• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:08
CEST 14:08
KST 21:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway112v2 & SC: Evo Complete: Weekend Double Feature3Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Weekly Cups (Aug 11-17): MaxPax triples again!10Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments7
StarCraft 2
General
Is it ok to advertise SC EVO Mod streaming here? RSL Revival patreon money discussion thread Maestros of the Game 2v2 & SC: Evo Complete: Weekend Double Feature Playing 1v1 for Cash? (Read before comment)
Tourneys
Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo) Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series LiuLi Cup - August 2025 Tournaments
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
BW General Discussion Flash Announces (and Retracts) Hiatus From ASL ASL 20 HYPE VIDEO! New season has just come in ladder [ASL20] Ro24 Preview Pt1: Runway
Tourneys
[ASL20] Ro24 Group C [ASL20] Ro24 Group B [Megathread] Daily Proleagues [ASL20] Ro24 Group A
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Beyond All Reason Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
The Biochemical Cost of Gami…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1909 users

Patch 1.2.0 on PTR - Page 145

Forum Index > SC2 General
Post a Reply
Prev 1 143 144 145 146 147 158 Next
KentHenry
Profile Joined August 2010
United States260 Posts
December 07 2010 06:30 GMT
#2881
On December 07 2010 15:24 Mystix wrote:
Show nested quote +
On December 07 2010 15:15 KentHenry wrote:
So why was Fungal Growth reverted back to both air and ground?


Most likely because it forced zerg into mutalisks for anti-air.


But what about Hydralisks, I just don't see why it was such a big deal in the first place.
stroggos
Profile Joined February 2009
New Zealand1543 Posts
December 07 2010 06:30 GMT
#2882
On December 07 2010 15:15 KentHenry wrote:
So why was Fungal Growth reverted back to both air and ground?


terran is starting to dominate the top 200/diamond more and more. This answer is correct.
hi
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
December 07 2010 06:34 GMT
#2883
On December 07 2010 15:18 spacemonkeyy wrote:
Show nested quote +
So why was Fungal Growth reverted back to both air and ground?


Volume of Zerg Tears.


Yes. I'm sure it was exactly and only that. It had nothing to do with hurting the Infestor and the Zerg's ability to deal with air units even more while simultaneous buffs to Protoss air happened. It was only because of complaining on a forum.

So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
Zerokaiser
Profile Blog Joined March 2010
Canada885 Posts
December 07 2010 06:35 GMT
#2884
This is hopefully a sign of good things to come with the PTR, Blizzard has demonstrated the willingness to listen to the community and be flexible.
Lanaia is love.
KentHenry
Profile Joined August 2010
United States260 Posts
December 07 2010 06:35 GMT
#2885
On December 07 2010 15:34 NicolBolas wrote:
Show nested quote +
On December 07 2010 15:18 spacemonkeyy wrote:
So why was Fungal Growth reverted back to both air and ground?


Volume of Zerg Tears.


Yes. I'm sure it was exactly and only that. It had nothing to do with hurting the Infestor and the Zerg's ability to deal with air units even more while simultaneous buffs to Protoss air happened. It was only because of complaining on a forum.



Do Hydras suck or am I missing something?
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50173 Posts
Last Edited: 2010-12-07 06:39:28
December 07 2010 06:38 GMT
#2886
On December 07 2010 15:35 KentHenry wrote:
Show nested quote +
On December 07 2010 15:34 NicolBolas wrote:
On December 07 2010 15:18 spacemonkeyy wrote:
So why was Fungal Growth reverted back to both air and ground?


Volume of Zerg Tears.


Yes. I'm sure it was exactly and only that. It had nothing to do with hurting the Infestor and the Zerg's ability to deal with air units even more while simultaneous buffs to Protoss air happened. It was only because of complaining on a forum.



Do Hydras suck or am I missing something?


well they are good against phoenixes but can't do much damage to the rest of the ground army.and they are slow without creep.

lets qq about the map pool and see where that goes.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
kinetic_skink
Profile Blog Joined November 2010
Australia125 Posts
December 07 2010 06:40 GMT
#2887
On December 07 2010 15:35 KentHenry wrote:
Show nested quote +
On December 07 2010 15:34 NicolBolas wrote:
On December 07 2010 15:18 spacemonkeyy wrote:
So why was Fungal Growth reverted back to both air and ground?


Volume of Zerg Tears.


Yes. I'm sure it was exactly and only that. It had nothing to do with hurting the Infestor and the Zerg's ability to deal with air units even more while simultaneous buffs to Protoss air happened. It was only because of complaining on a forum.



Do Hydras suck or am I missing something?


Hydra's are deathly slow, muta's are very fast.
Hydra's worked well against muta's when you could lock them down with FG though

And if you went hydra and your opponent went muta, he could basically wipe out your base and still have time to fly back to his before your hydra's even got there.
Day[9] (Aus): http://freezone.iinet.net.au/channels/freezone/gaming/day9-webcasts
Drazlok
Profile Joined December 2010
2 Posts
December 07 2010 06:40 GMT
#2888
On December 07 2010 15:35 KentHenry wrote:
Show nested quote +
On December 07 2010 15:34 NicolBolas wrote:
On December 07 2010 15:18 spacemonkeyy wrote:
So why was Fungal Growth reverted back to both air and ground?


Volume of Zerg Tears.


Yes. I'm sure it was exactly and only that. It had nothing to do with hurting the Infestor and the Zerg's ability to deal with air units even more while simultaneous buffs to Protoss air happened. It was only because of complaining on a forum.



Do Hydras suck or am I missing something?


They are much slower than mutas. They can just jump around and keep you in your base with no way to actually kill more than one.
Flummie
Profile Joined August 2010
Netherlands417 Posts
December 07 2010 06:41 GMT
#2889
I wish Blizzard would have done the same with all the protoss tears (reverting back the changes) after all those consecutive nerfs Well guess toss doesn' t have the same priority as zerg has

About the patch: I think reverting back the fungal growth is a good idea because most noobs never used it anyway. A lot of people who complain (except the high level ones) have prolly not used it ever in the first place It matters @ high level play, it didn't @ low level play.
ผมพยายามหาคำตอบอยู่ตลอดเวลา
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
Last Edited: 2010-12-07 06:54:15
December 07 2010 06:41 GMT
#2890
On December 07 2010 15:27 Azzur wrote:
I agree with the phoenix buff but 10 sec build-time reduction is a bit excessive imo. Maybe 5 sec would be better?


It seems large, but you have to take into account chrono boost which gets worse as the build time decreases, so really it's only a 6.6 second reduction, if they reduced it by 5 seconds it would be a 3.3 second reduction which would be almost indistinguishable.

*Edit* fixed math... I think.
kinetic_skink
Profile Blog Joined November 2010
Australia125 Posts
December 07 2010 06:45 GMT
#2891
On December 07 2010 15:41 Flummie wrote:
I wish Blizzard would have done the same with all the protoss tears (reverting back the changes) after all those consecutive nerfs Well guess toss doesn' t have the same priority as zerg has

About the patch: I think reverting back the fungal growth is a good idea because most noobs never used it anyway. A lot of people who complain (except the high level ones) have prolly not used it ever in the first place It matters @ high level play, it didn't @ low level play.


I think the PTR was the real difference. As opposed to 'because it is zerg'.

I wouldn't be surprised to see some other tweaks to compensate for having FG air back. I doubt they are just going to give it back and leave it.
Day[9] (Aus): http://freezone.iinet.net.au/channels/freezone/gaming/day9-webcasts
KentHenry
Profile Joined August 2010
United States260 Posts
December 07 2010 06:48 GMT
#2892
On December 07 2010 15:40 Drazlok wrote:
Show nested quote +
On December 07 2010 15:35 KentHenry wrote:
On December 07 2010 15:34 NicolBolas wrote:
On December 07 2010 15:18 spacemonkeyy wrote:
So why was Fungal Growth reverted back to both air and ground?


Volume of Zerg Tears.


Yes. I'm sure it was exactly and only that. It had nothing to do with hurting the Infestor and the Zerg's ability to deal with air units even more while simultaneous buffs to Protoss air happened. It was only because of complaining on a forum.



Do Hydras suck or am I missing something?


They are much slower than mutas. They can just jump around and keep you in your base with no way to actually kill more than one.

Hydras have the same movement speed as mutas on creep. With twice the range if upgraded and half the attack rate, I don't see how Mutas could be very troublesome for some Hydras. But I don't play Zerg so I really don't know that match up very well.
kinetic_skink
Profile Blog Joined November 2010
Australia125 Posts
December 07 2010 06:54 GMT
#2893
On December 07 2010 15:48 KentHenry wrote:
Show nested quote +
On December 07 2010 15:40 Drazlok wrote:
On December 07 2010 15:35 KentHenry wrote:
On December 07 2010 15:34 NicolBolas wrote:
On December 07 2010 15:18 spacemonkeyy wrote:
So why was Fungal Growth reverted back to both air and ground?


Volume of Zerg Tears.


Yes. I'm sure it was exactly and only that. It had nothing to do with hurting the Infestor and the Zerg's ability to deal with air units even more while simultaneous buffs to Protoss air happened. It was only because of complaining on a forum.



Do Hydras suck or am I missing something?


They are much slower than mutas. They can just jump around and keep you in your base with no way to actually kill more than one.

Hydras have the same movement speed as mutas on creep. With twice the range if upgraded and half the attack rate, I don't see how Mutas could be very troublesome for some Hydras. But I don't play Zerg so I really don't know that match up very well.


That's not correct. On creep Hydra's speed is 3.375 while Mutalisks are 3.75
Off creep there is even less chance obviously.
Day[9] (Aus): http://freezone.iinet.net.au/channels/freezone/gaming/day9-webcasts
KentHenry
Profile Joined August 2010
United States260 Posts
December 07 2010 06:56 GMT
#2894
That's not correct. On creep Hydra's speed is 3.375 while Mutalisks are 3.75
Off creep there is even less chance obviously.


My mistake, misread, thank you for the correction.
Drazlok
Profile Joined December 2010
2 Posts
December 07 2010 06:57 GMT
#2895
On December 07 2010 15:48 KentHenry wrote:
Show nested quote +
On December 07 2010 15:40 Drazlok wrote:
On December 07 2010 15:35 KentHenry wrote:
On December 07 2010 15:34 NicolBolas wrote:
On December 07 2010 15:18 spacemonkeyy wrote:
So why was Fungal Growth reverted back to both air and ground?


Volume of Zerg Tears.


Yes. I'm sure it was exactly and only that. It had nothing to do with hurting the Infestor and the Zerg's ability to deal with air units even more while simultaneous buffs to Protoss air happened. It was only because of complaining on a forum.



Do Hydras suck or am I missing something?


They are much slower than mutas. They can just jump around and keep you in your base with no way to actually kill more than one.

Hydras have the same movement speed as mutas on creep. With twice the range if upgraded and half the attack rate, I don't see how Mutas could be very troublesome for some Hydras. But I don't play Zerg so I really don't know that match up very well.


I don't think they are quite as fast but I'm not sure. Even if it is say they hit your workers and then they back out and fly to your expo. Then you go to your expo and they fly back to your main. So you split your hydras and then he goes hunting overlords. So you pull them back, if you haven't already. Your not killing many mutas, hes holding you in your base and has total map control. All the while getting tons more mutas.
spacemonkeyy
Profile Joined August 2010
Australia477 Posts
December 07 2010 06:58 GMT
#2896
On December 07 2010 15:57 Drazlok wrote:

I don't think they are quite as fast but I'm not sure. Even if it is say they hit your workers and then they back out and fly to your expo. Then you go to your expo and they fly back to your main. So you split your hydras and then he goes hunting overlords. So you pull them back, if you haven't already. Your not killing many mutas, hes holding you in your base and has total map control. All the while getting tons more mutas.


Welcome to T & P world.
ktimekiller
Profile Blog Joined May 2010
United States690 Posts
December 07 2010 07:12 GMT
#2897
Zerg doesn't have anti air crawling in their T1 tech tree
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
December 07 2010 07:41 GMT
#2898
• The Ultralisk’s arc-shaped damage area is now centered at the front of the Ultralisk instead of at its center.
FINALLY
theyr worth making again ftw
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
ktimekiller
Profile Blog Joined May 2010
United States690 Posts
December 07 2010 07:45 GMT
#2899
Nope, read the thread on ultra change
theqat
Profile Blog Joined March 2008
United States2856 Posts
December 07 2010 07:54 GMT
#2900
Hydras are not really that close to Muta movespeed. Mutas are 3.75 and on-creep Hydras are 2.85-2.95 or so (not totally sure). Anyway they are not an adequate solution to Muta harass. Unlike Stalkers (Blink) or Thors (10 range) there's no reason to ever lose a Muta to Hydras without FG, never mind that Terran have the best anti-air building by miles, Protoss have Phoenixes, and Spores are utterly awful for 125 minerals.

Any way you cut it, non-Spire Zerg without FG for anti-air would have a much harder time dealing with Muta harass than either other race. All this childish "welcome to TvZ/PvZ" gibberish is pure garbage.
Prev 1 143 144 145 146 147 158 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Summer Champion…
11:00
Group Stage 2 - Group B
Clem vs goblin
ByuN vs SHIN
WardiTV558
Liquipedia
Afreeca Starleague
10:00
Round of 24 / Group C
Mini vs TBD
Soma vs sSak
Afreeca ASL 6424
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 229
Rex 121
EnDerr 3
StarCraft: Brood War
Britney 36334
Calm 11830
Bisu 5458
Rain 3318
Flash 2222
Jaedong 1519
BeSt 927
firebathero 646
EffOrt 579
Pusan 506
[ Show more ]
ggaemo 371
ZerO 296
Stork 280
Hyun 189
Soulkey 153
Last 140
Light 134
Snow 125
Barracks 93
Liquid`Ret 78
Rush 77
Mind 70
TY 57
Backho 52
Nal_rA 37
Sharp 34
Movie 32
JulyZerg 28
Icarus 25
Sacsri 23
Yoon 23
hero 17
JYJ17
scan(afreeca) 9
sorry 8
IntoTheRainbow 7
Terrorterran 5
Dota 2
Gorgc5484
qojqva744
XcaliburYe315
Fuzer 166
febbydoto28
League of Legends
Dendi701
Counter-Strike
olofmeister2786
x6flipin648
hiko64
Super Smash Bros
Mew2King82
Other Games
singsing1958
B2W.Neo1424
crisheroes488
DeMusliM371
XaKoH 315
ArmadaUGS50
ToD44
Trikslyr22
Organizations
StarCraft: Brood War
UltimateBattle 210
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• davetesta9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 19
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV429
League of Legends
• Nemesis1974
• Jankos705
Upcoming Events
Online Event
11h 53m
The PondCast
21h 53m
WardiTV Summer Champion…
22h 53m
Zoun vs Bunny
herO vs Solar
Replay Cast
1d 11h
LiuLi Cup
1d 22h
BSL Team Wars
2 days
Team Hawk vs Team Dewalt
Korean StarCraft League
2 days
CranKy Ducklings
2 days
SC Evo League
2 days
WardiTV Summer Champion…
3 days
Classic vs Percival
Spirit vs NightMare
[ Show More ]
CSO Cup
3 days
[BSL 2025] Weekly
3 days
Sparkling Tuna Cup
3 days
SC Evo League
3 days
BSL Team Wars
4 days
Team Bonyth vs Team Sziky
Afreeca Starleague
4 days
Queen vs HyuN
EffOrt vs Calm
Wardi Open
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
Rush vs TBD
Jaedong vs Mong
Afreeca Starleague
6 days
herO vs TBD
Royal vs Barracks
Liquipedia Results

Completed

Jiahua Invitational
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.