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The Battlecry of the Damned: Imbalance - Page 11

Forum Index > SC2 General
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Elp
Profile Joined September 2010
Netherlands86 Posts
January 11 2011 15:32 GMT
#201
I dont think the solution to these balance issues is sticking your head in the sand. If imbalances exist (and chances are they do), there should be room for discussion imo. It's just annoying to see posts about "imba marauder/storm/banelings" in threads that have nothing to do with balance in the first place. But i think TL.net already has pretty strict (good) forum rules when it comes to stuff like that.
strength
Profile Blog Joined September 2010
United States493 Posts
January 11 2011 15:37 GMT
#202
yeah good post. I hate it when people say imbalance because they arent good at the game. good job !
acrimoneyius
Profile Blog Joined June 2010
United States983 Posts
January 11 2011 15:43 GMT
#203
On January 12 2011 00:17 Turbo.Tactics wrote:
Mapimbalance isn't necessarily a bad thing. In a bo3 You have disadvantages on some maps and advantages on others. So does your opponent. Maps are just one more factor to make the game interesting, same thing goes for spawnpositions.

Argueing that all maps should be the same is silly. Roger Federer is not crying imba when he plays on a clay court rather than grass. Some F1 drivers are more comfortable with rain on the track, some golfplayers favor a par 5 over a par 3, most red creatures in mtg are cheaper than blue creatures and if you only get "12 and 2" on your land in settlers of catan you might be in a disadvantage but dont just forfeit. You use whats given to you and make the best out of it, even if you are in a disadvantage.

(This of course excludes bugusage like the "Spacewalk" on scrapstation or the invisible pylon/Zealot)


Yes but using that logic to design maps is bad because you always have an uneven number of games in a series. (bo3, bo5, bo7)

I feel like most maps should be normal because that gives room for players to shine in a legitimate manner and there are less gimmicks involved. Maps should always favor the superior player.
Sinborn
Profile Blog Joined August 2010
United States275 Posts
January 11 2011 15:45 GMT
#204
I personally feel that you can complain about balance, but the practical reality of constructive criticism of starcraft 2 involves a level of analysis that is far beyond what an average Starcraft 2 player is capable of. Therefore, OP is correct in telling people not to talk about it.

That and 'talking' about balance with the objective of changing an opinion is inherently irritating. Go make a custom map, make the changes you propose, post it here, then let people come to their own conclusions. Everything else generally comes in the form of abstract conjecture.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2011-01-11 15:49:44
January 11 2011 15:46 GMT
#205
On January 09 2011 22:12 peterra wrote:
I've to type out that I am having a huge disagreement with this post overall.

The points you raise up are good to a valid point but you cannot possibly IN ANY WAY forbid people of talking/writing about points that are obviously -disturbing- the gameplay of the game.

I am not a SC:BW player but instead a Warcraft 3 player. In Warcraft 3 the game always was MORE IMBALANCED and OVERPOWERED than the Starcraft:Broodwar ever was and ever will be.

And trust me, in Warcraft 3, Blizzard just did not care for the game after the first 3 years at all. People were screaming for changes and people didn't get changes at all. People used years and years to be innovative and to come up with new strategies in the imbalanced matchups: UD vs. Orc was imbalanced back 2004 and back 2011 the matchup is still just as imbalanced as it was the first day of 2004.


I'd agree with this, the rest of the post is just some strange whining about toss.

I also come from WC3, and in WC3 Blizzard did a terrible balance job. They needed ages to make necessary patches - I don't want to pat myself on the back, but some changes were made 1-2 years after I and some of my friends requested them on some forums. Still some problems remained largely untouched, even as a former orc-player I have to agree that UD has always been imbalanced (underpowered) vs Orc, that's just the way it has ever been. Not crying about it doesn't change the fact, that lesser skilled Orc-players continously beat better UD-players.

Tbh, the main reason why I disagree with the OP, is my bad experience with Blizzard in WC3. I understand why nobody cried in BW, simply because there WERE huge patches, fixing the issues, which lead to a balanced game. In WC3 huge amounts of crying were needed for Blizzard to eventually listen.

On another point nevertheless I have to agree with the OP 100%. The quality of the threads has decreased dramaticly. There are so many idiots around here nowadays, it's sometimes indeed surprising. I don't envy the admins, their workload definitely must've exploded in the last months. Nevertheless this doesn't really have anything to do with the topic of "imbalances", lately I've gotten increasingly annoyed with [G]-uides that were just terribly written by OPs who just won a couple of games vs bad players with some random strategy. I'd really, really prefer an "imbalance"-thread from an intelligent poster, who provides a nicely written text about why some strategy is much easier to execute than to play against, meaning a lower skilled player might win vs higher skilled players by using it. Possibly with examples and replays to underline the problem. It's the quality of the posts which has gotten lower and lower, it's just "natural" that the worst posts are usually posts whining about something supposedly "imbalanced".
But to put it this way, just because some idiot QQs about a random unit/strategy in a way that makes you want to bump your head against the wall, this doesn't automaticly means the unit/strategy is indeed fine. The problem is the idiotic poster, not the topic!
"You see....YOU SEE..." © 2010 Sen
sleepytime
Profile Joined January 2010
Denmark122 Posts
January 11 2011 15:48 GMT
#206
Thank you soooo much! This a really great thread, and I agree with you 100%!
Nada fighting!
SagaSan
Profile Joined December 2010
France64 Posts
January 11 2011 15:49 GMT
#207
Most imbalanced post ever.
petterxxl
Profile Joined January 2011
1 Post
January 11 2011 15:50 GMT
#208
OMG marauders and banshees are so OP!!!!!!!!!!!!!!!!!!!
eLFootman
Profile Joined April 2010
Chile58 Posts
January 11 2011 15:51 GMT
#209
Very good thread!!
I think SC2 is not imbalanced but is just plain boring
Treziel
Profile Joined October 2010
United Kingdom123 Posts
January 11 2011 15:52 GMT
#210
Couldn't agree more with this post. Only scrubs whine about imbalance, and trying to start any 'serious' discussion about imbalance, even here on TL, usually leads to flaming and a 'my race is less OP than your race' war. Concentrate on your own game and maybe you'll find some of these 'imbalances' disappear.
GloomyBeaR
Profile Joined December 2010
United States77 Posts
January 11 2011 15:54 GMT
#211
OP, I want to give you an internet hug
o_0
Avaloch
Profile Joined August 2010
241 Posts
January 11 2011 15:56 GMT
#212
What you mentioned never occurred to me, being that the map pool doesn't really need urgent changing because the game itself is changing a lot. Now that I think about it, it really does make sense! What maps might be good/balanced now may not be balanced once some changes are made or once the expansions come.

Thanks for the insightful article!
DarkGeneral
Profile Blog Joined September 2003
Canada328 Posts
January 11 2011 15:57 GMT
#213
Unfortunately, posts like these didn't surface frequently enough, and early enough, to stop the damage already done to the game's fun factor.
SC2 is still very very fun, I play it competitively every day. All I'm saying is that plastic league players cried enough, to perhaps influence some nerfs, that were already dealt with by the pros, thus only resulting in unit power erosion.

Ask yourself one thing always,
is it more fun to play a game, where everything is powerful and balanced, or everything is weak and balanced?
"Everybody gotta die some time, righ'?" - Wraith Pilot
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
Last Edited: 2011-01-11 16:00:58
January 11 2011 15:57 GMT
#214
This is rather a shot at the freedom of speech of those who feel the game is imbalanced in certain ways. If imbalance discussion were completely pointless, there would be no point to patch the game to begin with. There is the possibility that testers at blizzard weren't able to explore absolutely every possible scenario. While imbalance is a pretty strong word to describe having done the wrong thing in a game and being countered hardcore, there were clearly some things which needed to be fixed. If some person is so sensitive, that being punked off by a 12 year-old on a forum makes them quit the game, there is little hope for that person. But if they noticed, upon release of the game, that 3 racks reaper was crushing them every time with no solution and their imbalance thread on BNet was actually read by someone older than a 6th grader, with the capacity to test and prove this assertion, that one imbalance thread actually did something.

It's like saying there is a "right" thread and a "wrong" thread. Proper testing and deductive reasoning can sometimes lead to the identification and solution of a potential problem. Without discussion as a starting point, what do you have?

Sometimes imbalance discussion will lead to a unit being buffed, and not nerfed. Look at roaches now... Look at phoenixes next patch. Not every change will be a reduction in the power of a unit.
twitch.tv/duttroach
thehitman
Profile Blog Joined July 2010
1105 Posts
January 11 2011 16:20 GMT
#215
If no one discussed balance problems, nothing would have been fixed its as simple as that.
If no one complained when Blizzard first showed SC as being WC in space in may have just ended being that, so those talks are always welcomed.
mnck
Profile Joined April 2010
Denmark1518 Posts
January 11 2011 16:34 GMT
#216
Very good read And I completely agree!

Make the game balanced by taking differences of the races into account. Don't just expect things to be completely even, use the unique things about your own race to your advantage. Don't whine about other races' advantages, just focus on improving your own game and style.
@Munck
Enervate
Profile Joined August 2010
United States1769 Posts
January 11 2011 16:34 GMT
#217
On January 12 2011 01:20 thehitman wrote:
If no one discussed balance problems, nothing would have been fixed its as simple as that.
If no one complained when Blizzard first showed SC as being WC in space in may have just ended being that, so those talks are always welcomed.

Uh, I'm pretty sure Blizzard doesn't care about what random people on TL write. Even if no one complained, Blizzard is still analyzing the match data from ladder and tournaments to examine possible imbalances, which is their primary source of info anyways. However, a well-reasoned argument with quantitative support by a pro player can help influence Blizzard, but that's not really part of the discussion.
adius
Profile Joined May 2007
United States249 Posts
January 11 2011 16:37 GMT
#218
Show nested quote +
On January 09 2011 22:12 peterra wrote:
I've to type out that I am having a huge disagreement with this post overall.

The points you raise up are good to a valid point but you cannot possibly IN ANY WAY forbid people of talking/writing about points that are obviously -disturbing- the gameplay of the game.

I am not a SC:BW player but instead a Warcraft 3 player. In Warcraft 3 the game always was MORE IMBALANCED and OVERPOWERED than the Starcraft:Broodwar ever was and ever will be.

And trust me, in Warcraft 3, Blizzard just did not care for the game after the first 3 years at all. People were screaming for changes and people didn't get changes at all. People used years and years to be innovative and to come up with new strategies in the imbalanced matchups: UD vs. Orc was imbalanced back 2004 and back 2011 the matchup is still just as imbalanced as it was the first day of 2004.

What your post at its best accomplishes is trying to hide the problem and silence the opposition. Game world does not work like this, real life does not work like this. Problems won't disappear if you ignore them. Imbalances of the game won't disappear when you ignore them and try to hide it "hey it's alright my build order just sucks so much that i cannot win in this situation"

First of everything I'll go deeper to this, i am trying to define you what IMBALANCE in matter of fact means to me (dunno if it means the same for the others but it definitely means the following for me):

Imbalance is a point or stance of the game when your opponent to a reason irrelevant to his skill level, style or early game success reaches an -undeniable- advantage, which is easier to pull out than it is to pull off.

For instance for myself, as a player of the zerg race, i consider protoss the race of problems at this point. Why? Because protoss has relatively good cheeses which _MUST BE_ scouted in order to be countered but along the line protoss has a possibility to expand early which is hard to stop and which automatically leads to a macrogame. This process of protoss going to a macrogame is very hard to stop and requires you to 1) all-in and wish for the best 2) try to play the macrogame where you most likely lose in the long run.

A good protoss that knows the basics of his race knows how to get the game to the stage of the macrogame. He knows how to defend early roach pushes, how to defend his early expansion and he also knows to scout his opponent. When protoss gets high tier units (standard units like colossi) the game turns into a nightmare for the opponent automatically. A traditional combination of protoss stalkers, zealots, sentries and colossi and i bet you if both players have reached a traditional army combination of their representive race to that point of time it wouldn't matter if the game was paused and the players would change places - the zerg to become the protoss and the protoss to become the zerg, i bet you the winner would still be the same.

That's how I count something is imbalanced: when using a special type of army that both players might consider a standard obviously grants one of the players a huge advantage in the fight. The process or zerg vs. protoss in the midgame when protoss steps to high templars or colossus is so unfair and no matter who controls that protoss army seems to win the game.

I've been following the games of pro zerg against pro protoss lately and the only successful zerg at the moment appears to be SEN who always seems to be way ahead his opponent in both thought process and skill. When i watch GSL and see nestea and fruitdealer totally losing to -cheesy strategies- followed by an expansion and lategame i only feel sorry for the zerg players.

Also pointing out some noteable facts that everyone in the diamond league is familiar with:
protoss seems to be the most played race atm. You usually get 3/5 of the games against protoss and the rest of 2 shared games between zergs and terrans. Protoss seems to also have the best percents in higher leagues and also seems to be represented the best atm. I'd like to see that top 200 and those new percents of each matchup in every realm. Last time Protoss had a slice of 60% vs. terran and a slice of 55% vs. zerg in both Europe and America.

And I know that there're tons of things i can still do better but what really hits me hard is the fact that protoss players don't have to do that any better. Good protoss players seem to have fun playing atm since i feel like some of them are making really huge errors during the early game and really losing a lot and even when i watch those replays of mine several times i cannot figure out how did i play worse and that hits me straight to the fact. I sometimes send those games to fellow zerg players and their answers are "well i've got the problem every time so i think you should just to try to finish the game before and all-in" when i am a macroplayer wanting to oriantate to win the game later.

I think it's an unfair slice that one race has an army that automatically (independant of positioning and with very little micro required) can so easily win a huge fight vs. equal pop of the opponent race. Think about colossi for instance: they're huge - probably the easiest single unit to micro in the game with a lot of hp and only losing when the opponent gets absolutely close. Comparing this situation to the counters and how much micro do they need to work out _that well_ is a completely unfair situation and that situation is nearly always something you need to go in. The only way to prevent the creation of this type of army of a protoss players is to go mass air which wins when he doesn't know he has phoenix which are buffed for the next patch to further buest protosses chances of adaption.

I think the game still has these tweaks and where i agree with you that writing short useless posts without any point or thought about imbalance is waste of the community i also think that trying to hide the imbalance and the overpower of some "traditional" situations and the fact that player neeeds more than a small change into the build order is also wrong. The game is still new and full of small errors, even if the game experience so far has been smoother than in war3 i still think you shouldn't consider that it's balanced yet.


Show nested quote +
On January 11 2011 17:01 BeatriX wrote:
hmm.... seems like a good post but when i repeated again the post is logically flawed .u can't hide a problem by ignoring it. You are trying to say that "if there are imbalance, just deal with it". for example, Thor drop, tank drop on Lost temple against zerg is clealy imbalanced. That map need to be fixed ASAP u can't ignore that.

Actually i wouldn't be surprise if OP play terran because only terran players don't whine about imbalance and make this kind of holy post. I presume that OP is either "gold" or "platinum" because i geniunely felt that the game is completely balanced when i was in platinum and i had the same thought as OP. But there are quite a lot of abusable things in sc2 to be honest. for exampe, pylon cannon contain, Polt attack and thor-scv repair against protoss are remarkably powerful. The opponent has to do quite a lot of works just to counter simple a-move then there are already quite a lot of issues there.

I don't know why so many people support this post and like this post... to me it's like a dictator is trying to cloud people's mind by by saying "hey who cares if South korea is rich and have access to high speed internet, we have Huts and 56k modem internet which deliver the same result we just need to wait 1000 times longer than south korean internet to download a 3mb file. it's balance, stop whine, just be patience."



Yeah I think you're missing the point a little bit. Whether or not there is imbalance is not necessarily germaine to what the OP is getting at here. The bigger thrust of the point is that... well... you basically have to have some kind of brain damage or be a small child to honestly think Blizzard actually does this thing where they sit down, reads a bunch of angry forum posts, and then fire up whatever the fuck balance-o-matic software and change some numbers based on what they think will appease the authors of those posts.

You're writing thousands of words here about how mad you are about a video game and you're comparing Video Game Issues to real life atrocities where people are fucking dying and miserable and just... what are you doing? What exactly do you think you're trying to accomplish here? I nested the quotes as a courtesy to the people reading the thread, but I ask that you expand these out and tell me that that's not objectively way too many words compared to the actual depth of the points these people are trying to make. I don't claim to be some master of concision but... damn
PackofHighly
Profile Blog Joined August 2010
United States153 Posts
January 11 2011 17:26 GMT
#219
Complaining about imbalance is like talking about the game you would like to play.

I'd rather play (and win) the game I have.
THIS was your PLAN?
BeatriX
Profile Joined January 2011
United Kingdom18 Posts
Last Edited: 2011-01-11 17:29:47
January 11 2011 17:26 GMT
#220
You're writing thousands of words here about how mad you are about a video game and you're comparing Video Game Issues to real life atrocities where people are fucking dying and miserable and just... what are you doing? What exactly do you think you're trying to accomplish here? I nested the quotes as a courtesy to the people reading the thread, but I ask that you expand these out and tell me that that's not objectively way too many words compared to the actual depth of the points these people are trying to make. I don't claim to be some master of concision but... damn


the point is to stand up and complain at things where people feel wrong at their own experience. The depth of OP's post is to ignore the problem and deal with it. nothing more. If bronze player feel 4-gate is OP they will complain at forum. if u forbid them from complaining it, they will get abused by 4 gate every single game against protoss and where is the fun for bronzies??

I don't know why so many people support this post and like this post... to me it's like a dictator is trying to cloud people's mind by by saying "hey who cares if South korea is rich and have access to high speed internet, we have Huts and 56k modem internet which deliver the same result we just need to wait 1000 times longer than south korean internet to download a 3mb file. it's balance, stop whine, just be patience."


I put in real-life issues just to pinpoint why OP's LOGIC is flawed from the beginning. I am here to accomplish for every skill level to voice their own opinion on forums with constructive reasons and whine when they felt overwhelmed by 1 strat such as thor scv repair. every zerg doesn't have to be at disadvantage against terran on lost temple due to thor drops. And simply you are trying to act cool by saying "LOL imbalance doesn't exist learn to play". Normally i won't complain about balance issues since I m a casual player, however, I do want starcraft 2 to become an esport just like blizzard and every other players. Mate... scv+ marine all-in and bunker rush is not funny anymore when ~$70000 is on stake.

"YOU CAN'T IGNORE THE PROBLEMS AND ISSUES, U HAVE TO SOLVE AND FIX IT. IF U DON'T IT WILL RUIN THE GAME IN A LONG RUN"

If u don't give enough feedback, u don't care about the game. I m mad because i care about the game i play but you don't

I m not trying to be some anti-master of concision but damn...
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