• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:55
CET 21:55
KST 05:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
RSL Season 3: RO16 results & RO8 bracket4Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA9
StarCraft 2
General
Mech is the composition that needs teleportation t RSL Season 3: RO16 results & RO8 bracket GM / Master map hacker and general hacking and cheating thread SC: Evo Complete - Ranked Ladder OPEN ALPHA RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
$5,000+ WardiTV 2025 Championship RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
soO on: FanTaSy's Potential Return to StarCraft FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET
Strategy
Current Meta How to stay on top of macro? PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Path of Exile Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Nintendo Switch Thread Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Dyadica Evangelium — Chapt…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1076 users

Patch 1.2.0 on PTR - Page 37

Forum Index > SC2 General
Post a Reply
Prev 1 35 36 37 38 39 158 Next
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 04 2010 03:50 GMT
#721
Anyone had it where you can't download the patch? It says connecting to patch server but never connects and just launches right into SCII. If so how did you fix it?

On December 04 2010 12:48 Tadzio wrote:
Show nested quote +
• Fixed an issue where Larva could produce units by holding down hotkeys.


I hope I don't understand what this means. If this means they figured out a way to ignore auto-repeat, I will be unhappy with the inevitable repetitive stress injury I'll develop due to lategame 30+ larva macro.


It means excatly what you think it means. SZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ will be in your future soon.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
December 04 2010 03:50 GMT
#722
On December 04 2010 12:48 Tadzio wrote:
The infestor change is unfortunate, particularly with Protoss air getting buffed. Also, this concerns me:

Show nested quote +
• Fixed an issue where Larva could produce units by holding down hotkeys.


I hope I don't understand what this means. If this means they figured out a way to ignore auto-repeat, I will be unhappy with the inevitable repetitive stress injury I'll develop due to lategame 30+ larva macro.

That's exactly what it means unfortunately
Valikyr
Profile Joined June 2010
Sweden2653 Posts
December 04 2010 03:51 GMT
#723
On December 04 2010 12:48 kedinik wrote:
I don't understand.

Fungal growth was the only reasonable way to deal with mass air without yourself massing air.

Am I missing something or isn't hydras/queen good ways to deal with air? Not playing zerg but I don't see the problem. Tosses don't rush for phoenixes when we see someone build mutas,.
DNB
Profile Blog Joined November 2010
Finland995 Posts
December 04 2010 03:51 GMT
#724
welcome zvz mass mutas
sicajung
Profile Joined June 2010
United Kingdom297 Posts
December 04 2010 03:51 GMT
#725
anyone receive this type of error?

SC2 Public Test server is not available right now. Please check http://www.battle.net/sc2/game/ptr/ for more information.
k20
Profile Joined September 2010
United States342 Posts
December 04 2010 03:51 GMT
#726
On December 04 2010 12:44 raidmaster wrote:
From Idra's Twitter:
Show nested quote +
lol. fucking awful patch.
17 minutes ago via web

Idra rage mode on :D

He said lol first though. Lol means laughing out loud. I don't think he'd be raging if he laughed because angry people don't laugh. He thinks the patch is silly.
TheToast
Profile Blog Joined August 2010
United States4808 Posts
December 04 2010 03:51 GMT
#727
Oh this patch looks sweet! Hahaha chat, yes!!!!

Not sure how I feel about the balance issues, void ray change is certainly interesting. I think the most I am liking the hallucinate change, may actually be useful for early game scouting now...

Also don't know that I agree the fungal growth change is going to "break zerg". It's one change after all, I think we are going to have to see it play out to really understand how it is going to affect gameplay.
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
December 04 2010 03:52 GMT
#728
On December 04 2010 12:50 Reborn58 wrote:
I think zergs got too comfortable having 1 ground unit be able to basically defend against 1000+ minerals and gas of air units. It's silly. If the toss or terran goes air, then you just cant have your overlords spread out all over the damn map. its a bonus of going air, and the fact is you have to protect yourself against it just like toss and terran have to protect against mutas.

Great patch. I hope it all gets through.


so now fungal a) doesnt work vs drops and b) you cant have overlords around to see them coming.

makes perfect sense.
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Ancient.eu
Profile Joined July 2010
Romania621 Posts
December 04 2010 03:52 GMT
#729
Hmm, it looks like a Protoss will finally win GSL.
AndAgain
Profile Joined November 2010
United States2621 Posts
December 04 2010 03:52 GMT
#730
Can we please forget the myth that phoenixes can kite mutas forever without losing any? Some guy made a vid on YT against the AI and now every believes it's possible against a human.

If mutas retreat and then attack again, they can land shots on phoenixes because there's no immediate acceleration, and they can't change direction instantly.
All your teeth should fall out and hair should grow in their place!
PET
Profile Joined May 2010
Romania430 Posts
December 04 2010 03:53 GMT
#731
Any screenshots with the Chat Channels?
www.GamerPET.com
Onioncookie
Profile Joined May 2010
Germany624 Posts
December 04 2010 03:53 GMT
#732
On December 04 2010 12:52 MonsieurGrimm wrote:
Show nested quote +
On December 04 2010 12:50 Reborn58 wrote:
I think zergs got too comfortable having 1 ground unit be able to basically defend against 1000+ minerals and gas of air units. It's silly. If the toss or terran goes air, then you just cant have your overlords spread out all over the damn map. its a bonus of going air, and the fact is you have to protect yourself against it just like toss and terran have to protect against mutas.

Great patch. I hope it all gets through.


so now fungal a) doesnt work vs drops and b) you cant have overlords around to see them coming.

makes perfect sense.


U forgot that hydras are so friggin slow ofcreep wich means u cannot attack/defend anyway if the enemy kills the creepspread properly
vol_
Profile Joined May 2010
Australia1608 Posts
December 04 2010 03:53 GMT
#733
I'd be fine with the infestor nerf if they took away the Thor's air attack, that seems fair.
Jaedong gives me a deep resonance.
k20
Profile Joined September 2010
United States342 Posts
December 04 2010 03:53 GMT
#734
On December 04 2010 12:52 Ancient.eu wrote:
Hmm, it looks like a Protoss will finally win GSL.

I would like this because then it would be highly ironic that Terran was considered the OP race for so long yet are the only ones without a GSL championship hahaha.
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
December 04 2010 03:54 GMT
#735
On December 04 2010 12:52 AndAgain wrote:
Can we please forget the myth that phoenixes can kite mutas forever without losing any? Some guy made a vid on YT against the AI and now every believes it's possible against a human.

If mutas retreat and then attack again, they can land shots on phoenixes because there's no immediate acceleration, and they can't change direction instantly.


Phoenixes still win in a straight up fight.
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Howl67
Profile Joined October 2010
United States148 Posts
December 04 2010 03:54 GMT
#736
On December 04 2010 12:50 eH wrote:
The second that infestor change goes through I'm done playing zerg, that might be the worst idea I've ever seen them come up with. I can't even put into words how absolutely ass-backwards and fucked up that is.


This. So incredibly stupid. That combined with the larva repeat thing is just insane. I hope community testing just ends up proving this to be broken and they don't end up going through with it for good.
Kokujin
Profile Joined July 2010
United States456 Posts
December 04 2010 03:55 GMT
#737
are there public chat channels? my list is empty
raidmaster
Profile Joined July 2010
474 Posts
December 04 2010 03:55 GMT
#738
I think that the game will be really close to balanced right now. Maybe a little psi storm nerf (not much, like 10-20 dmg) and it should be really fine.
shasderias
Profile Joined April 2010
10 Posts
Last Edited: 2010-12-04 04:27:39
December 04 2010 03:55 GMT
#739
Some notes:

- max of 50 people per PUBLIC channel, upon which you spillover to a new channel
- max of 100 people per private channel, upon which you just get an error
- you are limited to one public channel at a time
- hotkey editing interface is pretty nice
- maximum sizes of a chat box are kinda wonky, see screenshots
- you can't join a channel in a game, but you certainly can leave one
- no password, moderation or any similar features for private channels
- you can also now do small private group chats between friends

Chat channels
+ Show Spoiler +

[image loading]
[image loading]
[image loading]

1 public channel at a time

[image loading]

Channel window on the left is maxed size

[image loading]

Comparing a channel window with a PM window, both are at their maximum size

[image loading]

Chat channels - ingame, note that the two windows are as big as they would go
+ Show Spoiler +

[image loading]

Hotkey interface
+ Show Spoiler +

[image loading]
[image loading]
[image loading]
[image loading]
[image loading]

Private group chats
+ Show Spoiler +

[image loading]

edit: correction to channel limit
edit2: update to private channel limit (100 )
edit3: private group chats
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
December 04 2010 03:55 GMT
#740
On December 04 2010 12:54 Howl67 wrote:
Show nested quote +
On December 04 2010 12:50 eH wrote:
The second that infestor change goes through I'm done playing zerg, that might be the worst idea I've ever seen them come up with. I can't even put into words how absolutely ass-backwards and fucked up that is.


This. So incredibly stupid. That combined with the larva repeat thing is just insane. I hope community testing just ends up proving this to be broken and they don't end up going through with it for good.


Yeah its along the same logical processes as removing hydralisks from the game would be.

I'm going back to toss unless something gives.
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Prev 1 35 36 37 38 39 158 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 515
IndyStarCraft 186
EmSc Tv 14
StarCraft: Brood War
Britney 10102
Calm 2363
Rain 1651
sas.Sziky 94
HiyA 50
Backho 39
scan(afreeca) 25
Shine 14
JulyZerg 10
Dota 2
LuMiX0
Counter-Strike
fl0m1243
Heroes of the Storm
Liquid`Hasu1588
Khaldor104
Other Games
Grubby4719
FrodaN3133
DeMusliM422
Pyrionflax176
RotterdaM98
C9.Mang096
ArmadaUGS79
QueenE71
Trikslyr52
ZombieGrub28
Organizations
StarCraft 2
EmSc Tv 14
EmSc2Tv 14
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Reevou 0
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• FirePhoenix17
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2667
• WagamamaTV631
League of Legends
• TFBlade821
Other Games
• imaqtpie1048
• Shiphtur267
Upcoming Events
Replay Cast
2h 5m
RSL Revival
10h 35m
herO vs Zoun
Classic vs Reynor
Maru vs SHIN
MaxPax vs TriGGeR
OSC
16h 5m
BSL: GosuLeague
1d
RSL Revival
1d 10h
WardiTV Korean Royale
1d 15h
RSL Revival
2 days
WardiTV Korean Royale
2 days
IPSL
2 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
3 days
[ Show More ]
Wardi Open
3 days
IPSL
3 days
StRyKeR vs OldBoy
Sziky vs Tarson
Replay Cast
4 days
Monday Night Weeklies
4 days
Replay Cast
5 days
Wardi Open
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.