Patch 1.2.0 released! - Page 27
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whojohnisgalt
93 Posts
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CakeNSodomy
Ukraine20 Posts
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1Lamb1Rice
United States435 Posts
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Alive!US
United States26 Posts
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dtz
5834 Posts
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Ighox
Norway580 Posts
On January 11 2011 17:50 Tirr wrote: Ehm... so patch during GSL? Will be funny to see how pro's adapt and how it'll change current balance RO32 ends today and there's a small break before RO16 and KR isn't patched until after todays games I'd assume so it's fine :p | ||
CakeNSodomy
Ukraine20 Posts
On January 11 2011 18:08 dtz wrote: There is already a new division of Masters so this is just a higher diamond i guess =( Yeah, not like proladder in wc3. Just new league, but no limits with opponents. | ||
SnowSC2
United States678 Posts
On January 11 2011 18:06 Alive!US wrote: Anyone have an idea when the US servers patch? it will probably after gsl today as stated, but blizzard hasnt said anything. | ||
Jimmy Raynor
902 Posts
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Hobokinz
United States126 Posts
On January 11 2011 18:04 lambnrice wrote: how do you find out what your mmr is like? hopefully im high enough for masters There is no way to find out, but if you have a good win-loss and are in high diamond then you'll probably get into masters. | ||
SnowSC2
United States678 Posts
edit: ok a player was just dropped, part of me was smirking at the possibility of a patch dropping mid gsl | ||
Benjilol
Australia244 Posts
Masters is MMR based, someone on SEA is like 35-13 and is in Masters. MMR based Masters is pretty failure. | ||
Hobokinz
United States126 Posts
On January 11 2011 18:19 Reptaur wrote: game just crashed in gsl, about to see why. will edit this post. edit: ok a player was just dropped, part of me was smirking at the possibility of a patch dropping mid gsl Damn, that would have made my day if Blizzard patched it right then. =[ | ||
Ighox
Norway580 Posts
On January 11 2011 18:20 Benjilol wrote: Chat channels are working, and are pretty good. Masters is MMR based, someone on SEA is like 35-13 and is in Masters. MMR based Masters is pretty failure. Why? MMR matters a lot more than points :p | ||
koOma
Norway462 Posts
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Benjilol
Australia244 Posts
I'm currently ranked 220 on sc2ranks master division (which calculates the top 200) and I am not making it into Master, yet people that have played at launch, did 5 rax reaper for a few games, suddenly log back on with 2000 bonus points but a killer MMR, and they make it in. | ||
tarath
United States377 Posts
Idk, if I play someone who appears as favored and has 1000+ games I almost always lose. When I run into some guy whose 15-2 and favored I usually roflstomp him cause he got a high rating by beating a bunch of noobs (usually by cheesing every game). I think MMR is useful but for players with lower #s of games there can be a ton of variance in their MMR and I would definitely say that some kind of minimum game threshold for Masters (like 500) would make a lot of sense. I would also say that there should be a requirement of playing a significant number of games recently. I've noticed that occasionally I run into people who haven't played in 2 months and are awful but ran up their MMR early on and I get like 17 points when I beat them but from their play its unclear if they should even be in diamond. | ||
FrostedMiniWeet
United States636 Posts
On January 11 2011 18:20 Benjilol wrote: Chat channels are working, and are pretty good. Masters is MMR based, someone on SEA is like 35-13 and is in Masters. MMR based Masters is pretty failure. Why is MMR based masters a failure? All the other leagues are also based on MMR, as points mostly just means you play a lot. MMR is the only accurate indicator of skill. | ||
koOma
Norway462 Posts
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FrostedMiniWeet
United States636 Posts
On January 11 2011 18:27 tarath wrote: Idk, if I play someone who appears as favored and has 1000+ games I almost always lose. When I run into some guy whose 15-2 and favored I usually roflstomp him cause he got a high rating by beating a bunch of noobs. I think MMR is useful but for players with lower #s of games there can be a ton of variance in their MMR and I would definitely say that some kind of minimum game threshold for Masters (like 500) would make a lot of sense. I would also say that there should be a requirement of playing a significant number of games recently. I've noticed that occasionally I run into people who haven't played in 2 months and are awful but ran up their MMR early on and I get like 17 points when I beat them. You can't get a high rating by beating a bunch of noobs. The system doesn't work like that. Beating a noob doesn't increase your MMR much, as noobs have low MMRs.. I'm tired of all the excuses, and people blaming the system for their failure to get to league X. The system is pretty straight forward, and people do end up where they belong. | ||
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