joined February 2010
Canada743 Posts
February 25 2011 23:25 GMT
#23
so fucking excited!
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
February 25 2011 23:26 GMT
#24
So gone is Shakuras, Blistering, Old Lost Temple, Steppes, what else?
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
Weavel
Profile Joined January 2010
Finland9221 Posts
February 25 2011 23:26 GMT
#25
On February 26 2011 08:25 Kashll wrote:
WHY WOULD THEY REMOVE SHAKURAS IT WAS BY FAR THE BEST MAP
qft! Luckily new maps are still better than lost temple or blistering.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
February 25 2011 23:27 GMT
#26
Steppes gone - yay!
shakuras gone - booo

blistering replaced with new version
lost temple replaced with new version

jungle basin gone - yay!

anything else notceable?
I'm like badass squared | KeitZer.489
YunhOLee
Profile Blog Joined April 2005
Canada2470 Posts
February 25 2011 23:27 GMT
#27
there's also one new map in 4vs4 and a couple ones in 2vs2
Live it, love it, play it, kill it. JulyZerg and IPXZerg greatest TL.net fan
blade55555
Profile Blog Joined March 2009
United States17423 Posts
February 25 2011 23:28 GMT
#28
that new "blistering" is going to be so hard to play on against toss naturals so far away 4 gates going to be king on that map I think .

Either way super excited finally new maps :D
When I think of something else, something will go here
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
February 25 2011 23:28 GMT
#29
steppes + jungle basin gone + re-balanced LT = happy zerg player

although i haven't really tried out the new maps extensively yet, not sure which ones are good/bad for zerg
next week on Everybody Loves HypnoToad:
Nation_
Profile Joined August 2009
United States111 Posts
February 25 2011 23:29 GMT
#30
I really hope this was a mistake and they meant to remove DQ instead of Shakuras...
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
February 25 2011 23:29 GMT
#31
noooooooo this is terrible, how could they possibly think those maps were okay fuuuuuuu
@QxGDarkCell ._.
Chux
Profile Joined June 2009
Peru255 Posts
February 25 2011 23:29 GMT
#32
ow yeah so sexy!
MSL 2052-2053, here we go!
TheWahbinator
Profile Joined September 2010
United States131 Posts
February 25 2011 23:29 GMT
#33
What matters is Steppes is gone.
All shall rejoice.

But really why take Shakuras out? it really makes no sense.
ionlyplayPROtoss
Profile Joined March 2010
Canada573 Posts
February 25 2011 23:30 GMT
#34
Wtf, i honestly have not heard of anyone qqing about shakuras and they remove it and leave delta in there??? wtf blizz...
vrok
Profile Joined August 2009
Sweden2541 Posts
Last Edited: 2011-02-25 23:32:16
February 25 2011 23:30 GMT
#35
Delta Quadrant in? Shakuras gone? LOL.

Wouldn't mind seeing Scrap Station removed too.
"Starcraft 2 very easy game" - White-Ra
Valikyr
Profile Joined June 2010
Sweden2653 Posts
Last Edited: 2011-02-25 23:30:51
February 25 2011 23:30 GMT
#36
It's good with some new maps but I don't get why blizzard is so stubborn and doesn't implement the GSL maps. They are their official tournament after all.

And why remove shakuras but not delta?!?!
thesideshow
Profile Blog Joined May 2010
930 Posts
February 25 2011 23:30 GMT
#37
Slag pits and Shattered temple look like they will have the same problems with close positions (pure speculation)
OGS:levelchange
Quantum314
Profile Blog Joined January 2011
England217 Posts
February 25 2011 23:31 GMT
#38
To be completely honest I'm surprised backwater gulch made it out of PTR...

If you both spawn on the two bases on the right (vertically) then it is much easier for the person on the bottom to take their third. As in, hugely easier. With suck a blatent imbalance, how did it make it through?
"Physicists are atoms way of thinking about atoms"
GameTime
Profile Joined May 2010
United States222 Posts
Last Edited: 2011-02-25 23:44:10
February 25 2011 23:31 GMT
#39
I'll add all the new ladder map pics.

New 1v1 Ladder Maps
+ Show Spoiler +
Backwater Gulch
[image loading]

Slag Pits
[image loading]

The Shattered Temple
[image loading]

Typhon Peaks
[image loading]


New 2v2 Ladder Maps
+ Show Spoiler +
Gutterhulk
[image loading]


Khaydarin Depths
[image loading]


Omega Sector
[image loading]


Red Stone Gulch
[image loading]


New 3v3 Ladder Maps
+ Show Spoiler +
None


New 4v4 Ladder Maps
+ Show Spoiler +
District 10
[image loading]


Sand Canyon appears to have gotten an update as well.
Only the winner deserves to win.
Namkung
Profile Joined April 2010
Canada151 Posts
February 25 2011 23:31 GMT
#40
ok this is really weird.
i JUST finished playing a game and it was on shakuras plateau then i read this post and checked the map pool and saw all the new maps on the list and shakuras wasnt on the list (even though i just played a game on it lol)
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