Patch 1.2.0 on PTR - Page 36
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wishbones
Canada2600 Posts
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Dagobert
Netherlands1858 Posts
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MonsieurGrimm
Canada2441 Posts
same thing they were doin before. losing. | ||
Arch00
United States233 Posts
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Caphe
Vietnam10817 Posts
I lol so hard reading this | ||
Tadzio
3340 Posts
• Fixed an issue where Larva could produce units by holding down hotkeys. I hope I don't understand what this means. If this means they figured out a way to ignore auto-repeat, I will be unhappy with the inevitable repetitive stress injury I'll develop due to lategame 30+ larva macro. | ||
kedinik
United States352 Posts
Fungal growth was the only reasonable way to deal with mass air without yourself massing air. | ||
zoOv
Australia269 Posts
I just made a private chat channel with a friend to test out the chat channel. First I'd like to thank Blizzard for finally implementing chat channels, but I'm going to go crazy with the cooldown limit on how fast you can type. I can barely hold a normal conversation without having to wait for eternity after each message before I can type again or else I receive a "The number of messages that can be sent to this channel is limited. Please wait to send another message." Basically we tested it out and there's a 3 message limit per 20 seconds per user. I understand this is to prevent spam but Blizzard should loosen this limit on private channels please? We like to talk and talk and talk like in Brood War channels but this restriction is way too tight. | ||
kidd
United States2848 Posts
On December 04 2010 12:43 MonsieurGrimm wrote: spores are a static defense. stalkers are an army. subtle difference maybe youll understand one day Maybe you'll understand, one day, that static defense works against mutas or phoenix trying to fly around forever avoiding hydras since you can simply leave your base, attack and force the mutas or phoenixes to help. Anyway, the fungal change is really the only disappointing change. I was hoping the chat channels would be bigger as well, but overall, it's cool. | ||
wherebugsgo
Japan10647 Posts
Most other changes look okay, but does the vray flux vanes change mean their speed is unupgradeable now? They don't start faster? | ||
vesicular
United States1310 Posts
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TedJustice
Canada1324 Posts
Replay time bar can be toggled off now. Also, fully customizable hotkeys. The replay selection screen is also a bit different, and you can click a button to go straight to your replay folder. It's pretty awesome. Chat channels are also pretty cool. But the message you get when trying to join one when you're already in another one is kind of annoying. Hopefully they allow us to disable that and just make it automatically close the one we were in before. | ||
Jyon
United Kingdom39 Posts
Absurd. Honestly, absurd. Can't get behind that decision at all. As if ZvZ wasn't queer enough already, only looks like it's going to get worse now, and that's before you even start to consider this simultaneous change: -- Phoenix Build time decreased from 45 to 35. I know it was difficult for protoss to deal with mutalisks before but... really? :/ | ||
supernova13
United States5 Posts
On December 04 2010 12:44 Raiznhell wrote: no tank buffs has me feeling empty ![]() i don't get the scv repair nerfs i dunno if thor repair rushes were too strong cuz i never did those but scv repair is so essential to terran surviving anything in this game :/. As P, a Thor marine all in with scvs is nearly unstoppable unless you scout it and you have awesome micro. Now, simply a-moving with a decent unit comp can end it, which is awesome given the amount of times I have been thor rushed recently And with these void ray and phoenix buffs I might actually have to start making stargates now and not just colossi in PvP. >.> | ||
seanisgrand
United States1039 Posts
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Dauntless
Norway548 Posts
On December 04 2010 12:48 zoOv wrote: I put a post in the PTR forums about the restrictions in chat channels. - http://us.battle.net/sc2/en/forum/topic/1207991941#1 I just made a private chat channel with a friend to test out the chat channel. First I'd like to thank Blizzard for finally implementing chat channels, but I'm going to go crazy with the cooldown limit on how fast you can type. I can barely hold a normal conversation without having to wait for eternity after each message before I can type again or else I receive a "The number of messages that can be sent to this channel is limited. Please wait to send another message." Basically we tested it out and there's a 3 message limit per 20 seconds per user. I understand this is to prevent spam but Blizzard should loosen this limit on private channels please? We like to talk and talk and talk like in Brood War channels but this restriction is way too tight. Soft countered by writing longer sentences. Ok, sorry, I'm just trolling. I actually agree with you ![]() | ||
Zaurus
Singapore676 Posts
If you want MC against Julyzerg play, corruptors absolutely stop air atk from protoss and also prevent teching to collosus. Zerg can quickly transition to hydras which will reap through any units toss has. You must however keep those corruptors alive to stop any collosus. I absolutely love this patch, i dont have to risk a FE and can go for the safer 3 gate expand now. | ||
Reborn58
United States238 Posts
Great patch. I hope it all gets through. | ||
MonsieurGrimm
Canada2441 Posts
On December 04 2010 12:48 kidd wrote: Maybe you'll understand, one day, that static defense works against mutas or phoenix trying to fly around forever avoiding hydras since you can simply leave your base, attack and force the mutas or phoenixes to help. Anyway, the fungal change is really the only disappointing change. I was hoping the chat channels would be bigger as well, but overall, it's cool. No static defense doesnt roflstomp air believe it or not, youll still lose everything if you try and leave. | ||
eH
88 Posts
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