GSL map switch concerns - Page 4
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fainez
United States91 Posts
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MichaelJLowell
United States610 Posts
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windsupernova
Mexico5280 Posts
As many have said part of the magic of laddering is playing on the same maps Pros do. Anyways, someone with credentials should start a thread on Battlenet about the possibility of the new GSL Maps being implemented in the Ladder tbqh | ||
synapse
China13814 Posts
On January 10 2011 14:14 MichaelJLowell wrote: I may have posted this in another thread, but I'm still confused as to why Blizzard believes larger maps would detract from the Starcraft II experience for newer players. I thought the newbie player's impression of real-time strategy was "FUCK YEAH MOTHERSHIPS"? Wouldn't larger maps lend themselves to that? Well, half that and half "FUCK YEAH CANNON RUSH!" | ||
Motiva
United States1774 Posts
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imbecile
563 Posts
Now there is an established base of Code S and Code A players, who all are in teams basically who will train with them. To enter that club you need to qualify. So I don't see any problem with using better and larger pro maps in the Code S and Code A games, as long as the qualifiers for Code A keep using ladder maps. If anyone manages Code A without a team, he will immediately have a number of teams chasing him. Not the least reason of that being, that having Code A and Code S players on your roster makes you eligible for the GSL team tournament. So the situation where a Code A or Code S can't practice on a custom map used in tournament shouldn't occur. And the situation where someone can't enter Code A, because he can't train on the maps shouldn't occur either. So even if those maps don't become ladder maps, there shouldn't really be a problem. | ||
Logarythm
United States264 Posts
I hope they give us medivac speed buff. At least a research. I'd agree with this. Though, they'd speed past your marines and thors and become annoying bastards | ||
Dayvan
United States77 Posts
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Mindflow
Korea (South)320 Posts
On January 10 2011 07:40 monitor wrote: Protoss has warp gates, but Zerg has the advantage of expanding and rebuilding their army MUCH faster from larvae. Overall, I feel like Terran is at a loss. I agree | ||
TyrantPotato
Australia1541 Posts
well terran argueably has the best drop's. with more bases/larger ground to cover. defending drops becomes increasingly difficult. thus there is terrans advantage in larger maps | ||
PointyBagels
United States90 Posts
Overall I think it's a step in the right direction though. | ||
monitor
United States2402 Posts
On January 10 2011 14:50 TyrantPotato wrote: well terran argueably has the best drop's. with more bases/larger ground to cover. defending drops becomes increasingly difficult. thus there is terrans advantage in larger maps This has gotten really off-topic, lets move to the OP's question. | ||
eviltomahawk
United States11133 Posts
While I think the small Blizzard maps are inferior to larger maps that allow proper macro play, I think they can compromise by increasing the number of map downvotes in exchange for keeping some small maps in addition to adding bigger maps. That way, players who enjoy small maps can continue to play on small maps while more macro-oriented players can avoid them in favor of macro maps. Also, I think large maps have the potential to encourage more BW-esque harassment and discourage single control group syndrome, which should result in BW-esque games. | ||
whaTITdoz
United States92 Posts
I think the biggest thing will be getting more people playing on these maps, maybe that will also help catch blizzard's eye and other big tournaments playing non-blizzard maps too. | ||
Joroth
United States318 Posts
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Zim23
United States1681 Posts
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cozzE
Australia357 Posts
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NearPerfection
232 Posts
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SubtleArt
2710 Posts
We'll have to wait though, predictions are, after all, just predictions. | ||
SubtleArt
2710 Posts
On January 10 2011 14:24 Motiva wrote: I can't help but feel that this whole thing is a problem because of blizzard and that if blizzard cares, they'll follow GSL's lead on this subject and rotate GSL maps in the ladder... But we all know that won't happen. I'm waiting to see what Blizzard does, I may have to stop laddering just to pub customs... would be sad. Well honestly Blizzard has some pretty embarrasing map makers and I'm sure their company has a lot of other stuff to be on top of. I think its really good map making is moving to a community specifically designed for it. Brood War the same thing happened and we've gotten consistently awesome map pools for years now. | ||
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