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StarCraft II: The Balancing Act - Page 3

Forum Index > SC2 General
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QuantumTheory
Profile Joined October 2010
New Zealand188 Posts
Last Edited: 2010-11-16 05:01:50
November 16 2010 04:58 GMT
#41
On November 16 2010 13:46 Looky wrote:
i feel like protoss is the strongest race its just people are playing them wrong

Yeah your right, the most played race and no one has figured out how to play them.
*facepunch*
Want to know what real statistics are? Korea thinks Protoss is the most underpowered race at the moment (PlayXP:Jingjing) And rightly so, however I support Jinro's statement a bit more and feel it's just that the race is unbalanced and it feels like your constantly walking on a tightrope where if you miss a forcefield or something, your out. It's just too punishing a race at it's current state.

Current Protoss:
You're rewarded with lolroll if you play perfect.
You get lolrolled if you stuff the slightest thing up.
oGsNADAHHHHH | NOTHING SUSPICIOUS GOING ON HERE - HuK
Sniffy
Profile Joined September 2010
Australia290 Posts
Last Edited: 2010-11-16 05:04:55
November 16 2010 05:03 GMT
#42
How would you buff gateway units and nerf T3 without 4gate becoming even more unreasonable? I understand it's not a big deal in PvT but PvZ 4gate is incredibly strong, especially on maps where spinecrawlers aren't viable (BS, XC, even Metal to some extent). Even if you don't kill the Zerg, the creation of units alone puts Z in a bad shape if the P just pulls back and techs.
Sniffy
Profile Joined September 2010
Australia290 Posts
November 16 2010 05:04 GMT
#43
On November 16 2010 13:58 QuantumTheory wrote:
Show nested quote +
On November 16 2010 13:46 Looky wrote:
i feel like protoss is the strongest race its just people are playing them wrong

Yeah your right, the most played race and no one has figured out how to play them.
*facepunch*
Want to know what real statistics are? Korea thinks Protoss is the most underpowered race at the moment (PlayXP:Jingjing) And rightly so, however I support Jinro's statement a bit more and feel it's just that the race is unbalanced and it feels like your constantly walking on a tightrope where if you miss a forcefield or something, your out. It's just too punishing a race at it's current state.

Current Protoss:
You're rewarded with lolroll if you play perfect.
You get lolrolled if you stuff the slightest thing up.


Sounds like Zerg macro.
QuantumTheory
Profile Joined October 2010
New Zealand188 Posts
November 16 2010 05:05 GMT
#44
On November 16 2010 14:04 Sniffy wrote:
Show nested quote +
On November 16 2010 13:58 QuantumTheory wrote:
On November 16 2010 13:46 Looky wrote:
i feel like protoss is the strongest race its just people are playing them wrong

Yeah your right, the most played race and no one has figured out how to play them.
*facepunch*
Want to know what real statistics are? Korea thinks Protoss is the most underpowered race at the moment (PlayXP:Jingjing) And rightly so, however I support Jinro's statement a bit more and feel it's just that the race is unbalanced and it feels like your constantly walking on a tightrope where if you miss a forcefield or something, your out. It's just too punishing a race at it's current state.

Current Protoss:
You're rewarded with lolroll if you play perfect.
You get lolrolled if you stuff the slightest thing up.


Sounds like Zerg macro.

Haha it does.
But with stats suggesting it's imbalanced.
oGsNADAHHHHH | NOTHING SUSPICIOUS GOING ON HERE - HuK
Twistacles
Profile Blog Joined June 2010
Canada1327 Posts
November 16 2010 05:08 GMT
#45
On November 16 2010 14:04 Sniffy wrote:
Show nested quote +
On November 16 2010 13:58 QuantumTheory wrote:
On November 16 2010 13:46 Looky wrote:
i feel like protoss is the strongest race its just people are playing them wrong

Yeah your right, the most played race and no one has figured out how to play them.
*facepunch*
Want to know what real statistics are? Korea thinks Protoss is the most underpowered race at the moment (PlayXP:Jingjing) And rightly so, however I support Jinro's statement a bit more and feel it's just that the race is unbalanced and it feels like your constantly walking on a tightrope where if you miss a forcefield or something, your out. It's just too punishing a race at it's current state.

Current Protoss:
You're rewarded with lolroll if you play perfect.
You get lolrolled if you stuff the slightest thing up.


Sounds like Zerg macro.


Doing 4sdddddddddddd too much != having a sentry 2 feet out of range, missing a forcefield and getting smashed by a tier 1 army in 10 seconds
"If you don't give a shit which gum you buy, get stride" - Tyler
Sniffy
Profile Joined September 2010
Australia290 Posts
November 16 2010 05:16 GMT
#46
On November 16 2010 14:08 Twistacles wrote:
Show nested quote +
On November 16 2010 14:04 Sniffy wrote:
On November 16 2010 13:58 QuantumTheory wrote:
On November 16 2010 13:46 Looky wrote:
i feel like protoss is the strongest race its just people are playing them wrong

Yeah your right, the most played race and no one has figured out how to play them.
*facepunch*
Want to know what real statistics are? Korea thinks Protoss is the most underpowered race at the moment (PlayXP:Jingjing) And rightly so, however I support Jinro's statement a bit more and feel it's just that the race is unbalanced and it feels like your constantly walking on a tightrope where if you miss a forcefield or something, your out. It's just too punishing a race at it's current state.

Current Protoss:
You're rewarded with lolroll if you play perfect.
You get lolrolled if you stuff the slightest thing up.


Sounds like Zerg macro.


Doing 4sdddddddddddd too much != having a sentry 2 feet out of range, missing a forcefield and getting smashed by a tier 1 army in 10 seconds


Doing 4sdddddddddddd too little means I'm garantueed to die to some Colossus doom army in 10 minutes. Doing 4sdddddddddddd too much means I die from something as dumb as 4gate.

You're walking a tightrope with forcefields. Droning isn't any less difficult to get right, so the premise that P is to punishing is something I don't agree with.
Knutzi
Profile Joined July 2009
Norway664 Posts
November 16 2010 05:17 GMT
#47
well since were all just trying too waste some time while spamming f5 on the gsl qualifier i think il post some retarded sugestions on how too help protoss

1.make it possible too chronoboost on a pylon giving the chronoboosted pylon stealth detection for a short while making it possible too skip robotics and not instantly lose against stealth.

2.stalkers get 2+ damage against armored per uppgrade instead of 1, small buff but i think it would help a littlebit against speed roaches and marauders

3. make achrons massive.

4. reduce the research time and mana cost for hallucination, this would help protoss with scouting options early on


obviously after this protoss probably would need a nerf on the collosus and sentry as these two units are just stupid good
hitman133
Profile Joined October 2010
United States1425 Posts
November 16 2010 05:20 GMT
#48
Wow TvZ and PvZ are terrible. WTF Blizz you need to nerf Z now, seriously
hitman133
Profile Joined October 2010
United States1425 Posts
November 16 2010 05:24 GMT
#49
The problem with protoss is their units are just too expensive, and easily taken out by cheaper units like lings or marauders. Protoss need to tech to the higher tech, not stupid 3M or just mass zerglings.
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2010-11-16 05:26:50
November 16 2010 05:25 GMT
#50
Honestly I think if you want to help Protoss you have to nerf colossi. It's that simple. They ruin the game for Protoss and until they're adjusted to be less stupid the rest of Protoss can't be equalized to a reasonable state.

Every single thing that happens in any Protoss related match-up happens because of colossi.

The win % means nothing as there's still tons of new strategies coming out like the 6 gate that are insanely hard to stop without opening yourself up to other strategies.
Logo
shawster
Profile Blog Joined May 2010
Canada2485 Posts
November 16 2010 05:28 GMT
#51
personally i only looked at korea diamond since they are so much more advanced ( and seriously diamond in na sucks so hard)

pvt 59% wasn't a surprise, i've thought p was super op vs terran for a long time. when p gets a stable mid-late game army it's hard to beat

pvz surprised me alot i have no idea what to say.

zvt didn't surprise me since i think t has a good lead once players are good enough to deal with cheesy all ins.
dezholling
Profile Joined November 2010
United States7 Posts
November 16 2010 05:30 GMT
#52
On November 16 2010 14:17 Knutzi wrote:
well since were all just trying too waste some time while spamming f5 on the gsl qualifier i think il post some retarded sugestions on how too help protoss

1.make it possible too chronoboost on a pylon giving the chronoboosted pylon stealth detection for a short while making it possible too skip robotics and not instantly lose against stealth.

2.stalkers get 2+ damage against armored per uppgrade instead of 1, small buff but i think it would help a littlebit against speed roaches and marauders

3. make achrons massive.

4. reduce the research time and mana cost for hallucination, this would help protoss with scouting options early on


obviously after this protoss probably would need a nerf on the collosus and sentry as these two units are just stupid good


So in other words make it so that all protoss go mass warp gates, haha. These changes seem to affect one build too much compared to the others (and the build isn't severely underpowered).
uSnAmplified
Profile Joined October 2010
United States1029 Posts
November 16 2010 05:32 GMT
#53
After blizzcon PvT discussion (for what it was worth) im hoping they will bring some changes to balance out the different stages of the game for protoss, i think gateway units are not good enough and colossi/HT are to good, needs to be a happy medium.
~
PH
Profile Blog Joined June 2008
United States6173 Posts
November 16 2010 05:33 GMT
#54
lol at the HUGE disparity in PvZ between the NA/EU Diamond and the Korean Diamond leagues. That's absolutely hilarious.
Hello
Barca
Profile Blog Joined October 2010
United States418 Posts
November 16 2010 05:34 GMT
#55
IMO as a Protoss player, getting to the late game is almost an insta-win. I don't think it's because Toss lategame is so overpowered; I feel it's either because players try soooo hard to stop a Toss from reaching late game that if a Toss DOES infact reach late game, they're behind because they were just throwing units at the Toss as he macro-ed, trying to prevent the late game, slowing becoming behind, or they don't understand how to beat Toss late game.

I can't honestly tell anyone how many PvT's where I 1 gate FE, hold off his early pressure and then win because the Terran didn't take an expo and macro with me.
- I hate threads that end with "Thoughts?" -
Sadist
Profile Blog Joined October 2002
United States7328 Posts
November 16 2010 05:37 GMT
#56
On November 16 2010 14:17 Knutzi wrote:
well since were all just trying too waste some time while spamming f5 on the gsl qualifier i think il post some retarded sugestions on how too help protoss

1.make it possible too chronoboost on a pylon giving the chronoboosted pylon stealth detection for a short while making it possible too skip robotics and not instantly lose against stealth.

2.stalkers get 2+ damage against armored per uppgrade instead of 1, small buff but i think it would help a littlebit against speed roaches and marauders

3. make achrons massive.

4. reduce the research time and mana cost for hallucination, this would help protoss with scouting options early on


obviously after this protoss probably would need a nerf on the collosus and sentry as these two units are just stupid good


P doesnt lose to cloaked banshees with FE with a good build. Robo comes up in time
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
Trawler
Profile Joined September 2010
Sweden382 Posts
November 16 2010 05:48 GMT
#57
Man why didn't blizzard give StarCraft a "facelift" in for of sc2 and use exactly the same units as in BW.

I KNOW, I know...
Tripal
Profile Joined April 2010
Finland92 Posts
November 16 2010 05:52 GMT
#58
On November 16 2010 14:37 Sadist wrote:
Show nested quote +
On November 16 2010 14:17 Knutzi wrote:
well since were all just trying too waste some time while spamming f5 on the gsl qualifier i think il post some retarded sugestions on how too help protoss

1.make it possible too chronoboost on a pylon giving the chronoboosted pylon stealth detection for a short while making it possible too skip robotics and not instantly lose against stealth.

2.stalkers get 2+ damage against armored per uppgrade instead of 1, small buff but i think it would help a littlebit against speed roaches and marauders

3. make achrons massive.

4. reduce the research time and mana cost for hallucination, this would help protoss with scouting options early on


obviously after this protoss probably would need a nerf on the collosus and sentry as these two units are just stupid good


P doesnt lose to cloaked banshees with FE with a good build. Robo comes up in time


But the fact that you [b]MUST/b] build the thing removes the possibility of going stargate tech or templar tech early on without losing to banshee.
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2010-11-16 05:55:28
November 16 2010 05:53 GMT
#59
Someone in the Battle.net Thread said it best

PvT is always the most imbalanced matchup when they release these numbers but no one ever talks about it, wtf...


Strange considering most Terrans best match up is Protoss. All the Terran interviews at the GSL, the T's were the most confident against Protoss. Does anyone actually feel that Protoss is that dominant against Terran? Seems like a cognitive dissonance kinda thing
Logo
Profile Blog Joined April 2010
United States7542 Posts
November 16 2010 05:54 GMT
#60
On November 16 2010 14:53 Dommk wrote:
Someone in the Battle.net Thread said it best

Show nested quote +
PvT is always the most imbalanced matchup when they release these numbers but no one ever talks about it, wtf...


Strange considering most Terrans best match up is Protoss. All the Terran interviews at the GSL, the T's were the most confident against Protoss. Even


Well Diamond and ladder are very very different. It's much easier to play the Protoss side of the match-up if your mechanics have gaps compared to the Terran side where they need to be really really careful about/around Colossi.
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