I mean hydra's are just too slow now and this will especially be problematic with easily massable phoenixes.I think the hydra upgrade should be slightly buffed, make it go range 7 or give hydra's a slight hp buff or add some speed off creep. Something like it at least.
Patch 1.2.0 on PTR - Page 115
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Markwerf
Netherlands3728 Posts
I mean hydra's are just too slow now and this will especially be problematic with easily massable phoenixes.I think the hydra upgrade should be slightly buffed, make it go range 7 or give hydra's a slight hp buff or add some speed off creep. Something like it at least. | ||
CubY
Germany93 Posts
It is for trying new things and that is what they are doing!! | ||
summerloud
Austria1201 Posts
On December 05 2010 08:18 FrankWalls wrote: i think that is a bit of an overreaction good sir i think thats pretty much how it is, p is already good vs z, but with phoenixes being counterable only by going slow, expensive, fragile hydras, i srsly dont see how z can win vs p if they balance that out with a buff to hydras then that would be ok, and maybe make hydras counter mutas more so that zvz doesnt degenerate into muta massing with fg no longer targetting air | ||
Dingobloo
Australia1903 Posts
On December 05 2010 08:23 summerloud wrote: i think thats pretty much how it is, p is already good vs z, but with phoenixes being counterable only by going slow, expensive, fragile hydras, i srsly dont see how z can win vs p Am I missing something? Hydra's on creep are as fast as stimmed marines, either you're being defensive with them and you're on creep, or you're pushing across the map and forcing them to engage. Why are you trying to chase phoenix around in the middle of the map with no creep? | ||
Darhaja
United States108 Posts
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NewteN
United States179 Posts
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traumatise
22 Posts
Even with just the pheonix build time decreasing would make stargate an even more viable opening vs Z, but my pheonixes cant be fungal growthed? Thats just cruel. | ||
Incanus
Canada695 Posts
On December 05 2010 08:38 NewteN wrote: When I launch PTR, my monitor can't display the game lolz? Just copy paste the variables.txt from your normal SC2 folder to your SC2 Test folder. That should copy all the graphics settings over. | ||
Obbalord
Germany166 Posts
Is this fake or is the master league icon really that lame?:D | ||
bobcat
United States488 Posts
Stargate buffs -Now void rays can still kill massive units like they were supposed to without hindering regular unit play. Phoenixes coming out faster will be a huge help in countering muta/ling play as well as stargate openers. The repair change was necessary. All of these thor timing attacks are stupid. Planetary fortresses weren't fun either. I also like how it gives them priority equal to what they repair, so SCV's repairing other SCV's wont cause a priority error. I like the creep even spread, and the pylon change. | ||
pewzzri
23 Posts
Otherwise i think the fungal nerf is good TvZ, finally you can drop again after midgame and the removal of hold-down-a-key is awesome, macro is pretty simple with MBS. And if you think sc2 should be about thinking and not about hand speed well why not find other people that think alike and then you can play 1v1s on slowest were it wouldn't matter -.- | ||
Dragar
United Kingdom971 Posts
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bobcat
United States488 Posts
On December 05 2010 08:23 summerloud wrote: i think thats pretty much how it is, p is already good vs z, but with phoenixes being counterable only by going slow, expensive, fragile hydras, i srsly dont see how z can win vs p if they balance that out with a buff to hydras then that would be ok, and maybe make hydras counter mutas more so that zvz doesnt degenerate into muta massing with fg no longer targetting air Corruptors should still dominate phoenixes if I remember correctly. Hydras can still protect a small staionary location (base), and spore crawlers will still hold them off. Phoenixes are now to zerg what mutas have been to protoss for a long time. Except you have a ground unit that can kill them cost effectively. | ||
PH
United States6173 Posts
On December 05 2010 08:49 Dragar wrote: What does the 'even creep spread' mean in real terms? http://www.teamliquid.net/forum/viewmessage.php?topic_id=166707 | ||
ltortoise
633 Posts
On December 05 2010 07:04 N0cturnal wrote: yeesh cmon blizz, I made this icon in like 5 mins ![]() ![]() Is it just another league like diamond or plat or does it function differently? I remember during Blizzcon they mentioned that it would use a different system than the points shenanigans from the lower leagues. Or was that just Grandmaster? So obfuscated. | ||
thesauceishot
Canada333 Posts
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positron.
634 Posts
On December 05 2010 07:24 TekKpriest wrote: Zerg has to spread Mutas vs Thors etc. So tell me why dont terran spread his units? if a fungal stops a whole army, its the terrans fault not the "OP" FUNGAL... Yea sure. Spreading mutas means don't focus fire. Just fly over and hit s. I am sure that take lots of micro. Don't even compare that to spreading marines against bling. There are about 200000 ppl who can spread mutas and about 200 who can spread marines well enough for it to be effective. | ||
razboi
United States67 Posts
On December 05 2010 08:53 ltortoise wrote: Is it just another league like diamond or plat or does it function differently? I remember during Blizzcon they mentioned that it would use a different system than the points shenanigans from the lower leagues. Or was that just Grandmaster? So obfuscated. I think it's becuase it's just beta and it's easier to get in(since there is less ppl playing,same thing during beta diamond was much easier to get into). But i'm sure on release they will do what they said. They said that the top 200 will be in master league. And i believe the top 2%? will be in grandmaster league. | ||
Kokujin
United States456 Posts
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iamke55
United States2806 Posts
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