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Didn't it used to be $87,000 for first and $27,000~ for second? At the end of the last season of GSL the winner was given a check for 50,000,000 won (44774$) and 20,000,000 won ($18k~). While that's still a decent amount, 87k was fucking epic. Just wondering what is going on because the prizes are almost halved...
I'm guessing the GSL was supposed to be Blizzard's huge eSport investment but mostly for Korea; I didn't notice how badly it had "failed" (it's decent but I doubt it's profiting) until I saw how much more interest/bigger crowd there was in the OSL compared to the GSL (I never was a part of the BW eSport scene). Is this lowering of the prizepool an indication of that failure, or was it planned, or... something else? Now they're adding a team league or something with 8 teams, anyone know the prize for 1st/2nd on that?
Also, I thought there was supposed to be a GSL "every month." Now the next season of GSL will be ending in march and I assume the GSL after that will be ending in May; anyone know the timeline for the first 3 GSLs compared to what's projected. Is the TSL (is that the name?) going to be the "February GSL" and then another TSL will be the "April GSL"?
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They said in an interview or statement that the prize amount will gradually shrink as the GSL gets bigger and as the seasons go on. I actually think that's the wrong way to do things, but eh I'm not the manager of the whole thing.
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gsl open was 100mil won for the winner. this is gsl code s and a gomtv makes a ton of sales from subscriptions, advertisements and sponsorships.
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There are 7 GSL's over the year.
1 Super tournament which is the 64 player 87K "super" GSL.
They decreased the prize pool for the Code S GSL because you're only playing through a field of 32, not 64, and they increased the amount of tournaments at once.
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in February there is the GSL Team League. Plus, the march GSL actually starts half way through Feb.
As to the prize pool. I'm not 100% certain but i thought 87,000USD was only for the three OPEN seasons of GSL. (GSL OPEN Seasons1-3). the current GSL Code tournaments are not the same sort, so maybe that's why the prize pool is different
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On February 01 2011 12:53 zonic wrote: gsl open was 100mil won for the winner. this is gsl code s and a gomtv makes a ton of sales from subscriptions, advertisements and sponsorships. Yes but are they profiting? Are they getting enough $ from 10$ monthly subs to cover the cost of:
-staff -rent for a huge venue -rent for qualifying venue + computers + internet for multiday qualifiers EVERY month -bandwidth -prizepool
Obviously there's no way for any of us to answer that, but it's just something to think about. If they WERE profiting a lot, it would be logical to up the prizepool to 100,000,000 won for every tourney so in Korea it seems like THE eSport/sport/event worth watching (since they're already into BW).
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On February 01 2011 12:54 Logican wrote: in February there is the GSL Team League. Plus, the march GSL actually starts half way through Feb.
As to the prize pool. I'm not 100% certain but i thought 87,000USD was only for the three OPEN seasons of GSL. (GSL OPEN Seasons1-3). the current GSL Code tournaments are not the same sort, so maybe that's why the prize pool is different According to you and ch33psh33p that is indeed the reasoning, so thank you. I thought the Code S thing was just an evolution of the "Open" format; have they said if/when the Open format will return? I do prefer the Code S by a lot, it seems to be weeding out most of the worse players.
It's also made following certain players much more interesting.
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There's the gom team league going on for February, and the smaller prize pool is because they have 1 major tourney every month, as well as the code A tourney and stuff. There's no reason for gom to keep giving away $175,000 or whatever it was every month, players are fine with half that.
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The 100 million was used only for the GSL opens to draw as many possible players as they could. I don't think it was ever intended to be sustained at the number since there are no official "codes" you can be divided into.
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The January GSL was only a 32 player tournament (Code S) and the winner still got $50,000 USD
Open GSLs requiring qualifiers and an official Round of 64 will still have higher prize pools.
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Don't worry, there will still be one 64 player tournament featuring Code S and Code A in one big shibang in May? Or June? Will have the full 87k prizepool!
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The GSLs have always been 1 time a month, but actually slightly more than a month. So it may seem they're occuring every other month, but they're simply being "scooted" over since they actually take about 35 or so days. It's been "scooting" every since GSL1.
Also yes prize pool is smaller but what I read was that the first 3 pre-season GSLs were to have bigger prizepools (for attention?), and then decreased later on.
But yeah there are also more tournaments like the GSTL and stuff (doesn't pay much, roughly $10k to winner? I mean that's a lot but I thought it should be more since its a team league thing and should be "more important"). But yeah like someone said, now there is GSL S and A, and in S there's only 32 people instead of 64. So yeah the prize pool shrunk a bit even with Code A but there are a few more tournaments.
Edit: And yeah another reason for the decreased prize pool could likely be because since SC2 was new, they needed to give more money to the players since they probably wouldn't have sponsors yet; now that it's been 3 months, players should have had chances to find some sponsors here or there hopefully; if not they should soon.
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As someone already stated the reason the prize is lower is that there will be more seasons over this year.
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well, money can't buy people's devotion... Just because I host a hot dog eating tournament with $1 million dollar prize pool, it doesn't mean that it will translate into huge fanbase. Money can lure interest in the event but I doubt anybody will turn into a hotdog fanatic.
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On February 01 2011 12:57 Vei wrote:Show nested quote +On February 01 2011 12:53 zonic wrote: gsl open was 100mil won for the winner. this is gsl code s and a gomtv makes a ton of sales from subscriptions, advertisements and sponsorships. Yes but are they profiting? Are they getting enough $ from 10$ monthly subs to cover the cost of: -staff -rent for a huge venue -rent for qualifying venue + computers + internet for multiday qualifiers EVERY month -bandwidth -prizepool Obviously there's no way for any of us to answer that, but it's just something to think about. If they WERE profiting a lot, it would be logical to up the prizepool to 100,000,000 won for every tourney so in Korea it seems like THE eSport/sport/event worth watching (since they're already into BW). Isn't Blizzard paying the prizepool?
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pretty sure prize money is sponsorship money and most of the money gom makes is all from viewers
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The size of the tournament also affects it probably. Previously it was a 64 player tournament. Code S is 32 player albeit filled with better ones.
I think the rationale is that there are more tournaments so the prize is more spread out because probably it was to "top heavy" previously and only a few people will really enjoy the money.
Now, a lot more people can be champion which will mean better prize money distribution.
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GSL is still the league with the highest prize pool in the world right?
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instead of saying the GSL failed try to look into things before you make statements like that. the reason the prize pool was bigger last year was because they only had time for 3 tournaments for the entire year. this year they are doing more things and thus have less funding. we've known this for well over a month.
they're spreading the money out, which personally im frikkin thankful for that. id much rather have MORE opportunities then fewer ones with big $ pool.
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The GSL Open Seasons were pretty much considered "Super Tournaments" that were planned on having larger prize pools. I think it is understandable that the first tournament would have such a huge prize pool since it is good for them to start things out on a bang.
However, it is simply not economical to have that large a prize pool at every tournament. According to their schedule: http://www.gomtv.net/2011gslsponsors1/news/52018 , there will be plenty more tournaments throughout the year. 7 tournaments for Code S and A each. 1 Super Tournament. 1 Blizzard Cup. 1 World Championship. 6 Team League tournaments. That's pretty much 24 tournaments total all with prize pools. If they had an $87,000 prize pool for each of these tournaments, it would cost them a bit over $2 million a year. It's just not viable.
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Haha "viable".
But wow didn't know there were going to be 6 GSTLs. Well that's nice to know, I sort of like watching Team Leagues, it's nice to see them "working" together and be reminded they are on teams
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On February 01 2011 12:49 Vei wrote: I'm guessing the GSL was supposed to be Blizzard's huge eSport investment but mostly for Korea; I didn't notice how badly it had "failed" (it's decent but I doubt it's profiting) until I saw how much more interest/bigger crowd there was in the OSL compared to the GSL (I never was a part of the BW eSport scene). Is this lowering of the prizepool an indication of that failure, or was it planned, or... something else? Now they're adding a team league or something with 8 teams, anyone know the prize for 1st/2nd on that?
I'm assuming you're referring to those two pictures comparing the crowds at the two events. Apparently, the OSL pic was taken in the middle of a game, while the GSL one was taken before the event had started. While I'm sure GSL attendance numbers don't match those of the OSL, the finals were far from disastrous as the photos would suggest.
Source: http://www.sk-gaming.com/content/32054-The_State_of_the_GSL
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Every player in Code S is basically salaried. Even the players who lose in ro32 make as much as the winner of Code A. I'm not sure of the total prize payout but I would wager that between Code A and Code S S4 had the highest combined prize pool of all 4 GSL's to date.
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It'd make sense they wanted to attract people to follow/participate in GSL with the 100M won prize. Now that large amount of potential followers have heard of the events, they're reducing expenses. Sounds lame to start off big and reduce stuff, as often it's other way around but I don't see other sensible explanation.
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I remember reading GOMTV/Blizzard's plan near the beginning (or someone's writeup of it) for the tournaments and they had allotted money for the 3 Opens and all the tournaments for 2011. So it can be safely assumed that they already had funding for everything regardless of any incomes during the run. The main point here is all the prize monies has been planned ahead and has not changed.
Personally, I am enjoying the GSL and SC2 game (easy to play on-line compared to SC1) immensely and just hope there will be more GSL after 2011. ...I will be subscribing soon I think
It would be great to hear of GOMTV/Blizzard's GSL commitments after 2011 in the near future. I really have no idea if the GSL is meeting GOMTV/Blizzard's expectations so far...
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They're a ton of GSL's throughout the year. Plus the super tournament, the team league, the Blizzard tourney, and the world tourney. They just divided the money out, it is still insane amounts of money for esports, so I'm still very excited about it!
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On February 01 2011 13:10 nitdkim wrote: well, money can't buy people's devotion... Just because I host a hot dog eating tournament with $1 million dollar prize pool, it doesn't mean that it will translate into huge fanbase. Money can lure interest in the event but I doubt anybody will turn into a hotdog fanatic. no .. but there would be a lot of fat fcuks waddling around
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On February 01 2011 13:39 Omigawa wrote: Every player in Code S is basically salaried. Even the players who lose in ro32 make as much as the winner of Code A. I'm not sure of the total prize payout but I would wager that between Code A and Code S S4 had the highest combined prize pool of all 4 GSL's to date.
Not even close. GSL S1 had prizepool of ~168k$ while GSL Jan prizepool for S/A combined was around 126k$. You can't expect codeA prizes to make up for the lowerements in codeS pool.
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I would prefer GSLs to occur less often for a few reasons: - More hype because everyone is antsy for when the time for a new league actually does start - More money and fame at stake - It's hard to keep up with everything that happens in every GSL because there's so much to follow, especially combined with BW stuff.
I'm pretty sure I had another reason too, but I can't recall it at the moment.
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On February 01 2011 12:49 Vei wrote: I didn't notice how badly it had "failed" I like how people say things like this, even though they announced what their prize pools would be before they even had the first tournament. It was the plan that the prize would get cut after the 3 open seasons, probably because now they have 2 tournaments (a and s), meaning they need to split the prize in half.
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Canada13389 Posts
Well they are now running 2 tournaments with pay and also a team league and ALSO qualifiers and ALSO a foreigner house so... they need to do what they can with their budget and pay everyone and remain profitable. It only makes sense IMO
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On February 01 2011 13:48 Grobyc wrote: I would prefer GSLs to occur less often for a few reasons: - More hype because everyone is antsy for when the time for a new league actually does start - More money and fame at stake - It's hard to keep up with everything that happens in every GSL because there's so much to follow, especially combined with BW stuff.
I'm pretty sure I had another reason too, but I can't recall it at the moment.
I agree.
Maybe make GSL a semestral tournament, and inbetween them create some 'lesser' tournaments such as a monthly Blizzard Ladder Cup and Blizzard Invitationals or whatever.
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People are way over thinking this. FIrst three GSLs......Huge preliminaries witha 64 bracket. Very long tournament. GSL w/ code S and code A...32 person brackets with no preliminaries whatsoever. Much Much shorter tournament, so that means less money.
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Korea (South)855 Posts
I just don't see why people make so much fuss about the prize pool. Sure, the money for 1st place is half the open season and runner up recieved 2/3 of the money in open season. BUT the prize pool for Ro16~32 has gone up considerably. Also Code S players get paid salary regardless of their result. We do not cut prize pool because of our budget, as all prize money comes from sponsors. Overall if you combine Code A and Code S the total prize pool is pretty much the same as Open seasons.
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Well it's not that surprising since GSL is divided into many tournaments now. GSL Code A and Code S. There is also the Team League
Anyways it's their business and i don't know why you would complain about it. The prize pool still the biggest among other tournaments combine and GSL happen every 1-2 months. I don't think the GSL "failed" as it attracts more players and mostly foreigners.
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i think the prize pool is fine.
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Thanks Jon for replying. I do agree with you, but I would also ask why so many people care about the prize pool? I can understand that more money=higher stakes/skill games, but no one here is effected by the prize pool(except Jinro and other progamers). It's not relevant to us how much players make. I don't care that Kobe makes millions as long as he keeps entertaining.
There shouldn't be so much arguing over this trivial thing. Just enjoy the games guys
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On February 01 2011 13:36 Jefferino wrote:Show nested quote +On February 01 2011 12:49 Vei wrote: I'm guessing the GSL was supposed to be Blizzard's huge eSport investment but mostly for Korea; I didn't notice how badly it had "failed" (it's decent but I doubt it's profiting) until I saw how much more interest/bigger crowd there was in the OSL compared to the GSL (I never was a part of the BW eSport scene). Is this lowering of the prizepool an indication of that failure, or was it planned, or... something else? Now they're adding a team league or something with 8 teams, anyone know the prize for 1st/2nd on that?
I'm assuming you're referring to those two pictures comparing the crowds at the two events. Apparently, the OSL pic was taken in the middle of a game, while the GSL one was taken before the event had started. While I'm sure GSL attendance numbers don't match those of the OSL, the finals were far from disastrous as the photos would suggest. Source: http://www.sk-gaming.com/content/32054-The_State_of_the_GSL Interesting, thanks.. that's some shady journalism.
I actually saw all of the GSL and only the third game of OSL, so I was comparing by the videos I had seen. The production values on the OSL seemed really high too.
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On February 01 2011 14:10 JunkkaGom wrote: I just don't see why people make so much fuss about the prize pool. Sure, the money for 1st place is half the open season and runner up recieved 2/3 of the money in open season. BUT the prize pool for Ro16~32 has gone up considerably. Also Code S players get paid salary regardless of their result. We do not cut prize pool because of our budget, as all prize money comes from sponsors. Overall if you combine Code A and Code S the total prize pool is pretty much the same as Open seasons.
He is right. Here are the totals: GSL1: $170,000 (about ₩199 600 000) GSL2: ₩199 600 000 GSL3: ₩199 600 000 GSL Jan Code A+S: ₩144 900 000 GSL Jan Code A+S+GSTL: ₩159900000 (80.1% of GSL1 through 3)
So I guess it is decreased a bit. In January, sponsors allowed for 80% of the prize money as there was in GSL 1 through 3. However, I think that means the future of the GSL is pretty strong, imho.
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On February 01 2011 12:49 Vei wrote: Didn't it used to be $87,000 for first and $27,000~ for second? At the end of the last season of GSL the winner was given a check for 50,000,000 won (44774$) and 20,000,000 won ($18k~). While that's still a decent amount, 87k was fucking epic. Just wondering what is going on because the prizes are almost halved...
I'm guessing the GSL was supposed to be Blizzard's huge eSport investment but mostly for Korea; I didn't notice how badly it had "failed" (it's decent but I doubt it's profiting) until I saw how much more interest/bigger crowd there was in the OSL compared to the GSL (I never was a part of the BW eSport scene). Is this lowering of the prizepool an indication of that failure, or was it planned, or... something else? Now they're adding a team league or something with 8 teams, anyone know the prize for 1st/2nd on that?
Also, I thought there was supposed to be a GSL "every month." Now the next season of GSL will be ending in march and I assume the GSL after that will be ending in May; anyone know the timeline for the first 3 GSLs compared to what's projected. Is the TSL (is that the name?) going to be the "February GSL" and then another TSL will be the "April GSL"?
1) They reduced the price because these are different tournaments, not Opens. Its like saying why is Code A not 87k. Its just not, its less.
2) Lowering the prizepool is def. planned. There is no way to sustain that type of money every month. Specifically with the level of play at the GSL currently, there is no reason to make it so high.
3) OSL is bigger than the GSL because it is. It has 352903589023 years of growing, financially backed by huge organizations. The amount of people in the OSL is about average compared to recent BW tournament finals, but still much less than say... 2005.
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they spread the money out more than in the first season so you get more in code s
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On February 01 2011 14:25 Vei wrote:Show nested quote +On February 01 2011 13:36 Jefferino wrote:On February 01 2011 12:49 Vei wrote: I'm guessing the GSL was supposed to be Blizzard's huge eSport investment but mostly for Korea; I didn't notice how badly it had "failed" (it's decent but I doubt it's profiting) until I saw how much more interest/bigger crowd there was in the OSL compared to the GSL (I never was a part of the BW eSport scene). Is this lowering of the prizepool an indication of that failure, or was it planned, or... something else? Now they're adding a team league or something with 8 teams, anyone know the prize for 1st/2nd on that?
I'm assuming you're referring to those two pictures comparing the crowds at the two events. Apparently, the OSL pic was taken in the middle of a game, while the GSL one was taken before the event had started. While I'm sure GSL attendance numbers don't match those of the OSL, the finals were far from disastrous as the photos would suggest. Source: http://www.sk-gaming.com/content/32054-The_State_of_the_GSL Interesting, thanks.. that's some shady journalism. I actually saw all of the GSL and only the third game of OSL, so I was comparing by the videos I had seen. The production values on the OSL seemed really high too.
I suppose one could consider chobopeon a "shady" journalist :|
In all seriousness, though, the point I was trying to make is that lots of people are quick to announce the downfall of SC2 as soon as some rumors of GSL expectations not being met come up (such as those threads about GSL attendance a couple weeks back). The article summarizes it pretty well I feel: SC2, while not as big as BW (in Korea) atm, is steadily gaining ground and improving.
But I'm getting off topic... as numerous posters have already said, this reduction in the 1st place prize is a planned move, not a kneejerk reacion.
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Also remember that you only need to play through 32 players now, to win the tournament. You would have to play through 2 tournaments to reach #1 in Code S from the Preliminaries of Code A. If you think of GSL 2011 as a half tournament, then the prize money actually went up.
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Plans for GSL 2011
There will be 12 tournaments throughout 2011, and there will be 4 types of tournaments.
1. GSL (Ran in January, March, April, July and September) - Main League. 32 Code S players tournament and 64 Code A players tournament. 2. World Championship (Ran in June and October) - 4 representative from each region in a 16 man tournament. 3. Ladder Tournament (Ran in February, May, August and November) - Tournament to decide best of Battle.Net ladder. Top 200 from each region are invited to participate in a preliminary for a 16 man double elimination tournament. 4. Blizzard Cup (Ran in December) - Top 8 (of GSL ranking I'm guessing?) will be invited to decide the best player of the year in a Bo5 Playoff format tournament.
conclusion = it's more than alright that they slow down on the GSL tournament prizes imo
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I don't see anything wrong with this. There are so many tournaments this year it honestly kind of freaks me out that the prizes are so high. I just hope that they can sustain this and make a profit and I can keep seeing me some GSLs.
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On February 01 2011 15:38 GagnarTheUnruly wrote: I don't see anything wrong with this. There are so many tournaments this year it honestly kind of freaks me out that the prizes are so high. I just hope that they can sustain this and make a profit and I can keep seeing me some GSLs.
Blizzard pays for it, I don't think they will run out of money anytime soon.
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its called advertising. the subs fee is small.
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On February 02 2011 14:49 Vash2940 wrote:Show nested quote +On February 01 2011 15:38 GagnarTheUnruly wrote: I don't see anything wrong with this. There are so many tournaments this year it honestly kind of freaks me out that the prizes are so high. I just hope that they can sustain this and make a profit and I can keep seeing me some GSLs. Blizzard pays for it, I don't think they will run out of money anytime soon. yes, thats it...blizzard is writing out blank checks.... subs/advertisers pay for it. Blizzard contributes just enough to screw kespa over atm is what I think, but eventually it will need to prove to be profitable if it isn't already without blizzards support. Blizzard expects to be paid for allowing the GSL to run to some degree...
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On February 01 2011 14:10 JunkkaGom wrote: I just don't see why people make so much fuss about the prize pool. Sure, the money for 1st place is half the open season and runner up recieved 2/3 of the money in open season. BUT the prize pool for Ro16~32 has gone up considerably. Also Code S players get paid salary regardless of their result. We do not cut prize pool because of our budget, as all prize money comes from sponsors. Overall if you combine Code A and Code S the total prize pool is pretty much the same as Open seasons.
Is the salary entirely separate from the prize pool? I think that's the source of the confusion. Jinro and Idra won't win any prize money in the month of February (since they're not in the GSTL). Are they getting paid a salary just for being Code S, above and beyond winnings from tournaments?
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I was wondering about this thanks for making the topic. I am glad to see I was just paranoid thinking that smaller prize pool meant declining GSL. How much does the winner of code A get?
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Tastosis got a big raise.
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On February 02 2011 14:59 Ribbon wrote:Show nested quote +On February 01 2011 14:10 JunkkaGom wrote: I just don't see why people make so much fuss about the prize pool. Sure, the money for 1st place is half the open season and runner up recieved 2/3 of the money in open season. BUT the prize pool for Ro16~32 has gone up considerably. Also Code S players get paid salary regardless of their result. We do not cut prize pool because of our budget, as all prize money comes from sponsors. Overall if you combine Code A and Code S the total prize pool is pretty much the same as Open seasons. Is the salary entirely separate from the prize pool? I think that's the source of the confusion. Jinro and Idra won't win any prize money in the month of February (since they're not in the GSTL). Are they getting paid a salary just for being Code S, above and beyond winnings from tournaments?
I dont see why they would get paid a salary for just being a code s.. The team might give Idra some salary but GOM doesn't owe idra or jinro anything.
Theres nothing wrong with the current prize pool. Its more than enough for playing a game, especially when there is many tournaments in year.
And yet people cry about 5$ fee for 4days of teamleague, no wonder if the prize pool is sliced.
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GSL didn't bring in enough to warrant that high of a prize pool. I'm not sure people realize that Gom is a company, and as such is in it for the money.
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On February 01 2011 13:15 Deadlyhazard wrote:Show nested quote +On February 01 2011 12:57 Vei wrote:On February 01 2011 12:53 zonic wrote: gsl open was 100mil won for the winner. this is gsl code s and a gomtv makes a ton of sales from subscriptions, advertisements and sponsorships. Yes but are they profiting? Are they getting enough $ from 10$ monthly subs to cover the cost of: -staff -rent for a huge venue -rent for qualifying venue + computers + internet for multiday qualifiers EVERY month -bandwidth -prizepool Obviously there's no way for any of us to answer that, but it's just something to think about. If they WERE profiting a lot, it would be logical to up the prizepool to 100,000,000 won for every tourney so in Korea it seems like THE eSport/sport/event worth watching (since they're already into BW). Isn't Blizzard paying the prizepool?
No...
Why would Blizzard pay the prizepool for a tournament that isn't theirs?
But anyway, it only makes sense for it to decrease. The original payout (87k) was to draw in players and kick off the series with a bang. Anything over 20k is pretty amazing imo.
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I am kinda dissapointed, was liking the idea of a tournament per month.
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The other thing is that before, low low low scoring players like jookto would never have received the 1500 dollars that they do (he was dead last in code S) so they also rearranged the prize pool to reward players just for being in code S, therefore drawing money slightly away from the winners. You can't argue that the prize pool is small, anyhow!
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1. the prizepool is about the same 2. the distribution is different (fairer) 3. they announced all of this before the gsl. just you guys forget/didnt read the stuff 4. gsl is multiple times more successfull than osl on a global scale.
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On February 02 2011 15:34 Grettin wrote:Show nested quote +On February 02 2011 14:59 Ribbon wrote:On February 01 2011 14:10 JunkkaGom wrote: I just don't see why people make so much fuss about the prize pool. Sure, the money for 1st place is half the open season and runner up recieved 2/3 of the money in open season. BUT the prize pool for Ro16~32 has gone up considerably. Also Code S players get paid salary regardless of their result. We do not cut prize pool because of our budget, as all prize money comes from sponsors. Overall if you combine Code A and Code S the total prize pool is pretty much the same as Open seasons. Is the salary entirely separate from the prize pool? I think that's the source of the confusion. Jinro and Idra won't win any prize money in the month of February (since they're not in the GSTL). Are they getting paid a salary just for being Code S, above and beyond winnings from tournaments? I dont see why they would get paid a salary for just being a code s.
John just said they did, which kind of implies they do.
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On February 02 2011 16:42 Ribbon wrote:Show nested quote +On February 02 2011 15:34 Grettin wrote:On February 02 2011 14:59 Ribbon wrote:On February 01 2011 14:10 JunkkaGom wrote: I just don't see why people make so much fuss about the prize pool. Sure, the money for 1st place is half the open season and runner up recieved 2/3 of the money in open season. BUT the prize pool for Ro16~32 has gone up considerably. Also Code S players get paid salary regardless of their result. We do not cut prize pool because of our budget, as all prize money comes from sponsors. Overall if you combine Code A and Code S the total prize pool is pretty much the same as Open seasons. Is the salary entirely separate from the prize pool? I think that's the source of the confusion. Jinro and Idra won't win any prize money in the month of February (since they're not in the GSTL). Are they getting paid a salary just for being Code S, above and beyond winnings from tournaments? I dont see why they would get paid a salary for just being a code s. John just said they did, which kind of implies they do.
Oh my bad. Should've read the reply more carefully, well anyhow if they wouldn't get any salary, i don't see why they should get. 
Again, my bad!
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On February 02 2011 16:16 clickrush wrote: 1. the prizepool is about the same 2. the distribution is different (fairer) 3. they announced all of this before the gsl. just you guys forget/didnt read the stuff 4. gsl is multiple times more successfull than osl on a global scale.
I sooo agree on point 2, the distributions is ten times better right now. It migt be a bit smaller over all but still a lot lot lot of money.
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On February 02 2011 16:50 Grettin wrote:Show nested quote +On February 02 2011 16:42 Ribbon wrote:On February 02 2011 15:34 Grettin wrote:On February 02 2011 14:59 Ribbon wrote:On February 01 2011 14:10 JunkkaGom wrote: I just don't see why people make so much fuss about the prize pool. Sure, the money for 1st place is half the open season and runner up recieved 2/3 of the money in open season. BUT the prize pool for Ro16~32 has gone up considerably. Also Code S players get paid salary regardless of their result. We do not cut prize pool because of our budget, as all prize money comes from sponsors. Overall if you combine Code A and Code S the total prize pool is pretty much the same as Open seasons. Is the salary entirely separate from the prize pool? I think that's the source of the confusion. Jinro and Idra won't win any prize money in the month of February (since they're not in the GSTL). Are they getting paid a salary just for being Code S, above and beyond winnings from tournaments? I dont see why they would get paid a salary for just being a code s. John just said they did, which kind of implies they do. Oh my bad. Should've read the reply more carefully, well anyhow if they wouldn't get any salary, i don't see why they should get.  Again, my bad!
Their salary is basically the prize pool for just being a ro32 contestant. And just for being a ro32 contestant is equal prize winnings as the winner of code A.
The bot of code A also get a tiny bit of winnings too. Probably to compensate one for appearing on TV.
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On February 01 2011 14:35 TexSC wrote:Show nested quote +On February 01 2011 14:10 JunkkaGom wrote: I just don't see why people make so much fuss about the prize pool. Sure, the money for 1st place is half the open season and runner up recieved 2/3 of the money in open season. BUT the prize pool for Ro16~32 has gone up considerably. Also Code S players get paid salary regardless of their result. We do not cut prize pool because of our budget, as all prize money comes from sponsors. Overall if you combine Code A and Code S the total prize pool is pretty much the same as Open seasons. He is right. Here are the totals: GSL1: $170,000 (about ₩199 600 000) GSL2: ₩199 600 000 GSL3: ₩199 600 000 GSL Jan Code A+S: ₩144 900 000 GSL Jan Code A+S+GSTL: ₩159900000 (80.1% of GSL1 through 3) So I guess it is decreased a bit. In January, sponsors allowed for 80% of the prize money as there was in GSL 1 through 3. However, I think that means the future of the GSL is pretty strong, imho.
Still this is the prize money only, as Junkka said code s player all recieve a salary that is not included in the prize money, as it would be silly to say that the losing 0-3 in the first round of the gsl won you 2k 32 players, and about 50m won to go around, makes a decent salay... so I'm assuming.
Besides, it sounded nice, and I get why they did it, but having the champ take home half the entire prize pool is horrible if you want a sustained group of professionals. It wasn't loud, but I've read interviews of a few dif team managers and players concers on the prize distributions in the opens.
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What i'm wondering about is the changing of players in each league. I mean, the code S people will be forever the same people playing in it as long as they pass the 1st group stage. And even the down and up stage there is still much more chance to advance to code S.
Will it be the same players everything
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On February 02 2011 17:11 yrag89 wrote: What i'm wondering about is the changing of players in each league. I mean, the code S people will be forever the same people playing in it as long as they pass the 1st group stage. And even the down and up stage there is still much more chance to advance to code S.
Will it be the same players everything
this is kinda of completely off topic, but at the same time...
half of code S has is sent to the updown matchs every gsl... you have 8 new code people getting a shot, so somewhere between 0-8 new code players each turny.
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On February 02 2011 17:09 RaiKageRyu wrote:Show nested quote +On February 02 2011 16:50 Grettin wrote:On February 02 2011 16:42 Ribbon wrote:On February 02 2011 15:34 Grettin wrote:On February 02 2011 14:59 Ribbon wrote:On February 01 2011 14:10 JunkkaGom wrote: I just don't see why people make so much fuss about the prize pool. Sure, the money for 1st place is half the open season and runner up recieved 2/3 of the money in open season. BUT the prize pool for Ro16~32 has gone up considerably. Also Code S players get paid salary regardless of their result. We do not cut prize pool because of our budget, as all prize money comes from sponsors. Overall if you combine Code A and Code S the total prize pool is pretty much the same as Open seasons. Is the salary entirely separate from the prize pool? I think that's the source of the confusion. Jinro and Idra won't win any prize money in the month of February (since they're not in the GSTL). Are they getting paid a salary just for being Code S, above and beyond winnings from tournaments? I dont see why they would get paid a salary for just being a code s. John just said they did, which kind of implies they do. Oh my bad. Should've read the reply more carefully, well anyhow if they wouldn't get any salary, i don't see why they should get.  Again, my bad! Their salary is basically the prize pool for just being a ro32 contestant. And just for being a ro32 contestant is equal prize winnings as the winner of code A. The bot of code A also get a tiny bit of winnings too. Probably to compensate one for appearing on TV.
Is that actually true? There are on 5 GSLs a year, right? What if you're on FOX or Liquid or EG? Do you get a salary so you can eat during a team league?
I was under the impression that players had a salary entirely separate from any prize pools.
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On February 02 2011 15:34 Cha1R wrote: Tastosis got a big raise.
I don't know why, but this made me lol so hard.
Also it's worth noting in the GSL vs OSL article someone posted, that Jinro noted that thousands of people were in attendance for his games, which were semi finals, not even finals. Also the online viewership. 150k viewers who paid ws 8k viewers for free videos. The GSL is not weakening at all; the lowered prizes are simply because the amount of tournaments has increased. The first three Opens were over more than 3 months, and now there will be a tournament a month, with Code S and Code A playing concurrently. Factor in what I believe to be a bumping of prize money for Ro16 exits etc, and it all makes sense.
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On February 02 2011 17:28 Ribbon wrote:Show nested quote +On February 02 2011 17:09 RaiKageRyu wrote:On February 02 2011 16:50 Grettin wrote:On February 02 2011 16:42 Ribbon wrote:On February 02 2011 15:34 Grettin wrote:On February 02 2011 14:59 Ribbon wrote:On February 01 2011 14:10 JunkkaGom wrote: I just don't see why people make so much fuss about the prize pool. Sure, the money for 1st place is half the open season and runner up recieved 2/3 of the money in open season. BUT the prize pool for Ro16~32 has gone up considerably. Also Code S players get paid salary regardless of their result. We do not cut prize pool because of our budget, as all prize money comes from sponsors. Overall if you combine Code A and Code S the total prize pool is pretty much the same as Open seasons. Is the salary entirely separate from the prize pool? I think that's the source of the confusion. Jinro and Idra won't win any prize money in the month of February (since they're not in the GSTL). Are they getting paid a salary just for being Code S, above and beyond winnings from tournaments? I dont see why they would get paid a salary for just being a code s. John just said they did, which kind of implies they do. Oh my bad. Should've read the reply more carefully, well anyhow if they wouldn't get any salary, i don't see why they should get.  Again, my bad! Their salary is basically the prize pool for just being a ro32 contestant. And just for being a ro32 contestant is equal prize winnings as the winner of code A. The bot of code A also get a tiny bit of winnings too. Probably to compensate one for appearing on TV. Is that actually true? There are on 5 GSLs a year, right? What if you're on FOX or Liquid or EG? Do you get a salary so you can eat during a team league? I was under the impression that players had a salary entirely separate from any prize pools.
Players get a basic fixed salary for playing 8hours a day, 5days a week. Like a normal work job. This is payed by sponsors etc. Then there is prizepool which they get when winning tournaments. proffisional gaming/sports 101... They can also get extra/bonus money for performing extremely well (like scoring a goal in champions league) Why you think they are called proffesionals? If they'd have to live of prize pool why oh why would anyone join a teamhouse? (you have seen it right, relatively crowded, somebody watching if you play 8hours a day, shared bathroom/kitchen, shared bedroom etc..
Edit on topic: Compared to the GSL open: GSL has to pay for CodeA winners, CodeS winners and holds more tournaments. They receive money from at least: online viewers, live spectators and sponsorships
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