• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:53
CET 05:53
KST 13:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation13Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview TL.net Map Contest #21: Winners
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ What happened to TvZ on Retro? SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
PvZ map balance Current Meta Simple Questions, Simple Answers How to stay on top of macro?
Other Games
General Games
Path of Exile Clair Obscur - Expedition 33 Should offensive tower rushing be viable in RTS games? Stormgate/Frost Giant Megathread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread About SC2SEA.COM Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2400 users

How much info should be shown in casts? - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 Next All
Char711
Profile Blog Joined October 2010
United States862 Posts
January 29 2011 23:35 GMT
#21
@slivaz Yeah, I agree . . . at least like that. While I enjoyed the way you wrote that and found it hilarious, it's an overexaggeration. I don't think people are that accurate on the timings yet and there is still a tension (i.e. the previous spoiler DT/cannon thing in an unnamed event/series where we could see it -- remember the clutch lift that no one expected? It wasn't just an automatic, "oh, everything will be fine").
"If you can chill, chill." -Liquid`Tyler "Special tactics." -White-Ra
Dromar
Profile Blog Joined June 2007
United States2145 Posts
January 29 2011 23:37 GMT
#22
Actually, I've thought about this several times when watching the GSL.

My conclusion was that I think they should stick to the resources tab (mineral, gas, supply numbers) and try to stay away from the production tab as much as possible. Good observing can give the viewer information like "how close is upgrade/building X to completion?" and it just seems too revealing to have the production tab open. It basically gives up the players' exact build orders IMO.
Omnipresent
Profile Blog Joined December 2010
United States871 Posts
Last Edited: 2011-01-29 23:41:37
January 29 2011 23:38 GMT
#23
On January 30 2011 08:32 slivaz wrote:
Show nested quote +
On January 30 2011 08:20 Na_Dann_Ma_GoGo wrote:
It doesn't add suspense or drama if I can't see Health Bars / Production tabs.

It just frigging annoys me more than anything. Not having turned on health bars is the worst. Not making use of the production tab comes right after that.

Just being able to see the production tab means I can follow everything that's going on almost perfectly just from that. Income tab is important too, but just at times not permanently.
And well the situations where I'd like to see the unit tab is rare. I mean I can estimate all the infos it displays anyways. Especially when I know how high the production rate of the players is and... well I got eyes.

Edit:
On January 30 2011 08:19 scion wrote:
On January 30 2011 08:15 Plaxy wrote:
Blizzard gave us these great tools to use not to shy from. Every tab has its time in place to be shown.


These tools are great for analyzing a game.

But if you just want to sit back and enjoy the game, I think there should be some suspense factor to make it exciting.


I really fail to see how that makes things more exciting -.-


Okay... Let me propose an example here:

A protoss player is making a heavy groundbased push against a zerg player in the late-game. You have seen an ultralisk cavern go up and the eggs are taking a long time to morph.

What is most exciting in this case:

a) the production tab is open allowing the commentator to pause smoking his cigar for three seconds to remark that as the ultralisks will clearly be done in 3 seconds, the zerg is in no danger what-so-ever and will in fact be able to win the game in just about 45 seconds. He then proceeds to finish up his newspaper and hands it over to his co-caster who makes a smug remark about Obama's last speech.

b) The commentators are screaming at the top of their lungs as great storms go on top oif the zerg army and the toss pushes towards the third of the zerg, and right as he begins pounding the hatchery, 10 ultras hatch simultaneously, surrounding and stomping the gateway-collosus push.

tl;dr: I hope to god you were sarcastic, but a sarcastic font sadly does not yet exist. From now on I propose that the following brackets be used when statement is sarcastic: [SA][/SA]


A.
I mean this with absolutely no sarcasm. It isn't even close. If you're interested in watching a small portion of the total action at any given time and having no idea what the players must be thinking/planning, you can put an overlay or piece of paper over the top left of the screen. I'm watching to be impressed by the skill of the players, their decision making, and their timing. The production tab greatly enhances the viewing experience.
[That sounded a little rude after I read it. I didn't mean any offense.]

I really don't know what's exciting about your example.
SkCom
Profile Joined May 2010
Canada229 Posts
January 29 2011 23:39 GMT
#24
Personally don't really care, it depends on my mood.
Sometimes I just want to watch the casts as a movie, with as little on screen as possible and just enjoy it, like a sport.
Other times when I'm actually in my nerdy mood I like having all the info possible on the screen, mostly if the casters are talking about different stuff.
blackbrrd
Profile Joined September 2010
Norway477 Posts
Last Edited: 2011-01-29 23:46:03
January 29 2011 23:45 GMT
#25
I don't really like having too much information, it kinda kills the suspense.

GSL4 finals spoiler
+ Show Spoiler +

It was absolutely painful to watch MKP's stim upgrade finish and then for MKP to wait 15-20 seconds outside MVP's base attacking maybe 2-3 seconds after MVP's stim upgrade finished. I had too much information, knowing that if he attacked after MVP's stim finished he would loose.
DerNebel
Profile Blog Joined January 2008
Denmark648 Posts
January 29 2011 23:46 GMT
#26
On January 30 2011 08:38 Omnipresent wrote:
Show nested quote +
On January 30 2011 08:32 slivaz wrote:
On January 30 2011 08:20 Na_Dann_Ma_GoGo wrote:
It doesn't add suspense or drama if I can't see Health Bars / Production tabs.

It just frigging annoys me more than anything. Not having turned on health bars is the worst. Not making use of the production tab comes right after that.

Just being able to see the production tab means I can follow everything that's going on almost perfectly just from that. Income tab is important too, but just at times not permanently.
And well the situations where I'd like to see the unit tab is rare. I mean I can estimate all the infos it displays anyways. Especially when I know how high the production rate of the players is and... well I got eyes.

Edit:
On January 30 2011 08:19 scion wrote:
On January 30 2011 08:15 Plaxy wrote:
Blizzard gave us these great tools to use not to shy from. Every tab has its time in place to be shown.


These tools are great for analyzing a game.

But if you just want to sit back and enjoy the game, I think there should be some suspense factor to make it exciting.


I really fail to see how that makes things more exciting -.-


Okay... Let me propose an example here:

A protoss player is making a heavy groundbased push against a zerg player in the late-game. You have seen an ultralisk cavern go up and the eggs are taking a long time to morph.

What is most exciting in this case:

a) the production tab is open allowing the commentator to pause smoking his cigar for three seconds to remark that as the ultralisks will clearly be done in 3 seconds, the zerg is in no danger what-so-ever and will in fact be able to win the game in just about 45 seconds. He then proceeds to finish up his newspaper and hands it over to his co-caster who makes a smug remark about Obama's last speech.

b) The commentators are screaming at the top of their lungs as great storms go on top oif the zerg army and the toss pushes towards the third of the zerg, and right as he begins pounding the hatchery, 10 ultras hatch simultaneously, surrounding and stomping the gateway-collosus push.

tl;dr: I hope to god you were sarcastic, but a sarcastic font sadly does not yet exist. From now on I propose that the following brackets be used when statement is sarcastic: [SA][/SA]


A.
I mean this with absolutely no sarcasm. It isn't even close. If you're interested in watching a small portion of the total action at any given time and having no idea what the players must be thinking/planning, you can put an overlay or piece of paper over the top left of the screen. I'm watching to be impressed by the skill of the players, their decision making, and their timing. The production tab greatly enhances the viewing experience.
[That sounded a little rude after I read it. I didn't mean any offense.]

I really don't know what's exciting about your example.

No offense taken. I just watched the OSL finals today and now I really miss the good old days :S
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
Last Edited: 2011-01-29 23:50:39
January 29 2011 23:50 GMT
#27
On January 30 2011 08:32 slivaz wrote:

Show nested quote +
On January 30 2011 08:24 Vimsey wrote:
I usually fixate on a production tab, but I think that kind of takes away some of the suspense.

If I want to analyse exactly where a game went wrong i can always download the replay so yea spice it up a bit. Also when we dont know everything it makes us less critical of what players are doing and reminds us that players have fog of war.

What is the actual meaning of this statement?! Is this guy being ironic saying "I don't care about the game or even the minimap for that matter, I just want to see the tiny bars complete and then disappear"? Or is he really so emotionless that he lacks the ability to care about the players or the outcome of the game? Or is he just making a contradiction for the jiggles: "I like the little bars, remove them"?

"this guy" here.

You seem to be ranting at the world, I never mentioned wanting to watch healthbars. In fact I was advocating not having as much information. Maybe you should read more carefully and worry less about misunderstood sarcasm.
emc
Profile Joined September 2010
United States3088 Posts
January 30 2011 00:03 GMT
#28
I like production tab and all the things blizzard gave us, because in GSL we don't get access to the replays so the only way we can learn from the pros are through the stream and VODs. Any information we can get like what they are producing at what time, is very helpful for the newbies as well as a the pros who just want to know what the koreans are up to. I don't think builds should be secretive and even if that's not the case, I still don't think there should be any mystery or suspense when you have the option to see what exactly they are doing.

It works both ways, no production tab, etc. brings more drama and surprise, with production tab, etc. you are better able to learn from these guys but also you can theorycraft with your friends as the moment happens to see what they may do and what the koreans train of thought is, to me that's a lot better than suspense.
ch4ppi
Profile Joined July 2010
Germany802 Posts
January 30 2011 00:15 GMT
#29
It depends:

While watch MLG I'd just like to be entertained, though I wish they wouldnt show the production tab, just to make popping collossi more dramatic.

But in little tourneys analytic casts are far more welcome.
Iranon
Profile Blog Joined March 2010
United States983 Posts
January 30 2011 00:19 GMT
#30
If there were an option for it, I would have voted for hitpoint bars on, but production tab off. That would almost look like we're seeing the game as both players see it, just with vision. Seeing hitpoints makes it so much more dynamic, as in "oh god focus the OTHER medivac, it has like 10 health" or "wow one storm would kill that entire army, great use of forcing stim" or "those colossi are all about to die if one forcefield is misplaced"... Showing the production tab is nice as far as making it easier to follow the game, but ideally whoever's controlling the camera should just watch the minimap and accomplish the same thing by knowing what they're doing. At least in tournament games -- if you're just some guy commentating a replay, feel free to put everything on.
arterian
Profile Joined September 2010
Canada1157 Posts
January 30 2011 00:20 GMT
#31
use of production, income, unit tabs are right up there with good commentary and not missing action as important tools for a caster to have
http://www.twitch.tv/arterian
Iranon
Profile Blog Joined March 2010
United States983 Posts
Last Edited: 2011-01-30 00:21:18
January 30 2011 00:20 GMT
#32
Edit: I'm an idiot and hit quote instead of edit. Sorry!
EliteReplay
Profile Blog Joined November 2010
Dominican Republic913 Posts
January 30 2011 00:30 GMT
#33
but they should do the 1FPVOD for few seconds like in BW, this way we can apresiate how hard is to micro or macro whatever
if play random i can't call any race imba?
Tofugrinder
Profile Joined September 2010
Austria899 Posts
January 30 2011 00:38 GMT
#34
in 90% of the time i'd love to see the production tab. Only some times for checking the resources/income i'd like to see something else. Normally in my opinion the more we see the better it is
DerNebel
Profile Blog Joined January 2008
Denmark648 Posts
January 30 2011 00:43 GMT
#35
On January 30 2011 08:50 Vimsey wrote:
Show nested quote +
On January 30 2011 08:32 slivaz wrote:

On January 30 2011 08:24 Vimsey wrote:
I usually fixate on a production tab, but I think that kind of takes away some of the suspense.

If I want to analyse exactly where a game went wrong i can always download the replay so yea spice it up a bit. Also when we dont know everything it makes us less critical of what players are doing and reminds us that players have fog of war.

What is the actual meaning of this statement?! Is this guy being ironic saying "I don't care about the game or even the minimap for that matter, I just want to see the tiny bars complete and then disappear"? Or is he really so emotionless that he lacks the ability to care about the players or the outcome of the game? Or is he just making a contradiction for the jiggles: "I like the little bars, remove them"?

"this guy" here.

You seem to be ranting at the world, I never mentioned wanting to watch healthbars. In fact I was advocating not having as much information. Maybe you should read more carefully and worry less about misunderstood sarcasm.

I wasn't taking about the health bars. I was talking about the little bars in the production tab that displays the progress of whatever item it is associated with. When an item is completed, it's associated bar disappears. You said you "usually fixate on a production tab". Full stop.

On topic: There is a particular use of the income tab I find very weird. When a player makes a drop or a harasment tactic work, killing around 20 harvesters and the commentators go "Oooh" and "What a great play!", and then proceeds to open the income tab to go "Look at those numbers! He is twenty harvesters behind!", it just seems so redundant.
SilverPotato
Profile Joined July 2010
United States560 Posts
Last Edited: 2011-01-30 00:45:39
January 30 2011 00:45 GMT
#36
On January 30 2011 09:30 2GRe-Play- wrote:
but they should do the 1FPVOD for few seconds like in BW, this way we can apresiate how hard is to micro or macro whatever

Agreed, I love that effect when they give a 5 second cut to each players' cam in the middle of a huge battle. It really makes the game seem way more exciting.
"The ability to learn faster than your competitors may be the only sustainable competitive advantage." ~Arie de Geus
Nayl
Profile Joined March 2010
Canada413 Posts
January 30 2011 00:52 GMT
#37
On January 30 2011 08:20 Na_Dann_Ma_GoGo wrote:
It doesn't add suspense or drama if I can't see Health Bars / Production tabs.

It just frigging annoys me more than anything. Not having turned on health bars is the worst. Not making use of the production tab comes right after that.

Just being able to see the production tab means I can follow everything that's going on almost perfectly just from that. Income tab is important too, but just at times not permanently.
And well the situations where I'd like to see the unit tab is rare. I mean I can estimate all the infos it displays anyways. Especially when I know how high the production rate of the players is and... well I got eyes.

Edit:
Show nested quote +
On January 30 2011 08:19 scion wrote:
On January 30 2011 08:15 Plaxy wrote:
Blizzard gave us these great tools to use not to shy from. Every tab has its time in place to be shown.


These tools are great for analyzing a game.

But if you just want to sit back and enjoy the game, I think there should be some suspense factor to make it exciting.


I really fail to see how that makes things more exciting -.-


Really, if you wanted to follow a game that perfectly, you can just watch replay instead of watching a cast.

Production tab really takes away the suspense in my opinion because you can see what's coming before it actually happens. Commentators are focusing on a battle and you already know what kind of unit/upgrade a player is preparing at the back.

It's "fun" to be surprised by sudden appearance of a fleet beacon in the back of the base. It's exciting to see zerg units suddenly flooding in after a battle is over.

I think this kind of limiting information suits better for casual viewers as well.
cyprin
Profile Joined July 2010
United States1105 Posts
Last Edited: 2011-01-30 00:58:20
January 30 2011 00:52 GMT
#38
On January 30 2011 09:45 SilverPotato wrote:
Show nested quote +
On January 30 2011 09:30 2GRe-Play- wrote:
but they should do the 1FPVOD for few seconds like in BW, this way we can apresiate how hard is to micro or macro whatever

Agreed, I love that effect when they give a 5 second cut to each players' cam in the middle of a huge battle. It really makes the game seem way more exciting.



Not sure why they don't do that, tbh. It's not even difficult in SC2.
1c pause 2c
--'

answer to op:
I'd prefer casters to keep resources up and have actually insight/awareness into what the players are doing. Any bronze player can tell you exactly what is happening by what's visible on the screen/production tab, but having someone who can tell you what a players strat is based on the first few minutes of the game [Artosis does this pretty well, as did IdrA when he cast with Jason Lee] is much more exciting to me.

Also in IdrA's group stage game against oGsEnsnare on XNC, knowing that 17 Ultras were going to pop a minute before they did removed any suspense from the match. There was no "Can IdrA's reinforcements crush the army before he gets rolled over?" It was just "IdrA has 17 ultras coming, the game is over."
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
January 30 2011 00:54 GMT
#39
it's all in the choice of whoever is casting those game... just because a tab is available, doesn't mean we have to use it...

if you don't like it when casters just watch the game instead of utilizing these tools then don't watch them... or get a different caster....
I'm like badass squared | KeitZer.489
Spacemanspiff
Profile Joined September 2010
United States116 Posts
January 30 2011 01:00 GMT
#40
I don't mind a cast adding to the drama by not showing everything if and only if the replay is also available. Otherwise the spectators end up missing a lot of the game. Even when not hiding the casters can't show everything.
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
WardiTV Mondays #59
LiquipediaDiscussion
BSL 21
20:00
ProLeague - RO32 Group D
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 199
NeuroSwarm 121
StarCraft: Brood War
Shuttle 1076
Leta 263
yabsab 102
Noble 74
ivOry 18
Icarus 7
Dota 2
monkeys_forever361
League of Legends
JimRising 725
Super Smash Bros
C9.Mang0120
Other Games
summit1g17689
hungrybox621
WinterStarcraft356
ViBE64
Livibee60
Organizations
Other Games
gamesdonequick530
StarCraft: Brood War
UltimateBattle 73
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• practicex 8
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1443
• Lourlo816
• Stunt148
• HappyZerGling129
Other Games
• Scarra1103
Upcoming Events
Wardi Open
7h 7m
Monday Night Weeklies
12h 7m
Replay Cast
18h 7m
WardiTV Korean Royale
1d 7h
BSL: GosuLeague
1d 16h
The PondCast
2 days
Replay Cast
2 days
RSL Revival
3 days
herO vs Zoun
Classic vs Reynor
Maru vs SHIN
MaxPax vs TriGGeR
BSL: GosuLeague
3 days
RSL Revival
4 days
[ Show More ]
WardiTV Korean Royale
4 days
RSL Revival
5 days
WardiTV Korean Royale
5 days
IPSL
5 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
6 days
Wardi Open
6 days
IPSL
6 days
StRyKeR vs OldBoy
Sziky vs Tarson
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.