• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:40
CET 12:40
KST 20:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Clem wins HomeStory Cup 282HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
HomeStory Cup 28 - Info & Preview Clem wins HomeStory Cup 28 Stellar Fest "01" Jersey Charity Auction StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win
Tourneys
HomeStory Cup 28 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly) $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
2024 BoxeR's birthday message Liquipedia.net NEEDS editors for Brood War BSL Season 21 - Complete Results Bleak Future After Failed ProGaming Career [ASL21] Potential Map Candidates
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Join illuminati in Windhoek Namibia+27 83 510 7000
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1413 users

Patch 1.2.0 on PTR - Page 146

Forum Index > SC2 General
Post a Reply
Prev 1 144 145 146 147 148 158 Next
naistrashno
Profile Joined June 2010
Bulgaria119 Posts
December 07 2010 08:08 GMT
#2901
so in eu this pach will not come ?!
suck me beautifull
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
December 07 2010 08:09 GMT
#2902
On December 07 2010 15:35 KentHenry wrote:
Show nested quote +
On December 07 2010 15:34 NicolBolas wrote:
On December 07 2010 15:18 spacemonkeyy wrote:
So why was Fungal Growth reverted back to both air and ground?


Volume of Zerg Tears.


Yes. I'm sure it was exactly and only that. It had nothing to do with hurting the Infestor and the Zerg's ability to deal with air units even more while simultaneous buffs to Protoss air happened. It was only because of complaining on a forum.



Do Hydras suck or am I missing something?



hydras actually do suck hard.thats why you only see them in one matchup often (zvp). be it cause they are limited to creep, have 80 hp for a 100/50 unit, deal as much dps as 2 unstimmed marines etc





im quite impressed that blizz reacted so fast and correct. the bunker one was obvious,just no reason at all to buff bunker buildtime. but that they really listened and immediatly removed the infestor&hotkey things is a nice surprise. glad to see that they arent as stubborn as in wow with the PTR and that there is still hope.

now this patch looks quite decent. now give prper chat moderation and new good maps and this patch could be a huge step in the right direction.
life of lively to live to life of full life thx to shield battery
Ownos
Profile Joined July 2010
United States2147 Posts
December 07 2010 08:21 GMT
#2903
Mass QQ wins. WoW style balancing here we come.
...deeper and deeper into the bowels of El Diablo
Almania
Profile Joined September 2010
145 Posts
December 07 2010 09:07 GMT
#2904
To those QQing about the QQing.. the recursion hurts my brain.
LBo
Profile Joined September 2010
Germany35 Posts
Last Edited: 2010-12-07 10:17:15
December 07 2010 10:14 GMT
#2905
To those who qq'd about the changes and those who qq now about the reverse: It's a PTR! It's meant to test things. Obviously stuff didn't work out the way they anticipated, so they will try something new. If I interpret that right, they'll keep the Protoss changes. Perhaps they achieved there something they wanted to.

Furthermore, keep in mind that Zerg was somewhat the flavor of the month since the last patch so this perhaps created a perception of imbalance until the other races adapted. Right now Terran and Protoss are leading again at least in NA and EU ladder Top 200 after the large inflation of Zerg players over the last weeks. + Show Spoiler +
(Also Zerg got eliminated from the GSL if that matters to someone.)
zhurai
Profile Blog Joined September 2010
United States5660 Posts
December 07 2010 10:39 GMT
#2906
HEY GUYS UM...
http://us.battle.net/sc2/en/forum/topic/1306100875

We would like to thank everyone for their participation thus far in the first StarCraft 2 public test. We’re in the process of temporarily taking down the PTR in order to apply changes based on your feedback and testing.

Some of the changes we’re working on implementing:
Bunker build time reduction removed as previously noted

Fungal Growth’s terrestrial limitation has been removed and the ability once again affects air units

It will once again be possible to hold down a key to repeat a hotkey command


This down time is expected to start tomorrow at noon, 12:01 p.m. PST and last for approximately 2-3 days. Keep an eye on this forum for updates on when you can rejoin the Public Test Region and begin testing the newest changes.

Thanks for your help!


change in about...10 hours or so (or rather 9hrs30mins)

- Bunker thing definitely reverted
- retarded "let's press down repeatedly" crap reverted
- Fungal Growth change reverted

yea :d
Twitter: @zhurai | Site: http://zhurai.com
Existor
Profile Joined July 2010
Russian Federation4295 Posts
December 07 2010 11:34 GMT
#2907
Who can say, what they're changed in zerg creep?
Douillos
Profile Joined May 2010
France3195 Posts
Last Edited: 2010-12-07 11:56:40
December 07 2010 11:55 GMT
#2908
My reaction when I heard the FG nerf was discarded, was approx the same

im sure several zergs have had the same reaction :-D



btw i know thats not Idra, gotta tell the poster
Look a giraffe! Look a fist!!
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
December 07 2010 13:32 GMT
#2909
is PTR down?? i cant get in at all
Rantech
Profile Joined April 2010
Chile527 Posts
December 07 2010 13:37 GMT
#2910
yep , it's down, they're gonna apply the changes, then put it online again.
Mariester
Profile Joined September 2010
Canada12 Posts
December 07 2010 14:18 GMT
#2911
I don't really get the change about the hotkey production. It will be insane to have to press 0, q, e, q, e, q, e (grid) to make zerglings or even build back your army. Often time zergling spaming would save my butt againts a terram. Terran or protoss dont need to do that all that much. Most good terran player just que one at a time.

What is the point of clicking your larvas on your hatcheries individually when you can have all your hatcheries in one hotkeys and in 1 secound have control of every larva you own by pressing once and look at every eggs transform into zergling? o.o;
Weken
Profile Joined November 2010
United Kingdom580 Posts
December 07 2010 16:30 GMT
#2912
On December 07 2010 15:35 KentHenry wrote:

Do Hydras suck or am I missing something?


errr ya you are missing something there.

OK they dont suck (when they are used properly), but there crappy speed dosnt help them to shoot down air units which are really mobile.
GagnarTheUnruly
Profile Joined July 2010
United States655 Posts
December 07 2010 16:38 GMT
#2913
On December 07 2010 23:18 Mariester wrote:
I don't really get the change about the hotkey production. It will be insane to have to press 0, q, e, q, e, q, e (grid) to make zerglings or even build back your army. Often time zergling spaming would save my butt againts a terram. Terran or protoss dont need to do that all that much. Most good terran player just que one at a time.

What is the point of clicking your larvas on your hatcheries individually when you can have all your hatcheries in one hotkeys and in 1 secound have control of every larva you own by pressing once and look at every eggs transform into zergling? o.o;


The difference was between 0,q,e,e,e,e,e,e,e,e,e,e,e,e,e and 0,q,eeeeeeeeeeeeee where you just hold 'e.' I think Blizzard was going for the 'one keypress, one action' principle.
Romple
Profile Joined October 2010
United States57 Posts
Last Edited: 2010-12-07 16:39:39
December 07 2010 16:39 GMT
#2914
Hydras don't suck at all, but it's nearly impossible for hydras to deal with pheonix/mutas off creep without Fungal Growth. They're simply way too slow and can be easily navigated around. That's why you don't go hydra vs mutas in ZvZ. You go hydra/infestor. (or more mutas, but you get me).


Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
December 07 2010 16:51 GMT
#2915
On December 07 2010 17:09 BeMannerDuPenner wrote:
Show nested quote +
On December 07 2010 15:35 KentHenry wrote:
On December 07 2010 15:34 NicolBolas wrote:
On December 07 2010 15:18 spacemonkeyy wrote:
So why was Fungal Growth reverted back to both air and ground?


Volume of Zerg Tears.


Yes. I'm sure it was exactly and only that. It had nothing to do with hurting the Infestor and the Zerg's ability to deal with air units even more while simultaneous buffs to Protoss air happened. It was only because of complaining on a forum.



Do Hydras suck or am I missing something?



hydras actually do suck hard.thats why you only see them in one matchup often (zvp). be it cause they are limited to creep, have 80 hp for a 100/50 unit, deal as much dps as 2 unstimmed marines etc





im quite impressed that blizz reacted so fast and correct. the bunker one was obvious,just no reason at all to buff bunker buildtime. but that they really listened and immediatly removed the infestor&hotkey things is a nice surprise. glad to see that they arent as stubborn as in wow with the PTR and that there is still hope.

now this patch looks quite decent. now give prper chat moderation and new good maps and this patch could be a huge step in the right direction.

I see hydras in Z v Z all the time. An awesome matchup in Z v Z is roach/hydra/infestor vs muta/roach/ling. Two good players dueling those styles makes for truly epic late-game Z v Zs where small mistakes or amazing micro can completely turn a game around.
Back to hydras....if you have two equal number armies, one all roach, one half roach, half hydra, and keep the roaches up front to tank, the hydra composition will rape. Add infestors , and it get even more one-sided, although obviously that's a lot more resources.
HalfAmazing
Profile Joined May 2008
Netherlands402 Posts
Last Edited: 2010-12-07 17:12:21
December 07 2010 17:09 GMT
#2916
Not sure if this has been mentioned before, but you can't wall below ramp as TERRAN anymore. You absolutely needed a double wall-in to hold zerg all-ins (1 or 2 base) while teching. This is fucking pathetic. Blizzard is fucking up so hard.

Edit: I stand corrected. You actually can still wall with a depot/rax or depot/ebay. It just looks like units can pass through, but they can't.

Edit: This is weird. I can actually can 'bug' my scv through my below-ramp wall. :| I'm not sure what's supposed to happen here.
You can figure out the other half.
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
December 07 2010 17:12 GMT
#2917
why do u wall below the ramp? whats the diff for walling above and below the ramp?
HalfAmazing
Profile Joined May 2008
Netherlands402 Posts
December 07 2010 17:17 GMT
#2918
On December 08 2010 02:12 justiceknight wrote:
why do u wall below the ramp? whats the diff for walling above and below the ramp?


You wall both, allowing you to tech while making very few units and still hold off all all-ins.
You can figure out the other half.
GagnarTheUnruly
Profile Joined July 2010
United States655 Posts
December 07 2010 18:45 GMT
#2919
It sounds like you wall too much. Spend the money on units instead of buildings you will lose and you can still tech up. A full wall isn't even strictly necessary to stop most rushes. Much of the reasons pros do it is to deny scouts. Terran will still have no trouble making an easy wall with these changes.
zhurai
Profile Blog Joined September 2010
United States5660 Posts
December 07 2010 18:50 GMT
#2920
On December 08 2010 02:12 justiceknight wrote:
why do u wall below the ramp? whats the diff for walling above and below the ramp?

well imo the walling at the ramp (rather than on the higher ground - how the hell do you build *below* a ramp)

like against roaches, the roaches/hydras/etc would have to attack the buildings on the bottom because the fog of war prevents you from actually seeing the units on the ramp (if you are on the normal ground/whatever). if they were allowed up the ramp, iirc it would let the roaches+zerglings/etc to be also able to see into the base
Twitter: @zhurai | Site: http://zhurai.com
Prev 1 144 145 146 147 148 158 Next
Please log in or register to reply.
Live Events Refresh
The PondCast
10:00
Episode 80
CranKy Ducklings70
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 223
ProTech162
SortOf 0
StarCraft: Brood War
Britney 23069
Killer 5058
Sea 2363
Rain 2238
Horang2 1408
Flash 1335
Bisu 933
Jaedong 671
BeSt 522
Larva 518
[ Show more ]
Hyuk 502
Snow 306
Soma 286
Stork 281
Leta 241
Light 224
actioN 215
Soulkey 213
Mini 159
Last 143
Hyun 137
hero 74
Shuttle 67
NotJumperer 65
JYJ 61
Mind 57
Aegong 53
Sea.KH 51
Rush 48
firebathero 44
Sharp 37
ToSsGirL 37
JulyZerg 33
[sc1f]eonzerg 27
Backho 27
Shinee 26
sSak 25
IntoTheRainbow 22
zelot 18
GoRush 14
sorry 11
SilentControl 8
Terrorterran 4
Dota 2
XcaliburYe125
NeuroSwarm108
Counter-Strike
shoxiejesuss1494
x6flipin329
allub240
Super Smash Bros
Mew2King424
Heroes of the Storm
Khaldor209
Other Games
B2W.Neo1145
crisheroes221
Pyrionflax58
Hui .37
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 1360
lovetv 19
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos4372
• Stunt791
Upcoming Events
WardiTV Invitational
21m
YoungYakov vs MaxPax
ByuN vs herO
SHIN vs Classic
Creator vs Cure
Replay Cast
12h 21m
RongYI Cup
1d 23h
herO vs Maru
uThermal 2v2 Circuit
3 days
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
4 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-02-04
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.