• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:04
CET 12:04
KST 20:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
BGE Stara Zagora 2026 announced11[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2
StarCraft 2
General
BGE Stara Zagora 2026 announced SC: Evo Complete - Ranked Ladder OPEN ALPHA When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge
Tourneys
Constellation Cup - Main Event - Stellar Fest RSL Revival: Season 3 Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone Which season is the best in ASL? soO on: FanTaSy's Potential Return to StarCraft
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET [BSL21] RO16 Group C - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Nintendo Switch Thread The Perfect Game Stormgate/Frost Giant Megathread Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1284 users

[G] Comprehensive SC2 League and Ladder Guide - Page 32

Forum Index > SC2 General
Post a Reply
Prev 1 30 31 32 33 34 84 Next
aksfjh
Profile Joined November 2010
United States4853 Posts
July 17 2011 07:41 GMT
#621
On July 17 2011 02:44 Sek-Kuar wrote:
Show nested quote +
On July 16 2011 07:37 Excalibur_Z wrote:
On July 16 2011 07:24 SDream wrote:
On July 16 2011 06:27 Excalibur_Z wrote:
On July 16 2011 05:12 Wonger wrote:
Team Matchmaking
It is believed that when a team is first formed, the MMRs of all members are averaged to form the team's initial MMR during the first placement match. After that first placement match, the team's MMR is separate per normal. For Random Teams, it is likely that the MMRs of all members are averaged first, then an opposing team with a similar MMR (based upon a degree of uncertainty) is located.


Do we know, or have a strong theory, as to which MMR's are used for new or random teams?

For example, for a new 3v3 team, is it the MMR of all 3 players 1v1 that's averaged? Or the average MMR of all the 3v3 teams of all 3 players? Or the average MMR of all the teams of all 3 players?

For a random 3v3 team is it each of the 3 players 3v3 Random MMR that is averaged, or would it be the average of all 3v3 teams each player has or even the average of all teams that each player has?


That's the real question, isn't it? =) We're not really sure. If I had to speculate, it's probably something like "if you've played with other people in this team in other formats, use that as a starting point, otherwise use other team data, otherwise use 1v1 data."


I think every team/player starts at "1500 MMR" (or whatever is the "zero"), regardless of having a master 1v1 etc.

What happens is that the system is more complex than just MMR. Everyone starts with a gold level MMR, but the system will still put you against a bronze first (generally), at least on placement matches. I think the same logic applies if you are master then try a random team. You will still start with 1500 MMR, but the system will already predict you might be able to beat another master team and your placements will be with these masters and your MMR will jump fast enough to actually be able to be placed at master in this random team, even with your MMR starting at 1500.

I think that is what happens, but I have no idea if it is possible to prove it somehow =(

Will a master player in 1v1, that loses the 5 placements matches in random team still get a master spot? That would prove that his MMR started that high, which I doubt.


I have doubts about that. We know there's initial bootstrapping because they've said as such (it was applied about a month or so after launch).

Personally, I played 4v4 with Jathin, Vanick, and Cube. Jathin and Cube were already Master 4v4, Vanick and I were Plat 4v4. We immediately started facing Master-level 4v4 Random teams and a Master 4v4 arranged team, went 3-2, and got placed in Master. If we started with a Gold-level MMR then there's no way we would have faced Master-quality players in our first game.


rofl 3-2 to master with initial 2plat 2master MMR that can only happen on NA ^^

But appart from region difference in requirements for being placed to master, hes right. Long time ago placements started from very low level no matter what, but these days its more accurate, though still very very far from ideal state.

I have no experiences on NA realm, but in Eu even 4 master frorming AT can meet gold/plat teams in first 1-2 placement.


Still the worst part about this is that if new AT of 4 high master players plays first placement vs whatever bellow their level (gold, plat, diamond..) that RT team against them will lose more points than master team AT plays against in 5th placement. Its really sad considering that players in AT already played much more than enough games to make system sure about their skill level.


I was always under the impression that facing placement players netted you an "equal" point potential (±12 iirc), regardless of their placement match record.
Ventonix
Profile Joined July 2011
United States4 Posts
July 17 2011 07:54 GMT
#622
Wow looks like you spent a lot of hard work on writing this out and explaining. Thanks!
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
July 17 2011 17:38 GMT
#623
On July 17 2011 16:41 aksfjh wrote:
Show nested quote +
On July 17 2011 02:44 Sek-Kuar wrote:
On July 16 2011 07:37 Excalibur_Z wrote:
On July 16 2011 07:24 SDream wrote:
On July 16 2011 06:27 Excalibur_Z wrote:
On July 16 2011 05:12 Wonger wrote:
Team Matchmaking
It is believed that when a team is first formed, the MMRs of all members are averaged to form the team's initial MMR during the first placement match. After that first placement match, the team's MMR is separate per normal. For Random Teams, it is likely that the MMRs of all members are averaged first, then an opposing team with a similar MMR (based upon a degree of uncertainty) is located.


Do we know, or have a strong theory, as to which MMR's are used for new or random teams?

For example, for a new 3v3 team, is it the MMR of all 3 players 1v1 that's averaged? Or the average MMR of all the 3v3 teams of all 3 players? Or the average MMR of all the teams of all 3 players?

For a random 3v3 team is it each of the 3 players 3v3 Random MMR that is averaged, or would it be the average of all 3v3 teams each player has or even the average of all teams that each player has?


That's the real question, isn't it? =) We're not really sure. If I had to speculate, it's probably something like "if you've played with other people in this team in other formats, use that as a starting point, otherwise use other team data, otherwise use 1v1 data."


I think every team/player starts at "1500 MMR" (or whatever is the "zero"), regardless of having a master 1v1 etc.

What happens is that the system is more complex than just MMR. Everyone starts with a gold level MMR, but the system will still put you against a bronze first (generally), at least on placement matches. I think the same logic applies if you are master then try a random team. You will still start with 1500 MMR, but the system will already predict you might be able to beat another master team and your placements will be with these masters and your MMR will jump fast enough to actually be able to be placed at master in this random team, even with your MMR starting at 1500.

I think that is what happens, but I have no idea if it is possible to prove it somehow =(

Will a master player in 1v1, that loses the 5 placements matches in random team still get a master spot? That would prove that his MMR started that high, which I doubt.


I have doubts about that. We know there's initial bootstrapping because they've said as such (it was applied about a month or so after launch).

Personally, I played 4v4 with Jathin, Vanick, and Cube. Jathin and Cube were already Master 4v4, Vanick and I were Plat 4v4. We immediately started facing Master-level 4v4 Random teams and a Master 4v4 arranged team, went 3-2, and got placed in Master. If we started with a Gold-level MMR then there's no way we would have faced Master-quality players in our first game.


rofl 3-2 to master with initial 2plat 2master MMR that can only happen on NA ^^

But appart from region difference in requirements for being placed to master, hes right. Long time ago placements started from very low level no matter what, but these days its more accurate, though still very very far from ideal state.

I have no experiences on NA realm, but in Eu even 4 master frorming AT can meet gold/plat teams in first 1-2 placement.


Still the worst part about this is that if new AT of 4 high master players plays first placement vs whatever bellow their level (gold, plat, diamond..) that RT team against them will lose more points than master team AT plays against in 5th placement. Its really sad considering that players in AT already played much more than enough games to make system sure about their skill level.


I was always under the impression that facing placement players netted you an "equal" point potential (±12 iirc), regardless of their placement match record.


Nah placement players, if they've never played any games ever, will give you points consistent with what a middling Gold player would. That's my experience anyway, and what I've seen from match histories.
Moderator
UnitedKronos
Profile Blog Joined January 2011
139 Posts
July 17 2011 18:48 GMT
#624
Awesome post, extremely useful, especially the part about promotions, cleared up quite a bit of confusion. Thanks again!
Oh hai. ¯\_(ツ)_/¯
arbitrageur
Profile Joined December 2010
Australia1202 Posts
Last Edited: 2011-07-18 07:06:21
July 18 2011 06:59 GMT
#625
Bronze Players Stuck at Zero Points
Fixed in 1.3
There is no upper or lower bound on MMR. As such, it is possible for MMR to go below the point floor. Remember that players are matched with other players who have similar MMRs, meaning that p,.......


How was this fixed? I threw 200 games last season because I had ladder phobia (more I hated losing because i wanted to maintain 60+% win rate, so I wanted to completely remove the emotional distress associated w/ losing), and just now played this season's placement game. Placed in 99th bronze and i get +0 points for the win. Just like last season, every win I'd get +0 points. After about 20 (consecutive) wins I gave up on NA ladder. No way I'm grinding hundreds or thousands of bronze games.

Does anybody know of a recourse to this problem? I e-mailed blizzard 4 months ago, but as I expected they ignored it.
aksfjh
Profile Joined November 2010
United States4853 Posts
July 18 2011 07:09 GMT
#626
On July 18 2011 15:59 arbitrageur wrote:
Show nested quote +
Bronze Players Stuck at Zero Points
Fixed in 1.3
There is no upper or lower bound on MMR. As such, it is possible for MMR to go below the point floor. Remember that players are matched with other players who have similar MMRs, meaning that p,.......


How was this fixed? I threw 200 games last season because I had ladder phobia (more I hated losing because i wanted to maintain 60+% win rate), and just now played this season's placement game. Placed in 99th bronze and i get +0 points for the win. Just like last season, every win I'd get +0 points. After about 20 (consecutive) wins I gave up on NA ladder. No way I'm grinding hundreds or thousands of bronze games.

Does anybody know of a recourse to this problem? I e-mailed blizzard 4 months ago, but as I expected they ignored it.


They essentially shifted the range of MMR up, as well as compressing the range of players on it. There is no solid way to fix the problem they were having, other than to just adjust MMR to the point where it is highly unlikely for somebody to hit an MMR drastically below the ladder floor. This means it's not impossible to recreate the bug now, but you have to lose a lot of games against the people at the very bottom of the ladder, and you have to do this a lot.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2581 Posts
July 18 2011 10:49 GMT
#627
On July 18 2011 15:59 arbitrageur wrote:
Show nested quote +
Bronze Players Stuck at Zero Points
Fixed in 1.3
There is no upper or lower bound on MMR. As such, it is possible for MMR to go below the point floor. Remember that players are matched with other players who have similar MMRs, meaning that p,.......


How was this fixed? I threw 200 games last season because I had ladder phobia (more I hated losing because i wanted to maintain 60+% win rate, so I wanted to completely remove the emotional distress associated w/ losing), and just now played this season's placement game. Placed in 99th bronze and i get +0 points for the win. Just like last season, every win I'd get +0 points. After about 20 (consecutive) wins I gave up on NA ladder. No way I'm grinding hundreds or thousands of bronze games.

Does anybody know of a recourse to this problem? I e-mailed blizzard 4 months ago, but as I expected they ignored it.

You threw 200 games to tank your MMR and guarantee yourself a 60+% win rate, and then you complained to Blizzard because you had to play 20+ bronze games and it didn't raise your MMR back over the point floor?

You're lucky they didn't just straight up ban you. The bronze-leaguers have much more of a right to complain about being smashed by people who manipulating their rating to guarantee themselves a challenge-free ladder experience than you have to complain that the ladder's matchmaking system did exactly what it's designed to do.
The frumious Bandersnatch
Probe1
Profile Blog Joined August 2010
United States17920 Posts
July 18 2011 10:52 GMT
#628
Well said. If you have ladder phobia, alternate between SEA and NA games so you can slow your rank increase. Throwing games on purpose isn't smiled upon here or by Bliz.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
arbitrageur
Profile Joined December 2010
Australia1202 Posts
July 18 2011 12:30 GMT
#629
On July 18 2011 19:52 Probe1 wrote:
Well said. If you have ladder phobia, alternate between SEA and NA games so you can slow your rank increase. Throwing games on purpose isn't smiled upon here or by Bliz.

The phobia was about maintaining my win rate. I didn't care about ladder ranking. I tried to make my win rate 10% or so so I didn't give a damn about it and I could just ladder freely.
STS17
Profile Joined April 2010
United States1817 Posts
July 18 2011 13:53 GMT
#630
On July 18 2011 21:30 arbitrageur wrote:
Show nested quote +
On July 18 2011 19:52 Probe1 wrote:
Well said. If you have ladder phobia, alternate between SEA and NA games so you can slow your rank increase. Throwing games on purpose isn't smiled upon here or by Bliz.

The phobia was about maintaining my win rate. I didn't care about ladder ranking. I tried to make my win rate 10% or so so I didn't give a damn about it and I could just ladder freely.


Which doesn't change the fact that you intentionally threw games in order to face easier opponents. You could have just said you don't care about your winrate without throwing over 200 games. Now you are ruining the experience of other players because you are presumably much better then the opponents you are facing.

Oh, and by the way, saying you stopped laddering because you didn't want to grind out games (after "grinding" out 200 losses) to get your ladder rating restored then coming here and saying you don't care about your ladder rating makes no sense at all.
Platinum Level Terran - Take my advice from that perspective
arbitrageur
Profile Joined December 2010
Australia1202 Posts
Last Edited: 2011-07-18 14:36:53
July 18 2011 14:15 GMT
#631
On July 18 2011 22:53 STS17 wrote:
Show nested quote +
On July 18 2011 21:30 arbitrageur wrote:
On July 18 2011 19:52 Probe1 wrote:
Well said. If you have ladder phobia, alternate between SEA and NA games so you can slow your rank increase. Throwing games on purpose isn't smiled upon here or by Bliz.

The phobia was about maintaining my win rate. I didn't care about ladder ranking. I tried to make my win rate 10% or so so I didn't give a damn about it and I could just ladder freely.


Which doesn't change the fact that you intentionally threw games in order to face easier opponents. You could have just said you don't care about your winrate without throwing over 200 games. Now you are ruining the experience of other players because you are presumably much better then the opponents you are facing.l.


No. I didn't throw games to face easier opponents. I threw games to destroy my winrate, thinking I could then have a day or two of 100% win rate and be promoted very quickly back into high masters, albeit with a horrible win rate. I thought this because I went from plat to diamond in like 10 games when I started to ladder, so I thought I could go from bronze to masters in maybe 50 games (I never considered you could get +0 points for each win). I don't like, or want, to face anyone under high masters. It's boring. So there, your attribution of what I was trying to achieve is a misunderstanding due to my lack of explanation. Proof: arbitrage.505 match history.. I don't ladder.

Oh, and by the way, saying you stopped laddering because you didn't want to grind out games (after "grinding" out 200 losses) to get your ladder rating restored then coming here and saying you don't care about your ladder rating makes no sense at al


I don't care about my ladder ranking in that I don't care if I'm 1700 masters or low grandmaster. That's what I meant. When it comes to being in bronze and not being able to ladder as a result, then yes I care.

After re-reading my response, I can see why you had these misunderstandings. I hope I've cleared them up with this post.
arbitrageur
Profile Joined December 2010
Australia1202 Posts
Last Edited: 2011-07-18 14:37:52
July 18 2011 14:18 GMT
#632

You threw 200 games to tank your MMR and guarantee yourself a 60+% win rate.


No, I threw 200 games so my win rate would go below 20%. My plan was to then win a lot of games to get back to high masters with a record of like 50-250, so I could play against good players without caring about whether or not I lost. I realise caring about winrate isn't "rational", but it's a failing of my brain that I haven't overcome yet. I hadn't read up on how the Blizzard ladder system worked before I tried this, obviously.
Jonas :)
Profile Blog Joined September 2010
United States511 Posts
July 18 2011 14:21 GMT
#633
On July 18 2011 23:18 arbitrageur wrote:
Show nested quote +

You threw 200 games to tank your MMR and guarantee yourself a 60+% win rate.


No, I threw 200 games so my win rate would go below 20%. My plan was to then win a lot of games to get back to high masters with a record of like 50-250, so I could play against good players without caring about whether or not I lost. I hadn't read up on how the Blizzard ladder system worked before I tried this, obviously.


HAHAHAHHAHA you deserve everything you got
arbitrageur
Profile Joined December 2010
Australia1202 Posts
Last Edited: 2011-07-18 14:38:06
July 18 2011 14:24 GMT
#634
Thanks for your advice whoever was first to respond. I didn't think I was harming anyone when I did this. My plan was to give out 250 free wins and take 50 or so free wins back on my way back to masters. Too bad this acc is useless now.
Jonas :)
Profile Blog Joined September 2010
United States511 Posts
Last Edited: 2011-07-18 14:26:52
July 18 2011 14:26 GMT
#635
Well if you went to school and did well and got a good job as a result then yeah you deserve a lot of money. If you throw 200 games and play really shitty players as a result then you deserve that, too.

edit: well alright I guess nevermind this post as well
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
July 18 2011 15:43 GMT
#636
If you're inactive for a season, do you know if you have to go back through all 5 placement matches during the beginning of the next or does it still just put you back with 1?
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
July 18 2011 15:46 GMT
#637
On July 19 2011 00:43 See.Blue wrote:
If you're inactive for a season, do you know if you have to go back through all 5 placement matches during the beginning of the next or does it still just put you back with 1?


Just 1.
Moderator
Precision
Profile Joined October 2010
United States67 Posts
July 18 2011 16:30 GMT
#638
On July 18 2011 23:24 arbitrageur wrote:
Too bad this acc is useless now.


Why don't you just play the game and have fun? I think you're thinking way too much about win rate/ranking (despite how you say you don't care about it), etc, etc, etc.

I really don't see how your account is useless now just because your MMR is low.

Just go and play. Have fun. Improve and get better.

Your account situation is obviously adding unnecessary tension and stress to SC2. Who cares if you're 99 rank bronze? If you're better than that, then just keep playing and you'll eventually end up where you're supposed to be.

o.o
ak1knight
Profile Joined April 2010
United States313 Posts
July 18 2011 16:44 GMT
#639
On July 19 2011 01:30 Precision wrote:
Show nested quote +
On July 18 2011 23:24 arbitrageur wrote:
Too bad this acc is useless now.


Why don't you just play the game and have fun? I think you're thinking way too much about win rate/ranking (despite how you say you don't care about it), etc, etc, etc.

I really don't see how your account is useless now just because your MMR is low.

Just go and play. Have fun. Improve and get better.

Your account situation is obviously adding unnecessary tension and stress to SC2. Who cares if you're 99 rank bronze? If you're better than that, then just keep playing and you'll eventually end up where you're supposed to be.

o.o

He just said he doesn't have fun playing against much worse players, especially when he gets 0 points for winning anyway -_-
w00t
arbitrageur
Profile Joined December 2010
Australia1202 Posts
July 18 2011 16:46 GMT
#640
On July 19 2011 01:30 Precision wrote:
Show nested quote +
On July 18 2011 23:24 arbitrageur wrote:
Too bad this acc is useless now.


Why don't you just play the game and have fun? I think you're thinking way too much about win rate/ranking (despite how you say you don't care about it), etc, etc, etc.

I really don't see how your account is useless now just because your MMR is low.

Just go and play. Have fun. Improve and get better.

Your account situation is obviously adding unnecessary tension and stress to SC2. Who cares if you're 99 rank bronze? If you're better than that, then just keep playing and you'll eventually end up where you're supposed to be.

o.o


I don't need more ppl replying to my question as it's been answered already. Thank you to the gentleman that made it clear for me. I'll explain it again especially for you Precision. I'm not a bronze player, but I'm stuck in bronze because I threw games due to my ladder phobia - I wanted to blitz back to high masters and have a really really bad ratio so I did not give a damn about it anymore. As you implied, it's not rational, and I realise this, and I've overcome much of it on SEA ladder. TY those who provided help.
Prev 1 30 31 32 33 34 84 Next
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
2025 November Finals
ByuN vs ShamelessLIVE!
SKillous vs PercivalLIVE!
YoungYakov vs Krystianer
CranKy Ducklings224
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Railgan 8
StarCraft: Brood War
Britney 35669
Sea 7147
Horang2 1511
Rain 907
Larva 752
actioN 708
Soma 444
BeSt 286
Barracks 225
Sharp 190
[ Show more ]
Last 159
Rush 140
Hyun 131
zelot 109
ggaemo 96
Mong 83
Shinee 55
hero 32
ajuk12(nOOB) 32
Shine 26
JulyZerg 24
NotJumperer 19
Noble 16
Terrorterran 11
IntoTheRainbow 8
sorry 5
Dota 2
XcaliburYe439
NeuroSwarm199
Counter-Strike
x6flipin156
Other Games
Fuzer 278
B2W.Neo222
crisheroes220
MindelVK12
Organizations
Other Games
gamesdonequick791
Dota 2
PGL Dota 2 - Main Stream347
StarCraft: Brood War
CasterMuse 14
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• LUISG 50
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 29
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV274
• lizZardDota2120
League of Legends
• Jankos3934
Upcoming Events
WardiTV Korean Royale
56m
Zoun vs SHIN
TBD vs Reynor
TBD vs herO
Solar vs TBD
3D!Clan Event
2h 56m
BSL 21
8h 56m
Hawk vs Kyrie
spx vs Cross
Replay Cast
12h 56m
Wardi Open
1d
Monday Night Weeklies
1d 5h
StarCraft2.fi
1d 5h
Replay Cast
1d 12h
Wardi Open
2 days
StarCraft2.fi
2 days
[ Show More ]
PiGosaur Monday
2 days
Wardi Open
3 days
StarCraft2.fi
3 days
Replay Cast
3 days
The PondCast
3 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
SC Evo League
6 days
BSL 21
6 days
Sziky vs OyAji
Gypsy vs eOnzErG
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.