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Patch 1.2.0 on PTR - Page 35

Forum Index > SC2 General
Post a Reply
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Serpico
Profile Joined May 2010
4285 Posts
December 04 2010 03:43 GMT
#681
On December 04 2010 12:42 avilo wrote:
wow, fungal nerf is great. Maybe now you won't lose drop cargo 100% of the time in TvZ.



Dont drop if you think infestors might be there?
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
December 04 2010 03:43 GMT
#682
Fungal Growth change is gay but everything else seems like it's great. Though I do wonder about the SCV construction being more "consistent." What would that mean?
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
December 04 2010 03:43 GMT
#683
On December 04 2010 12:39 McMonty wrote:
Show nested quote +
On December 04 2010 11:11 Fa1nT wrote:
On December 04 2010 11:09 Kitetsu wrote:
On December 04 2010 11:05 Fa1nT wrote:
Fungall Growth will NOT be added to the offical game. There is NO counter to phoenix and mutas without it. Any competent player can fly around forever avoiding hydra.


That's how it feels to play against Mutas.

you can blink under a ball, and kite forever with phoenixes o.-


spoooooreeee crawwwwwllleeeerrrrrrrrsssssssss


spores are a static defense. stalkers are an army.

subtle difference maybe youll understand one day
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
charlie420247
Profile Joined November 2009
United States692 Posts
December 04 2010 03:43 GMT
#684
On December 04 2010 12:38 Cyanocyst wrote:
Show nested quote +
On December 04 2010 12:33 charlie420247 wrote:
On December 04 2010 12:31 Cyanocyst wrote:
On December 04 2010 11:25 Zelniq wrote:
OK so I have a legit source that told me the reason for this infestor fungal nerf was because they removed void ray's speed upgrade. If that's the case why can't they just instead make it so:

- Void Rays are now immune to movement-impairing effects.

(which is only fungal growth)



Really? For Voids? Who in their right mind would waste FG on voids, Hydras deal dmg quick enough to kill them, and Corruptor's and Mutalisks can catch them.



just for the record mutalisks suck ass vs voids.


Vs lots of voids yes they do, but in smaller numbers Mutalisks do ok.


in small numbers, cost 4 cost, mutas suck ass against vr!!!!!!!!!!!!! hydras are a MUCH MUCH better option as they dont absolutly melt in seconds.
there are 10 types of people in this world, those who understand binary and those who dont.
seanisgrand
Profile Blog Joined December 2009
United States1039 Posts
December 04 2010 03:43 GMT
#685
Bahhh can't login to the PTR. Tells me I don;t have an SC2 account associated with my bnet account. Purchased on release and no I'm not suspended/banned ^^.
This is well below quality expected of a post in any forum. -Empyrean
BobbyPG
Profile Joined November 2010
United States35 Posts
December 04 2010 03:43 GMT
#686
HNNNNNNNNNNNG Yes! I can't wait to get my rig fixed next week and play this. Big changes, here
Monk___
Profile Joined March 2010
United States123 Posts
December 04 2010 03:43 GMT
#687
I hope blizzard takes note of where players stood in the Regular ladder and how they are transfering over to the patch server, when considering results of the balance changes. Reason I say this is cause lets say for whatever reason the top 5 players of particular race don't play the top of the ladder will indicate an imbalance.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
December 04 2010 03:43 GMT
#688
fungal should slow down air targets by 50%. That way they are still at a disadvantage, but are no longer sitting ducks.

Loving the possible toss changes though. Now we can actually make phoenix fast enough out of a stargate to counter muta.
Porouscloud - NA LoL
Smurfz
Profile Joined May 2008
United States327 Posts
December 04 2010 03:43 GMT
#689
I like everything in this patch except the fact that I can't hold down Z, R, etc. to make my army anymore.

In fact, that might get so annoying I might switch races.
Raiznhell
Profile Joined January 2010
Canada786 Posts
December 04 2010 03:44 GMT
#690
no tank buffs has me feeling empty

i don't get the scv repair nerfs i dunno if thor repair rushes were too strong cuz i never did those but scv repair is so essential to terran surviving anything in this game :/.
Cake or Death?
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
December 04 2010 03:44 GMT
#691
i cant find ptr.exe it is fake.. pics or its fake..
;lol where the ell is this file? i looekd an yone have more exact info than the op provided?
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
raidmaster
Profile Joined July 2010
474 Posts
Last Edited: 2010-12-04 03:44:38
December 04 2010 03:44 GMT
#692
From Idra's Twitter:
lol. fucking awful patch.
17 minutes ago via web

Idra rage mode on :D
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
December 04 2010 03:44 GMT
#693
Chat channels!

The Fungal Growth is going to have some changes in TvZ for sure with Medivacs now not getting hurt. Interesting stuff
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
vyyye
Profile Joined July 2010
Sweden3917 Posts
December 04 2010 03:44 GMT
#694
On December 04 2010 12:43 neobowman wrote:
Fungal Growth change is gay but everything else seems like it's great. Though I do wonder about the SCV construction being more "consistent." What would that mean?

I'm assuming that after seeing it for a few times you'll be able to predict what the SCV will do next more easily now. Either that or it's simply going to stay in one place the same amount of time every time.. not sure if it did that before though.
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
December 04 2010 03:44 GMT
#695
On December 04 2010 12:44 Raiznhell wrote:
no tank buffs has me feeling empty

i don't get the scv repair nerfs i dunno if thor repair rushes were too strong cuz i never did those but scv repair is so essential to terran surviving anything in this game :/.

why in hell would tanks need a buff.
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Sprouter
Profile Joined December 2009
United States1724 Posts
December 04 2010 03:45 GMT
#696
i like all the changes. looks like it'll be a good patch
SiguR
Profile Blog Joined July 2010
Canada2039 Posts
December 04 2010 03:45 GMT
#697
Oh wow apparently the chat channels are a bad joke. Just a little pop up in the corner. Not similar to old battlenet interface.
HunterStarcraft
Profile Joined April 2010
Canada249 Posts
December 04 2010 03:45 GMT
#698
What will zerg do vs mass raven?? :o
Onioncookie
Profile Joined May 2010
Germany624 Posts
December 04 2010 03:46 GMT
#699
On December 04 2010 12:45 HunterStarcraft wrote:
What will zerg do vs mass raven?? :o


Since when can u mass ravens? o.O
vyyye
Profile Joined July 2010
Sweden3917 Posts
December 04 2010 03:46 GMT
#700
On December 04 2010 12:45 HunterStarcraft wrote:
What will zerg do vs mass raven?? :o

Baneling bust.
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