Patch 1.1.2 Notes - Page 74
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Pisonmyhands
United States14 Posts
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Perscienter
957 Posts
On October 15 2010 15:53 _Darwin_ wrote: lol so you expect to see many thors TvP at GSL2? thors are terrible vs carriers- although im not sure if such an encounter would ever be seen past gold league. thors have 7 range, collosus have 8 with range. void rays were supposed to be hard counter vs void ray? did u chat with browder about this? thors are still terrible against void ray. listen to jinro or make coherent arguments plz Thors have 7/10 range, colossi have 6 + 3. Void rays were supposed to hard counter vs void rays? What are you writing? And please check your spelling first. | ||
ToEiGht
38 Posts
On October 15 2010 15:58 Perscienter wrote: 1. Why is it not allowed to use corruption on neutral units? 2. Fighter mode, jumppacks and the baneling explosion also don't require research. 3. It's either a unit or a structure. Feedback should effect structures or should not. 1. corruption is already fixed so let's just leave it alone for now 2. last time i check there isnt a cooldown on fighter mode or jumppacks now is there you fucking genius | ||
Perscienter
957 Posts
User was temp banned for this post. | ||
GoDannY
Germany442 Posts
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ToEiGht
38 Posts
On October 15 2010 16:07 Perscienter wrote: And now again in correct english, please. you can't read fucking basic english now? | ||
Godstorm
Romania845 Posts
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Malinor
Germany4727 Posts
On October 15 2010 14:59 SoFFacet wrote: Ensuring that players remained entertained throughout the first 3 minutes of the match is a valid balance concern amirite. It takes options away. Options, that weren't overpowered. Reaper increased build time plus moving the speed-upgrade to the factory is easily enough to stop the reaper abuse in 1v1. I believe this change probably had team games in mind (like these 2v2 6pool+7rax reaper-openings + endless variations of those). | ||
Perscienter
957 Posts
I'm awaiting your temp ban soon. :d | ||
Craixs
Denmark170 Posts
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Scarecrow
Korea (South)9172 Posts
For how dominant terran is in both mu's this patch is a joke. | ||
Craixs
Denmark170 Posts
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_Darwin_
United States2374 Posts
On October 15 2010 16:20 Craixs wrote: WTF can I do against zerg now that corruptors don't die to feedback AND I cannot FE due to range on the roaches. This is FUCKING lame thank you for contributing to this thread i think u can kill corruptors with stalkers and phoenixs still. and yes- roaches can hit buildings without cannon hitting them now. you have to make units | ||
.kv
United States2332 Posts
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Mintastic
United States166 Posts
On October 15 2010 16:17 Scarecrow wrote: For how dominant terran is in both mu's this patch is a joke. What are you basing this on? Statistics shown by blizzard don't show this. Tournament results don't show this. Blizzard themselves have said opposite that PvT favors P. So are you going perhaps by personal experience? Or are you being swayed by the peer pressure of the forum Terran QQ that has been ongoing and wanted to join in on the bandwagon? | ||
ALPINA
3791 Posts
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shinarit
Hungary900 Posts
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_Darwin_
United States2374 Posts
On October 15 2010 16:29 Alpina wrote: Does canons really can't shoot at roach which shoots at gateway? Cause I remember every toss made canon 1 square away from gateway so roaches cannot shoot at canons, so now as the range is +1 you should put canon close to gateway and it should still defend. If it's not then something wrong here^^ Yeah if u build cannons right next to the gateway then cannons will hit roaches- but roaches can also hit cannons. Before they couldn't hit cannons. | ||
ALPINA
3791 Posts
On October 15 2010 16:31 _Darwin_ wrote: Yeah if u build cannons right next to the gateway then cannons will hit roaches- but roaches can also hit cannons. Before they couldn't hit cannons. So everything is fine then, I don't see problem with putting preassure on expanding toss. | ||
SpurvL
Sweden345 Posts
So everything is fine then, I don't see problem with putting preassure on expanding toss. I bet you a billion esport dollars the expanding toss does ![]() | ||
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