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Active: 1800 users

ESL EU starts using some iCCup Maps! - Page 6

Forum Index > SC2 General
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Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
January 31 2011 10:14 GMT
#101
On January 31 2011 12:31 iCCup.Diamond wrote:
Show nested quote +
On January 31 2011 12:28 TheRPGAddict wrote:
On January 31 2011 07:22 Numy wrote:
Wow, this is huge. Massive props to them.

On January 31 2011 07:22 Kleinmuuhg wrote:
Wow Testbug looks so awesome. Does this mean they will played in GO4SC2 as this is from ESL as well, isn'T it?


This map pool will be used in at least the following competitions in February
- SteelSeries Go4SC2
- Diamond+ Skill Cups
- King of, Random Race and Late Night Cups
- 1on1 Ladder
- Open Cups
and more to be announced

Says that on the site.
Did I read that correctly? Is Blizzard actually doing this???


ESL has their own 1v1 ladder. So no, trust me if it was Blizz using them there would be a post for that instead lol!

I know this seems like a daft question but have you talked to the Blizzard eSports team?
Maybe they will listen.
Don't hate the player - Hate the game
Neivler
Profile Blog Joined November 2008
Norway911 Posts
Last Edited: 2011-01-31 10:21:02
January 31 2011 10:20 GMT
#102
Edit: Opps, need to read before I post
I pwn noobs
Bswhunter
Profile Blog Joined May 2010
Australia954 Posts
January 31 2011 10:21 GMT
#103
Looking forward to any Testbug games. I expect most commentators to spend the first few games going on about its (awesome) terrain.
Stop browsing and do whatever it is you're supposed to do. TL will still be here when you get back
Piski
Profile Blog Joined April 2010
Finland3461 Posts
January 31 2011 10:25 GMT
#104
From what I have understood Iccup have been talking to the E-Sports quite a lot. At least that is what I have understood from WoC shows where they have discussed the situation.
setzer
Profile Joined March 2010
United States3284 Posts
January 31 2011 10:28 GMT
#105
Testbug kind of reminds me of the BW map Fantasy. Looks great!
Gr33d
Profile Joined December 2010
Germany423 Posts
January 31 2011 10:34 GMT
#106
Testbug looks awesome. Sure I don't know how the balance there will look like but just from the looks the designer did a wonderful work.
Fanatics find their heaven in never ending storming wind || Auguries of destruction be a lullaby for rebirth
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
January 31 2011 11:28 GMT
#107
Just played a match on testbug, it's pretty nice. But just one thing. A couple of the geysers are located right on the edge of a cliff. So if you play terran and you build a refinery your scv can get stuck behind the refinery when it gets it's first barrel of gas, leaving you with no option but to either medvac it out or to give it a honorable death.
The geysers in question are the bottom geysers of the 5 o'clock gold & the base behind that
Only the dead have seen the end of war
kazansky
Profile Blog Joined February 2010
Germany931 Posts
January 31 2011 11:37 GMT
#108
This is great. Finally, it begins...
"Mathematicians don't understand mathematics, they get used to it." - Prof. Kredler || "That was more one-sided that a mobius strip." - Tasteless
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
January 31 2011 11:40 GMT
#109
On January 31 2011 20:28 Schwopzi wrote:
Just played a match on testbug, it's pretty nice. But just one thing. A couple of the geysers are located right on the edge of a cliff. So if you play terran and you build a refinery your scv can get stuck behind the refinery when it gets it's first barrel of gas, leaving you with no option but to either medvac it out or to give it a honorable death.
The geysers in question are the bottom geysers of the 5 o'clock gold & the base behind that

Maybe that's a balance feature

The two player map looks really interesting too. There's not really a map like that in the map pool at the moment, it would be interesting to see how games turn out.
Don't hate the player - Hate the game
ch4ppi
Profile Joined July 2010
Germany802 Posts
January 31 2011 12:20 GMT
#110
[Artosis mode ] This is HUGE!!![/Artosis mode]

god Im so glad! I hope they also remove some maps (steppes, delta )
Frankon
Profile Joined May 2010
3054 Posts
January 31 2011 13:13 GMT
#111
On January 31 2011 17:13 RouaF wrote:
Adding custom maps is a great idea. But why not taking the maps that are going to be used in the GSL? I'm not sure everyone using different custom maps is a very good idea...

Cause i believe the plan is for ESL to test the waters with custom maps and ICCup maps are way more know in EU than the gsl ones. If this works out i bet we will have some ESL specific maps (hopefully designed by Iccup mapmaking team) eg. ESL Take'sCouch.

If you want to make a brand you dont use the ideas of competition. You want your own brand.
Imagine ESL guys talking to sponsors:
ESL:"We have a successful SC2 leagu and cups and we even have special custom maps for them"
Sponsor:"Thats nice but why that map has a writting "Made by Greetech for GSL use"?
ESL:"..."

Superouman
Profile Blog Joined August 2007
France2195 Posts
January 31 2011 13:22 GMT
#112
On January 31 2011 20:28 Schwopzi wrote:
Just played a match on testbug, it's pretty nice. But just one thing. A couple of the geysers are located right on the edge of a cliff. So if you play terran and you build a refinery your scv can get stuck behind the refinery when it gets it's first barrel of gas, leaving you with no option but to either medvac it out or to give it a honorable death.
The geysers in question are the bottom geysers of the 5 o'clock gold & the base behind that


Thanks for pointing that. I fixed the problem at the gold expo. However, i didn't see any issue in the base behind the gold at 5 o'clock, but i put some blockers behind the gas in case if it not happens in every game.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
ch4ppi
Profile Joined July 2010
Germany802 Posts
January 31 2011 14:03 GMT
#113
The best thing about the ICCUP maps is that ESL could influence the balancing on a very direct way.

We've seen tons of changes already. Most of the time u tell an ICCUP guy "Hey there is an issue with this spot, tanks can.... blawblaw" and the mapmaker is most of the time fixing the issue within hours.
GSL maps are difficult to influence, also I believe it is good for the western community to have an own system and to be not THAT dependent on the korean community (which might be slower anyway due to the lower popularity)
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2011-01-31 14:06:26
January 31 2011 14:05 GMT
#114
I'm not too happy about it. I rather watch matches on maps i know :<.

But innovation and new maps that provides more balance is always good.

Two sides of the coin I guess =)
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Nillinch
Profile Joined July 2010
Poland147 Posts
January 31 2011 14:10 GMT
#115
Blizzard gonna kill this maps by puting their own ones but better (shakuras type) soon or later.
¯\_(ツ)_/¯
Sanguinarius
Profile Joined January 2010
United States3427 Posts
January 31 2011 14:13 GMT
#116
I am really glad Testbug was chosen, I enjoy that map. Also nice to see new maps in the rotations.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
MK4512
Profile Blog Joined September 2010
Canada938 Posts
January 31 2011 15:41 GMT
#117
Testbug looks amaaazing!

Props to ESL for putting in ICCUP maps, lets hope blizzard follows suit...
Chill: "Please let us know when you will be streaming yourself eating a hat so I can put it on the calendar. Thanks."
Leviance
Profile Joined November 2009
Germany4079 Posts
January 31 2011 15:48 GMT
#118
This is such great news and should be supported in every way. It's not an easy decision with Blizzard always looking at your fingers to use maps that aren't from Blizzard in the biggest and best-known leagues and tourneys in Europe. Great move ESL!

Although I'm sceptical about the second map's balance, I'm not worried at all because if balance issues come up I'm 100% sure they will either replace the map or fix it.

Was Pawn Re chosen because they wanted a bigger and a smaller map?
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
th3rogue
Profile Joined February 2010
Germany683 Posts
Last Edited: 2011-01-31 16:06:29
January 31 2011 16:06 GMT
#119
On February 01 2011 00:48 Leviance wrote:
This is such great news and should be supported in every way. It's not an easy decision with Blizzard always looking at your fingers to use maps that aren't from Blizzard in the biggest and best-known leagues and tourneys in Europe. Great move ESL!

Although I'm sceptical about the second map's balance, I'm not worried at all because if balance issues come up I'm 100% sure they will either replace the map or fix it.

Was Pawn Re chosen because they wanted a bigger and a smaller map?


Map of the Month tournament

On January 31 2011 23:05 Qzy wrote:
I'm not too happy about it. I rather watch matches on maps i know :<.

But innovation and new maps that provides more balance is always good.

Two sides of the coin I guess =)


Play the map and then you'll know it!
ESL Community Manager SC2, http://www.esl.eu/eu/sc2
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50979 Posts
Last Edited: 2011-01-31 16:06:36
January 31 2011 16:06 GMT
#120
On February 01 2011 00:48 Leviance wrote:
This is such great news and should be supported in every way. It's not an easy decision with Blizzard always looking at your fingers to use maps that aren't from Blizzard in the biggest and best-known leagues and tourneys in Europe. Great move ESL!

Although I'm sceptical about the second map's balance, I'm not worried at all because if balance issues come up I'm 100% sure they will either replace the map or fix it.

Was Pawn Re chosen because they wanted a bigger and a smaller map?


Pawn was a map used in the MotM tournement.....close second,I assure you its been through enough balance changes to become this good.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
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